Lebonarcop (talk | contribs) (→j.U) |
No edit summary |
||
(20 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{GBVS/CharacterLinks}}<section end=Links/> | ||
==Infobox Data== | ==Infobox Data== | ||
{{GBVS-character | {{GBVS-character | ||
| name | |name =Yuel | ||
| health | |health =10,000 | ||
| prejump | |prejump =4f | ||
| backdash | |backdash =17f | ||
| portrait | |backshift=High Recovery (30f) | ||
| icon | |portrait =GBVS_Yuel_Portrait.png | ||
| umo=Step Dash (during [[GBVS/Yuel#Third Dance (Stance)|Third Dance]]) | |icon =GBVS_Yuel_Icon.png | ||
|umo=Step Dash (during [[GBVS/Yuel#Third Dance (Stance)|Third Dance]]) | |||
}} | }} | ||
==Normal Moves== | ==Normal Moves== | ||
===c.L=== | ===c.L=== | ||
{{MoveData-GBVS | character= Yuel | input = c.L | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=c.L |name= | |||
|damage=400 |level=0 |attribute= |guard=All | |||
|startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_cL.png | |||
|hitboxes=GBVS_Yuel_cL_Hitbox.png | |||
}} | }} | ||
===c.M=== | ===c.M=== | ||
{{MoveData-GBVS | character= Yuel | input = c.M | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=c.M |name= | |||
|damage=700 |level=2 |attribute= |guard=All | |||
|startup=6 |active=3 |recovery=14 |onBlock={{Adv-GBVS|M|-2}} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_cM.png | |||
|hitboxes=GBVS_Yuel_cM_Hitbox.png | |||
}} | }} | ||
===c.H=== | ===c.H=== | ||
{{MoveData-GBVS | character= Yuel | input = c.H | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=c.H |name= | |||
|damage=600, 200×2 |level=4 |attribute= |guard=All | |||
|startup=8 |active=2, 2, 2 |recovery=21 |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_cH.png | |||
|hitboxes=GBVS_Yuel_cH_Hitbox1.png;GBVS_Yuel_cH_Hitbox2.png;GBVS_Yuel_cH_Hitbox3.png | |||
}} | }} | ||
===c.XX=== | ===c.XX=== | ||
{{MoveData-GBVS | character= Yuel | input = c.XX | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=c.XX |name= | |||
|damage=400 |level=2 |attribute= |guard=All | |||
|startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_cXX.png | |||
|hitboxes= | |||
}} | }} | ||
===c.XXX=== | ===c.XXX=== | ||
{{MoveData-GBVS | character= Yuel | input = c.XXX | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=c.XXX |name= | |||
|damage=400 |level=3 |attribute= |guard=All | |||
|startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_cXXX.png | |||
|hitboxes= | |||
}} | }} | ||
===f.L=== | ===f.L=== | ||
{{MoveData-GBVS | character= Yuel | input = f.L | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=f.L |name= | |||
|damage=400 |level=1 |attribute= |guard=Low | |||
|startup=6 |active=3 |recovery=9 |onBlock={{Adv-GBVS|P|+1}} |onHit=+5 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_fL.png | |||
|hitboxes=GBVS_Yuel_fL_Hitbox1.png;GBVS_Yuel_fL_Hitbox2.png | |||
}} | }} | ||
===f.M=== | ===f.M=== | ||
{{MoveData-GBVS | character= Yuel | input = f.M | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=f.M |name= | |||
|damage=500, 200 |level=2 |attribute= |guard=All | |||
|startup=9 |active=3, 1 |recovery=21 |onBlock={{Adv-GBVS|VM|-7}} |onHit=-3 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_fM.png | |||
|caption="Good ol’ f.M, nothing beats that!" | |||
|hitboxes=GBVS_Yuel_fM_Hitbox1.png;GBVS_Yuel_fM_Hitbox2.png | |||
}} | }} | ||
===f.H=== | ===f.H=== | ||
{{MoveData-GBVS | character= Yuel | input = f.H | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=f.H |name= | |||
|damage=1000 |level=3 |attribute= |guard=All | |||
|startup=10 |active=6 |recovery=19 |onBlock={{Adv-GBVS|VM|-8}} |onHit=-4 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_fH.png | |||
|hitboxes=GBVS_Yuel_fH_Hitbox1.png;GBVS_Yuel_fH_Hitbox2.png | |||
}} | }} | ||
===2L=== | ===2L=== | ||
{{MoveData-GBVS | character= Yuel | input = 2L | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=2L |name= | |||
|damage=400 |level=0 |attribute= |guard=Low | |||
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_2L.png | |||
|hitboxes=GBVS_Yuel_2L_Hitbox.png | |||
}} | }} | ||
===2M=== | ===2M=== | ||
{{MoveData-GBVS | character= Yuel | input = 2M | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=2M |name= | |||
|damage=700 |level=2 |attribute= |guard=All | |||
|startup=7 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_2M.png | |||
|hitboxes=GBVS_Yuel_2M_Hitbox.png | |||
}} | }} | ||
===2H=== | ===2H=== | ||
{{MoveData-GBVS | character= Yuel | input = 2H | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=2H |name= | |||
|damage=500×2 |level=3 |attribute= |guard=All | |||
|startup=11 |active=3, 3 |recovery=24 |onBlock={{Adv-GBVS|VM|-10}} |onHit=-6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_2H.png | |||
|hitboxes=GBVS_Yuel_2H_Hitbox1.png;GBVS_Yuel_2H_Hitbox2.png | |||
}} | }} | ||
===2U=== | ===2U=== | ||
{{MoveData-GBVS | character= Yuel | input = 2U | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=2U |name= | |||
|damage=700 |level=2 |attribute= |guard=Low | |||
|startup=7 |active=3 |recovery=24 |onBlock={{Adv-GBVS|VM|-12}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_2U.png | |||
|hitboxes=GBVS_Yuel_2U_Hitbox.png | |||
}} | }} | ||
===j.L=== | ===j.L=== | ||
{{MoveData-GBVS | character= Yuel | input = j.L | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=j.L |name= | |||
|damage=400 |level=1 |attribute= |guard=High | |||
|startup=5 |active=Until L |recovery=0 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_jL.png | |||
|caption="TORYAH" | |||
|hitboxes=GBVS_Yuel_jL_Hitbox.png | |||
}} | }} | ||
===j.M=== | ===j.M=== | ||
{{MoveData-GBVS | character= Yuel | input = j.M | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=j.M |name= | |||
|damage=300×2 |level=1 |attribute= |guard=High, All | |||
|startup=6, 10 |active=3,3 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_jM.png | |||
|hitboxes=GBVS_Yuel_jM_Hitbox1.png;GBVS_Yuel_jM_Hitbox2.png | |||
}} | }} | ||
===j.H=== | ===j.H=== | ||
{{MoveData-GBVS | character= Yuel | input = j.H | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=j.H |name= | |||
|damage=400×2 |level=1 |attribute= |guard=High | |||
|startup=8, 15 |active=4(3)3 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_jH.png | |||
|caption=watch_your_dome.png | |||
|hitboxes=GBVS_Yuel_jH_Hitbox1.png;GBVS_Yuel_jH_Hitbox2.png | |||
}} | }} | ||
===j.U=== | ===j.U=== | ||
{{MoveData-GBVS | character= Yuel | input = j.U | name = | {{MoveData-GBVS |character=Yuel |type=normal | ||
|input=j.U |name= | |||
|damage=200×n |level=1 |attribute= |guard=All | |||
|startup=19 |active=3×n |recovery=11 |onBlock={{Adv-GBVS|M|-1}} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_jU.png | |||
|caption=SPIN2WIN: Fox Edition | |||
|hitboxes=GBVS_Yuel_jU_Hitbox1.png;GBVS_Yuel_jU_Hitbox2.png | |||
|hitboxCaption=Landing | |||
}} | }} | ||
==Unique Action== | ==Unique Action== | ||
===5U=== | ===5U=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U | name = Third Dance | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U |name=Third Dance | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=20 total |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_5U.png | |||
|caption=Come and get it. | |||
|hitboxes= | |||
}} | }} | ||
===5U-U=== | ===5U-U=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-U | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-U |name= | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=12 total |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images= | |||
|hitboxes= | |||
}} | }} | ||
===5U-66=== | ===5U-66=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-66 | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-66 |name= | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=14 total |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images= | |||
|hitboxes= | |||
|notes=Airborne frames 3 to 13; | |||
}} | }} | ||
===5U-44=== | ===5U-44=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-44 | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-44 |name= | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=17 total |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=8~11 Low | |||
|images= | |||
|hitboxes= | |||
|notes=Airborne frames 3 to 16; | |||
}} | }} | ||
===5U-L+M=== | ===5U-L+M=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-L+M | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-L+M |name= | |||
|damage=1500 |level= |attribute= |guard=Throw | |||
|startup=22 |active=3 |recovery=31 |onBlock=N/A |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=3~13 Airborne | |||
|images=GBVS_Yuel_FThrow.png | |||
|hitboxes= | |||
}} | }} | ||
===5U-Catch=== | ===5U-Catch=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-Catch | name = Eye of the Sparrow | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-Catch |name=Eye of the Sparrow | |||
|damage=700 |level=4 |attribute= |guard=All | |||
|startup=7 |active=15 |recovery=15 |onBlock={{Adv-GBVS|VM|-13}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-Active Full | |||
|images=GBVS_Yuel_5U-Catch.png | |||
|caption=Eye of the Sparrow | |||
|hitboxes=GBVS_Yuel_EyeOfTheSparrow_Hitbox.png | |||
}} | }} | ||
===5U-5L=== | ===5U-5L=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-5L | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-5L |name= | |||
|damage=400 |level=0 |attribute= |guard=All | |||
|startup=5 |active=3 |recovery=8 |onBlock={{Adv-GBVS|E|0}} |onHit=+4 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_5U-5L.png | |||
|caption={{clr|1|5L}} | |||
|hitboxes=GBVS_Yuel_ThirdDance_5L_Hitbox.png | |||
|hitboxCaption={{clr|1|5L}} | |||
|notes=Clash level 1; | |||
}} | }} | ||
===5U-2L=== | ===5U-2L=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-2L | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-2L |name= | |||
|damage=600 |level=2 |attribute= |guard=All | |||
|startup=8 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_5U-2L.png | |||
|caption={{clr|1|2L}} | |||
|hitboxes=GBVS_Yuel_ThirdDance_2L_Hitbox.png | |||
|hitboxCaption={{clr|1|2L}} | |||
|notes= | |||
}} | }} | ||
===5U-5M=== | ===5U-5M=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-5M | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-5M |name= | |||
|damage=800 |level=3 |attribute= |guard=All | |||
|startup=16 |active=4 |recovery=13 |onBlock={{Adv-GBVS|E|0}} |onHit=+5 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=10-19 Low | |||
|images=GBVS_Yuel_5U-5M.png | |||
|caption={{clr|2|5M}} | |||
|hitboxes=GBVS_Yuel_ThirdDance_5M_Hitbox1.png;GBVS_Yuel_ThirdDance_5M_Hitbox2.png | |||
|hitboxCaption={{clr|2|5M}} active 1~2\{{clr|2|5M}} active 3~4 | |||
|notes=Forces crouching on hit;Airborne frames 7 to 18; | |||
}} | }} | ||
===5U-2M=== | ===5U-2M=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-2M | name = | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-2M |name= | |||
|damage=600 |level=1 |attribute= |guard=Low | |||
|startup=10 |active=6 |recovery=5 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=7-18 Low Profile | |||
|images=GBVS_Yuel_5U-2M.png | |||
|hitboxes=GBVS_Yuel_ThirdDance_2M_Hitbox.png | |||
|hitboxCaption={{clr|2|2M}} | |||
|notes= | |||
}} | }} | ||
===5U-5H=== | ===5U-5H=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-5H | name = Gurren | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-5H |name=Gurren | |||
|damage=1000 |level=4 |attribute= |guard=All | |||
|startup=15[29] |active=11 |recovery=14 |onBlock={{Adv-GBVS|VM|-6}} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_5U-5H.png | |||
|hitboxes=GBVS_Yuel_Gurren_Hitbox1.png;GBVS_Yuel_Gurren_Hitbox2.png | |||
}} | }} | ||
===5U-2H=== | ===5U-2H=== | ||
{{MoveData-GBVS | character= Yuel | input = 5U-2H | name = Yugetsu | {{MoveData-GBVS |character=Yuel |type=unique | ||
|input=5U-2H |name=Yugetsu | |||
|damage=1000 |level=3 |attribute= |guard=All | |||
|startup=11 |active=6 |recovery=24 |onBlock={{Adv-GBVS|VM|-13}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_5U-2H.png | |||
|hitboxes=GBVS_Yuel_Yugetsu_Hitbox1.png;GBVS_Yuel_Yugetsu_Hitbox2.png | |||
|hitboxCaption=Active Frames 1~3\Active Frames 4~6 | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===LU=== | ===LU=== | ||
{{MoveData-GBVS | character= Yuel | input = LU | name = Ground Throw | {{MoveData-GBVS |character=Yuel |type=other | ||
|input=LU |name=Ground Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=7 |active=3 |recovery=31 |onBlock=N/A |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_FThrow.png;GBVS_Yuel_BThrow.png | |||
|caption=Forward\Back | |||
|hitboxes=GBVS_Yuel_FThrow_Hitbox.png | |||
}} | }} | ||
===j.LU=== | ===j.LU=== | ||
{{MoveData-GBVS | character= Yuel | input = j.LU | name = Air Throw | {{MoveData-GBVS |character=Yuel |type=other | ||
|input=j.LU |name=Air Throw | |||
|damage=1500 |level= |attribute= |guard=Throw | |||
|startup=5 |active=5 |recovery=Until L+ 6 |onBlock=N/A |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_AirThrow.png | |||
|hitboxes=GBVS_Yuel_AirThrow_Hitbox.png | |||
}} | }} | ||
===MH=== | ===MH=== | ||
{{MoveData-GBVS | character= Yuel | input = MH | name = Overhead Attack | {{MoveData-GBVS |character=Yuel |type=other | ||
|input=MH |name=Overhead Attack | |||
|damage=1000 |level=5 |attribute= |guard=High | |||
|startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}} | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=4~28 Throw<br>7~25 Low | |||
|images=GBVS_Yuel_UOH.png | |||
|hitboxes=GBVS_Yuel_UOH_Hitbox.png | |||
}} | }} | ||
==Skills== | ==Skills== | ||
===236L=== | ===236L=== | ||
{{MoveData-GBVS | character= Yuel | input = 236L | name = Starlit Sky | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=236L |name=L Starlit Sky | |||
|damage=900 |level=3 |attribute= |guard=All | |||
|startup=14 |active=4,4,4 |recovery=16 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_236X.png | |||
|hitboxes=GBVS_Yuel_StarlitSky_Hitbox1.png;GBVS_Yuel_StarlitSky_Hitbox2.png;GBVS_Yuel_StarlitSky_Hitbox3.png | |||
|notes=Cooldown: 20F (Technical) 110F (Easy);Clash level 1; | |||
}} | }} | ||
===236M=== | ===236M=== | ||
{{MoveData-GBVS | character= Yuel | input = 236M | name = Starlit Sky | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=236M |name=M Starlit Sky | |||
|damage=1100 |level=3 |attribute= |guard=All | |||
|startup=18 |active=2,2,2,2,2,2,4 |recovery=21 |onBlock={{Adv-GBVS|VM|-8}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_236X.png | |||
|hitboxes=GBVS_Yuel_StarlitSky_Hitbox1.png;GBVS_Yuel_StarlitSky_Hitbox2.png;GBVS_Yuel_StarlitSky_Hitbox3.png | |||
|notes=Cooldown: 20F (Technical) 110F (Easy);Clash level 2; | |||
}} | }} | ||
===236H=== | ===236H=== | ||
{{MoveData-GBVS | character= Yuel | input = 236H | name = Starlit Sky | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=236H |name=H Starlit Sky | |||
|damage=1100 |level=3 |attribute= |guard=All | |||
|startup=14 |active=2,2,2,2,2,2,4 |recovery=16 |onBlock={{Adv-GBVS|M|-3}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_236X.png | |||
|hitboxes=GBVS_Yuel_StarlitSky_Hitbox1.png;GBVS_Yuel_StarlitSky_Hitbox2.png;GBVS_Yuel_StarlitSky_Hitbox3.png | |||
|notes=Cooldown: 480F (Technical) 600F (Easy);Clash level 3; | |||
}} | }} | ||
===623L=== | ===623L=== | ||
{{MoveData-GBVS | character= Yuel | input = 623L | name = Hien: Homuragaeshi | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=623L |name=L Hien: Homuragaeshi | |||
|damage=1000 |level=3 |attribute= |guard=All | |||
|startup=9 |active=2,2,3,2,2,2 |recovery=21 + 12 after landing |onBlock={{Adv-GBVS|VM|-22}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-12 Full | |||
|images=GBVS_Yuel_623X.png | |||
|hitboxes=GBVS_Yuel_HienHomuragaeshi_Hitbox1.png;GBVS_Yuel_HienHomuragaeshi_Hitbox2.png;GBVS_Yuel_HienHomuragaeshi_Hitbox3.png | |||
|hitboxCaption=First hit, all versions are the same\Remaining hits, all versions are the same\when the hurtbox returns, all versions except Heavy | |||
|notes=Cooldown: 20F (Technical) 110F (Easy);Clash level: 14 (Technical) 10 (Easy); | |||
}} | }} | ||
===623M=== | ===623M=== | ||
{{MoveData-GBVS | character= Yuel | input = 623M | name = Hien: Homuragaeshi | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=623M |name=M Hien: Homuragaeshi | |||
|damage=1200 |level=3 |attribute= |guard=All | |||
|startup=11 |active=2,2,2,2,2,2,2,2 |recovery=23 + 12 after landing |onBlock={{Adv-GBVS|VM|-28}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-14 Full | |||
|images=GBVS_Yuel_623X.png | |||
|hitboxes=GBVS_Yuel_HienHomuragaeshi_Hitbox1.png;GBVS_Yuel_HienHomuragaeshi_Hitbox2.png;GBVS_Yuel_HienHomuragaeshi_Hitbox3.png | |||
|hitboxCaption=First hit, all versions are the same\Remaining hits, all versions are the same\when the hurtbox returns, all versions except Heavy | |||
|notes=Cooldown: 20F (Technical) 110F (Easy);Clash level: 16 (Technical) 10 (Easy); | |||
}} | }} | ||
===623H=== | ===623H=== | ||
{{MoveData-GBVS | character= Yuel | input = 623H | name = Hien: Homuragaeshi | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=623H |name=H Hien: Homuragaeshi | |||
|damage=1400 |level=3 |attribute= |guard=All | |||
|startup=9 |active=2,2,2,2,2,2,2,2,2,2 |recovery=27 + 12 after landing |onBlock={{Adv-GBVS|VM|-38}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-28 Full | |||
|images=GBVS_Yuel_623X.png | |||
|hitboxes=GBVS_Yuel_HienHomuragaeshi_Hitbox1.png;GBVS_Yuel_HienHomuragaeshi_Hitbox2.png | |||
|hitboxCaption=First hit, all versions are the same\Remaining hits, all versions are the same | |||
|notes=Cooldown: 20F (Technical) 110F (Easy);Clash level: 18 (Technical) 10 (Easy); | |||
}} | }} | ||
===214L=== | ===214L=== | ||
{{MoveData-GBVS | character= Yuel | input = 214L | name = Hanaarashi | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=214L |name=L Hanaarashi | |||
|damage=1200 |level=3 |attribute= |guard=All | |||
|startup=46 |active=3,3 |recovery=13 |onBlock={{Adv-GBVS|P|+1}} |onHit=+5 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=3-15 Full | |||
|images=GBVS_Yuel_214L.png | |||
|hitboxes=GBVS_Yuel_HanaarashiL_Hitbox1.png;GBVS_Yuel_HanaarashiL_Hitbox2.png | |||
|hitboxCaption={{clr|1|214L}}/{{clr|3|214H}}\{{clr|1|214L}}/{{clr|3|214H}} | |||
|notes=Cooldown: 20F (Technical) 140F (Easy);Clash level 2; | |||
}} | }} | ||
===214M=== | ===214M=== | ||
{{MoveData-GBVS | character= Yuel | input = 214M | name = Hanaarashi | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=214M |name=M Hanaarashi | |||
|damage=1000 |level=3 |attribute= |guard=Low | |||
|startup=41 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-7}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=3-15 Full | |||
|images=GBVS_Yuel_214M.png | |||
|hitboxes=GBVS_Yuel_HanaarashiM_Hitbox.png | |||
|hitboxCaption={{clr|2|214M}}/{{clr|3|214H}}-{{clr|2|M}} | |||
|notes=Cooldown: 20F (Technical) 140F (Easy);Clash level 2; | |||
}} | }} | ||
===214H=== | ===214H=== | ||
{{MoveData-GBVS | character= Yuel | input = 214H | name = Hanaarashi | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=214H |name=H Hanaarashi (1) | |||
|damage=1200 |level=3 |attribute= |guard=All | |||
|startup=42 |active=3,3 |recovery=12 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-14 Full | |||
|images=GBVS_Yuel_214L.png | |||
|hitboxes=GBVS_Yuel_HanaarashiL_Hitbox1.png;GBVS_Yuel_HanaarashiL_Hitbox2.png | |||
|hitboxCaption={{clr|1|214L}}/{{clr|3|214H}}\{{clr|1|214L}}/{{clr|3|214H}} | |||
|notes=Cooldown: 480F (Technical) 600F (Easy);Clash level 2; | |||
}} | }} | ||
===214H-M=== | ===214H-M=== | ||
{{MoveData-GBVS | character= Yuel | input = 214H-M | name = Hanaarashi | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=214H-M |name=H Hanaarashi (2) | |||
|damage=1000 |level=2 |attribute= |guard=Low | |||
|startup=38 |active=6 |recovery=15 |onBlock={{Adv-GBVS|VM|-4}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-14 Full | |||
|images=GBVS_Yuel_214M.png | |||
|hitboxes=GBVS_Yuel_HanaarashiM_Hitbox.png | |||
|hitboxCaption={{clr|2|214M}}/{{clr|3|214H}}-{{clr|2|M}} | |||
|notes=Cooldown: 480F (Technical) 660F (Easy);Clash level 3; | |||
}} | }} | ||
===22L=== | ===22L=== | ||
{{MoveData-GBVS | character= Yuel | input = 22L | name = Foxflame | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=22L |name=L Foxflame | |||
|damage=800 |level=2 |attribute= |guard=All | |||
|startup=21 |active=9 |recovery=17 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_22X.png | |||
|hitboxes=GBVS_Yuel_Foxflame_Hitbox.png | |||
|notes=Cooldown: 20F (Technical) 110F (Easy); | |||
}} | }} | ||
===22M=== | ===22M=== | ||
{{MoveData-GBVS | character= Yuel | input = 22M | name = Foxflame | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=22M |name=M Foxflame | |||
|damage=1000 |level=2 |attribute= |guard=All | |||
|startup=31 |active=9 |recovery=13 |onBlock={{Adv-GBVS|VP|+5}} |onHit=+9 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_22X.png | |||
|hitboxes=GBVS_Yuel_Foxflame_Hitbox.png | |||
|notes=Cooldown: 20F (Technical) 110F (Easy); | |||
}} | }} | ||
===22H=== | ===22H=== | ||
{{MoveData-GBVS | character= Yuel | input = 22H | name = Foxflame | {{MoveData-GBVS |character=Yuel |type=special | ||
|input=22H |name=H Foxflame | |||
|damage=800 |level=2 |attribute= |guard=All | |||
|startup=23 |active=9 |recovery=14 |onBlock={{Adv-GBVS|P|+1}} |onHit=+5 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Yuel_22X.png | |||
|hitboxes=GBVS_Yuel_Foxflame_Hitbox.png | |||
|notes=Cooldown: 480F (Technical) 570F (Easy); | |||
}} | }} | ||
==Skybound Art== | ==Skybound Art== | ||
===236236H=== | ===236236H=== | ||
{{MoveData-GBVS | character= Yuel | input = 236236H | name = Crimson Dance: Rinnen-aratame | {{MoveData-GBVS |character=Yuel |type=super | ||
|input=236236H |name=Crimson Dance: Rinnen-aratame | |||
|damage=3200 |level=5 |attribute= |guard=All | |||
|startup=9+5~14 |active=3 |recovery=39 |onBlock={{Adv-GBVS|VM|-23}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~14 All | |||
|images=GBVS_Yuel_236236H_Start.png;GBVS_Yuel_236236H.png | |||
|hitboxes=GBVS_Yuel_CrimsonDance_RinnenAratame_Hitbox.png | |||
|notes=Minimum damage: 800;Simple input (236S) damage: 3000;Simple input minimum damage: 450 | |||
}} | }} | ||
===236236U=== | ===236236U=== | ||
{{MoveData-GBVS | character= Yuel | input = 236236U | name = Sapphire Dance: Gentiana | {{MoveData-GBVS |character=Yuel |type=super | ||
|input=236236U |name=Sapphire Dance: Gentiana | |||
|damage=4000 |level=5 |attribute= |guard=All | |||
|startup=7+7 |active=3×20 |recovery=40 |onBlock={{Adv-GBVS|VM|-24}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~22 All | |||
|images=GBVS_Yuel_236236U_Start.png;GBVS_Yuel_236236U.png;GBVS_Yuel_236236U_Finish.png | |||
|caption= \ \Call in the wife | |||
|hitboxes=GBVS_Yuel_SapphireDance_Gentiana_Hitbox1.png;GBVS_Yuel_SapphireDance_Gentiana_Hitbox2.png | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{GBVS/Navigation}} |
Latest revision as of 17:42, 23 December 2023
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Yuel | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
17f | High Recovery (30f) | Step Dash (during Third Dance) | |
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | All | 5 | 3 | 6 | +2 | +6 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 6 | 3 | 14 | -2 | +2 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 200×2 | All | 8 | 2, 2, 2 | 21 | -4 | 0 | 4 | |||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | All | 9 | 3 | 15 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | All | 12 | 3 | 18 | -4 | 0 | 3 | |||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 9 | +1 | +5 | 1 | |||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500, 200 | All | 9 | 3, 1 | 21 | -7 | -3 | 2 | |||||||
"Good ol’ f.M, nothing beats that!" | ||||||||||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 10 | 6 | 19 | -8 | -4 | 3 | |||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | |||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 7 | 3 | 15 | -3 | +1 | 2 | |||||||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500×2 | All | 11 | 3, 3 | 24 | -10 | -6 | 3 | |||||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 7 | 3 | 24 | -12 | HKD | 2 | |||||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High | 5 | Until L | 0 | 1 | |||||||||
"TORYAH" | ||||||||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300×2 | High, All | 6, 10 | 3,3 | Until L | 1 | |||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400×2 | High | 8, 15 | 4(3)3 | Until L | 1 | |||||||||
watch_your_dome.png | ||||||||||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200×n | All | 19 | 3×n | 11 | -1 | +1 | 1 | |||||||
SPIN2WIN: Fox Edition | ||||||||||||||
Landing | ||||||||||||||
Unique Action
5U
5U Third Dance unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 total | ||||||||||||||
Come and get it. | ||||||||||||||
5U-U
5U-U unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 total | ||||||||||||||
5U-66
5U-66 unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 total | ||||||||||||||
Airborne frames 3 to 13 |
5U-44
5U-44 unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17 total | 8~11 Low | |||||||||||||
Airborne frames 3 to 16 |
5U-L+M
5U-L+M unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 22 | 3 | 31 | N/A | HKD | 3~13 Airborne | |||||||
5U-Catch
5U-5L
5U-5L unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | All | 5 | 3 | 8 | 0 | +4 | 0 | |||||||
5L | ||||||||||||||
5L | ||||||||||||||
Clash level 1 |
5U-2L
5U-2L unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | All | 8 | 3 | 15 | -3 | +1 | 2 | |||||||
2L | ||||||||||||||
2L | ||||||||||||||
5U-5M
5U-2M
5U-2M unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Low | 10 | 6 | 5 | +2 | +6 | 1 | 7-18 Low Profile | ||||||
2M | ||||||||||||||
5U-5H
5U-5H Gurren unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 15[29] | 11 | 14 | -6 | -2 | 4 | |||||||
5U-2H
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | N/A | HKD | 0, 4 | |||||||
Forward • Back | ||||||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 5 | Until L+ 6 | N/A | HKD | ||||||||
MH
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High | 26 | 6 | 17 | -4 | +1 | 5 | 4~28 Throw 7~25 Low | ||||||
Skills
236L
236M
236H
623L
623M
623H
214L
214M
214H
214H-M
22L
22M
22H
Skybound Art
236236H
236236U
Category
Systems Pages
Essentials
Mechanics
Application & Advanced Information
Archived Information