Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Zeta | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | High Recovery (30f) | ||
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 5 | +2 | +6 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 6 | 3 | 15 | -3 | +1 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 9 | 6 | 17 | -4 | 0 | 4 | |||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | |||||||
File:GBVS Zeta cXX Hitbox.png | ||||||||||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | |||||||
File:GBVS Zeta cXXX Hitbox.png | ||||||||||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 3 | 15 | -5 | -1 | 1 | |||||||
Good ol' Ryu st.Hk | ||||||||||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 10 | 4 | 17 | -6 | -2 | 2 | |||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 9 | 6 | 18 | -7 | -3 | 3 | |||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | |||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 9 | 6 | 12 | -3 | +1 | 2 | |||||||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 11 | 5 | 24 | -12 | -8 | 3 | |||||||
They laugh no more | ||||||||||||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 600 | Low | 7 | 3(15)3 | 19 | -7 | HKD | 2 | |||||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until landing | 0 | 1 | |||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 7 | 6 | Until landing | 1 | |||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 7 | 9 | Until landing | 2 | |||||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | High/Air | 5 | Until landing | X | +9 | +9 | 2 | |||||||
Pogo! | ||||||||||||||
Clash Level 1 |
Unique Mechanics
5U
5U Signo Drive unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 100×N | Mid | 8 | 3(7)3×n | 18 | -2 | +2 | 2 | |||||||
File:GBVS Zeta SignoDrive.png | ||||||||||||||
Clash Level 2, 1×N |
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | HKD | 0, 1, 4 | ||||||||
Forward • Back | ||||||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Airthrow | 5 | 5 | Until landing +6 | HKD | 0, 4 | ||||||||
MH
Skills
236L
236L L Infinite Wonders special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 20 | 12 | 22 | -7~0 | -3~7 | 2 | |||||||
File:GBVS Zeta InfiniteWonders.png | ||||||||||||||
Probably not as good as a regular fireball. | ||||||||||||||
Hitbox viewer is bugged, hits fullscreen | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Easy Input Damage 600 |
236M
236M M Infinite Wonders special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | All | 28~61 | 12 | 22 | -7~0 | -3~7 | 2 | |||||||
File:GBVS Zeta InfiniteWonders.png | ||||||||||||||
Probably not as good as a regular fireball. | ||||||||||||||
Hitbox viewer is bugged, hits fullscreen | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Easy Input Damage 800 |
236H
236H H Infinite Wonders special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200, 700 | All | 18 | 12,12 | 23 | -5~0 | HKD | 2 | |||||||
File:GBVS Zeta InfiniteWonders.png | ||||||||||||||
Probably not as good as a regular fireball. | ||||||||||||||
Hitbox viewer is bugged, hits fullscreen | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) Easy Input Damage 150, 650 |
214L
214L L Rhapsody special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 63 | 3~42 Guard High | |||||||||||||
File:GBVS Zeta Rhapsody.png | ||||||||||||||
For when you're too good to have a reversal. | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Cancellable into followups from frame 14~43 |
214M
214M M Rhapsody special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 63 | 3~42 Guard Low | |||||||||||||
File:GBVS Zeta Rhapsody.png | ||||||||||||||
For when you're too good to have a reversal. | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Cancellable into followups from frame 14~43 |
214H
214H H Rhapsody special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 63 | 1~42 Guard All | |||||||||||||
File:GBVS Zeta Rhapsody.png | ||||||||||||||
For when you're too good to have a reversal. | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) Cancellable into followups from frame 2~43 |
214X > L
214X > L Crimson Cleave special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 15 | 3 | 23 | -9 | KD | 3 | |||||||
File:GBVS Zeta CrimsonCleave.png | ||||||||||||||
214X > M
214X > M Rising Split special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 9 | 6 | 20 | -9 | KD | 3 | |||||||
File:GBVS Zeta RisingSplit.png | ||||||||||||||
214X > H
214X > H Knee Assault special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 8 | 4 | 16 | -5 | KD | 2 | |||||||
File:GBVS Zeta KneeAssault.png | ||||||||||||||
THE KNEE | ||||||||||||||
22L
22L L Spear of Arvess (Rise) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 12 | 12 | 43 | -38 | KD | 3 | |||||||
File:GBVS Zeta SpearOfArvessRise.png | ||||||||||||||
Zeta mains playing airdashers while others still stuck with ground footsies. | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash Level 2 |
22M
22M M Spear of Arvess (Rise) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 12 | 12 | 44 | -39 | KD | 3 | |||||||
File:GBVS Zeta SpearOfArvessRise.png | ||||||||||||||
Zeta mains playing airdashers while others still stuck with ground footsies. | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash Level 2 |
22H
22H H Spear of Arvess (Rise) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 12 | 12 | 43 | -38 | HKD | 3 | |||||||
File:GBVS Zeta SpearOfArvessRise.png | ||||||||||||||
Zeta mains playing airdashers while others still stuck with ground footsies. | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) Clash Level 2 |
j.22L
j.22L L Spear of Arvess (Fall) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 18 | Until landing +1 | 15 | KD | 3 | ||||||||
File:GBVS Zeta SpearOfArvessFall.png | ||||||||||||||
Mika Missile energy. She even got the twin-tail down. | ||||||||||||||
j.22L/j.22H | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash Level 1 |
j.22M
j.22M M Spear of Arvess (Fall) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 18 | Until landing +1 | 15 | KD | 3 | ||||||||
File:GBVS Zeta SpearOfArvessFall.png | ||||||||||||||
j.22M | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash Level 1 |
j.22H
j.22H H Spear of Arvess (Fall) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 18 | Until landing +1 | 15 | HKD | 3 | ||||||||
File:GBVS Zeta SpearOfArvessFall.png | ||||||||||||||
Mika Missile energy. She even got the twin-tail down. | ||||||||||||||
j.22L/j.22H | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) Clash Level 2 |
22X~6X/4X
22X~6X/4X Spear of Arvess (Followup) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 [700] | All | 16 | 12 | Until landing +22 | KD | 3 | ||||||||
File:GBVS Zeta SpearOfArvessFollowUp.png | ||||||||||||||
Clash Level for L/M versions is 1, H version is 2 |
22X~9X/8X/7X
22X~9X/8X/7X Spear of Arvess (Followup) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 [700] | All | 16 | 12 | Until landing +16 | KD | 3 | ||||||||
File:GBVS Zeta SpearOfArvessFollowUp.png | ||||||||||||||
Clash Level for L/M versions is 1, H version is 2 |
22X~1X/2X/3X
22X~1X/2X/3X Spear of Arvess (Followup) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 [700] | All | 16 | Until landing +1 | 21 | KD | 3 | ||||||||
File:GBVS Zeta SpearOfArvessFollowUp.png | ||||||||||||||
Clash Level for L/M versions is 1, H version is 2 |
66L
66L L Spear of Arvess special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 16 | 7 | 19 | -9~-3 | KD | 3 | |||||||
File:GBVS Zeta SpearOfArvess.png | ||||||||||||||
Beowulf's back, in anime form! | ||||||||||||||
66L/66M • 66H | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash Level 2 |
66M
66M M Spear of Arvess special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 19 | 12 | 19 | -14~-3 | KD | 3 | |||||||
File:GBVS Zeta SpearOfArvess.png | ||||||||||||||
Beowulf's back, in anime form! | ||||||||||||||
66L/66M • 66H | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash Level 2 |
66H
66H H Spear of Arvess special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 15 | 12 | 19 | -14~-3 | HKD | 3 | |||||||
File:GBVS Zeta SpearOfArvess.png | ||||||||||||||
Beowulf's back, in anime form! | ||||||||||||||
66L/66M • 66H | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) Clash Level 2 |
66X~4X/6X
66X~4X/6X Spear of Arvess (Followup) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 [700] | All | 16 | 12 | 19 | -14~-3 | KD | 3 | |||||||
File:GBVS Zeta SpearOfArvess.png | ||||||||||||||
Clash Level for L/M versions is 1, H version is 2 |
66X~8X
66X~8X Spear of Arvess (Followup) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 [700] | All | 16 | 12 | 43 | -38 | KD | 3 | |||||||
File:GBVS Zeta SpearOfArvess.png | ||||||||||||||
Clash Level for L/M versions is 1, H version is 2 |
66X~7X/9X
66X~7X/9X Spear of Arvess (Followup) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 [700] | All | 16 | 12 | 44 | -39 | KD | 3 | |||||||
File:GBVS Zeta SpearOfArvess.png | ||||||||||||||
Clash Level for L/M versions is 1, H version is 2 |
Skybound Art
236236H
236236H Resolute Strike super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3500→2500 | Mid | 9+5 | 9 | 33 | -21 | HKD | 4 | |||||||
File:GBVS Zeta ResoluteStrike2.pngFile:GBVS Zeta ResoluteStrike.png | ||||||||||||||
• 236236H | ||||||||||||||
Clash Level 25 (Technical) 20 (Easy) |
j.236236H
j.236236H Resolute Strike super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3500→2500 | All | 12 | Until landing +1 | 35 | HKD | 4 | ||||||||
File:GBVS Zeta ResoluteStrike2.pngFile:GBVS Zeta ResoluteStrike3.png | ||||||||||||||
• j.236236H | ||||||||||||||
Clash Level 25 (Technical) 20 (Easy) |
236236U
236236U Sirius Roar super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | Mid | 7+6 | 6[6]2×3 | 61 | -51 | HKD | 4 | |||||||
File:GBVS Zeta SiriusRoar.pngFile:GBVS Zeta SiriusRoar2.png | ||||||||||||||
Clash Level 35 (Technical) 30 (Easy) |
Category
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Detailed & Advanced Information
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Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •