< GBVS
(→2H) |
m (→Unique Action) |
||
Line 284: | Line 284: | ||
{{Description|8|text= | {{Description|8|text= | ||
* Earliest ''The Last Wish'' cancel from 5U is 15 frames. | * Earliest ''The Last Wish'' cancel from 5U is 15 frames. | ||
* 5U if using a quick charge has a total of 23 frames | |||
Holding Convergence will recharge Zooey's wyvern gauge. Pressing 6L/6M/6H while charging will cause Zooey to perform a strike invincible followup called The Last Wish. Hitting the opponent with The Last Wish will charge the wyvern gauge by a large amount, about 60%. The Last Wish has one hit of projectile clash. | Holding Convergence will recharge Zooey's wyvern gauge. Pressing 6L/6M/6H while charging will cause Zooey to perform a strike invincible followup called The Last Wish. Hitting the opponent with The Last Wish will charge the wyvern gauge by a large amount, about 60%. The Last Wish has one hit of projectile clash. | ||
Revision as of 23:42, 28 April 2020
Health | |
Prejump | |
Backdash |
Overview
Zooey is the last DLC character for DLC pack 1, released on April 28th. She is a long range character that uses powerful specials, relying on her character specific wyvern gauge to dominate neutral and keep her foes locked down. With her wyvern gauge and moves that can be held and later released to extend pressure, Zooey is a force to be reckoned with.
"I am the will of the world." | |
Lore: | At first glance Zooey appears to be an innocent young girl, but her true form is that of the Grand Order, a primal beast tasked with keeping the balance of the world. Abhorring chaos, she takes to the skies and readies herself to fight after sensing three singularities—Gran, Beelzebub, and Djeeta—who will disturb the equilibrium of space and time. With swordsmanship beyond mortal capabilities and lightning magic at her command, as well as the aid of her faithful dragons Dyrn and Lyrn, she will ensure balance is upheld. |
Disclaimer This section is still being written. It may be wildly inaccurate or missing significant data. Please feel free to make edits, but include edit summaries and sources where applicable. |
Normal Moves
c.L |
---|
c.M |
---|
c.H |
---|
Auto Combo |
---|
f.L |
---|
f.M |
---|
f.H |
---|
2L |
---|
2M |
---|
2H |
---|
2U |
---|
j.L |
---|
j.M |
---|
j.H |
---|
j.U |
---|
Unique Action
Convergence 5U |
---|
Universal Mechanics
Ground Throw |
---|
Air Throw |
---|
Overhead Attack |
---|
Special Moves
Summon Dragon 236X or 5S |
---|
Spinning Slash 214X or 4S |
---|
Ray Strike Spinning Slash > L/M/H |
---|
Bisection Spinning Slash > 6L/M/H |
---|
Aerial Spinning Slash 623X or 6S |
---|
Thunder 22X or 2S |
---|
Thunder (Midair) j.22X or j.S |
---|
Skybound Art
Gamma Ray 236236H or 236S |
---|
Super Skybound Art
Armageddon 236236U or 236S+U |
---|
To edit frame data, edit values in GBVS/Zooey/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •