GBVS/Zooey/Data: Difference between revisions

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< GBVS‎ | Zooey
(moving to cargo)
Line 5: Line 5:
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Zooey |videos=  |discord=https://discord.gg/mRyMfHa}}<section end=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Zooey |videos=  |discord=https://discord.gg/mRyMfHa}}<section end=Links/>
 
==Infobox Data==
==System Data==
{{GBVS-character
<section begin=system data/>
| name      =Zooey
<tr><td class="CharaInfoLabel">'''Health:'''</td><td>10,000</td></tr>
| health    =10,000
<tr><td class="CharaInfoLabel">'''Prejump:'''</td><td>??F</td></tr>
| prejump  = ??F
<tr><td class="CharaInfoLabel">'''Backdash:'''</td><td>??F</td></tr>
| backdash  = ??F
<tr><td class="CharaInfoLabel">'''Unique Movements:'''</td><td></td></tr>
| portrait  =GBVS_Zooey_Portrait.png
<section end=system data/>
| icon      =GBVS_Zooey_Icon.png
 
| umo=
}}
==Normal Moves==
==Normal Moves==
<section begin=NormalMoves/>
===c.L===
===c.L Data===
{{MoveData-GBVS | character= Zooey | input = c.L | name =
<section begin="c.L"/>{{FrameData-GBVS
  |damage=400 |level=0  |attribute=  |guard=Mid  
|damage=400  
  |startup=5 |active=3 |recovery=7 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
|guard=Mid |inv=
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=5 |active=3 |recovery=7
  |inv= |image=GBVS_Zooey_cL.png |hitbox= |type=normal
|onBlock={{Adv-GBVS|P|+2 }}|onHit=+6
}}
}}<section end="c.L"/>
 
<section begin="c.L Extra"/>{{FrameDataExtra-GBVS
|level=0 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="c.L Extra"/>
 
===c.M Data===
<section begin="c.M"/>{{FrameData-GBVS
|damage=700
|guard=Mid |inv=  
|startup=7 |active=3 |recovery=12
|onBlock=0|onHit=+4
}}<section end="c.M"/>


<section begin="c.M Extra"/>{{FrameDataExtra-GBVS
===c.M===
|level=2 |attribute=  
{{MoveData-GBVS | character= Zooey | input = c.M | name =
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=700  |level=2 |attribute= |guard=Mid
}}<section end="c.M Extra"/>
  |startup=7 |active=3  |recovery=12 |onBlock=0 |onHit=+4
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_cM.png |hitbox= |type=normal
}}


===c.H Data===
===c.H===
<section begin="c.H"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = c.H | name =
|damage=1200  
  |damage=1200 |level=4  |attribute=  |guard=Mid  
|guard=Mid |inv=
  |startup=9 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
|startup=9 |active=6 |recovery=18
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|VM|-5 }}|onHit=-1
  |inv=  |image=GBVS_Zooey_cH.png |hitbox= |type=normal
}}<section end="c.H"/>
}}


<section begin="c.H Extra"/>{{FrameDataExtra-GBVS
===c.XX===
|level=4 |attribute=  
{{MoveData-GBVS | character= Zooey | input = c.XX | name =
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=350  |level=|attribute=  |guard=Mid
}}<section end="c.H Extra"/>
  |startup= |active=  |recovery= |onBlock=  |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_cXX.png |hitbox= |type=normal
}}


===c.XX Data===
===c.XXX===
<section begin="c.XX"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = c.XXX | name =
|damage=350  
  |damage=350 |level=3  |attribute=  |guard=Mid  
|guard=Mid |inv=
  |startup= |active= |recovery= |onBlock= |onHit=
|startup= |active= |recovery=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_cXXX.png |hitbox= |type=normal
}}<section end="c.XX"/>
}}


<section begin="c.XX Extra"/>{{FrameDataExtra-GBVS
===f.L===
|level=2 |attribute=  
{{MoveData-GBVS | character= Zooey | input = f.L | name =
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=400  |level=|attribute= |guard=Mid
}}<section end="c.XX Extra"/>
  |startup=6 |active=3  |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_fL.png |hitbox= |type=normal
}}


===c.XXX Data===
===f.M===
<section begin="c.XXX"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = f.M | name =
|damage=350
  |damage=700  |level=2  |attribute=  |guard=Mid  
|guard=Mid |inv=
  |startup=9 |active=|recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
|startup= |active= |recovery=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_fM.png |hitbox= |type=normal
}}<section end="c.XXX"/>
}}


<section begin="c.XXX Extra"/>{{FrameDataExtra-GBVS
===f.H===
|level=3 |attribute=  
{{MoveData-GBVS | character= Zooey | input = f.H | name =
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=1000  |level=3 |attribute= |guard=Mid
}}<section end="c.XXX Extra"/>
  |startup=10 |active=5  |recovery=19 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_fH.png |hitbox= |type=normal
}}


===f.L Data===
===2L===
<section begin="f.L"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 2L | name =
|damage=400  
  |damage=400 |level=0  |attribute= |guard=Low
|guard=Mid |inv=  
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
|startup=6 |active=3 |recovery=15
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|VM|-5 }}|onHit=-1
  |inv=  |image=GBVS_Zooey_2L.png |hitbox= |type=normal
}}<section end="f.L"/>
}}


<section begin="f.L Extra"/>{{FrameDataExtra-GBVS
===2M===
|level=1 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 2M | name =
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=700  |level=|attribute= |guard=Mid
}}<section end="f.L Extra"/>
  |startup=8 |active=4  |recovery=14 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_2M.png |hitbox= |type=normal
}}


===f.M Data===
===2H===
<section begin="f.M"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 2H | name =
|damage=700
  |damage=1000  |level=3  |attribute=  |guard=Mid  
|guard=Mid |inv=
  |startup=10 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=-8
|startup=9 |active=5 |recovery=16
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|VM|-6 }}|onHit=-2
  |inv=  |image=GBVS_Zooey_2H.png |hitbox= |type=normal
}}<section end="f.M"/>
}}


<section begin="f.M Extra"/>{{FrameDataExtra-GBVS
===2U===
|level=2 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 2U | name =
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=700  |level=2 |attribute= |guard=Low
}}<section end="f.M Extra"/>
  |startup=8 |active=6  |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_2U.png |hitbox= |type=normal
}}


===f.H Data===
===j.L===
<section begin="f.H"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = j.L | name =
|damage=1000
  |damage=400  |level=1  |attribute= |guard=High/Air
|guard=Mid |inv=  
  |startup=5 |active= |recovery= |onBlock=  |onHit=
|startup=10 |active=5 |recovery=19
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|VM|-7 }}|onHit=-3
  |inv= |image=GBVS_Zooey_jL.png |hitbox= |type=normal
}}<section end="f.H"/>
}}


<section begin="f.H Extra"/>{{FrameDataExtra-GBVS
===j.M===
|level=3 |attribute=  
{{MoveData-GBVS | character= Zooey | input = j.M | name =
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=550  |level=|attribute= |guard=High/Air
}}<section end="f.H Extra"/>
  |startup=8 |active=  |recovery= |onBlock=  |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_jM.png |hitbox= |type=normal
}}


===2L Data===
===j.H===
<section begin="2L"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = j.H | name =
|damage=400
  |damage=800  |level=2  |attribute= |guard=High/Air
|guard=Low |inv=  
  |startup=9 |active= |recovery= |onBlock=  |onHit=
|startup=6 |active=3 |recovery=6
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|P|+2 }}|onHit=+6
  |inv= |image=GBVS_Zooey_jH.png |hitbox= |type=normal
}}<section end="2L"/>
}}


<section begin="2L Extra"/>{{FrameDataExtra-GBVS
===j.U===
|level=0 |attribute=
{{MoveData-GBVS | character= Zooey | input = j.U | name =  
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=800  |level=|attribute= |guard=High/Air  
}}<section end="2L Extra"/>
  |startup=7 |active= |recovery= |onBlock= |onHit=
 
  |blockstun= |groundHit= |airHit= |hitstop=
===2M Data===
  |inv= |image=GBVS_Zooey_jU.png |hitbox= |type=normal
<section begin="2M"/>{{FrameData-GBVS
}}
|damage=700
|guard=Mid |inv=
|startup=8 |active=4 |recovery=14
|onBlock={{Adv-GBVS|M|-3 }}|onHit=+1
}}<section end="2M"/>
 
<section begin="2M Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="2M Extra"/>
 
===2H Data===
<section begin="2H"/>{{FrameData-GBVS
|damage=1000
|guard=Mid |inv=
|startup=10 |active=5 |recovery=24
|onBlock={{Adv-GBVS|VM|-12 }}|onHit=-8
}}<section end="2H"/>
 
<section begin="2H Extra"/>{{FrameDataExtra-GBVS
|level=3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="2H Extra"/>
 
===2U Data===
<section begin="2U"/>{{FrameData-GBVS
|damage=700
|guard=Low |inv=
|startup=8 |active=6 |recovery=21
|onBlock={{Adv-GBVS|VM|-12 }}|onHit=HKD
}}<section end="2U"/>
 
<section begin="2U Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="2U Extra"/>
 
===j.L Data===
<section begin="j.L"/>{{FrameData-GBVS
|damage=400
|guard=High/Air |inv=
|startup=5 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.L"/>
 
<section begin="j.L Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=  
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.L Extra"/>
 
===j.M Data===
<section begin="j.M"/>{{FrameData-GBVS
|damage=550
|guard=High/Air |inv=
|startup=8 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.M"/>
 
<section begin="j.M Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=  
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.M Extra"/>
 
===j.H Data===
<section begin="j.H"/>{{FrameData-GBVS
|damage=800
|guard=High/Air |inv=
|startup=9 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.H"/>
 
<section begin="j.H Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.H Extra"/>
 
===j.U Data===
<section begin="j.U"/>{{FrameData-GBVS
|damage=800
|guard=High/Air |inv=  
|startup=7 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.U"/>
 
<section begin="j.U Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.U Extra"/>
<section end="NormalMoves"/>


==Unique Action==
==Unique Action==
===5U Data===
===5U===
<section begin="5U"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 5U | name = Convergence
|damage=  
  |damage= |level=  |attribute= |guard=  
|guard= |inv=  
  |startup=3 |active=15~360 |recovery=6 |onBlock= |onHit=
|startup=3 |active=15~360 |recovery=6
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_Convergence.png |hitbox= |type=unique
}}<section end="5U"/>
}}


<section begin="5U Extra"/>{{FrameDataExtra-GBVS
===5U 6X===
|level= |attribute=  
{{MoveData-GBVS | character= Zooey | input = 5U 6X | name = The Last Wish
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=700  |level=|attribute= |guard=Mid  
}}<section end="5U Extra"/>
  |startup=5 |active=8 |recovery=22 |onBlock={{Adv-GBVS|VM|-20 }} |onHit=KD
 
  |blockstun= |groundHit= |airHit= |hitstop=
===5U 6X Data===
  |inv= |image=GBVS_Zooey_TheLastWish.png |hitbox= |type=unique
<section begin="5U 6X"/>{{FrameData-GBVS
}}
|damage=700
|guard=Mid |inv=
|startup=5 |active=8 |recovery=22
|onBlock={{Adv-GBVS|VM|-20 }}|onHit=KD
}}<section end="5U 6X"/>
 
<section begin="5U 6X Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=  
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="5U 6X Extra"/>


==Universal Mechanics==
==Universal Mechanics==
===LU Data===
===LU===
<section begin="LU"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = LU | name = Ground Throw
|damage=1500  
  |damage=1500 |level=0, 4  |attribute=  |guard=Throw  
|guard=Throw |inv=
  |startup=7 |active= |recovery= |onBlock= |onHit=
|startup=7 |active= |recovery=
  |blockstun= |groundHit= |airHit= |hitstop=
|onBlock= |onHit=
  |inv= |image=GBVS_Zooey_GroundThrow.png |hitbox= |type=other
}}<section end="LU"/>
}}
 
<section begin="LU Extra"/>{{FrameDataExtra-GBVS
|level=0, 4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="LU Extra"/>
 
===j.LU Data===
<section begin="j.LU"/>{{FrameData-GBVS
|damage=1500
|guard=Throw |inv=  
|startup=5 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.LU"/>


<section begin="j.LU Extra"/>{{FrameDataExtra-GBVS
===j.LU===
|level=0, 4 |attribute=  
{{MoveData-GBVS | character= Zooey | input = j.LU | name = Air Throw
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=1500  |level=0, 4 |attribute=  |guard=Throw
}}<section end="j.LU Extra"/>
  |startup=5 |active=  |recovery= |onBlock=  |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_AirThrow.png |hitbox= |type=other
}}


===MH Data===
===MH===
<section begin="MH"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = MH | name = Overhead Attack
|damage=1000  
  |damage=1000 |level=4  |attribute=  |guard=High  
|guard=High |inv=
  |startup=26 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
|startup=26 |active= |recovery=
  |blockstun= |groundHit= |airHit= |hitstop=
|onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
  |inv= |image=GBVS_Zooey_OverheadAttack.png |hitbox= |type=other
}}<section end="MH"/>
}}
 
<section begin="MH Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=  
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="MH Extra"/>


==Skills==
==Skills==
===236L Data===
===236L===
<section begin="236L"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 236L | name = Immortal Thrust
|damage=700  
  |damage=700 |level=3  |attribute=  |guard=All  
|guard=All |inv=
  |startup=17 |active= |recovery= |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2
|startup=17 |active= |recovery=
  |blockstun= |groundHit= |airHit= |hitstop=
|onBlock={{Adv-GBVS|M|-2 }}|onHit=+2
  |inv= |image=GBVS_Zooey_Immortal_Thrust.png |hitbox= |type=special
}}<section end="236L"/>
}}
 
<section begin="236L Extra"/>{{FrameDataExtra-GBVS
|level=3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="236L Extra"/>
 
===236M Data===
<section begin="236M"/>{{FrameData-GBVS
|damage=300, 500*2
|guard=All |inv=  
|startup=34 |active= |recovery=
|onBlock={{Adv-GBVS|VP|+17 }}|onHit=KD
}}<section end="236M"/>


<section begin="236M Extra"/>{{FrameDataExtra-GBVS
===236M===
|level=3 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 236M | name = Heavy Breath
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=300, 500*2  |level=3 |attribute= |guard=All
}}<section end="236M Extra"/>
  |startup=34 |active=  |recovery= |onBlock={{Adv-GBVS|VP|+17 }} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Breath.png |hitbox= |type=special
}}


===236H Data===
===236H===
<section begin="236H"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 236H | name = Sweeping Beam
|damage=160*5, 120*8  
  |damage=160*5, 120*8 |level=3  |attribute=  |guard=All  
|guard=All |inv=
  |startup=71 |active= |recovery= |onBlock= |onHit=
|startup=71 |active= |recovery=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_Sweeping_Beam.png |hitbox= |type=special
}}<section end="236H"/>
}}


<section begin="236H Extra"/>{{FrameDataExtra-GBVS
===214L===
|level=3 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 214L | name = Spinning Slash
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=700  |level=3 |attribute= |guard=Mid
}}<section end="236H Extra"/>
  |startup=16 |active=4  |recovery=19 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Spinning_Slash.png |hitbox= |type=special
}}


===214L Data===
===214M===
<section begin="214L"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 214M | name = Spinning Slash
|damage=700
  |damage=800  |level=3  |attribute=  |guard=Mid  
|guard=Mid |inv=
  |startup=19 |active=4 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
|startup=16 |active=4 |recovery=19
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|VM|-6 }}|onHit=-2
  |inv=  |image=GBVS_Zooey_Spinning_Slash.png |hitbox= |type=special
}}<section end="214L"/>
}}


<section begin="214L Extra"/>{{FrameDataExtra-GBVS
===214H===
|level=3 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 214H | name = Spinning Slash
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=800  |level=|attribute= |guard=Mid
}}<section end="214L Extra"/>
  |startup=16 |active=4  |recovery=19 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Spinning_Slash.png |hitbox= |type=special
}}


===214M Data===
===214XX===
<section begin="214M"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 214XX | name = Ray Strike
|damage=800
  |damage=400  |level=3  |attribute= |guard=Low
|guard=Mid |inv=  
  |startup=18 |active=|recovery=18 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
|startup=19 |active=4 |recovery=17
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|M|-4 }}|onHit=0
  |inv=  |image=GBVS_Zooey_RayStrike.png |hitbox= |type=special
}}<section end="214M"/>
}}


<section begin="214M Extra"/>{{FrameDataExtra-GBVS
===214X6X===
|level=3 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 214X6X | name = Bisection
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=600  |level=|attribute= |guard=Mid
}}<section end="214M Extra"/>
  |startup=20 |active=7  |recovery=20 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Bisection.png |hitbox= |type=special
}}


===214H Data===
===623L===
<section begin="214H"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 623L | name = Aerial Spinning Slash
|damage=800
  |damage=250*4  |level=2  |attribute= |guard=All
|guard=Mid |inv=  
  |startup=30 |active= |recovery= |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2
|startup=16 |active=4 |recovery=19
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|M|-4 }}|onHit=0
  |inv=  |image=GBVS_Zooey_AerialSpinningSlash.png |hitbox= |type=special
}}<section end="214H"/>
}}


<section begin="214H Extra"/>{{FrameDataExtra-GBVS
===623M===
|level=4 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 623M | name = Aerial Spinning Slash
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=300, 200*5  |level=|attribute= |guard=All
}}<section end="214H Extra"/>
  |startup=17, 41 |active=  |recovery= |onBlock=0 |onHit=+4
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_AerialSpinningSlash.png |hitbox= |type=special
}}


===214XX Data===
===623H===
<section begin="214XX"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 623H | name = Aerial Spinning Slash
|damage=400
  |damage=300, 200*5  |level=2  |attribute= |guard=Mid, All*5
|guard=Low |inv=  
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }} |onHit=HKD [{{Adv-GBVS|VP|+6}}]
|startup=18 |active=7 |recovery=18
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|VM|-8 }}|onHit=KD
  |inv=  |image=GBVS_Zooey_AerialSpinningSlash.png |hitbox= |type=special
}}<section end="214XX"/>
}}


<section begin="214XX Extra"/>{{FrameDataExtra-GBVS
===22L===
|level=3 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 22L | name = Thunder
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=400, 700  |level=0, 2  |attribute=  |guard=Mid, All
}}<section end="214XX Extra"/>
  |startup=15 [19] |active=  |recovery= |onBlock={{Adv-GBVS|VM|-14 (-2) [+3] }} |onHit=-10 (+2) [+7]
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Thunder.png |hitbox= |type=special
}}


===214X6X Data===
===22M===
<section begin="214X6X"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 22M | name = Thunder
|damage=600
  |damage=400, 700  |level=0, 2  |attribute=  |guard=Mid, All
|guard=Mid |inv=
  |startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VM|-14 [+3] }} |onHit=-10 [+7]
|startup=20 |active=7 |recovery=20
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|VM|-8 }}|onHit=KD
  |inv=  |image=GBVS_Zooey_Thunder.png |hitbox= |type=special
}}<section end="214X6X"/>
}}


<section begin="214X6X Extra"/>{{FrameDataExtra-GBVS
===22H===
|level=4 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 22H | name = Thunder
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=400, 350*3  |level=0, 2*3  |attribute= |guard=Mid, All*3
}}<section end="214X6X Extra"/>
  |startup=15 [19] |active=  |recovery= |onBlock={{Adv-GBVS|VP|+5 [+12] }} |onHit=+9 [+16]
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Thunder.png |hitbox= |type=special
}}


===623L Data===
===j.22L===
<section begin="623L"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = j.22L | name = Thunder (Midair)
|damage=250*4
  |damage=700  |level=2  |attribute=  |guard=All  
|guard=All |inv=
  |startup=22 |active= |recovery= |onBlock=  |onHit=
|startup=30 |active= |recovery=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|onBlock={{Adv-GBVS|M|-2 }}|onHit=+2
  |inv= |image=GBVS_Zooey_Aerial_Thunder.png |hitbox= |type=special
}}<section end="623L"/>
}}


<section begin="623L Extra"/>{{FrameDataExtra-GBVS
===j.22M===
|level=2 |attribute=  
{{MoveData-GBVS | character= Zooey | input = j.22M | name = Thunder (Midair)
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=700  |level=2 |attribute= |guard=All
}}<section end="623L Extra"/>
  |startup=22 |active=  |recovery= |onBlock=  |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Aerial_Thunder.png |hitbox= |type=special
}}


===623M Data===
===j.22H===
<section begin="623M"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = j.22H | name = Thunder (Midair)
|damage=300, 200*5
  |damage=700 |level=2 |attribute= |guard=All  
|guard=All |inv=
  |startup=22 |active= |recovery= |onBlock= |onHit=HKD
|startup=17, 41 |active= |recovery=
  |blockstun= |groundHit= |airHit= |hitstop=
|onBlock=0|onHit=+4
  |inv= |image=GBVS_Zooey_Aerial_Thunder.png |hitbox= |type=special
}}<section end="623M"/>
}}
 
<section begin="623M Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="623M Extra"/>
 
===623H Data===
<section begin="623H"/>{{FrameData-GBVS
|damage=300, 200*5
|guard=Mid, All*5 |inv=
|startup=9 |active= |recovery=
|onBlock={{Adv-GBVS|P|+2 }}|onHit=HKD [{{Adv-GBVS|VP|+6}}]
}}<section end="623H"/>
 
<section begin="623H Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="623H Extra"/>
 
===22L Data===
<section begin="22L"/>{{FrameData-GBVS
|damage=400, 700
|guard=Mid, All |inv=  
|startup=15 [19] |active= |recovery=
|onBlock={{Adv-GBVS|VM|-14 (-2) [+3] }}|onHit=-10 (+2) [+7]
}}<section end="22L"/>
 
<section begin="22L Extra"/>{{FrameDataExtra-GBVS
|level=0, 2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="22L Extra"/>
 
===22M Data===
<section begin="22M"/>{{FrameData-GBVS
|damage=400, 700
|guard=Mid, All |inv=
|startup=15 [19] |active= |recovery=
|onBlock={{Adv-GBVS|VM|-14 [+3] }}|onHit=-10 [+7]
}}<section end="22M"/>
 
<section begin="22M Extra"/>{{FrameDataExtra-GBVS
|level=0, 2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="22M Extra"/>
 
===22H Data===
<section begin="22H"/>{{FrameData-GBVS
|damage=400, 350*3
|guard=Mid, All*3 |inv=
|startup=15 [19] |active= |recovery=
|onBlock={{Adv-GBVS|VP|+5 [+12] }}|onHit=+9 [+16]
}}<section end="22H"/>
 
<section begin="22H Extra"/>{{FrameDataExtra-GBVS
|level=0, 2*3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="22H Extra"/>
 
===j.22L Data===
<section begin="j.22L"/>{{FrameData-GBVS
|damage=700  
|guard=All |inv=
|startup=22 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.22L"/>
 
<section begin="j.22L Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=  
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.22L Extra"/>
 
===j.22M Data===
<section begin="j.22M"/>{{FrameData-GBVS
|damage=700
|guard=All |inv=
|startup=22 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.22M"/>
 
<section begin="j.22M Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.22M Extra"/>
 
===j.22H Data===
<section begin="j.22H"/>{{FrameData-GBVS
|damage=700
|guard=All |inv=  
|startup=22 |active= |recovery=
|onBlock= |onHit=HKD
}}<section end="j.22H"/>
 
<section begin="j.22H Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.22H Extra"/>


==Skybound Art==
==Skybound Art==
===236236H Data===
===236236H===
<section begin="236236H"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Zooey | input = 236236H | name = Gamma Ray
|damage=3500  
  |damage=3500 |level=4  |attribute=  |guard=Mid  
|guard=Mid |inv=
  |startup=8+4 |active= |recovery= |onBlock={{Adv-GBVS|VM|-27 }} |onHit=HKD
|startup=8+4 |active= |recovery=
  |blockstun= |groundHit= |airHit= |hitstop=
|onBlock={{Adv-GBVS|VM|-27 }}|onHit=HKD
  |inv= |image=GBVS_Zooey_Gamma_Ray.png |hitbox= |type=super
}}<section end="236236H"/>
}}
 
<section begin="236236H Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="236236H Extra"/>
 
===236236U Data===
<section begin="236236U"/>{{FrameData-GBVS
|damage=4500→3500
|guard=Mid→All |inv=  
|startup=8+7 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-28 }}|onHit=HKD
}}<section end="236236U"/>


<section begin="236236U Extra"/>{{FrameDataExtra-GBVS
===236236U===
|level=4 |attribute=  
{{MoveData-GBVS | character= Zooey | input = 236236U | name = Armageddon
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=4500→3500  |level=4 |attribute= |guard=Mid→All
}}<section end="236236U Extra"/>
  |startup=8+7 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-28 }} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=  |image=GBVS_Zooey_Armageddon.png |hitbox= |type=super
}}


==Category==
==Category==
{{Navbar-GBVS}}
{{Navbar-GBVS}}

Revision as of 22:37, 29 August 2021

Nav

Links

Infobox Data

Portrait Name Health Prejump
GBVS Zooey Portrait.png
Zooey 10,000 ??F
Backdash Backshift Unique Movement Options
??F
Icon
GBVS Zooey Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 7 +2 +6 0 -

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 12 0 +4 2 -

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 9 6 18 -5 -1 4 -

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 2 -

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 3 -

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1 -

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 5 16 -6 -2 2 -

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 10 5 19 -7 -3 3 -

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0 -

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 4 14 -3 +1 2 -

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 10 5 24 -12 -8 3 -

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 8 6 21 -12 HKD 2 -

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 1 -

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 8 1 -

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 9 2 -

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 7 2 -

Unique Action

5U

5U
Convergence
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3 15~360 6 -

5U 6X

5U 6X
The Last Wish
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 5 8 22 -20 KD 4 -

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 0, 4 -

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 0, 4 -

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 -4 +1 4 -

Skills

236L

236L
Immortal Thrust
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 17 -2 +2 3 -

236M

236M
Heavy Breath
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 500*2 All 34 +17 KD 3 -

236H

236H
Sweeping Beam
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
160*5, 120*8 All 71 3 -

214L

214L
Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 16 4 19 -6 -2 3 -

214M

214M
Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 19 4 17 -4 0 3 -

214H

214H
Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 16 4 19 -4 0 4 -

214XX

214XX
Ray Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 18 7 18 -8 KD 3 -

214X6X

214X6X
Bisection
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid 20 7 20 -8 KD 4 -

623L

623L
Aerial Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250*4 All 30 -2 +2 2 -

623M

623M
Aerial Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 200*5 All 17, 41 0 +4 2 -

623H

623H
Aerial Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 200*5 Mid, All*5 9 +2 HKD [+6] 2 -

22L

22L
Thunder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400, 700 Mid, All 15 [19] -14 (-2) [+3] -10 (+2) [+7] 0, 2 -

22M

22M
Thunder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400, 700 Mid, All 15 [19] -14 [+3] -10 [+7] 0, 2 -

22H

22H
Thunder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400, 350*3 Mid, All*3 15 [19] +5 [+12] +9 [+16] 0, 2*3 -

j.22L

j.22L
Thunder (Midair)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 22 2 -

j.22M

j.22M
Thunder (Midair)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 22 2 -

j.22H

j.22H
Thunder (Midair)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 22 HKD 2 -

Skybound Art

236236H

236236H
Gamma Ray
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500 Mid 8+4 -27 HKD 4 -

236236U

236236U
Armageddon
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500→3500 Mid→All 8+7 -28 HKD 4 -

Category