GBVS/Zooey/Data: Difference between revisions

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==Nav==
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Zooey |image=GBVS_Zooey_Icon.png |videos= |forums=|discord=https://discord.gg/mRyMfHa}}<section end="Nav"/>
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Zooey |images=GBVS_Zooey_Icon.png |videos= |forums=|discord=https://discord.gg/mRyMfHa}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Zooey |videos= |discord=https://discord.gg/mRyMfHa}}<section end=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Zooey |videos=https://gbvs.keeponrock.in/#/?p1chars=zooey |discord=https://discord.gg/mRyMfHa}}<section end=Links/>
 
==Infobox Data==
==Infobox Data==
{{GBVS-character
{{GBVS-character
| name      =Zooey
|name      =Zooey
| health    =10,000
|health    =10,000
| prejump  =  
|prejump  =4f
| backdash  =  
|backdash  =22f
| portrait  =GBVS_Zooey_Portrait.png
|backshift =Low Recovery (20f)
| icon      =GBVS_Zooey_Icon.png
|portrait  =GBVS_Zooey_Portrait.png
| umo=
|icon      =GBVS_Zooey_Icon.png
|umo=
}}
}}


==Normal Moves==
==Normal Moves==
===c.L===
===c.L===
{{MoveData-GBVS | character= Zooey | input = c.L | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=400 |level=0 |attribute= |guard=Mid  
|input=c.L |name=
  |startup=5 |active=3 |recovery=7 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
|damage=400 |level=0 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=5 |active=3 |recovery=7 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
  |inv=  |image=GBVS_Zooey_cL.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_cL.png
|hitboxes=GBVS_Zooey_cL_Hitbox.png
}}
}}


===c.M===
===c.M===
{{MoveData-GBVS | character= Zooey | input = c.M | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=700 |level=2 |attribute= |guard=Mid  
|input=c.M |name=
  |startup=7 |active=3 |recovery=12 |onBlock=0 |onHit=+4
|damage=700 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=7 |active=3 |recovery=12 |onBlock=0 |onHit=+4
  |inv=  |image=GBVS_Zooey_cM.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_cM.png
|hitboxes=GBVS_Zooey_cM_Hitbox.png
}}
}}


===c.H===
===c.H===
{{MoveData-GBVS | character= Zooey | input = c.H | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=1200 |level=4 |attribute= |guard=Mid  
|input=c.H |name=
  |startup=9 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
|damage=1200 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=9 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
  |inv=  |image=GBVS_Zooey_cH.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_cH.png
|hitboxes=GBVS_Zooey_cH_Hitbox1.png;GBVS_Zooey_cH_Hitbox2.png
|hitboxCaption=Frame 9~11\Frame 12~14
}}
}}


===c.XX===
===c.XX===
{{MoveData-GBVS | character= Zooey | input = c.XX | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=350 |level=2 |attribute= |guard=Mid  
|input=c.XX |name=
  |startup= |active= |recovery= |onBlock= |onHit=
|damage=350 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=9 |active=3 |recovery=15 |onBlock=-3 |onHit=+1
  |inv=  |image=GBVS_Zooey_cXX.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_cXX.png
|hitboxes=
}}
}}


===c.XXX===
===c.XXX===
{{MoveData-GBVS | character= Zooey | input = c.XXX | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=350 |level=3 |attribute= |guard=Mid  
|input=c.XXX |name=
  |startup= |active= |recovery= |onBlock= |onHit=
|damage=350 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=12 |active=3 |recovery=18 |onBlock=-4 |onHit=0
  |inv=  |image=GBVS_Zooey_cXXX.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_cXXX.png
|hitboxes=
}}
}}


===f.L===
===f.L===
{{MoveData-GBVS | character= Zooey | input = f.L | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=400 |level=1 |attribute= |guard=Mid  
|input=f.L |name=
  |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
|damage=400 |level=1 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
  |inv=  |image=GBVS_Zooey_fL.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_fL.png
|hitboxes=GBVS_Zooey_fL_Hitbox1.png;GBVS_Zooey_fL_Hitbox2.png
|hitboxCaption=Frame 6\Frame 7~8
}}
}}


===f.M===
===f.M===
{{MoveData-GBVS | character= Zooey | input = f.M | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=700 |level=2 |attribute= |guard=Mid  
|input=f.M |name=
  |startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
|damage=700 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
  |inv=  |image=GBVS_Zooey_fM.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_fM.png
|hitboxes=GBVS_Zooey_fM_Hitbox.png
}}
}}


===f.H===
===f.H===
{{MoveData-GBVS | character= Zooey | input = f.H | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=1000 |level=3 |attribute= |guard=Mid  
|input=f.H |name=
  |startup=10 |active=5 |recovery=19 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3
|damage=1000 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=9 |active=5 |recovery=19 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3
  |inv=  |image=GBVS_Zooey_fH.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_fH.png
|hitboxes=GBVS_Zooey_fH_Hitbox.png
}}
}}


===2L===
===2L===
{{MoveData-GBVS | character= Zooey | input = 2L | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=400 |level=0 |attribute= |guard=Low  
|input=2L |name=
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
|damage=400 |level=0 |attribute= |guard=Low
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
  |inv=  |image=GBVS_Zooey_2L.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_2L.png
|hitboxes=GBVS_Zooey_2L_Hitbox.png
}}
}}


===2M===
===2M===
{{MoveData-GBVS | character= Zooey | input = 2M | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=700 |level=2 |attribute= |guard=Mid  
|input=2M |name=
  |startup=8 |active=4 |recovery=14 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
|damage=700 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=8 |active=4 |recovery=14 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
  |inv=  |image=GBVS_Zooey_2M.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_2M.png
|hitboxes=GBVS_Zooey_2M_Hitbox.png
}}
}}


===2H===
===2H===
{{MoveData-GBVS | character= Zooey | input = 2H | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=1000 |level=3 |attribute= |guard=Mid  
|input=2H |name=
  |startup=10 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=-8
|damage=1000 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=10 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=-8
  |inv=  |image=GBVS_Zooey_2H.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_2H.png
|caption=you can't Hyde
|hitboxes=GBVS_Zooey_2H_Hitbox1.png;GBVS_Zooey_2H_Hitbox2.png
|hitboxCaption=Frame 10~11\Frame 12~14
}}
}}


===2U===
===2U===
{{MoveData-GBVS | character= Zooey | input = 2U | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=700 |level=2 |attribute= |guard=Low  
|input=2U |name=
  |startup=8 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD
|damage=700 |level=2 |attribute= |guard=Low
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD
  |inv=  |image=GBVS_Zooey_2U.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_2U.png
|hitboxes=GBVS_Zooey_2U_Hitbox1.png;GBVS_Zooey_2U_Hitbox2.png
|hitboxCaption=Frame 7~9\Frame 10~12
}}
}}


===j.L===
===j.L===
{{MoveData-GBVS | character= Zooey | input = j.L | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=400 |level=1 |attribute= |guard=High/Air  
|input=j.L |name=
  |startup=5 |active= |recovery= |onBlock= |onHit=
|damage=400 |level=1 |attribute= |guard=High/Air
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=5 |active=Until L |recovery=0 |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_jL.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_jL.png
|caption=No, this doesn't have armor.
|hitboxes=GBVS_Zooey_jL_Hitbox.png
|hitboxCaption=Told you
}}
}}


===j.M===
===j.M===
{{MoveData-GBVS | character= Zooey | input = j.M | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=550 |level=1 |attribute= |guard=High/Air  
|input=j.M |name=
  |startup=8 |active= |recovery= |onBlock= |onHit=
|damage=550 |level=1 |attribute= |guard=High/Air
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=8 |active=6 |recovery=Until L |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_jM.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_jM.png
|hitboxes=GBVS_Zooey_jM_Hitbox1.png;GBVS_Zooey_jM_Hitbox2.png
|hitboxCaption=Frame 8~9\Frame 10~13
}}
}}


===j.H===
===j.H===
{{MoveData-GBVS | character= Zooey | input = j.H | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=800 |level=2 |attribute= |guard=High/Air  
|input=j.H |name=
  |startup=9 |active= |recovery= |onBlock= |onHit=
|damage=800 |level=2 |attribute= |guard=High/Air
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=9 |active=6 |recovery=Until L |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_jH.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_jH.png
|hitboxes=GBVS_Zooey_jH_Hitbox.png
}}
}}


===j.U===
===j.U===
{{MoveData-GBVS | character= Zooey | input = j.U | name =  
{{MoveData-GBVS |character=Zooey |type=normal
  |damage=800 |level=2 |attribute= |guard=High/Air  
|input=j.U |name=
  |startup=7 |active= |recovery= |onBlock= |onHit=
|damage=800 |level=2 |attribute= |guard=High/Air
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=7 |active=7 |recovery= |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_jU.png |hitbox= |type=normal
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_jU.png
|caption='''T E Y A H'''
|hitboxes=GBVS_Zooey_jU_Hitbox.png
}}
}}


==Unique Action==
==Unique Action==
===5U===
===5U===
{{MoveData-GBVS | character= Zooey | input = 5U | name = Convergence
{{MoveData-GBVS |character=Zooey |type=unique
  |damage= |level= |attribute= |guard=  
|input=5U |name=Convergence
  |startup=3 |active=15~360 |recovery=6 |onBlock= |onHit=
|damage= |level= |attribute= |guard=
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=3 |active=15~360 |recovery=6 |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_Convergence.png |hitbox= |type=unique
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Convergence.png
|caption=Exhibit A: "What defines a character"
|hitboxes=
|notes=Full Dragon Gauge: 3000;Gauge continues to charge on the first frame of recovery and The Last Wish;Charge speed: 16 per frame for the first 16 active frame, 32 per frame afterward. Charge speed is halved while Lyrn is active or in cooldown;Dragon Gauge drain while Lyrn is active: 2 per frame in hitstop, hitstun, untechable time and knockdown. Super freeze not included;Cancelable into The Last Wish starting on frame 16
}}
}}


===5U 6X===
===5U > 6X===
{{MoveData-GBVS | character= Zooey | input = 5U 6X | name = The Last Wish
{{MoveData-GBVS |character=Zooey |type=unique
  |damage=700 |level=4 |attribute= |guard=Mid  
|input=5U > 6X |name=The Last Wish
  |startup=5 |active=8 |recovery=22 |onBlock={{Adv-GBVS|VM|-20 }} |onHit=KD
|damage=700 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=5 |active=8 |recovery=22 |onBlock={{Adv-GBVS|VM|-20 }} |onHit=KD
  |inv=  |image=GBVS_Zooey_TheLastWish.png |hitbox= |type=unique
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=2~4 All
  |images=GBVS_Zooey_TheLastWish.png
|caption=GTFO
|hitboxes=GBVS_Zooey_5U6X_Hitbox.png
|notes=On hit, charge Dragon Gauge for 1500. While Lyrn is active: 500;Clash level: 10
}}
}}


==Universal Mechanics==
==Universal Mechanics==
===LU===
===LU===
{{MoveData-GBVS | character= Zooey | input = LU | name = Ground Throw
{{MoveData-GBVS |character=Zooey |type=other
  |damage=1500 |level=0, 4 |attribute= |guard=Throw  
|input=LU |name=Ground Throw
  |startup=7 |active= |recovery= |onBlock= |onHit=
|damage=1500 |level=0, 4 |attribute= |guard=Throw
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=7 |active=3 |recovery=31 |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_GroundThrow.png |hitbox= |type=other
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_GroundThrow.png;GBVS_Zooey_BackThrow.png
|caption=Forwards\Backwards
|hitboxes=GBVS_Zooey_Throw_Hitbox.png
}}
}}


===j.LU===
===j.LU===
{{MoveData-GBVS | character= Zooey | input = j.LU | name = Air Throw
{{MoveData-GBVS |character=Zooey |type=other
  |damage=1500 |level=0, 4 |attribute= |guard=Throw  
|input=j.LU |name=Air Throw
  |startup=5 |active= |recovery= |onBlock= |onHit=
|damage=1500 |level=0, 4 |attribute= |guard=Throw
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=5 |active=5 |recovery=Until L+6 |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_AirThrow.png |hitbox= |type=other
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_AirThrow.png
|hitboxes=GBVS_Zooey_AirThrow_Hitbox.png
}}
}}


===MH===
===MH===
{{MoveData-GBVS | character= Zooey | input = MH | name = Overhead Attack
{{MoveData-GBVS |character=Zooey |type=other
  |damage=1000 |level=4 |attribute= |guard=High  
|input=MH |name=Overhead Attack
  |startup=26 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}}  |onHit={{Adv-GBVS|P|+1}}
|damage=1000 |level=4 |attribute= |guard=High
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}}  |onHit={{Adv-GBVS|P|+1}}
  |inv=  |image=GBVS_Zooey_OverheadAttack.png |hitbox= |type=other
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_OverheadAttack.png
|caption=Netplay
|hitboxes=GBVS_Zooey_UOH_Hitbox1.png;GBVS_Zooey_UOH_Hitbox2.png
|hitboxCaption=Frame 26~28\Frame 29~31
}}
}}


==Skills==
==Skills==
===236L===
===236L===
{{MoveData-GBVS | character= Zooey | input = 236L | name = Immortal Thrust
{{MoveData-GBVS |character=Zooey |type=special
  |damage=700 |level=3 |attribute= |guard=All  
|input=236L |name=Immortal Thrust
  |startup=17 |active= |recovery= |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2
|damage=700 |level=3 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=16 |active= |recovery=Total 45 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2
  |inv=  |image=GBVS_Zooey_Immortal_Thrust.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Summon_Dragon.png;GBVS_Zooey_Immortal_Thrust.png
|caption=Summon animation\L version
|hitboxes=GBVS_Zooey_236L_Hitbox1.png;GBVS_Zooey_236L_Hitbox2.png
|hitboxCaption=Initial hitbox\Projectile
|notes=Consumes 400 Dragon Gauge on frame 17;Damage (Easy): 600
}}
}}


===236M===
===236M===
{{MoveData-GBVS | character= Zooey | input = 236M | name = Heavy Breath
{{MoveData-GBVS |character=Zooey |type=special
  |damage=300, 500*2  |level=3 |attribute= |guard=All  
|input=236M |name=Heavy Breath
  |startup=34 |active= |recovery= |onBlock={{Adv-GBVS|VP|+17 }} |onHit=KD
|damage=300, 500×2 |level=3 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=32 |active=5,6,3 |recovery=5 |onBlock={{Adv-GBVS|VP|+16 }} |onHit=KD
  |inv=  |image=GBVS_Zooey_Breath.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Summon_Dragon.png;GBVS_Zooey_Breath.png
|caption=Summon animation\M version
|hitboxes=GBVS_Zooey_236M_Hitbox1.png;GBVS_Zooey_236M_Hitbox2.png;GBVS_Zooey_236M_Hitbox3.png;GBVS_Zooey_236M_Hitbox4.png
|hitboxCaption=Frame 31, first hitbox\Frame 35~36, fifth hitbox\Frame 37~38\Frame 39~45
|notes=Consumes 600 Dragon Gauge on frame 32;Damage (Easy): 250, 450×2
}}
}}


===236H===
===236H===
{{MoveData-GBVS | character= Zooey | input = 236H | name = Sweeping Beam
{{MoveData-GBVS |character=Zooey |type=special
  |damage=160*5, 120*8  |level=3 |attribute= |guard=All  
|input=236H |name=Sweeping Beam
  |startup=71 |active= |recovery= |onBlock= |onHit=
|damage=160×5, 120×8 |level=3 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=71 |active=3×5 (32) 3×7, 2 |recovery=Total 44 |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_Sweeping_Beam.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Summon_Dragon.png;GBVS_Zooey_Sweeping_Beam.png
|caption=Summon animation\H version
|hitboxes=GBVS_Zooey_236H_Hitbox1.png;GBVS_Zooey_236H_Hitbox2.png
|hitboxCaption=First beam/initial position for second beam\Final position for second beam
|notes=Consumes 1000 Dragon Gauge on frame 71;Damage (Easy): 150×5, 110×8
}}
}}


===214L===
===214L===
{{MoveData-GBVS | character= Zooey | input = 214L | name = Spinning Slash
{{MoveData-GBVS |character=Zooey |type=special
  |damage=700 |level=3 |attribute= |guard=Mid  
|input=214L |name=L Spinning Slash
  |startup=16 |active=4 |recovery=19 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
|damage=700 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=15 |active=4 |recovery=19 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
  |inv=  |image=GBVS_Zooey_Spinning_Slash.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Spinning_Slash.png
|hitboxes=GBVS_Zooey_214X_Hitbox1.png;GBVS_Zooey_214X_Hitbox2.png
|hitboxCaption=First 2 active\Final 3 active
|notes=Clash level: 2
}}
}}


===214M===
===214M===
{{MoveData-GBVS | character= Zooey | input = 214M | name = Spinning Slash
{{MoveData-GBVS |character=Zooey |type=special
  |damage=800 |level=3 |attribute= |guard=Mid  
|input=214M |name=M Spinning Slash
  |startup=19 |active=4 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
|damage=800 |level=3 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=19 |active=4 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |inv=  |image=GBVS_Zooey_Spinning_Slash.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Spinning_Slash.png
|hitboxes=GBVS_Zooey_214X_Hitbox1.png;GBVS_Zooey_214X_Hitbox2.png
|hitboxCaption=First 2 active\Final 3 active
|notes=Clash level: 2
}}
}}


===214H===
===214H===
{{MoveData-GBVS | character= Zooey | input = 214H | name = Spinning Slash
{{MoveData-GBVS |character=Zooey |type=special
  |damage=800 |level=4 |attribute= |guard=Mid  
|input=214H |name=H Spinning Slash
  |startup=16 |active=4 |recovery=19 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
|damage=800 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=16 |active=4 |recovery=19 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |inv=  |image=GBVS_Zooey_Spinning_Slash.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Spinning_Slash.png
|hitboxes=GBVS_Zooey_214X_Hitbox1.png;GBVS_Zooey_214X_Hitbox2.png
|hitboxCaption=First 2 active\Final 3 active
|notes=Clash level: 3
}}
}}


===214XX===
===214X > 5X===
{{MoveData-GBVS | character= Zooey | input = 214XX | name = Ray Strike
{{MoveData-GBVS |character=Zooey |type=special
  |damage=400 |level=3 |attribute= |guard=Low  
|input=214X > 5X |name=Ray Strike
  |startup=18 |active=|recovery=18 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
|damage=400 |level=3 |attribute= |guard=Low
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=18 |active=6 |recovery=19 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
  |inv=  |image=GBVS_Zooey_RayStrike.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_RayStrike.png
|caption=If only it was safe
|hitboxes=GBVS_Zooey_214XX_Hitbox.png
|notes=Clash level: 2 (214L/M > 5X), 3 (214H > 5X)
}}
}}


===214X6X===
===214X > 6X===
{{MoveData-GBVS | character= Zooey | input = 214X6X | name = Bisection
{{MoveData-GBVS |character=Zooey |type=special
  |damage=600 |level=4 |attribute= |guard=Mid  
|input=214X > 6X |name=Bisection
  |startup=20 |active=|recovery=20 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
|damage=600 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=19 |active=6 |recovery=24 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=KD
  |inv=  |image=GBVS_Zooey_Bisection.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Bisection.png
|caption=This used to be a crouch confirm
|hitboxes=GBVS_Zooey_214X6X_Hitbox1.png;GBVS_Zooey_214X6X_Hitbox2.png
|hitboxCaption=Frame 19~21\Frame 22~23
|notes=Clash level: 2 (214L/M > X), 3 (214H > X)
}}
}}


===623L===
===623L===
{{MoveData-GBVS | character= Zooey | input = 623L | name = Aerial Spinning Slash
{{MoveData-GBVS |character=Zooey |type=special
  |damage=250*4  |level=2 |attribute= |guard=All  
|input=623L |name=L Aerial Spinning Slash
  |startup=30 |active= |recovery= |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2
|damage=250×4 |level=2 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=27 |active=4×3 |recovery=13 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2
  |inv=  |image=GBVS_Zooey_AerialSpinningSlash.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_AerialSpinningSlash.png
|caption=Don't reset pressure with this
|hitboxes=GBVS_Zooey_623X_Hitbox.png
|notes=Clash level (first hit): 3
}}
}}


===623M===
===623M===
{{MoveData-GBVS | character= Zooey | input = 623M | name = Aerial Spinning Slash
{{MoveData-GBVS |character=Zooey |type=special
  |damage=300, 200*5  |level=2 |attribute= |guard=All  
|input=623M |name=M Aerial Spinning Slash
  |startup=17, 41 |active= |recovery= |onBlock=0 |onHit=+4
|damage=300, 200×5 |level=2 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=14 |active=6(16)2×6 |recovery=13 |onBlock=0 |onHit=+4
  |inv=  |image=GBVS_Zooey_AerialSpinningSlash.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=14~19 All
  |images=GBVS_Zooey_AerialSpinningSlash.png
|caption=Don't reset pressure with this
|hitboxes=GBVS_Zooey_623H_Hitbox.png;GBVS_Zooey_623X_Hitbox.png
|hitboxCaption={{clr|M|623M}}/{{clr|H|H}} rising hitbox
|notes=Clash level (first hit): 3
}}
}}


===623H===
===623H===
{{MoveData-GBVS | character= Zooey | input = 623H | name = Aerial Spinning Slash
{{MoveData-GBVS |character=Zooey |type=special
  |damage=300, 200*5  |level=2 |attribute= |guard=Mid, All*5
|input=623H |name=H Aerial Spinning Slash
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }} |onHit=HKD [{{Adv-GBVS|VP|+6}}]
|damage=300, 200×5 |level=2 |attribute= |guard=Mid, All×5
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=9 |active=11(13)2×6 |recovery=11 |onBlock={{Adv-GBVS|P|+2 }} |onHit=HKD [{{Adv-GBVS|VP|+6}}]
  |inv=  |image=GBVS_Zooey_AerialSpinningSlash.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=9~19 All
  |images=GBVS_Zooey_AerialSpinningSlash.png
|caption=Don't reset pressure with this
|hitboxes=GBVS_Zooey_623H_Hitbox.png;GBVS_Zooey_623X_Hitbox.png
|hitboxCaption={{clr|M|623M}}/{{clr|H|H}} rising hitbox
|notes=Clash level (first hit): 3
}}
}}


===22L===
===22L===
{{MoveData-GBVS | character= Zooey | input = 22L | name = Thunder
{{MoveData-GBVS |character=Zooey |type=special
  |damage=400, 700 |level=0, 2 |attribute= |guard=Mid, All  
|input=22L |name=L Thunder
  |startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VM|-14 (-2) [+3] }} |onHit=-10 (+2) [+7]
|damage=400, 700 |level=0, 2 |attribute= |guard=Mid, All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=15 [19] |active=9 [6] |recovery=25 |onBlock={{Adv-GBVS|VM|-14 (-2) [+3] }} |onHit=-10 (+2) [+7]
  |inv=  |image=GBVS_Zooey_Thunder.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png
|caption=Lightning set\L & M hit once, H hits thrice
|hitboxes=GBVS_Zooey_22X_Hitbox1.png;GBVS_Zooey_22X_Hitbox2.png
|hitboxCaption=Physical hit\Lightning hitbox
|notes=Clash level (first hit): 3;Easy Input Damage: 400, 600
}}
}}


===22M===
===22M===
{{MoveData-GBVS | character= Zooey | input = 22M | name = Thunder
{{MoveData-GBVS |character=Zooey |type=special
  |damage=400, 700 |level=0, 2 |attribute= |guard=Mid, All  
|input=22M |name=M Thunder
  |startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VM|-14 [+3] }} |onHit=-10 [+7]
|damage=400, 700 |level=0, 2 |attribute= |guard=Mid, All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=15 [19] |active=9 [6] |recovery=25 |onBlock={{Adv-GBVS|VM|-14 [+3] }} |onHit=-10 [+7]
  |inv=  |image=GBVS_Zooey_Thunder.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png
|caption=Lightning set\L & M hit once, H hits thrice
|hitboxes=GBVS_Zooey_22X_Hitbox1.png;GBVS_Zooey_22X_Hitbox2.png
|hitboxCaption=Physical hit\Lightning hitbox
|notes=Clash level (first hit): 3;Easy Input Damage: 400, 600
}}
}}


===22H===
===22H===
{{MoveData-GBVS | character= Zooey | input = 22H | name = Thunder
{{MoveData-GBVS |character=Zooey |type=special
  |damage=400, 350*3  |level=0, 2*3  |attribute= |guard=Mid, All*3
|input=22H |name=H Thunder
  |startup=15 [19] |active= |recovery= |onBlock={{Adv-GBVS|VP|+5 [+12] }} |onHit=+9 [+16]
|damage=400, 350×3 |level=0, 2×3 |attribute= |guard=Mid, All×3
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=15 [19] |active=9 [10,10,6] |recovery=32 |onBlock={{Adv-GBVS|VP|+5 [+12] }} |onHit=+9 [+16]
  |inv=  |image=GBVS_Zooey_Thunder.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png
|caption=Lightning set\L & M hit once, H hits thrice
|hitboxes=GBVS_Zooey_22X_Hitbox1.png;GBVS_Zooey_22X_Hitbox2.png
|hitboxCaption=Physical hit\Lightning hitbox
|notes=Clash level (first hit): 3;Easy Input Damage: 400, 300×3
}}
}}


===j.22L===
===j.22L===
{{MoveData-GBVS | character= Zooey | input = j.22L | name = Thunder (Midair)
{{MoveData-GBVS |character=Zooey |type=special
  |damage=700 |level=2 |attribute= |guard=All  
|input=j.22L |name=L Thunder (Midair)
  |startup=22 |active= |recovery= |onBlock= |onHit=
|damage=700 |level=2 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=22 |active=9 |recovery=Until L+10 |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_Aerial_Thunder.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Aerial_Thunder.png
|caption=Comes with ''really bad'' landing recovery
|hitboxes=GBVS_Zooey_j22L_Hitbox.png
|notes=Easy Input Damage: 600
}}
}}


===j.22M===
===j.22M===
{{MoveData-GBVS | character= Zooey | input = j.22M | name = Thunder (Midair)
{{MoveData-GBVS |character=Zooey |type=special
  |damage=700 |level=2 |attribute= |guard=All  
|input=j.22M |name=M Thunder (Midair)
  |startup=22 |active= |recovery= |onBlock= |onHit=
|damage=700 |level=2 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=22 |active=9 |recovery=Until L+10 |onBlock= |onHit=
  |inv=  |image=GBVS_Zooey_Aerial_Thunder.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Aerial_Thunder.png
|caption=Comes with ''really bad'' landing recovery
|hitboxes=GBVS_Zooey_j22M_Hitbox.png
|notes=Easy Input Damage: 600
}}
}}


===j.22H===
===j.22H===
{{MoveData-GBVS | character= Zooey | input = j.22H | name = Thunder (Midair)
{{MoveData-GBVS |character=Zooey |type=special
  |damage=700 |level=2 |attribute= |guard=All  
|input=j.22H |name=H Thunder (Midair)
  |startup=22 |active= |recovery= |onBlock= |onHit=HKD
|damage=700 |level=2 |attribute= |guard=All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=22 |active=13 |recovery=Until L+10 |onBlock= |onHit=HKD
  |inv=  |image=GBVS_Zooey_Aerial_Thunder.png |hitbox= |type=special
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=
  |images=GBVS_Zooey_Aerial_Thunder.png
|caption=Comes with ''really bad'' landing recovery
|hitboxes=GBVS_Zooey_j22H_Hitbox.png
|notes=Easy Input Damage: 600
}}
}}


==Skybound Art==
==Skybound Art==
===236236H===
===236236H===
{{MoveData-GBVS | character= Zooey | input = 236236H | name = Gamma Ray
{{MoveData-GBVS |character=Zooey |type=super
  |damage=3500 |level=4 |attribute= |guard=Mid  
|input=236236H |name=Gamma Ray
  |startup=8+4 |active= |recovery= |onBlock={{Adv-GBVS|VM|-27 }} |onHit=HKD
|damage=3500 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=8+4 |active=6 |recovery=40 |onBlock={{Adv-GBVS|VM|-27 }} |onHit=HKD
  |inv=  |image=GBVS_Zooey_Gamma_Ray.png |hitbox= |type=super
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=1~17 All
  |images=GBVS_Zooey_Gamma_Ray.png;GBVS_Zooey_Gamma_Ray2.png
|hitboxes=GBVS_Zooey_236236H_Hitbox.png
|notes=Clash level: 20 (Easy), 25 (Technical)
}}
}}


===236236U===
===236236U===
{{MoveData-GBVS | character= Zooey | input = 236236U | name = Armageddon
{{MoveData-GBVS |character=Zooey |type=super
  |damage=4500→3500 |level=4 |attribute= |guard=Mid→All  
|input=236236U |name=Armageddon
  |startup=8+7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-28 }} |onHit=HKD
|damage=4500→3500 |level=4 |attribute= |guard=Mid→All
  |blockstun= |groundHit= |airHit= |hitstop=
|startup=8+7 |active=15 |recovery=61 |onBlock={{Adv-GBVS|VM|-28 }} |onHit=HKD
  |inv=  |image=GBVS_Zooey_Armageddon.png |hitbox= |type=super
|blockstun= |groundHit= |airHit= |hitstop=
|invuln=1~63 All
  |images=GBVS_Zooey_Armageddon.png;GBVS_Zooey_Armageddon2.png
|hitboxes=GBVS_Zooey_236236U_Hitbox.png
|notes=Clash level: 30 (Easy), 35 (Technical)
}}
}}


==Category==
==Category==
{{Navbar-GBVS}}
{{#lst:GBVS/Navigation}}

Revision as of 21:47, 27 October 2022

Nav

Links

Infobox Data

Portrait Name Health Prejump
GBVS Zooey Portrait.png
Zooey 10,000 4f
Backdash Backshift Unique Movement Options
22f Low Recovery (20f)
Icon
GBVS Zooey Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 7 +2 +6 0
GBVS Zooey cL.png
GBVS Zooey cL Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 12 0 +4 2
GBVS Zooey cM.png
GBVS Zooey cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 9 6 18 -5 -1 4
GBVS Zooey cH.png
GBVS Zooey cH Hitbox1.pngGBVS Zooey cH Hitbox2.png
Frame 9~11 • Frame 12~14

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 3 15 -3 +1 2
GBVS Zooey cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 3 18 -4 0 3
GBVS Zooey cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1
GBVS Zooey fL.png
GBVS Zooey fL Hitbox1.pngGBVS Zooey fL Hitbox2.png
Frame 6 • Frame 7~8

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 5 16 -6 -2 2
GBVS Zooey fM.png
GBVS Zooey fM Hitbox.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 9 5 19 -7 -3 3
GBVS Zooey fH.png
GBVS Zooey fH Hitbox.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Zooey 2L.png
GBVS Zooey 2L Hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 4 14 -3 +1 2
GBVS Zooey 2M.png
GBVS Zooey 2M Hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 10 5 24 -12 -8 3
GBVS Zooey 2H.png
you can't Hyde
GBVS Zooey 2H Hitbox1.pngGBVS Zooey 2H Hitbox2.png
Frame 10~11 • Frame 12~14

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 7 6 21 -12 HKD 2
GBVS Zooey 2U.png
GBVS Zooey 2U Hitbox1.pngGBVS Zooey 2U Hitbox2.png
Frame 7~9 • Frame 10~12

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 Until L 0 1
GBVS Zooey jL.png
No, this doesn't have armor.
GBVS Zooey jL Hitbox.png
Told you

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 8 6 Until L 1
GBVS Zooey jM.png
GBVS Zooey jM Hitbox1.pngGBVS Zooey jM Hitbox2.png
Frame 8~9 • Frame 10~13

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 9 6 Until L 2
GBVS Zooey jH.png
GBVS Zooey jH Hitbox.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 7 7 2
GBVS Zooey jU.png
T E Y A H
GBVS Zooey jU Hitbox.png

Unique Action

5U

5U
Convergence
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3 15~360 6
File:GBVS Zooey Convergence.png
Exhibit A: "What defines a character"
Full Dragon Gauge: 3000
Gauge continues to charge on the first frame of recovery and The Last Wish
Charge speed: 16 per frame for the first 16 active frame, 32 per frame afterward. Charge speed is halved while Lyrn is active or in cooldown
Dragon Gauge drain while Lyrn is active: 2 per frame in hitstop, hitstun, untechable time and knockdown. Super freeze not included
Cancelable into The Last Wish starting on frame 16

5U > 6X

5U > 6X
The Last Wish
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 5 8 22 -20 KD 4 2~4 All
File:GBVS Zooey TheLastWish.png
GTFO
GBVS Zooey 5U6X Hitbox.png
On hit, charge Dragon Gauge for 1500. While Lyrn is active: 500
Clash level: 10

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 0, 4
GBVS Zooey GroundThrow.pngGBVS Zooey BackThrow.png
Forwards • Backwards
GBVS Zooey Throw Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 5 Until L+6 0, 4
GBVS Zooey AirThrow.png
GBVS Zooey AirThrow Hitbox.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4
GBVS Zooey OverheadAttack.png
Netplay
GBVS Zooey UOH Hitbox1.pngGBVS Zooey UOH Hitbox2.png
Frame 26~28 • Frame 29~31

Skills

236L

236L
Immortal Thrust
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 16 Total 45 -2 +2 3
File:GBVS Zooey Summon Dragon.pngFile:GBVS Zooey Immortal Thrust.png
Summon animation • L version
GBVS Zooey 236L Hitbox1.pngGBVS Zooey 236L Hitbox2.png
Initial hitbox • Projectile
Consumes 400 Dragon Gauge on frame 17
Damage (Easy): 600

236M

236M
Heavy Breath
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 500×2 All 32 5,6,3 5 +16 KD 3
File:GBVS Zooey Summon Dragon.pngFile:GBVS Zooey Breath.png
Summon animation • M version
GBVS Zooey 236M Hitbox1.pngGBVS Zooey 236M Hitbox2.pngGBVS Zooey 236M Hitbox3.pngGBVS Zooey 236M Hitbox4.png
Frame 31, first hitbox • Frame 35~36, fifth hitbox • Frame 37~38 • Frame 39~45
Consumes 600 Dragon Gauge on frame 32
Damage (Easy): 250, 450×2

236H

236H
Sweeping Beam
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
160×5, 120×8 All 71 3×5 (32) 3×7, 2 Total 44 3
File:GBVS Zooey Summon Dragon.pngFile:GBVS Zooey Sweeping Beam.png
Summon animation • H version
GBVS Zooey 236H Hitbox1.pngGBVS Zooey 236H Hitbox2.png
First beam/initial position for second beam • Final position for second beam
Consumes 1000 Dragon Gauge on frame 71
Damage (Easy): 150×5, 110×8

214L

214L
L Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 15 4 19 -6 -2 3
File:GBVS Zooey Spinning Slash.png
GBVS Zooey 214X Hitbox1.pngGBVS Zooey 214X Hitbox2.png
First 2 active • Final 3 active
Clash level: 2

214M

214M
M Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 19 4 17 -4 0 3
File:GBVS Zooey Spinning Slash.png
GBVS Zooey 214X Hitbox1.pngGBVS Zooey 214X Hitbox2.png
First 2 active • Final 3 active
Clash level: 2

214H

214H
H Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 16 4 19 -4 0 4
File:GBVS Zooey Spinning Slash.png
GBVS Zooey 214X Hitbox1.pngGBVS Zooey 214X Hitbox2.png
First 2 active • Final 3 active
Clash level: 3

214X > 5X

214X > 5X
Ray Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 18 6 19 -8 KD 3
File:GBVS Zooey RayStrike.png
If only it was safe
GBVS Zooey 214XX Hitbox.png
Clash level: 2 (214L/M > 5X), 3 (214H > 5X)

214X > 6X

214X > 6X
Bisection
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid 19 6 24 -11 KD 4
File:GBVS Zooey Bisection.png
This used to be a crouch confirm
GBVS Zooey 214X6X Hitbox1.pngGBVS Zooey 214X6X Hitbox2.png
Frame 19~21 • Frame 22~23
Clash level: 2 (214L/M > X), 3 (214H > X)

623L

623L
L Aerial Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250×4 All 27 4×3 13 -2 +2 2
File:GBVS Zooey AerialSpinningSlash.png
Don't reset pressure with this
GBVS Zooey 623X Hitbox.png
Clash level (first hit): 3

623M

623M
M Aerial Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 200×5 All 14 6(16)2×6 13 0 +4 2 14~19 All
File:GBVS Zooey AerialSpinningSlash.png
Don't reset pressure with this
GBVS Zooey 623H Hitbox.pngGBVS Zooey 623X Hitbox.png
623M/H rising hitbox
Clash level (first hit): 3

623H

623H
H Aerial Spinning Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 200×5 Mid, All×5 9 11(13)2×6 11 +2 HKD [+6] 2 9~19 All
File:GBVS Zooey AerialSpinningSlash.png
Don't reset pressure with this
GBVS Zooey 623H Hitbox.pngGBVS Zooey 623X Hitbox.png
623M/H rising hitbox
Clash level (first hit): 3

22L

22L
L Thunder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400, 700 Mid, All 15 [19] 9 [6] 25 -14 (-2) [+3] -10 (+2) [+7] 0, 2
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png
Lightning set • L & M hit once, H hits thrice
GBVS Zooey 22X Hitbox1.pngGBVS Zooey 22X Hitbox2.png
Physical hit • Lightning hitbox
Clash level (first hit): 3
Easy Input Damage: 400, 600

22M

22M
M Thunder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400, 700 Mid, All 15 [19] 9 [6] 25 -14 [+3] -10 [+7] 0, 2
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png
Lightning set • L & M hit once, H hits thrice
GBVS Zooey 22X Hitbox1.pngGBVS Zooey 22X Hitbox2.png
Physical hit • Lightning hitbox
Clash level (first hit): 3
Easy Input Damage: 400, 600

22H

22H
H Thunder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400, 350×3 Mid, All×3 15 [19] 9 [10,10,6] 32 +5 [+12] +9 [+16] 0, 2×3
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png
Lightning set • L & M hit once, H hits thrice
GBVS Zooey 22X Hitbox1.pngGBVS Zooey 22X Hitbox2.png
Physical hit • Lightning hitbox
Clash level (first hit): 3
Easy Input Damage: 400, 300×3

j.22L

j.22L
L Thunder (Midair)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 22 9 Until L+10 2
File:GBVS Zooey Aerial Thunder.png
Comes with really bad landing recovery
GBVS Zooey j22L Hitbox.png
Easy Input Damage: 600

j.22M

j.22M
M Thunder (Midair)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 22 9 Until L+10 2
File:GBVS Zooey Aerial Thunder.png
Comes with really bad landing recovery
GBVS Zooey j22M Hitbox.png
Easy Input Damage: 600

j.22H

j.22H
H Thunder (Midair)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 22 13 Until L+10 HKD 2
File:GBVS Zooey Aerial Thunder.png
Comes with really bad landing recovery
GBVS Zooey j22H Hitbox.png
Easy Input Damage: 600

Skybound Art

236236H

236236H
Gamma Ray
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500 Mid 8+4 6 40 -27 HKD 4 1~17 All
File:GBVS Zooey Gamma Ray.pngFile:GBVS Zooey Gamma Ray2.png
GBVS Zooey 236236H Hitbox.png
Clash level: 20 (Easy), 25 (Technical)

236236U

236236U
Armageddon
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500→3500 Mid→All 8+7 15 61 -28 HKD 4 1~63 All
File:GBVS Zooey Armageddon.pngFile:GBVS Zooey Armageddon2.png
GBVS Zooey 236236U Hitbox.png
Clash level: 30 (Easy), 35 (Technical)

Category