No edit summary |
|||
(20 intermediate revisions by 6 users not shown) | |||
Line 2: | Line 2: | ||
==Nav== | ==Nav== | ||
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Zooey | | <section begin="Nav"/>{{CharNav|charMainPage=GBVS/Zooey |images=GBVS_Zooey_Icon.png |videos= |forums=|discord=https://discord.gg/mRyMfHa}}<section end="Nav"/> | ||
==Links== | ==Links== | ||
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Zooey |videos= | <section begin=Links/>{{CharLinks|charMainPage=GBVS/Zooey |videos=https://gbvs.keeponrock.in/#/?p1chars=zooey |discord=https://discord.gg/mRyMfHa}}<section end=Links/> | ||
==Infobox Data== | ==Infobox Data== | ||
{{GBVS-character | {{GBVS-character | ||
| name =Zooey | |name =Zooey | ||
| health =10,000 | |health =10,000 | ||
| prejump = | |prejump =4f | ||
| backdash = | |backdash =22f | ||
| portrait =GBVS_Zooey_Portrait.png | |backshift =Low Recovery (20f) | ||
| icon =GBVS_Zooey_Icon.png | |portrait =GBVS_Zooey_Portrait.png | ||
| umo= | |icon =GBVS_Zooey_Icon.png | ||
|umo= | |||
}} | }} | ||
==Normal Moves== | ==Normal Moves== | ||
===c.L=== | ===c.L=== | ||
{{MoveData-GBVS | character= Zooey | input = c.L | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=c.L |name= | |||
|damage=400 |level=0 |attribute= |guard=Mid | |||
|startup=5 |active=3 |recovery=7 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_cL.png | |||
|hitboxes=GBVS_Zooey_cL_Hitbox.png | |||
}} | }} | ||
===c.M=== | ===c.M=== | ||
{{MoveData-GBVS | character= Zooey | input = c.M | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=c.M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=7 |active=3 |recovery=12 |onBlock=0 |onHit=+4 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_cM.png | |||
|hitboxes=GBVS_Zooey_cM_Hitbox.png | |||
}} | }} | ||
===c.H=== | ===c.H=== | ||
{{MoveData-GBVS | character= Zooey | input = c.H | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=c.H |name= | |||
|damage=1200 |level=4 |attribute= |guard=Mid | |||
|startup=9 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_cH.png | |||
|hitboxes=GBVS_Zooey_cH_Hitbox1.png;GBVS_Zooey_cH_Hitbox2.png | |||
|hitboxCaption=Frame 9~11\Frame 12~14 | |||
}} | }} | ||
===c.XX=== | ===c.XX=== | ||
{{MoveData-GBVS | character= Zooey | input = c.XX | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=c.XX |name= | |||
|damage=350 |level=2 |attribute= |guard=Mid | |||
|startup=9 |active=3 |recovery=15 |onBlock=-3 |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_cXX.png | |||
|hitboxes= | |||
}} | }} | ||
===c.XXX=== | ===c.XXX=== | ||
{{MoveData-GBVS | character= Zooey | input = c.XXX | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=c.XXX |name= | |||
|damage=350 |level=3 |attribute= |guard=Mid | |||
|startup=12 |active=3 |recovery=18 |onBlock=-4 |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_cXXX.png | |||
|hitboxes= | |||
}} | }} | ||
===f.L=== | ===f.L=== | ||
{{MoveData-GBVS | character= Zooey | input = f.L | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=f.L |name= | |||
|damage=400 |level=1 |attribute= |guard=Mid | |||
|startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_fL.png | |||
|hitboxes=GBVS_Zooey_fL_Hitbox1.png;GBVS_Zooey_fL_Hitbox2.png | |||
|hitboxCaption=Frame 6\Frame 7~8 | |||
}} | }} | ||
===f.M=== | ===f.M=== | ||
{{MoveData-GBVS | character= Zooey | input = f.M | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=f.M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_fM.png | |||
|hitboxes=GBVS_Zooey_fM_Hitbox.png | |||
}} | }} | ||
===f.H=== | ===f.H=== | ||
{{MoveData-GBVS | character= Zooey | input = f.H | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=f.H |name= | |||
|damage=1000 |level=3 |attribute= |guard=Mid | |||
|startup=9 |active=5 |recovery=19 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_fH.png | |||
|hitboxes=GBVS_Zooey_fH_Hitbox.png | |||
}} | }} | ||
===2L=== | ===2L=== | ||
{{MoveData-GBVS | character= Zooey | input = 2L | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=2L |name= | |||
|damage=400 |level=0 |attribute= |guard=Low | |||
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_2L.png | |||
|hitboxes=GBVS_Zooey_2L_Hitbox.png | |||
}} | }} | ||
===2M=== | ===2M=== | ||
{{MoveData-GBVS | character= Zooey | input = 2M | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=2M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=8 |active=4 |recovery=14 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_2M.png | |||
|hitboxes=GBVS_Zooey_2M_Hitbox.png | |||
}} | }} | ||
===2H=== | ===2H=== | ||
{{MoveData-GBVS | character= Zooey | input = 2H | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=2H |name= | |||
|damage=1000 |level=3 |attribute= |guard=Mid | |||
|startup=10 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=-8 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_2H.png | |||
|caption=you can't Hyde | |||
|hitboxes=GBVS_Zooey_2H_Hitbox1.png;GBVS_Zooey_2H_Hitbox2.png | |||
|hitboxCaption=Frame 10~11\Frame 12~14 | |||
}} | }} | ||
===2U=== | ===2U=== | ||
{{MoveData-GBVS | character= Zooey | input = 2U | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=2U |name= | |||
|damage=700 |level=2 |attribute= |guard=Low | |||
|startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_2U.png | |||
|hitboxes=GBVS_Zooey_2U_Hitbox1.png;GBVS_Zooey_2U_Hitbox2.png | |||
|hitboxCaption=Frame 7~9\Frame 10~12 | |||
}} | }} | ||
===j.L=== | ===j.L=== | ||
{{MoveData-GBVS | character= Zooey | input = j.L | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=j.L |name= | |||
|damage=400 |level=1 |attribute= |guard=High/Air | |||
|startup=5 |active=Until L |recovery=0 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_jL.png | |||
|caption=No, this doesn't have armor. | |||
|hitboxes=GBVS_Zooey_jL_Hitbox.png | |||
|hitboxCaption=Told you | |||
}} | }} | ||
===j.M=== | ===j.M=== | ||
{{MoveData-GBVS | character= Zooey | input = j.M | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=j.M |name= | |||
|damage=550 |level=1 |attribute= |guard=High/Air | |||
|startup=8 |active=6 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_jM.png | |||
|hitboxes=GBVS_Zooey_jM_Hitbox1.png;GBVS_Zooey_jM_Hitbox2.png | |||
|hitboxCaption=Frame 8~9\Frame 10~13 | |||
}} | }} | ||
===j.H=== | ===j.H=== | ||
{{MoveData-GBVS | character= Zooey | input = j.H | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=j.H |name= | |||
|damage=800 |level=2 |attribute= |guard=High/Air | |||
|startup=9 |active=6 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_jH.png | |||
|hitboxes=GBVS_Zooey_jH_Hitbox.png | |||
}} | }} | ||
===j.U=== | ===j.U=== | ||
{{MoveData-GBVS | character= Zooey | input = j.U | name = | {{MoveData-GBVS |character=Zooey |type=normal | ||
|input=j.U |name= | |||
|damage=800 |level=2 |attribute= |guard=High/Air | |||
|startup=7 |active=7 |recovery= |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_jU.png | |||
|caption='''T E Y A H''' | |||
|hitboxes=GBVS_Zooey_jU_Hitbox.png | |||
}} | }} | ||
==Unique Action== | ==Unique Action== | ||
===5U=== | ===5U=== | ||
{{MoveData-GBVS | character= Zooey | input = 5U | name = Convergence | {{MoveData-GBVS |character=Zooey |type=unique | ||
|input=5U |name=Convergence | |||
|damage= |level= |attribute= |guard= | |||
|startup=3 |active=15~360 |recovery=6 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Convergence.png | |||
|caption=Exhibit A: "What defines a character" | |||
|hitboxes= | |||
|notes=Full Dragon Gauge: 3000;Gauge continues to charge on the first frame of recovery and The Last Wish;Charge speed: 16 per frame for the first 16 active frame, 32 per frame afterward. Charge speed is halved while Lyrn is active or in cooldown;Dragon Gauge drain while Lyrn is active: 2 per frame in hitstop, hitstun, untechable time and knockdown. Super freeze not included;Cancelable into The Last Wish starting on frame 16 | |||
}} | }} | ||
===5U 6X=== | ===5U > 6X=== | ||
{{MoveData-GBVS | character= Zooey | input = 5U 6X | name = The Last Wish | {{MoveData-GBVS |character=Zooey |type=unique | ||
|input=5U > 6X |name=The Last Wish | |||
|damage=700 |level=4 |attribute= |guard=Mid | |||
|startup=5 |active=8 |recovery=22 |onBlock={{Adv-GBVS|VM|-20 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=2~4 All | |||
|images=GBVS_Zooey_TheLastWish.png | |||
|caption=GTFO | |||
|hitboxes=GBVS_Zooey_5U6X_Hitbox.png | |||
|notes=On hit, charge Dragon Gauge for 1500. While Lyrn is active: 500;Clash level: 10 | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===LU=== | ===LU=== | ||
{{MoveData-GBVS | character= Zooey | input = LU | name = Ground Throw | {{MoveData-GBVS |character=Zooey |type=other | ||
|input=LU |name=Ground Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=7 |active=3 |recovery=31 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_GroundThrow.png;GBVS_Zooey_BackThrow.png | |||
|caption=Forwards\Backwards | |||
|hitboxes=GBVS_Zooey_Throw_Hitbox.png | |||
}} | }} | ||
===j.LU=== | ===j.LU=== | ||
{{MoveData-GBVS | character= Zooey | input = j.LU | name = Air Throw | {{MoveData-GBVS |character=Zooey |type=other | ||
|input=j.LU |name=Air Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=5 |active=5 |recovery=Until L+6 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_AirThrow.png | |||
|hitboxes=GBVS_Zooey_AirThrow_Hitbox.png | |||
}} | }} | ||
===MH=== | ===MH=== | ||
{{MoveData-GBVS | character= Zooey | input = MH | name = Overhead Attack | {{MoveData-GBVS |character=Zooey |type=other | ||
|input=MH |name=Overhead Attack | |||
|damage=1000 |level=4 |attribute= |guard=High | |||
|startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}} | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_OverheadAttack.png | |||
|caption=Netplay | |||
|hitboxes=GBVS_Zooey_UOH_Hitbox1.png;GBVS_Zooey_UOH_Hitbox2.png | |||
|hitboxCaption=Frame 26~28\Frame 29~31 | |||
}} | }} | ||
==Skills== | ==Skills== | ||
===236L=== | ===236L=== | ||
{{MoveData-GBVS | character= Zooey | input = 236L | name = Immortal Thrust | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=236L |name=Immortal Thrust | |||
|damage=700 |level=3 |attribute= |guard=All | |||
|startup=16 |active= |recovery=Total 45 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Summon_Dragon.png;GBVS_Zooey_Immortal_Thrust.png | |||
|caption=Summon animation\L version | |||
|hitboxes=GBVS_Zooey_236L_Hitbox1.png;GBVS_Zooey_236L_Hitbox2.png | |||
|hitboxCaption=Initial hitbox\Projectile | |||
|notes=Consumes 400 Dragon Gauge on frame 17;Damage (Easy): 600 | |||
}} | }} | ||
===236M=== | ===236M=== | ||
{{MoveData-GBVS | character= Zooey | input = 236M | name = Heavy Breath | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=236M |name=Heavy Breath | |||
|damage=300, 500×2 |level=3 |attribute= |guard=All | |||
|startup=32 |active=5,6,3 |recovery=5 |onBlock={{Adv-GBVS|VP|+16 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Summon_Dragon.png;GBVS_Zooey_Breath.png | |||
|caption=Summon animation\M version | |||
|hitboxes=GBVS_Zooey_236M_Hitbox1.png;GBVS_Zooey_236M_Hitbox2.png;GBVS_Zooey_236M_Hitbox3.png;GBVS_Zooey_236M_Hitbox4.png | |||
|hitboxCaption=Frame 31, first hitbox\Frame 35~36, fifth hitbox\Frame 37~38\Frame 39~45 | |||
|notes=Consumes 600 Dragon Gauge on frame 32;Damage (Easy): 250, 450×2 | |||
}} | }} | ||
===236H=== | ===236H=== | ||
{{MoveData-GBVS | character= Zooey | input = 236H | name = Sweeping Beam | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=236H |name=Sweeping Beam | |||
|damage=160×5, 120×8 |level=3 |attribute= |guard=All | |||
|startup=71 |active=3×5 (32) 3×7, 2 |recovery=Total 44 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Summon_Dragon.png;GBVS_Zooey_Sweeping_Beam.png | |||
|caption=Summon animation\H version | |||
|hitboxes=GBVS_Zooey_236H_Hitbox1.png;GBVS_Zooey_236H_Hitbox2.png | |||
|hitboxCaption=First beam/initial position for second beam\Final position for second beam | |||
|notes=Consumes 1000 Dragon Gauge on frame 71;Damage (Easy): 150×5, 110×8 | |||
}} | }} | ||
===214L=== | ===214L=== | ||
{{MoveData-GBVS | character= Zooey | input = 214L | name = Spinning Slash | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=214L |name=L Spinning Slash | |||
|damage=700 |level=3 |attribute= |guard=Mid | |||
|startup=15 |active=4 |recovery=19 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Spinning_Slash.png | |||
|hitboxes=GBVS_Zooey_214X_Hitbox1.png;GBVS_Zooey_214X_Hitbox2.png | |||
|hitboxCaption=First 2 active\Final 3 active | |||
|notes=Clash level: 2 | |||
}} | }} | ||
===214M=== | ===214M=== | ||
{{MoveData-GBVS | character= Zooey | input = 214M | name = Spinning Slash | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=214M |name=M Spinning Slash | |||
|damage=800 |level=3 |attribute= |guard=Mid | |||
|startup=19 |active=4 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Spinning_Slash.png | |||
|hitboxes=GBVS_Zooey_214X_Hitbox1.png;GBVS_Zooey_214X_Hitbox2.png | |||
|hitboxCaption=First 2 active\Final 3 active | |||
|notes=Clash level: 2 | |||
}} | }} | ||
===214H=== | ===214H=== | ||
{{MoveData-GBVS | character= Zooey | input = 214H | name = Spinning Slash | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=214H |name=H Spinning Slash | |||
|damage=800 |level=4 |attribute= |guard=Mid | |||
|startup=16 |active=4 |recovery=19 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Spinning_Slash.png | |||
|hitboxes=GBVS_Zooey_214X_Hitbox1.png;GBVS_Zooey_214X_Hitbox2.png | |||
|hitboxCaption=First 2 active\Final 3 active | |||
|notes=Clash level: 3 | |||
}} | }} | ||
=== | ===214X > 5X=== | ||
{{MoveData-GBVS | character= Zooey | input = | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=214X > 5X |name=Ray Strike | |||
|damage=400 |level=3 |attribute= |guard=Low | |||
|startup=18 |active=6 |recovery=19 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_RayStrike.png | |||
|caption=If only it was safe | |||
|hitboxes=GBVS_Zooey_214XX_Hitbox.png | |||
|notes=Clash level: 2 (214L/M > 5X), 3 (214H > 5X) | |||
}} | }} | ||
=== | ===214X > 6X=== | ||
{{MoveData-GBVS | character= Zooey | input = | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=214X > 6X |name=Bisection | |||
|damage=600 |level=4 |attribute= |guard=Mid | |||
|startup=19 |active=6 |recovery=24 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Bisection.png | |||
|caption=This used to be a crouch confirm | |||
|hitboxes=GBVS_Zooey_214X6X_Hitbox1.png;GBVS_Zooey_214X6X_Hitbox2.png | |||
|hitboxCaption=Frame 19~21\Frame 22~23 | |||
|notes=Clash level: 2 (214L/M > X), 3 (214H > X) | |||
}} | }} | ||
===623L=== | ===623L=== | ||
{{MoveData-GBVS | character= Zooey | input = 623L | name = Aerial Spinning Slash | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=623L |name=L Aerial Spinning Slash | |||
|damage=250×4 |level=2 |attribute= |guard=All | |||
|startup=27 |active=4×3 |recovery=13 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_AerialSpinningSlash.png | |||
|caption=Don't reset pressure with this | |||
|hitboxes=GBVS_Zooey_623X_Hitbox.png | |||
|notes=Clash level (first hit): 3 | |||
}} | }} | ||
===623M=== | ===623M=== | ||
{{MoveData-GBVS | character= Zooey | input = 623M | name = Aerial Spinning Slash | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=623M |name=M Aerial Spinning Slash | |||
|damage=300, 200×5 |level=2 |attribute= |guard=All | |||
|startup=14 |active=6(16)2×6 |recovery=13 |onBlock=0 |onHit=+4 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=14~19 All | |||
|images=GBVS_Zooey_AerialSpinningSlash.png | |||
|caption=Don't reset pressure with this | |||
|hitboxes=GBVS_Zooey_623H_Hitbox.png;GBVS_Zooey_623X_Hitbox.png | |||
|hitboxCaption={{clr|M|623M}}/{{clr|H|H}} rising hitbox | |||
|notes=Clash level (first hit): 3 | |||
}} | }} | ||
===623H=== | ===623H=== | ||
{{MoveData-GBVS | character= Zooey | input = 623H | name = Aerial Spinning Slash | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=623H |name=H Aerial Spinning Slash | |||
|damage=300, 200×5 |level=2 |attribute= |guard=Mid, All×5 | |||
|startup=9 |active=11(13)2×6 |recovery=11 |onBlock={{Adv-GBVS|P|+2 }} |onHit=HKD [{{Adv-GBVS|VP|+6}}] | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=9~19 All | |||
|images=GBVS_Zooey_AerialSpinningSlash.png | |||
|caption=Don't reset pressure with this | |||
|hitboxes=GBVS_Zooey_623H_Hitbox.png;GBVS_Zooey_623X_Hitbox.png | |||
|hitboxCaption={{clr|M|623M}}/{{clr|H|H}} rising hitbox | |||
|notes=Clash level (first hit): 3 | |||
}} | }} | ||
===22L=== | ===22L=== | ||
{{MoveData-GBVS | character= Zooey | input = 22L | name = Thunder | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=22L |name=L Thunder | |||
|damage=400, 700 |level=0, 2 |attribute= |guard=Mid, All | |||
|startup=15 [19] |active=9 [6] |recovery=25 |onBlock={{Adv-GBVS|VM|-14 (-2) [+3] }} |onHit=-10 (+2) [+7] | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png | |||
|caption=Lightning set\L & M hit once, H hits thrice | |||
|hitboxes=GBVS_Zooey_22X_Hitbox1.png;GBVS_Zooey_22X_Hitbox2.png | |||
|hitboxCaption=Physical hit\Lightning hitbox | |||
|notes=Clash level (first hit): 3;Easy Input Damage: 400, 600 | |||
}} | }} | ||
===22M=== | ===22M=== | ||
{{MoveData-GBVS | character= Zooey | input = 22M | name = Thunder | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=22M |name=M Thunder | |||
|damage=400, 700 |level=0, 2 |attribute= |guard=Mid, All | |||
|startup=15 [19] |active=9 [6] |recovery=25 |onBlock={{Adv-GBVS|VM|-14 [+3] }} |onHit=-10 [+7] | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png | |||
|caption=Lightning set\L & M hit once, H hits thrice | |||
|hitboxes=GBVS_Zooey_22X_Hitbox1.png;GBVS_Zooey_22X_Hitbox2.png | |||
|hitboxCaption=Physical hit\Lightning hitbox | |||
|notes=Clash level (first hit): 3;Easy Input Damage: 400, 600 | |||
}} | }} | ||
===22H=== | ===22H=== | ||
{{MoveData-GBVS | character= Zooey | input = 22H | name = Thunder | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=22H |name=H Thunder | |||
|damage=400, 350×3 |level=0, 2×3 |attribute= |guard=Mid, All×3 | |||
|startup=15 [19] |active=9 [10,10,6] |recovery=32 |onBlock={{Adv-GBVS|VP|+5 [+12] }} |onHit=+9 [+16] | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Thunder.png;GBVS_Zooey_Thunder_Diagram.png | |||
|caption=Lightning set\L & M hit once, H hits thrice | |||
|hitboxes=GBVS_Zooey_22X_Hitbox1.png;GBVS_Zooey_22X_Hitbox2.png | |||
|hitboxCaption=Physical hit\Lightning hitbox | |||
|notes=Clash level (first hit): 3;Easy Input Damage: 400, 300×3 | |||
}} | }} | ||
===j.22L=== | ===j.22L=== | ||
{{MoveData-GBVS | character= Zooey | input = j.22L | name = Thunder (Midair) | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=j.22L |name=L Thunder (Midair) | |||
|damage=700 |level=2 |attribute= |guard=All | |||
|startup=22 |active=9 |recovery=Until L+10 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Aerial_Thunder.png | |||
|caption=Comes with ''really bad'' landing recovery | |||
|hitboxes=GBVS_Zooey_j22L_Hitbox.png | |||
|notes=Easy Input Damage: 600 | |||
}} | }} | ||
===j.22M=== | ===j.22M=== | ||
{{MoveData-GBVS | character= Zooey | input = j.22M | name = Thunder (Midair) | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=j.22M |name=M Thunder (Midair) | |||
|damage=700 |level=2 |attribute= |guard=All | |||
|startup=22 |active=9 |recovery=Until L+10 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Aerial_Thunder.png | |||
|caption=Comes with ''really bad'' landing recovery | |||
|hitboxes=GBVS_Zooey_j22M_Hitbox.png | |||
|notes=Easy Input Damage: 600 | |||
}} | }} | ||
===j.22H=== | ===j.22H=== | ||
{{MoveData-GBVS | character= Zooey | input = j.22H | name = Thunder (Midair) | {{MoveData-GBVS |character=Zooey |type=special | ||
|input=j.22H |name=H Thunder (Midair) | |||
|damage=700 |level=2 |attribute= |guard=All | |||
|startup=22 |active=13 |recovery=Until L+10 |onBlock= |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Zooey_Aerial_Thunder.png | |||
|caption=Comes with ''really bad'' landing recovery | |||
|hitboxes=GBVS_Zooey_j22H_Hitbox.png | |||
|notes=Easy Input Damage: 600 | |||
}} | }} | ||
==Skybound Art== | ==Skybound Art== | ||
===236236H=== | ===236236H=== | ||
{{MoveData-GBVS | character= Zooey | input = 236236H | name = Gamma Ray | {{MoveData-GBVS |character=Zooey |type=super | ||
|input=236236H |name=Gamma Ray | |||
|damage=3500 |level=4 |attribute= |guard=Mid | |||
|startup=8+4 |active=6 |recovery=40 |onBlock={{Adv-GBVS|VM|-27 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~17 All | |||
|images=GBVS_Zooey_Gamma_Ray.png;GBVS_Zooey_Gamma_Ray2.png | |||
|hitboxes=GBVS_Zooey_236236H_Hitbox.png | |||
|notes=Clash level: 20 (Easy), 25 (Technical) | |||
}} | }} | ||
===236236U=== | ===236236U=== | ||
{{MoveData-GBVS | character= Zooey | input = 236236U | name = Armageddon | {{MoveData-GBVS |character=Zooey |type=super | ||
|input=236236U |name=Armageddon | |||
|damage=4500→3500 |level=4 |attribute= |guard=Mid→All | |||
|startup=8+7 |active=15 |recovery=61 |onBlock={{Adv-GBVS|VM|-28 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~63 All | |||
|images=GBVS_Zooey_Armageddon.png;GBVS_Zooey_Armageddon2.png | |||
|hitboxes=GBVS_Zooey_236236U_Hitbox.png | |||
|notes=Clash level: 30 (Easy), 35 (Technical) | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{#lst:GBVS/Navigation}} |
Revision as of 21:47, 27 October 2022
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Zooey | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | Low Recovery (20f) | ||
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 7 | +2 | +6 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | 3 | 12 | 0 | +4 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 9 | 6 | 18 | -5 | -1 | 4 | |||||||
Frame 9~11 • Frame 12~14 | ||||||||||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | |||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 3 | 15 | -5 | -1 | 1 | |||||||
Frame 6 • Frame 7~8 | ||||||||||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 9 | 5 | 16 | -6 | -2 | 2 | |||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 9 | 5 | 19 | -7 | -3 | 3 | |||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | |||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | 4 | 14 | -3 | +1 | 2 | |||||||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | |||||||
you can't Hyde | ||||||||||||||
Frame 10~11 • Frame 12~14 | ||||||||||||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | |||||||
Frame 7~9 • Frame 10~12 | ||||||||||||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until L | 0 | 1 | |||||||||
No, this doesn't have armor. | ||||||||||||||
Told you | ||||||||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 8 | 6 | Until L | 1 | |||||||||
Frame 8~9 • Frame 10~13 | ||||||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 9 | 6 | Until L | 2 | |||||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 7 | 7 | 2 | ||||||||||
T E Y A H | ||||||||||||||
Unique Action
5U
5U Convergence unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 15~360 | 6 | ||||||||||||
File:GBVS Zooey Convergence.png | ||||||||||||||
Exhibit A: "What defines a character" | ||||||||||||||
Full Dragon Gauge: 3000 Gauge continues to charge on the first frame of recovery and The Last Wish Charge speed: 16 per frame for the first 16 active frame, 32 per frame afterward. Charge speed is halved while Lyrn is active or in cooldown Dragon Gauge drain while Lyrn is active: 2 per frame in hitstop, hitstun, untechable time and knockdown. Super freeze not included Cancelable into The Last Wish starting on frame 16 |
5U > 6X
5U > 6X The Last Wish unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 5 | 8 | 22 | -20 | KD | 4 | 2~4 All | ||||||
File:GBVS Zooey TheLastWish.png | ||||||||||||||
GTFO | ||||||||||||||
On hit, charge Dragon Gauge for 1500. While Lyrn is active: 500 Clash level: 10 |
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | 0, 4 | |||||||||
Forwards • Backwards | ||||||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 5 | Until L+6 | 0, 4 | |||||||||
MH
Skills
236L
236L Immortal Thrust special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 16 | Total 45 | -2 | +2 | 3 | ||||||||
File:GBVS Zooey Summon Dragon.pngFile:GBVS Zooey Immortal Thrust.png | ||||||||||||||
Summon animation • L version | ||||||||||||||
Initial hitbox • Projectile | ||||||||||||||
Consumes 400 Dragon Gauge on frame 17 Damage (Easy): 600 |
236M
236M Heavy Breath special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 500×2 | All | 32 | 5,6,3 | 5 | +16 | KD | 3 | |||||||
File:GBVS Zooey Summon Dragon.pngFile:GBVS Zooey Breath.png | ||||||||||||||
Summon animation • M version | ||||||||||||||
Frame 31, first hitbox • Frame 35~36, fifth hitbox • Frame 37~38 • Frame 39~45 | ||||||||||||||
Consumes 600 Dragon Gauge on frame 32 Damage (Easy): 250, 450×2 |
236H
236H Sweeping Beam special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
160×5, 120×8 | All | 71 | 3×5 (32) 3×7, 2 | Total 44 | 3 | |||||||||
File:GBVS Zooey Summon Dragon.pngFile:GBVS Zooey Sweeping Beam.png | ||||||||||||||
Summon animation • H version | ||||||||||||||
First beam/initial position for second beam • Final position for second beam | ||||||||||||||
Consumes 1000 Dragon Gauge on frame 71 Damage (Easy): 150×5, 110×8 |
214L
214L L Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 15 | 4 | 19 | -6 | -2 | 3 | |||||||
File:GBVS Zooey Spinning Slash.png | ||||||||||||||
First 2 active • Final 3 active | ||||||||||||||
Clash level: 2 |
214M
214M M Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 19 | 4 | 17 | -4 | 0 | 3 | |||||||
File:GBVS Zooey Spinning Slash.png | ||||||||||||||
First 2 active • Final 3 active | ||||||||||||||
Clash level: 2 |
214H
214H H Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 16 | 4 | 19 | -4 | 0 | 4 | |||||||
File:GBVS Zooey Spinning Slash.png | ||||||||||||||
First 2 active • Final 3 active | ||||||||||||||
Clash level: 3 |
214X > 5X
214X > 5X Ray Strike special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 18 | 6 | 19 | -8 | KD | 3 | |||||||
File:GBVS Zooey RayStrike.png | ||||||||||||||
If only it was safe | ||||||||||||||
Clash level: 2 (214L/M > 5X), 3 (214H > 5X) |
214X > 6X
214X > 6X Bisection special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 19 | 6 | 24 | -11 | KD | 4 | |||||||
File:GBVS Zooey Bisection.png | ||||||||||||||
This used to be a crouch confirm | ||||||||||||||
Frame 19~21 • Frame 22~23 | ||||||||||||||
Clash level: 2 (214L/M > X), 3 (214H > X) |
623L
623L L Aerial Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
250×4 | All | 27 | 4×3 | 13 | -2 | +2 | 2 | |||||||
File:GBVS Zooey AerialSpinningSlash.png | ||||||||||||||
Don't reset pressure with this | ||||||||||||||
Clash level (first hit): 3 |
623M
623M M Aerial Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 200×5 | All | 14 | 6(16)2×6 | 13 | 0 | +4 | 2 | 14~19 All | ||||||
File:GBVS Zooey AerialSpinningSlash.png | ||||||||||||||
Don't reset pressure with this | ||||||||||||||
623M/H rising hitbox | ||||||||||||||
Clash level (first hit): 3 |
623H
623H H Aerial Spinning Slash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300, 200×5 | Mid, All×5 | 9 | 11(13)2×6 | 11 | +2 | HKD [+6] | 2 | 9~19 All | ||||||
File:GBVS Zooey AerialSpinningSlash.png | ||||||||||||||
Don't reset pressure with this | ||||||||||||||
623M/H rising hitbox | ||||||||||||||
Clash level (first hit): 3 |
22L
22L L Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 700 | Mid, All | 15 [19] | 9 [6] | 25 | -14 (-2) [+3] | -10 (+2) [+7] | 0, 2 | |||||||
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png | ||||||||||||||
Lightning set • L & M hit once, H hits thrice | ||||||||||||||
Physical hit • Lightning hitbox | ||||||||||||||
Clash level (first hit): 3 Easy Input Damage: 400, 600 |
22M
22M M Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 700 | Mid, All | 15 [19] | 9 [6] | 25 | -14 [+3] | -10 [+7] | 0, 2 | |||||||
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png | ||||||||||||||
Lightning set • L & M hit once, H hits thrice | ||||||||||||||
Physical hit • Lightning hitbox | ||||||||||||||
Clash level (first hit): 3 Easy Input Damage: 400, 600 |
22H
22H H Thunder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 350×3 | Mid, All×3 | 15 [19] | 9 [10,10,6] | 32 | +5 [+12] | +9 [+16] | 0, 2×3 | |||||||
File:GBVS Zooey Thunder.pngFile:GBVS Zooey Thunder Diagram.png | ||||||||||||||
Lightning set • L & M hit once, H hits thrice | ||||||||||||||
Physical hit • Lightning hitbox | ||||||||||||||
Clash level (first hit): 3 Easy Input Damage: 400, 300×3 |
j.22L
j.22L L Thunder (Midair) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 22 | 9 | Until L+10 | 2 | |||||||||
File:GBVS Zooey Aerial Thunder.png | ||||||||||||||
Comes with really bad landing recovery | ||||||||||||||
Easy Input Damage: 600 |
j.22M
j.22M M Thunder (Midair) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 22 | 9 | Until L+10 | 2 | |||||||||
File:GBVS Zooey Aerial Thunder.png | ||||||||||||||
Comes with really bad landing recovery | ||||||||||||||
Easy Input Damage: 600 |
j.22H
j.22H H Thunder (Midair) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 22 | 13 | Until L+10 | HKD | 2 | ||||||||
File:GBVS Zooey Aerial Thunder.png | ||||||||||||||
Comes with really bad landing recovery | ||||||||||||||
Easy Input Damage: 600 |
Skybound Art
236236H
236236H Gamma Ray super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3500 | Mid | 8+4 | 6 | 40 | -27 | HKD | 4 | 1~17 All | ||||||
File:GBVS Zooey Gamma Ray.pngFile:GBVS Zooey Gamma Ray2.png | ||||||||||||||
Clash level: 20 (Easy), 25 (Technical) |
236236U
236236U Armageddon super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | Mid→All | 8+7 | 15 | 61 | -28 | HKD | 4 | 1~63 All | ||||||
File:GBVS Zooey Armageddon.pngFile:GBVS Zooey Armageddon2.png | ||||||||||||||
Clash level: 30 (Easy), 35 (Technical) |
Category
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •