GGACR: Difference between revisions

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![[Guilty Gear XX Accent Core + R|Guilty Gear XX Accent Core Plus R]]
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[[File:GGACR_logo.png|400px|center]]


'''Developer:''' Arc System Works<br/>
{{ #ifeq: {{FULLPAGENAME}} | Guilty Gear XX Accent Core Plus R |
'''Publisher:'''
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: Arc System Works (Japan)
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: Aksys Games (North America)<br/>
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'''Release Dates:'''<br/>
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: Japan (Arcade): September 20th, 2012
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: Japan (Vita): March 19th, 2013
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: Japan (PS3/X360): August 7th, 2013
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: North America (Vita): April 23rd, 2013
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: North America (PS3/X360): March 3, 2014
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: Worldwide (Steam): May 26, 2015
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: Worldwide (Switch): May 16, 2019<br/>
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<br/>
{{:Guilty Gear XX Accent Core Plus R/editcopy/Top Section}}
<center>'''[[:Category:Guilty Gear|Guilty Gear Series]]'''</center>
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'''Preceded By:''' [[Guilty Gear XX Accent Core]]<br/>
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'''Followed By:''' [[Guilty Gear Xrd -SIGN-]]
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This game is the latest revision of the Guilty Gear XX series. Some characters have had minor tweaks (Sol), while some other characters have been completely reworked (Testament).
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{{:Guilty Gear XX Accent Core Plus R/editcopy/Bottom Section}}
In addition to balance changes, there have been other minor HUD changes such as the Beat counter (invalid combo display) now showing you which hit(s) are invalid, the changed Life Gauge color to indicate full life, and the Burst Gauge's new appearance.
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==Characters==
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<div style="padding-left:0%">
<imagemap>
image:GGACR_Roster.png
poly 432 102 432 128 408 151 358 151 358 125 382 102 [[GGACR/Eddie]]
poly 483 128 483 154 459 177 409 177 409 151 433 128 [[GGACR/Venom]]
poly 508 77 508 103 484 126 434 126 434 100 458 77 [[GGACR/Baiken]]
poly 559 103 559 129 535 152 485 152 485 126 509 103 [[GGACR/Potemkin]]
poly 584 52 584 78 560 101 510 101 510 75 534 52 [[GGACR/Faust]]
poly 635 78 635 104 611 127 561 127 561 101 585 78 [[GGACR/I-No]]
poly 127 26 178 26 201 50 201 75 150 75 127 51 [[GGACR/Dizzy]]
poly 76 52 127 52 150 76 150 101 99 101 76 77 [[GGACR/Zappa]]
poly 101 103 152 103 175 127 175 152 124 152 101 128 [[GGACR/Chipp Zanuff]]
poly 152 77 203 77 226 101 226 126 175 126 152 102 [[GGACR/Anji Mito]]
poly 203 51 254 51 277 75 277 100 226 100 203 76 [[GGACR/Johnny]]
poly 228 102 279 102 302 126 302 151 251 151 228 127 [[GGACR/Millia Rage]]
poly 177 128 228 128 251 152 251 177 200 177 177 153 [[GGACR/Slayer]]
poly 25 78 76 78 99 102 99 127 48 127 25 103 [[GGACR/Axl Low]]
poly 0 27 51 27 74 51 74 76 23 76 0 52 [[GGACR/Kliff Undersn]]
poly 51 1 102 1 125 25 125 50 74 50 51 26 [[GGACR/Jam Kuradoberi]]
poly 178 0 229 0 252 24 252 49 201 49 178 25 [[GGACR/A.B.A]]
poly 660 27 660 53 636 76 586 76 586 50 610 27 [[GGACR/Justice]]
poly 609 1 609 27 585 50 535 50 535 24 559 1 [[GGACR/Bridget]]
poly 533 26 533 52 509 75 459 75 459 49 483 26 [[GGACR/Testament]]
poly 457 51 457 77 433 100 383 100 383 74 407 51 [[GGACR/May]]
poly 287 78 335 82 375 80 375 103 353 124 306 124 285 102 [[GGACR/Order-Sol]]
poly 254 25 305 25 328 49 328 74 277 74 254 50 [[GGACR/Sol Badguy]]
poly 406 25 406 51 382 74 332 74 332 48 356 25 [[GGACR/Ky Kiske]]
poly 482 0 482 26 458 49 408 49 408 23 432 0 [[GGACR/Robo-Ky]]
desc none
</imagemap>
</div>


==New Characters==
[[GGACR/Kliff_Undersn|Kliff]] and [[GGACR/Justice|Justice]] have been added to the game, thus making this the first time both characters are tournament legal. They have been in previous console releases as tournament-illegal bonus characters.
* {{Character Label|GGACR|Justice|24px}}  is the original villain of Guilty Gear, based off of Tekkaman Blade. Justice has been radically altered from her previous iterations into a slow and plodding, but high damage zoning character.
* {{Character Label|GGACR|Kliff Undersn|24px}} is the oldest playable human character in Guilty Gear. He is the resident geezer with a cleaver, but uses the power of magic to temporarily restore his youth - and turn his pants into shorts - during his overdrives.
==Universal Information==
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">
{{Button |Controls|GGACR/Controls}}{{Button |How Damage and Combos work|GGACR/Damage}}
</div>
</div>
==Selecting AC+R on Console==
By default, the game will not be set to AC+R. To change it to AC+R, navigate to '''Help & Options > Game Settings > Version''' and select '''AC+R'''
Afterwards, you should see '''ver R''' on the bottom right of the main menu. The title screen will also show the AC+R logo if you go back to the Title Screen, but strangely will show the regular AC logo when you first start up the game.
Saving the game afterwards should keep the game on AC+R by default.
<gallery mode="nolines" widths=400px heights=400px>
File:GGACR_gameOption.png|Select AC+R from Game Settings
File:GGACR_acrSelected.png|ver R will now appear on the main menu
</gallery>
==Tier List==
Tier lists are made to give a general idea of the character strength. They do not decide the strength of the character, and do not decide who can or will win a given match. Tier lists help act as a basic point to understand which characters have more matchups in which they are advantaged against another character when played at their highest potential.
[[File:GGACR_TierList.png|450px|left|thumb|[https://twitter.com/CFightingGamer/status/1136548259004989440 <big>+R Discord Community Tier List</big>]]]
{{Quote|Characters in the lowest tier have more glaring weaknesses than mid or upper tier characters, but +R is both complex and balanced enough that characters considered weaker are still plenty strong and can and have won majors.|DQRF|The State of +R Balance}}
<br style="clear:both;">
== Video Databases ==
*[http://horibuna.web.fc2.com/GGXX_ACPR/index.html horibuna]
==[[Dustloop_Wiki:Roadmap#Guilty_Gear_XX_Accent_Core_.2B_R|Roadmap]]==
{{#lst:Dustloop_Wiki:Roadmap|GGACR}}
==Glossary==
Below is a list of links to common terms used in [[Guilty Gear XX Accent Core + R|Guilty Gear XX Accent Core Plus R]].
{{ColumnList |text=
*[[GGACR/Offense#Attack Level|Attack Level]]
*[[GGACR/Offense#Bear Stun|Bear Stun]]
*[[GGACR/Gauges#Bursts|Burst]]
*[[GGACR/Offense#Hit Effects|Clash]]
*[[GGACR/Defense#Dead Angle Attack (DAA)|Dead Angle Attack]]
*[[GGACR/Defense#Faultless Defense (FD)|Faultless Defense]]
*[[GGACR/Damage#Initial Proration and Forced Proration|Forced Proration]]
*[[GGACR/Controls#Force Breaks (FB)|Force Break]]
*[[GGACR/Movement#Cancels|Force Roman Cancel (FRC)]]
*[[GGACR/Movement#Cancels|Gatling]]
*[[GGACR/Damage#Guard Gauge|Guard Gauge]]
*[[GGACR/Damage#Guts|Guts]]
*[[GGACR/Damage#Initial Proration and Forced Proration|Initial Proration]]
*[[GGACR/Defense#Instant Block (IB)|Instant Block]]
*[[GGACR/Offense#Instant Kill (IK)| Instant Kill]]
*[[GGACR/Movement#Jump Install|Jump Install]]
*[[GGACR/Gauges#Negative Penalty|Negative Penalty]]
*[[GGACR/Defense#One Frame Jump|One Frame Jump]]
*[[GGACR/Controls#Overdrive Attacks ("Supers")|Overdrive (Super Attack)]]
*[[GGACR/Movement#Cancels|Roman Cancel (RC)]]
*[[GGACR/Defense#Slashback (SB)|Slashback]]
*[[GGACR/Controls#Special Attacks|Special Attacks]]
*[[GGACR/Gauges#Tension Gauge|Tension Gauge]]
*[[GGACR/Gauges#Tension Pulse|Tension Pulse]]
*[[GGACR/Movement#Teching|Ukemi (Teching)]]
}}
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{{Navbar-GGACR}}
[[Category: Guilty Gear XX Accent Core + R]]
[[Category:Game Info]]

Revision as of 01:37, 23 August 2020