GGACR/Faust/Data

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System Data

GGXXACPR Faust Icon.png Faust Damage Received Mod. Guts Rating Guard Balance Guard Recovery Stun Resistance
GGAC Faust Portrait.png ×1.00 0 ×0.8125 1/F 65
Backdash Duration Backdash Invulnerability Face Up Wakeup Face Down Wakeup Gravity Modifier
1~F 53FF 54FF ×Middleweight (x1.0)
Walk Forwards Tension Gain Jump Forwards Tension Gain Air Dash Forwards Tension Gain Run Tension Gain Prejump
4F
Jump Duration Jump vY Jump Gravity Forwards Jump vX Backwards Jump vX
Backdash vX High Jump Duration High Jump vY High Jump Gravity Forwards High Jump vX Backwards High Jump vX
Air Dash Backwards Startup Forward Walk Speed Backwards Walk Speed Initial Dash Speed Dash Acceleration Friction
Air Dash Startup Air Dash Forwards Duration Air Dash Forwards Speed Air Dash Backwards Speed Air Dash Backwards Duration Minimum Rising Air Dash Height
Landing Recovery Number Of Air Dashes Number Of Jumps Ground Throw Range Air Throw Range c.S Proximity Range
F
Special Forwards Dash Unique Movement Options
Crawl
Pogo Movement

Normals

5P

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 Mid 5 4 6 +2 2 6 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 11 12 12 12
GGAC Faust 5P.png
GGXXACPR Faust 5P-Hitbox.png

5K

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
26 Mid 7 8 11 -5 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 85% SJR 13 14 14 13
GGAC Faust 5K.png
GGXXACPR Faust 5K-Hitbox.png
•Floats opponent on CH (Untechable for 40F)

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Mid 8 6 6 +2 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 13 14 14 13
GGAC Faust cS.png
GGXXACPR Faust cS-Hitbox.png

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
42 Mid 7 6 28 -20 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SR 13 14 14 13
GGAC Faust fS.png
GGXXACPR Faust fS-1-Hitbox.pngGGXXACPR Faust fS-2-Hitbox.png
•Attack is fully extended on 10F

5H

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24×3 Mid 9 2,2,2 17 -2 4 14×3 6×3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84×3 SR 16 17 16 7×2, 14
GGAC Faust 5H.png
GGXXACPR Faust 5H-1-Hitbox.pngGGXXACPR Faust 5H-2-Hitbox.pngGGXXACPR Faust 5H-3-Hitbox.png

6P

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 Mid 8 3 26 -15 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 1~7F Above Knees SR 13 Launch 20 13
GGAC Faust 6P.png
GGXXACPR Faust 6P-Hitbox.png

6H

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
80 High 25 9 45 -35 5 21 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 43~57F Above Feet
58~60F Low Profile
SR 18 19 18 15
GGAC Faust 6H.png
GGXXACPR Faust 6H-1-Hitbox.pngGGXXACPR Faust 6H-2-Hitbox.png

5D

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25 High 28 2 15 -3 3 8 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 1~13F, 42~44F Strike R 13 Launch 14 13
GGAC Faust 5D.png
GGXXACPR Faust 5D-Hitbox.png
•Faust is in CH state during move

2P

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 Low 7 2 7 +1 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 70% SR 9 10 10 11
GGAC Faust 2P.png
GGXXACPR Faust 2P-Hitbox.png

2K

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12×3 Mid, Low×2 7 3,3,6 5 +1 2 6,6,5 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64×3 80% 13~21F Low Profile SJR 11 12 12 12
GGAC Faust 2K.png
GGXXACPR Faust 2K-1-Hitbox.pngGGXXACPR Faust 2K-2-Hitbox.pngGGXXACPR Faust 2K-3-Hitbox.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 Mid 9 9 12 -7 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 1~3F Low Profile SJR 13 14 14 13
GGAC Faust 2S.png
GGXXACPR Faust 2S-1-Hitbox.pngGGXXACPR Faust 2S-2-Hitbox.pngGGXXACPR Faust 2S-3-Hitbox.png
•Staggers opponent on ground CH (max 39F)
•Pulls in opponent on air hit

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
42 Mid 14 2 21 -4 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 18 19 18 15
GGAC Faust 2H.png
GGXXACPR Faust 2H-Hitbox.png

2D

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
38 Low 13 3 23 -12 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 Forced 90% SJR 13 14 14 13
GGAC Faust 2D.png
GGXXACPR Faust 2D-Hitbox.png

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
13 High/Air 7 6 6 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 SR 9 10 10 11
GGAC Faust jP.png
GGXXACPR Faust jP-Hitbox.png

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
20 High/Air 7 5 18 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% SJR 13 14 14 13
GGAC Faust jK.png
GGXXACPR Faust jK-Hitbox.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 High/Air 13 3 20 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SR 13 14 14 13
GGAC Faust jS.png
GGXXACPR Faust jS-Hitbox.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
55 High/Air 9 8 12 4 14 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 16 17 17 14
GGAC Faust jH.png
GGXXACPR Faust jH-1-Hitbox.pngGGXXACPR Faust jH-2-Hitbox.png

j.2K

j.2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
35 All 10 Until landing 6 after landing 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 18 19 18 15
GGAC Faust j2K.png
GGXXACPR Faust j2K-1-Hitbox.pngGGXXACPR Faust j2K-2-Hitbox.pngGGXXACPR Faust j2K-3-Hitbox.pngGGXXACPR Faust j2K-4-Hitbox.png
•Can cancel startup into FD to stop momentum
•4F landing recovery if FD canceled

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 High/Air 12 11 21+4 after landing 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SR 13 14 24 13
GGAC Faust jD.png
GGXXACPR Faust jD-1-Hitbox.pngGGXXACPR Faust jD-2-Hitbox.pngGGXXACPR Faust jD-3-Hitbox.png
•Staggers opponent on ground CH (max 39F)
•Slams down opponent on air hit
•Dizzy modifier x1.5

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 45 pixels 6×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.0 Forced 50% R
GGAC Faust throw.png
•Blows back opponent and knocks down on hit

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
55 88 pixels 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.0 Forced 50%
GGAC Faust airThrow.png
•Blows back opponent and knocks down on hit

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25 All 9 4 20 -10 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.52 50% 1~16F All
17~28F Throw
25~32F Above Knees
R 13 Launch 28 + WBounce 14 + WBounce 13
GGAC Faust 6P.png

Taunt

Taunt
Chouhatsu (Kao FLASH!)
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
0 F 49 98 24 1 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
R 9 10 10 11
GGAC Faust Taunt.png
•Can be canceled into anything other than movement or blocking from 62F onwards

Specials

41236K

41236K
Rerere no Tsuki
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Mid 20 12 18 -11 5 20 15
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/2.40 R 18 19 18 15
GGAC Faust 41236K 1.png
•Can cancel into followup (Withdraw) on ground hit from 21~38F
•Attack is fully extended on 30F

41236K > 4

41236K > 4
Withdraw
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 56 +6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
F
GGAC Faust 41236K 1.png
•FRC timing 43~45F
•Can cancel into followup (This One's on the House!) from 43~50F
•Can cancel into followup (Holler!) on 50F
•Listed Frame Adv is on standing hit

Pull > 236P

Pull > 236P
Holler!
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Mid 9 4 0 +15 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/3.60 2~28F All R 18 Launch 85 15
GGAC Faust 41236K 3.png
•Can cancel into followup (Can't Hear You!) from 20~75F
•Recovery on hit is 70F

Pull > 236P > 236P

Pull > 236P > 236P
Can't Hear You!
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 38
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
GGAC Faust 41236K 4.png
•Can cancel into follow-up (Holler Again!) from 27F onwards

Pull > 236P > 236P > 236P

Pull > 236P > 236P > 236P
Holler Again!
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 F 43 8 18 5 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
5.00/24.00 R Down 15
GGAC Faust 214D.png
•Slams down opponent on hit

Pull > 236P > 236P > 236P Fire

Pull > 236P > 236P > 236P Fire
Flaming Holler Again!
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
100 High/Air 37 6 18 5 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
5.00/24.00 Forced 50% R 18 120 + GBounce 15
GGAC Faust 214D.png
•Auto Jump Install

j.236P

j.236P
Love
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
1,40 All 21 Until bag lands, (14)3 Total 39+5 after landing 2,3 0 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/1.20×2 F 11 12, Launch ??, 30 12
GGAC Faust j236P.png
•Ignores OTG State
•FRC timing 24~25F
•2nd hit can hit Faust as well (damage 30)

j.236H

j.236H
Going my Way
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
18×4 All 7 32 22 +8 5 20×4 8×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/2.40×4 R 18 Launch 21 7
GGAC Faust j236H.png
•Max of 4 hits
•If Faust lands in the middle of Going My Way, he has 8F landing recovery
•Listed Frame Adv is for TK Going my Way performed as fast as possible (startup 11F)

236P

236P
What Could This Be?
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
13~ Total 23
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/-
GGAC Faust 236P.png
•Faust is in CH state during move
•Item is tossed on 13F

236S

236S
Souten Enshin Ranbu
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 9 4(4)4 7 +3(-21) 3 10 10
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/6.00 R 13 Launch 54 + Slide 39 13
GGAC Faust 236S.png
•Faust is airborne from 1F onwards
•Can cancel into followups from 28F onwards
•Attack first hits behind Faust, then in front
•Front hit of attack has a startup of 17F
•Getting off the pogo takes 24F
•Frame Adv in brackets is for getting of the Pogo as early as possible
•The scalpel cannot be hit during Pogo Stance
•Faust is airborne during Pogo Stance and during all subsequent follow-up attacks
•Faust will automatically get off the pogo if left idle for 180F

Pogo 66

Pogo 66
Forward
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 4 3 16 -5 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.00/3.60 R 13 Launch 50 + GBounce 13
GGAC Faust PogoMovement.png
•Faust will turn around if needed to face the opponent after attack ends

Pogo 44

Pogo 44
Backward
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 4 3 16 -5 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/3.60 1~7F Strike R 13 Launch 50 + GBounce 13
GGAC Faust PogoMovement.png
•Faust will turn around if needed to face the opponent after attack ends

Pogo 9

Pogo 9
Small Jump
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 18
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.25/-
GGAC Faust PogoMovement.png

Pogo P

Pogo P
Rubber Neck
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 High 4 3 7 +4 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.00/2.40 R 13 14 14 6
GGACR Faust PogoAttacks2.png

Pogo K

Pogo K
Growing Flower
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
35 High 7 6 23 -15 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
5.00/- 1~6F Strike R 13 14 14 13
GGACR Faust PogoAttacks1.png
•Flower has hurtbox on 13~22F
•Dizzy modifier x2.0

Pogo S

Pogo S
I'm a Flower. Get it? A Flower?
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Low 16 2 9 +3 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.00/4.80 Forced 70% R 13 Launch 35 13
GGACR Faust PogoAttacks1.png
•Pulls in opponent on hit
•Removes OTG state from opponent on hit

Pogo H

Pogo H
Going My Way
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
16×4 All 9 32 23+3 after landing -27 5 20×4 6×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/3.60×4 RF 18 Launch 36 7
GGACR Faust PogoAttacks3.png
•FRC timing 41~46F
•Max 4 hits

Pogo D

Pogo D
What Could This Be?
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
9~ Total 17
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/-
GGACR Faust PogoAttacks2.png
•Faust is in CH state from 1~16F
•Item is tossed on 9F

214H

214H
Hack n' Slash
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
15×8 Mid (100 pixels) 5 48 12 3 6×8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.00/0.60×8 R 13 Launch 30×7, Down 0
GGAC Faust 214H.png
•If the opponent is within range and can be thrown on 1F, Faust starts the attack (total animation: 64F, Faust is in CH state during move)
•Otherwise Faust performs a whiffed grab animation (total animation: 34F)

214P

214P
From the Front
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
44 All 51 1 30 -17 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/3.60 21~32F Strike
33~44F All
RF 13 Launch 22 + WBounce 13
GGAC Faust 214P 1.pngGGAC Faust 214P 2.png
•FRC timing 49~51F

214K

214K
From Behind
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
44 All 51 1 30 -17 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/3.60 21~32F Strike
33~44F All
RF 13 Launch 22 + WBounce 13
GGAC Faust 214P 1.pngGGAC Faust 214P 3.png
•FRC timing 49~51F
•can cancel into "FB From Behind" from 22~34F

214S

214S
From Above
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
38 High 47 20 26+6 after landing 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/3.60 21~32F, 47~47F Strike
33~42F All
RF 13 Launch Down 13
GGAC Faust 214P 1.pngGGAC Faust 214P 4.png
•Ground bounces opponent on CH (untechable for 82F)
•FRC timing 21~22F, 14~17F after the bounce off animation
•Startup of 63F to hit a crouching opponent (tested on Sol)

Pull > 236D

Pull > 236D
Gettin' to the Good Part
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 High/Air 15 2 22 -6 5 15 12
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~8F, 38~39F Strike R 18 Launch 18 + WStick 15
GGAC Faust 5D.png
•Can cancel into followup from 18~35F

Items

Donut

Donut
Donut
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Heals 30 53 [51] 216
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
File:GGAC Faust Donut.png
•"What Could This Be?" cannot be performed again as long as a Donut is out

Chocolate

Chocolate
Chocolate
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
53 [51] 216
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
gain 8.00
File:GGAC Faust Chocolate.png
•"What Could This Be?" cannot be performed again as long as a Chocolate is out

Hammer

Hammer
Hammer
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
44 All 13 [9] 43 [45] 5 0 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20 Initial 90% 18 19 18 15
GGXXACR Faust Hammer.png
•Dizzy modifier x2
•"What Could This Be?" cannot be performed again until Hammer hits or disappears

Chibi Faust

Chibi Faust
Chibi Faust
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25 All 39 [35] 3 0 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20 13 14 14 13
File:GGAC Faust Chibi Faust.png
•Chibi Faust is fully invincible while falling
•Chibi Faust can nullify projectiles after landing
•"What Could This Be?" cannot be performed again until Chibi Faust hits the opponent or lands on the ground

Chibi Robo-Ky

Chibi Robo-Ky
Chibi Robo-Ky
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25 All 39 [35] 3 0 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20 13 14 14 13
File:GGAC Faust Chibi Robo-Ky.png
•Chibi Robo-Ky is fully invincible while falling
•Chibi Robo-Ky can nullify projectiles and knock down opponents after landing
•"What Could This Be?" cannot be performed again until Chibi Robo-Ky hits the opponent or lands on the ground
•Ignores OTG

Chibi Potemkin

Chibi Potemkin
Chibi Potemkin
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25×3 All 13 [9] 5 0 7×3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20×3 20 19 18 15
File:GGAC Faust Chibi Potemkin.png
•Chibi Potemkin is fully invincible while falling
•After touching the opponent, or after nullifying a projectile, Chibi Potemkin is fully invincible for 1-42F, Starts moving forwards again on 43F
•Chibi-Potemkin can hit up to 3 times
•"What Could This Be?" cannot be performed again until Chibi Potemkin hits the opponent or lands on the ground
•Slams down opponent on hit

Bomb

Bomb
Bomb
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
80 All 134 [132] 12 5 0 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
18 Launch Down 15
GGXXACR Faust Bomb.png
•Chip damage x2
•Bomb explosion can hit Faust too
•"What Could This Be?" becomes usable again 2F before the bomb explodes

Meteors

Meteors
Meteors
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36×6 All 196 [192] 5 20×6 10×6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20×6 18 19 18 15
GGXXACR Faust Meteors.png
•Dizzy modifier x0.5
•Goes through other projectiles
•"What Could This Be?" cannot be used again until Meteors disappear

Poison

Poison
Poison
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 All 89 [86] 50 2 0 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20 11 12 12 6
GGXXACR Faust Poison Vial.png
•Poisons opponent on hit (Poison lasts for 375F)
•"What Could This Be?" cannot be used again until 10F after the poison appears

Coin

Coin
Coin
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 All 13 [9] 169 [171] 3 0 12
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20 13 14 14 7
GGXXACR Faust Coin.png
•"What Could This Be?" cannot be used again until coin disappears
•Coin disappears 42F after being on the ground, or 26F after hit or block
•On hit, the next "Holler Again!" becomes a "Flaming Holler Again!" instead

Wash Pan

Wash Pan
Wash Pan
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
44 All See notes Until Landing 5 0 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20 85% 18 19 18 15
GGXXACR Faust Tarai.png
•Slams down opponent on air hit
•Dizzy modifier x1.5
•"What Could This Be?" cannot be performed again until Wash Pan disappears
•Startup of 78F[77F] to hit a standing opponent (tested on Sol)

Chikuwa

Chikuwa
Chikuwa
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Heals 15 53 [51] 216
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20
File:GGAC Faust Chikuwa.png
•Raises Tension Pulse to max
•"What Could This Be?" cannot be performed again as long as a Chikuwa is out

Dumbbell

Dumbbell
Dumbbell
item
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
50 All 13 40 5 ?? ??
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20 25 19 50 15
GGXXACR Faust Dumbell.png
•Blows back opponent on hit
•Stun modifier 2.0x

Force Breaks

214D

214D
BAM! Outta Nowhere
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 High/Air 19 6 12 +1 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
50% R 18 Launch 40 + GBounce 15
GGAC Faust 214D.png
•Faust is airborne from 1F onwards
•Hurtbox shrinks to chest and head for 1~8F
•Hits crouching on 21F
•Faust is in CH state during move
•Faust remains in the air for 4F after the move

j.236D

j.236D
FB Rerere no Choutsuki
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 All 14 Until landing 1 -10 4 14 10
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
80% R 16 17 17 14
GGAC Faust j236D.png
•Faust lands in the Pogo stance after performing this move
•Listed Frame Adv is for a blocked TK Choutsuki performed as fast as possible
•Removes OTG state from opponent on hit

214K > D

214K > D
FB From Behind
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 All 9 1 30 -17 3 ?? ??
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/0.72 1~8F Strike RF 13 Launch 32 + WBounce 13
GGAC Faust 214P 1.pngGGAC Faust 214P 3.png
•Untechable on CH for 120F
•FRC timing 6~8F

Pull > 236D > 236D

Pull > 236D > 236D
This One's on the House
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
80 All 1+0 2 Total 1 -9 5 0 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~End Strike 18 Launch Down 15
GGAC Faust Shichousha.png
•Chip damage x2
•Can hit Faust as well
•Listed Frame Adv is for when Faust blocks the explosion

Overdrives

236236P

236236P
W-W-What Could This Be?
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
1+6 Total 51
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~6F Strike
GGAC Faust 236P.png
•Faust is in CH state during move
•Items are tossed on 7F, 17F, 27F and 37F

236236S

236236S
Shigekiteki Zetsumei Ken
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30+alpha Low 11+1 80 66 -46 5 15 6×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~15F All
16~17F Strike
RF 18 Launch Down 15
GGAC Faust 236236H.pngGGAC Faust 236236H2.png
•Dizzy modifier x0
•FRC timing lasts 39F during Faust's pose after hit or block
•After hitting the opponent with the 1st attack, press P/K/S/H to set which chest the angel goes.
•Opponent presses a button to choose a chest with P/K/S/H. If opponent picks a chest before Faust picks a chest, then angel is automatically chosen.
•The alpha in the damage column is either 100,150,190 to opponent or 10 to self, depending on chest chosen

Instant Kill

236236H

236236H
This Week's Yamaban
instantkill
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Fatal All 5+12 4 20 -5 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
GGAC Faust IK.pngGGAC Faust IK2.png
•IK Mode activation: 82F

Category

Systems Pages