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Overview
- The original villain of Guilty Gear, based off of Tekkaman Blade. Justice has been radically altered from her previous iterations into a slow and plodding, but high damage zoning character.
Justice is a character of very polarizing matchups, her optimal range varying depending on the opponent. She aims to keep out close range opponents with a field of projectiles and her huge range normals, but will opt to stay in close quarters against other characters that can murder her from far away. When she has at least 25% meter, she can either go into huge damage, or can use Saperia Trance to break through an opponent's offense. Yet, when opponents get to their optimal space, Justice can have an extremely hard time dealing: lacking any reversals outside of meter, and with her projectile game being one-dimensional. Her combos are fairly easy and can deal significant damage even without meter, but in her weaker matchups, Justice will generally have to work around the opponent's strengths and play off of whatever she can do in given situations.
Justice Justice is a slow fortress character with large attacks and an extremely oppressive projectile.
- Oppressively large hitboxes.
- Good mixup tools and long throw range.
- Builds meter quickly.
- Force Break goes through nearly everything.
- Excellent overdrives.
- Can take quite a beating: great guts rating, low guard balance.
- Amazing backdash.
- Extremely limited movement options.
- Slow pokes.
- Big target and horribly large hurtboxes.
- Generally outclassed in many situations.
- Incredibly polarizing matchups
Guilty Bits Character Intro | |
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{{#evt: service=youtube |
id=https://youtu.be/wYssPNLHp_Y
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Normal Moves
5K |
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c.S |
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f.S |
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5H |
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6P |
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6H |
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5D |
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2P |
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2K |
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2S |
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2H |
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2D |
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j.P |
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j.K |
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j.S |
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j.H |
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j.D |
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Universal Mechanics
Throw |
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Air Throw |
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Dead Angle Attack |
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Special Moves
Valkyrie Arc 236P |
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Michael Sword 41236S/H, air OK |
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Strike Back Tail (S.B.T.) 623K |
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Nuclear Blast (N.B.) 22P/K/S/H/D |
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Detonate 22[P/K/S/H/D] -> release button |
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Force Breaks
Saperia Trance 236D, air OK |
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Overdrives
Michael Blade 632146H |
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Imperial Ray 632146S |
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Gamma Ray 46463214H |
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Omega Shift 46463214S |
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Instant Kill
X Laser During IK Mode 236236H |
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Roadmap
Navigation
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •