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Potemkin can't duck the K nuke and is the primary nuke in this MU as he cannot flick the projectile and has to guess flick the nuke explosion. He can slide head punish nuke sets, however all of Justices ground specials and walks have frames that are off the ground enough to avoid slide head. Justice footsies buttons are generally just good against Pot. Multihit f.S beats hammerfall. Bully with f.S and 6H. Potemkin has better tools than most to punish backdash on wakeup so don't always go for that option. 6P is a 10f overhead on Pot. If Pot tries to do Heavenly Potbuster into j.D to get in, you can Valkyrie Arc on reaction. All nonP nukes can snipe Heavenly Potbuster on manual det.

Specific move counters and stuff

Work In Progress. K Nuke, fS and SMS that's the match-up. Pot can only guess flick K Nuke and that's when you fS/SMS him, you have to zone him out at all costs and unless he guesses right, you'll be fine.

He can Slide Head any nuke you put if you don't have FRC/KD to cover it and if you get slide headed you'll have a hard time out since ju has no good way of dealing with his okizeme and one mistake means, essentially, death.

Doing oki against him is a wild ride, he can and will buster a lot of your attempts at okizeme, make sure that you always have a nuke out. The way you beat buster is simply by not being in range, which is rather easy for Justice to do.

Megafist, doesn't matter which direction, you can either Parry or 6P and it will work, especially Parry.

Justice Matchups

ABA Anji Axl Baiken Bridget Chipp Dizzy Eddie Faust I-no Jam Johnny Justice Kliff Ky May Millia Order-Sol Potemkin Robo-Ky Slayer Sol Testament Venom Zappa