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<section begin="6P Lv1"/>{{FrameData-GGACR | <section begin="6P Lv1"/>{{FrameData-GGACR | ||
|damage=32 | |damage=32 | ||
|guard=Mid |inv=1~8F Above Chest | |guard=Mid |inv=1~8F Above Chest;9~12F Upper Body;13~19F Above Knees;20~26F Feet | ||
|startup=13 |active=7 |recovery=17 |frameAdv=-10 | |startup=13 |active=7 |recovery=17 |frameAdv=-10 | ||
}}<section end="6P Lv1"/> | }}<section end="6P Lv1"/> | ||
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|input=6P | |input=6P | ||
|guard=Mid | |guard=Mid | ||
|invuln=1~8F Above Chest | |invuln=1~8F Above Chest;9~12F Upper Body;13~19F Above Knees;20~26F Feet | ||
|damage=32 | |damage=32 | ||
|startup=13 | |startup=13 | ||
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<section begin="5D"/>{{FrameData-GGACR | <section begin="5D"/>{{FrameData-GGACR | ||
|damage=30 | |damage=30 | ||
|guard=High |inv=18~18F, 42~45F Feet | |guard=High |inv=18~18F, 42~45F Feet;19~41F Lower Body | ||
|startup=27 |active=6 |recovery=16 |frameAdv=-3 | |startup=27 |active=6 |recovery=16 |frameAdv=-3 | ||
}}<section end="5D"/> | }}<section end="5D"/> | ||
Line 461: | Line 461: | ||
|input=5D | |input=5D | ||
|guard=High | |guard=High | ||
|invuln=18~18F, 42~45F Feet | |invuln=18~18F, 42~45F Feet;19~41F Lower Body | ||
|damage=30 | |damage=30 | ||
|startup=27 | |startup=27 | ||
Line 555: | Line 555: | ||
<section begin="2S"/>{{FrameData-GGACR | <section begin="2S"/>{{FrameData-GGACR | ||
|damage=32 | |damage=32 | ||
|guard=Mid |inv=4~14F, 30~32F Feet | |guard=Mid |inv=4~14F, 30~32F Feet;15~26F Lower Body;27~29F Leg | ||
|startup=15 |active=6 |recovery=17 |frameAdv=-4 | |startup=15 |active=6 |recovery=17 |frameAdv=-4 | ||
}}<section end="2S"/> | }}<section end="2S"/> | ||
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|input=2S | |input=2S | ||
|guard=Mid | |guard=Mid | ||
|invuln=4~14F, 30~32F Feet | |invuln=4~14F, 30~32F Feet;15~26F Lower Body;27~29F Leg | ||
|damage=32 | |damage=32 | ||
|startup=15 | |startup=15 |
Revision as of 21:51, 11 July 2021
Links
System Data
Defense:x1.06 Guts:2 Weight:Featherweight (x1.1) Stun Resistance:50 Prejump:3F Backdash:13F (1~>7F invuln) Forward Step:34F (3-19 low profile) Wakeup Time:49F (Face Up) / 46F (Face Down) Unique Movements:Step Dash (Faultless Defense Cancel possible)
Normals
5P Data
| height="25px"| 10 | Mid | 5 | 7 | 3 | 0 | -
| 3 | 8 | 1.44 | CSJR | 1
5K Data
| height="25px"| 20 | Mid | 6 | 8 | 12 | -6 | -
| 10 | 7 | 2.64 | SJR | 3
5K 5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
20 | Mid | 6 | 8 | 12 | -6 | Floats | 3 | 10 | 7 | |
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
2.64 | 90% | SJR | ||||||||
File:GGXXACPR Kliff 5K-3-Hitbox.png | ||||||||||
•Floats opponent on hit (untechable for 24F). |
c.S Data
| height="25px"| 36 | Mid | 7 | 7 | 15 | -5 | -
| 14 | 6 | 3.84 | SJR | 4
f.S Data
| height="25px"| 36 | Mid | 11 | 3 | 15 | -4 | -
| 10 | 7 | 2.64 | SR | 3
5H Data
| height="25px"| 54 | Mid | 14 | 12 | 15 | -8 | -
| 20 | 6 | 3.84 | SR | 5
6P Lv1 Data
| height="25px"| 32 | Mid | 13 | 7 | 17 | -10 | 1~8F Above Chest;9~12F Upper Body;13~19F Above Knees;20~26F Feet
| 10 | 7 | 2.64 | SR | 3
6P Lv2 Data
| height="25px"| 36 | Mid | 22-70 | 7 | 28 | -21 | -
| 10 | 7 | 2.64 | SR | 3
6{P} 6P Lv2 normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
36 | Mid | 22-70 | 7 | 28 | -21 | Floats | 3 | 10 | 7 | |
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
2.64 | SR | |||||||||
•Floats opponent on hit (untechable for 45F) •Knocks down opponent on air hit (untechable for 30F) •Dizzy modifier x4 •Can't gatling cancel •Attack occurs on 22F if button is released between 12~17F •Attack occurs 5F after button release if released between 18~65F |
6P Lv3 Data
| height="25px"| 40 | Mid | 66+5 | 7 | 28 | -21 | -
| 10 | 7 | 2.64 | SR | 3
6[P] 6P Lv3 normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
40 | Mid | 66+5 | 7 | 28 | -21 | Floats | 3 | 10 | 7 | |
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
2.64 | SR | |||||||||
•Floats opponent on hit (untechable for 45F) •Dizzy modifer x4.5 •Can't gatling cancel •Attack comes out 5F after button release if charged for 66F. |
6H Lv1 Data
| height="25px"| 100 | High | 28 | 9 | 63 | -50 | -
| 15 | 6 | 3.84 | SR | 5
6H Lv2 Data
| height="25px"| 120 | High | 40-79 | 9 | 63 | -50 | -
| 15 | 6 | 3.84 | SR | 5
6{H} 6H Lv2 normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
120 | High | 40-79 | 9 | 63 | -50 | Stagger | 5 | 15 | 6 | |
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
3.84 | 70% | SR | ||||||||
•Staggers opponent on ground hit (max 35F) •Ground bounces opponent on air hit (untechable for 50F) •Attack occurs on 40F if button is released between 13~30F •Attack occurs 10F after release if released between 31~69F |
6H Lv3 Data
| height="25px"| 200 | High | 70+8 | 9 | 63 | -50 | -
| 15 | 6 | 3.84 | SR | 5
6[H] 6H Lv3 normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
200 | High | 70+8 | 9 | 63 | -50 | Ground Bounce | 5 | 15 | 6 | |
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
3.84 | 70% | SR | ||||||||
•Groundbounces opponent on hit (untechable for 50F) •Attack comes out 8F later if charged for 70F |
5D Data
| height="25px"| 30 | High | 27 | 6 | 16 | -3 | 18~18F, 42~45F Feet;19~41F Lower Body
| 15 | 20 | 2.64 | R | 5
2P Data
| height="25px"| 12 | Mid | 5 | 4 | 7 | -1 | -
| 3 | 8 | 1.44 | CSJR | 1
2K Data
| height="25px"| 16 | Low | 7 | 4 | 13 | -5 | 5~13F Low Profile
| 6 | 7 | 2.64 | SR | 2
2S Data
| height="25px"| 32 | Mid | 15 | 6 | 17 | -4 | 4~14F, 30~32F Feet;15~26F Lower Body;27~29F Leg
| 20 | 6 | 3.84 | SR | 5
2H Lv1 Data
| height="25px"| 43 | Low | 12 | 4 | 26 | -13 | -
| 11 | 6 | 3.84 | SR | 4
2H Lv2 Data
| height="25px"| 55 | Low | 36-69 | 4 | 26 | -13 | -
| 11 | 6 | 3.84 | SR | 4
2{H} 2H Lv2 normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
55 | Low | 36-69 | 4 | 26 | -13 | Stagger | 4 | 11 | 6 | |
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
3.84 | SR | |||||||||
•Staggers opponent on ground hit (max 45F) •Wall bounces opponent on air hit (untechable for 40F) •Attack occurs on 36F if button is released between 26~29F •Attack occurs 7F after button release if released on 30~63F •Attack occurs 5F after button release if released on 64F |
2H Lv3 Data
| height="25px"| 70 | Low | 65+4 | 4 | 26 | -13 | -
| 15 | 6 | 3.84 | SR | 4
2[H] 2H Lv3 normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
70 | Low | 65+4 | 4 | 26 | -13 | Wall Bounce | 4 | 15 | 6 | |
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
3.84 | SR | |||||||||
•Wall bounces opponent on hit (untechable for 50F) •Dizzy modifier x1.5 •Attack occurs 4F after button release if released on 65F. |
2D Data
| height="25px"| 36 | Low | 7 | 10 | 21 | -12 | -
| 11 | 6 | 3.84 | SR | 5
j.P Data
| height="25px"| 14 | High/Air | 5 | 8 | 8 | - | -
| 3 | 8 | 1.44 | CSR | 1
j.K Data
| height="25px"| 24 | High/Air | 7 | 5 | 6 | - | -
| 6 | 7 | 2.64 | SJR | 2
j.S Data
| height="25px"| 28 | High/Air | 9 | 4 | 17 | - | -
| 10 | 7 | 2.64 | SJR | 3
j.H Data
| height="25px"| 40 | High/Air | 10 | 8 | 19 | - | -
| 15 | 6 | 3.84 | SR | 4
j.H j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
40 | High/Air | 10 | 8 | 19 | Floats/Knocks Down | 4 | 15 | 6 | ||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
3.84 | SR | |||||||||
File:GGXXACPR Kliff jH-3-Hitbox.png | ||||||||||
•Floats opponent on ground hit if hit during last 4 active frames (untechable for 29F) •Knocks down opponent on air hit (untechable for 29F). |
j.D Data
| height="25px"| 45 | High/Air | 25 | until landing+ 14 | - | -2 vs. grounded opponent | -
| 15 | 6 | 3.84 | RF | 4
Taunt Data
| height="25px"| 8x4 | Mid | ?? | ?? | ?? | ?? | -
| 11,3x3 | 6,7x3 | 3.84,1.44x3 | - | 4,1x3
Universal Mechanics
Ground Throw Data
| height="25px"| 55 | 46 pixels | - | - | - | - | -
| - | 6 | 4.00 | - | -
Air Throw Data
| height="25px"| 60 | 90 pixels | - | - | - | - | -
| - | ?? | 4.00 | - | -
DAA Data
| height="25px"| 35 | All | 12 | 4 | 12 | -2 | 5~15F Strike
| 10 | 7 | 2.64 | R | 3
Specials
236P Data
| height="25px"| 32 | All | 16 | 27 | 46 total | +3 | -
| ?? | ?? | ?? | F | 5
236S Data
| height="25px"| 64 | All | 22 | 18 | 87 total | -32 | -
| ?? | ?? | ?? | F | 5
214S Data
| height="25px"| 14x6 | All | 10 | 4x6 | 25 | -8 | -
| ?? | ?? | ?? | R | 4
j.214S Data
| height="25px"| 14x6 | All | 9 | 4x6 | 6 after landing | -7 | -
| ?? | ?? | ?? | RF | 4
j.214S Air Skull Crusher (Zugaisai) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
14x6 | All | 9 | 4x6 | 6 after landing | -7 | KD | 4 | |||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
RF | ||||||||||
•6th hit slams down opponent on ground hit •Knocks down opponent on air hit (untechable for 50F) •Hitstop 7F •FRC timing 39~41F •Listed Frame Adv is for TK Air Zugaisai performed as fast as possible (startup 12F). |
214K Data
| height="25px"| 40 | High/Air | 28 | 8 | 4+8 after landing | -6 | -
| ?? | ?? | ?? | R | 3
623H Data
| height="25px"| 14x49 | Mid | 8 | 6x48, 3 | 22 | -8 | -
| ?? | ?? | ?? | R | 4
214P Data
| height="25px"| - | - | - | 48 total | - | - | 1~48F Strike
| ?? | ?? | ?? | - | -
214P P Data
| height="25px"| 12 | Mid | 4 | 2 | 23 | -11 | 1~4F Strike
| ?? | ?? | ?? | R | 3
j.41236S Data
| height="25px"| 40, 32 | High/Air, All | 14 | landing + 12 after landing | 26 | -6 | -
| ?? | ?? | ?? | RF | 5, 3
Force Breaks
j.236D Data
| height="25px"| 50 | All | 8 | 25 | 25 | - | -
| ?? | ?? | ?? | - | 5
214P D Data
| height="25px"| 12
| Mid
| 22
| 2
| 68
| -56
| 1~7F Strike
8~19F Upper Body
| ?? | ?? | ?? | R | 3
Overdrives
236236H Data
| height="25px"| 100 | All | 7+1 | 25 | 57 total | -17 | -
| ?? | ?? | ?? | F | 5
632146H Data
| height="25px"| 24, 20x14 | All | 16+0 | 6, 35x14 | 159 total | -25 | 1~22F Strike
| ?? | ?? | ?? | R | 4, 4x14
Instant Kill
IK Data
| height="25px"| Fatal | All | 17+6 | 28 | 19 | -28 | 1~3F Strike
| ?? | ?? | ?? | - | 5
Category
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- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
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Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
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Defense •
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Gauges •
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