< GGACR
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==Patch 1. | ==Patch 1.10== | ||
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'''1.1 Character Changes''' | '''1.1 Character Changes''' | ||
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* {{clr|4|3H}} | * {{clr|4|3H}} | ||
** Knockback reduced. | ** Knockback reduced. | ||
** Increased | ** Increased Guard Balance Reduction. | ||
** 2nd hit now forces crouching state. | ** 2nd hit now forces crouching state. | ||
* {{clr|5|j.D}} {{clr|buff|BUFF}} | * {{clr|5|j.D}} {{clr|buff|BUFF}} | ||
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* [[GGACR/Ky_Kiske#FB Greed Sever|FB Greed Sever]] | * [[GGACR/Ky_Kiske#FB Greed Sever|FB Greed Sever]] | ||
** Reduced Recovery | ** Reduced Recovery | ||
** Added | ** Added startup invulnerability. | ||
* [[GGACR/Ky_Kiske#Ride The Lightning|Ride The Lightning]] | * [[GGACR/Ky_Kiske#Ride The Lightning|Ride The Lightning]] | ||
** Reduced Guard Balance Reduction. | ** Reduced Guard Balance Reduction. | ||
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* [[GGACR/May#Overhead Kiss|Overhead Kiss]] | * [[GGACR/May#Overhead Kiss|Overhead Kiss]] | ||
** Faster startup (投げ判定の発生が早くなりました。) | ** Faster startup (投げ判定の発生が早くなりました。) | ||
** Now | ** Now has FRC. | ||
==={{Character Label|GGACR|Millia Rage|48px}}=== | ==={{Character Label|GGACR|Millia Rage|48px}}=== | ||
* [[GGACR#Silent force|Silent force]] | * [[GGACR#Silent force|Silent force]] | ||
** | ** Pin can now be picked up while crouch blocking. | ||
* [[GGACR#FB Secret Garden|FB Secret Garden]] | * [[GGACR#FB Secret Garden|FB Secret Garden]] | ||
** Removed Counter Hit State when landing. | ** Removed Counter Hit State when landing. |
Revision as of 21:02, 12 December 2021
Patch 1.10
1.1 Character Changes
A.B.A
- Deletion
- Less untechable time (受け身不能時間を短くしました。)
- Bonding
- Throw activation is faster.
- Altercation
- When activated, the health lost during Moroha mode is now restored.
Anji Mito
- 3H
- 空振り時に強化技でキャンセル可能だったのを、不可能にしました。
- Cancel window extended.
- 強化劔楼閣
- 空中ガードを可能にしました
- 朝凪の呼吸・極
- 強化されるタイミングを遅くしました
Baiken
- 6P
- Lowered the float amount of the first hit.
- Baku:Sakura
- Can no longer be activated without 25% tension.
- Baku:Tsuru
- Can no longer be activated without 25% tension.
- Fixed a bug that the unblockable affect would not end even after the opponent was hit once.
Bridget
- j.D & j.K
- Added gatling from j.K to j.D
- Kick Start My Heart -> Fire
- Changed Yo-Yo cancel timing.
- FB Rodger Rush
- Reduced Knockback of the 1st and 2nd hits.
- Increased untechable time in the last hit. (最終段の受け身不能時間を伸ばしました。)
- FB Rodger Rush (air)
- The inertia before the start of the technique is restored after the technique.
- Loop The Loop
- Reduced knockback of the 1st ~> 7th hits.
Chipp Zanuff
- j.H
- Added proration
Eddie
- Traversing
- Reduced Shadow Gauge consumption.
Faust
- 5K
- Added initial prorate.
- What Could This Be?
- Changed the probability items will appear.
Jam Kuradoberi
- FB 陰
- Increased distance the move travels horizontally.
Johnny
- Uncho's Iai
- Increased attack's horizontal hitbox.
Justice
- 食らい判定
- 特定動作中の食らい判定を小さくしました。
- Backdash
- Extended backdash distance.
- 6P
- Reduced initial proration.
- Now forces crouching state on hit.
- 6H
- 2nd hit now floats on counter hit.
- 2K
- Reduced Initial Proration
- 2H
- 1 段目の攻撃判定を横に伸ばしました。
- Air Throw
- Reduced distance enemy travels after air-throw
- Valkyrie Ark
- Counter activates faster (当身発生時間を早くしました。)
- S.B.T
- Lower body invulnerability added at startup (出始めの足元食らい判定を無くしました。)
- Lightning hit has increased untechable time (雷部分の受け身不能時間を伸ばしました。)
- Aerial Michael Sword (S)
- Reduced Recovery
- Aerial Michael Sword (H)
- Reduced Recovery
- 受け身不能時間を伸ばしました。
- Omega Shift
- 出始めの上半身の食らい判定を小さくしました。
- Increased Movement Speed.
- Reduced Recovery
- Blue Burst
- Faster activation (攻撃判定の発生を早くしました。)
Kliff Undersn
- Forward Dash
- Reduced initial dash speed.
- Backdash
- Reduced distance traveled. (?)
- Air Dash
- Reduced movement speed.
- Time unable to do a move increased (動作中の攻撃不可能時間を伸ばしました)
- c.S
- Slower startup (攻撃判定の発生を遅くしました)
- 6H
- Added base damage correction. (?)
- 5D
- Increased recovery.
- 2H
- Faster startup (攻撃判定の発生を早くしました。)
- 2H (タメ)
- Reduced Recovery.
- 2H(最大タメ)
- Reduced Recovery.
- Increased attack level.
- 足払い
- Reduced attack level.
- j.K
- Can now be jump canceled.
- j.S
- Larger hurtbox (食らい判定を大きくしました。)
- 空中頭蓋砕
- 受け身不能時間を短くしました。
- 吹き飛びを調整しました
- Can no longer move forward before the attack occurs, and the fall speed after the move has been increased.
- Scale Ripper
- 発生を遅くしました。
- Air Bellowing Roar
- 受け身不能時間を伸ばしました。
- Blue Burst
- 攻撃判定の発生を早くしました。
Ky Kiske
- 3H
- Knockback reduced.
- Increased Guard Balance Reduction.
- 2nd hit now forces crouching state.
- j.D BUFF
- Reduced Recovery
- Lightning Strike
- Reduced Guard Balance Reduction.
- FB Greed Sever
- Reduced Recovery
- Added startup invulnerability.
- Ride The Lightning
- Reduced Guard Balance Reduction.
May
- 2H
- Cancel window extended
- Restive Rolling
- Lowered attack level when guarding.
- Overhead Kiss
- Faster startup (投げ判定の発生が早くなりました。)
- Now has FRC.
Millia Rage
- Silent force
- Pin can now be picked up while crouch blocking.
- FB Secret Garden
- Removed Counter Hit State when landing.
- Winger
- Added(?) throw invulnerability
- Increased slide-down(?) time on counter hits
Robo-Ky
- Hun-KY Homerun (air level 2, air level 3)
- Added base damage correction. (?)
Slayer
- 6P
- Increased width of attack sideways.
- Blood Sucking Universe
- Stagger Time Extended.
- Increased recovery when hit. (?)
Sol Badguy
- Fafnir
- The window to activate Tyrant Rave has been increased (タイランレイブの受付猶予時間を長くしました。)
- FB Tyrant Rave
- Increased Clean Hit bonus damage.
Testament
- 5H
- Cancel window extended.
- S EXE Beast
- Reduced Recovery.
- Increased tension gain.
- Enhanced HITOMI
- Smaller hitbox (判定を小さくしました。)
- Zeinest
- Increased Tension Gain.
Venom
- Dark Angel
- Extended duration of the ball.
- Increased time it takes to complete setting the ball.
Zappa
Patch 1.0
New Content
Added Kliff Undersn
Added Justice
1.0 Character Changes
Summary
Game Version | Date | Notes |
---|---|---|
Ver.1.10 | January, 2013 [1] | Adjusted balance. |
Ver.1.01 | November 6, 2012 | Bug fixes. |
Ver.1.00 | September 20th, 2012 | Launch version. |
References
- ↑ JP Ringedge Press Conference