GGACR/Slayer/Data: Difference between revisions

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Line 15: Line 15:
|charMainPage=GGACR/Slayer
|charMainPage=GGACR/Slayer
|videos=https://acpr.keeponrock.in/#/?p1chars=slayer&versions=AC%2BR
|videos=https://acpr.keeponrock.in/#/?p1chars=slayer&versions=AC%2BR
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/27-slayer/
|matchups=yes
|matchups=yes
|okizeme=
|okizeme=
Line 26: Line 25:
{{GGACR-character
{{GGACR-character
|name=Slayer
|name=Slayer
|defense=x0.96
|defense=0.96
|guts=2
|guts=2
|stunResistance=70
|stunResistance=70
Line 32: Line 31:
|prejump=4F
|prejump=4F
|backdash=28F (1~>19F invuln)
|backdash=28F (1~>19F invuln)
|forwarddash=18F (5~>14F strike invuln, 8~>13F throw invuln)
|weight=Middleweight (x1.0)
|weight=Middleweight (x1.0)
|wakeupFaceUp=54F
|wakeupFaceUp=54F
|wakeupFaceDown=48F
|wakeupFaceDown=48F
|umo=Forward Teleport (18F. 5-13F strike invuln, 7-13F throw invuln)
|umo=No Run<br/>Teleport Dash
|portrait=GGAC_Slayer_Portrait.png
|portrait=GGAC_Slayer_Portrait.png
|icon=GGXXACPR_Slayer_Icon.png
|icon=GGXXACPR_Slayer_Icon.png
}}
}}


==Normals==
==Normal Moves==
===5P===
===5P===
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
Line 47: Line 47:
  |level=1 |guard=Mid |invuln= |cancel=CJR |tension=1.44  
  |level=1 |guard=Mid |invuln= |cancel=CJR |tension=1.44  
  |startup=5 |active=4 |recovery=4 |onBlock=+2 |onHit=+7
  |startup=5 |active=4 |recovery=4 |onBlock=+2 |onHit=+7
|blockstun=9|groundHit=14|airHit=15|hitstop=11
  |images=GGAC_Slayer_5P.png
  |images=GGAC_Slayer_5P.png
  |hitboxes=GGXXACPR_Slayer_5P-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_5P-Hitbox.png
  |notes=Histun on standing hit 14F;Untechable for 15F (CH for 16F)
  |notes=Untechable on CH for 16F;Can gatling from 10~12F
}}
}}


Line 58: Line 59:
  |level=2 |guard=Mid |invuln= |cancel=SJR |tension=2.64  
  |level=2 |guard=Mid |invuln= |cancel=SJR |tension=2.64  
  |startup=6 |active=3 |recovery=8 |onBlock=+1 |onHit=+7
  |startup=6 |active=3 |recovery=8 |onBlock=+1 |onHit=+7
|blockstun=11|groundHit=17|airHit=17|hitstop=12
  |images=GGAC_Slayer_5K.png
  |images=GGAC_Slayer_5K.png
  |hitboxes=GGXXACPR_Slayer_5K-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_5K-Hitbox.png
  |notes=Histun on standing hit 17F;Untechable for 17F (CH for 20F)
  |notes=Untechable on CH for 20F (※1)
}}
}}


Line 69: Line 71:
  |level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.64  
  |level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.64  
  |startup=7 |active=4 |recovery=10 |onBlock=0 |onHit=+7
  |startup=7 |active=4 |recovery=10 |onBlock=0 |onHit=+7
|blockstun=13|groundHit=20|airHit=17|hitstop=13
  |images=GGAC_Slayer_cS.png
  |images=GGAC_Slayer_cS.png
  |hitboxes=GGXXACPR_Slayer_cS-1-Hitbox.png;GGXXACPR_Slayer_cS-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_cS-1-Hitbox.png;GGXXACPR_Slayer_cS-2-Hitbox.png
  |notes=Histun on standing hit 20F;Untechable for 17F (CH for 22F)
  |notes=Untechable on CH for 22F (※1)
}}
}}


Line 80: Line 83:
  |level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.64  
  |level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.64  
  |startup=13 |active=2 |recovery=8 |onBlock=+4 |onHit=+7
  |startup=13 |active=2 |recovery=8 |onBlock=+4 |onHit=+7
|blockstun=13|groundHit=16|airHit=14|hitstop=13
  |images=GGAC_Slayer_fS.png
  |images=GGAC_Slayer_fS.png
  |hitboxes=GGXXACPR_Slayer_fS-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_fS-Hitbox.png
  |notes=Histun on standing hit 16F
  |notes=
}}
}}


Line 90: Line 94:
  |damage=45 |gbp=20 |gbm=6 |prorate=
  |damage=45 |gbp=20 |gbm=6 |prorate=
  |level=5 |guard=Mid |invuln= |cancel=SJR |tension=3.84  
  |level=5 |guard=Mid |invuln= |cancel=SJR |tension=3.84  
  |startup=13 |active=5 |recovery=18 |onBlock=-4 |onHit=
  |startup=13 |active=5 |recovery=18 |onBlock=-4 |onHit=-3
|blockstun=18|groundHit=19|airHit=30 + Slide 30|hitstop=15
  |images=GGAC_Slayer_5H.png
  |images=GGAC_Slayer_5H.png
  |hitboxes=GGXXACPR_Slayer_5H-1-Hitbox.png;GGXXACPR_Slayer_5H-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_5H-1-Hitbox.png;GGXXACPR_Slayer_5H-2-Hitbox.png
  |notes=Slides opponent on air hit (untechable for 30F, slides for 30F)
  |notes=
}}
 
===5D===
{{MoveData-GGACR |chara=Slayer |type=normal
|input=5D |name=
|damage=22 |gbp=8 |gbm=20 |prorate=
|level=3 |guard=High |invuln= |cancel=R |tension=2.64
|startup=24 |active=3 |recovery=20 |onBlock=-9 |onHit=
|blockstun=13|groundHit=Launch 48|airHit=14|hitstop=13
|images=GGAC_Slayer_5D.png
|hitboxes=GGXXACPR_Slayer_5D-Hitbox.png
|notes=Hold D until 22F to get Feint
}}
 
===5[D]===
{{MoveData-GGACR |chara=Slayer |type=normal
|input=5[D] |name=
|damage= |gbp= |gbm= |prorate=
|level= |guard= |invuln= |cancel= |tension=
|startup= |active= |recovery=Total 34 |onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
|images=GGAC_Slayer_5D.png
|hitboxes=
|notes=Can cancel to 2K or 2D on last frame
}}
}}


Line 101: Line 130:
  |damage=45 |gbp=20 |gbm=6 |prorate=90%
  |damage=45 |gbp=20 |gbm=6 |prorate=90%
  |level=5 |guard=Mid |invuln=1~6F Upper Body<br/>7~23F Above Knees |cancel=RF |tension=3.84  
  |level=5 |guard=Mid |invuln=1~6F Upper Body<br/>7~23F Above Knees |cancel=RF |tension=3.84  
  |startup=18 |active=6 |recovery=14 |onBlock=-1 |onHit=
  |startup=18 |active=6 |recovery=14 |onBlock=-1 |onHit=Launch
|blockstun=18|groundHit=Launch|airHit=26 + WBounce|hitstop=15
  |images=GGAC_Slayer_6P.png
  |images=GGAC_Slayer_6P.png
  |hitboxes=GGXXACPR_Slayer_6P-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_6P-Hitbox.png
  |notes=Wall bounces opponent on hit (untechable for 26F);FRC timing 18~20F
  |notes=FRC timing 18~20F
}}
}}


Line 110: Line 140:
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
  |input=6K |name=
  |input=6K |name=
  |damage=22 |gbp=10 |gbm=7 |prorate=90%
  |damage=22 |gbp=8 |gbm=7 |prorate=90%
  |level=3 |guard=High/Air |invuln=8~21F Lower Body |cancel=R |tension=2.64  
  |level=3 |guard=High/Air |invuln=8~21F Lower Body |cancel=R |tension=2.64  
  |startup=21 |active=5 |recovery=1+3 after landing |onBlock=+5 |onHit=
  |startup=21 |active=5 |recovery=1+3 after landing |onBlock=+5 |onHit=+6
|blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Slayer_6K.png
  |images=GGAC_Slayer_6K.png
  |hitboxes=GGXXACPR_Slayer_6K-1-Hitbox.png;GGXXACPR_Slayer_6K-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_6K-1-Hitbox.png;GGXXACPR_Slayer_6K-2-Hitbox.png
  |notes=Slayer is airborne from 8~24F
  |notes=Slayer is airborne 8~24F;Hold K until 11F to get Feint
}}
}}


Line 122: Line 153:
  |input=6[K] |name=
  |input=6[K] |name=
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard= |invuln=8~Until L Feet |cancel= |tension=  
  |level= |guard= |invuln=8~27F Feet |cancel= |tension=  
  |startup= |active= |recovery=27 total + 3 after landing |onBlock= |onHit=
  |startup= |active= |recovery=Total 27+3 after landing |onBlock= |onHit=
  |images=GGAC_Slayer_6[K].png
|blockstun=|groundHit=|airHit=|hitstop=
  |images=
  |hitboxes=
  |hitboxes=
  |notes=Airborne from 8F until landing;hold K until 10F to get Feint
  |notes=Slayer is airborne 8~27F
}}
}}


Line 134: Line 166:
  |damage=40 |gbp=20 |gbm=6 |prorate=
  |damage=40 |gbp=20 |gbm=6 |prorate=
  |level=5 |guard=Mid |invuln= |cancel=SJRF |tension=3.84  
  |level=5 |guard=Mid |invuln= |cancel=SJRF |tension=3.84  
  |startup=21 |active=6 |recovery=13 |onBlock=+0 [+6 on hit] |onHit=
  |startup=21 |active=6 |recovery=13 |onBlock=+0 |onHit=+6
|blockstun=18|groundHit=24|airHit=26 + GBounce 10|hitstop=15
  |images=GGAC_Slayer_6H.png
  |images=GGAC_Slayer_6H.png
  |hitboxes=GGXXACPR_Slayer_6H-1-Hitbox.png;GGXXACPR_Slayer_6H-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_6H-1-Hitbox.png;GGXXACPR_Slayer_6H-2-Hitbox.png
  |notes=Histun on standing hit 24F;Ground bounces opponent on air hit (untechable for 36F, on CH for 62F);Staggers opponent on ground CH (Max 47F);FRC timing 17~18F;Hits crouching opponents on 22F (tested on Sol)
  |notes=FRC timing 17~18F;Hits crouching opponents on 22F (tested on Sol)
}}
 
===5D===
{{MoveData-GGACR |chara=Slayer |type=normal
|input=5D |name=
|damage=22 |gbp=8 |gbm=20 |prorate=
|level=3 |guard=High |invuln= |cancel=R |tension=2.64
|startup=24 |active=3 |recovery=20 |onBlock=-9 |onHit=
|images=GGAC_Slayer_5D.png
|hitboxes=GGXXACPR_Slayer_5D-Hitbox.png
|notes=
}}
 
===5[D]===
{{MoveData-GGACR |chara=Slayer |type=normal
|input=5[D] |name=
|damage= |gbp= |gbm= |prorate=
|level= |guard= |invuln= |cancel= |tension=
|startup= |active= |recovery=34 total |onBlock= |onHit=
|images=GGAC_Slayer_5D.png
|hitboxes=
|notes=hold D until 20F to get Feint;Can cancel to 2K or 2D on 32F
}}
}}


Line 167: Line 178:
  |damage=14 |gbp=3 |gbm=7 |prorate=
  |damage=14 |gbp=3 |gbm=7 |prorate=
  |level=1 |guard=Mid |invuln= |cancel=CR |tension=1.44  
  |level=1 |guard=Mid |invuln= |cancel=CR |tension=1.44  
  |startup=4 |active=2 |recovery=5 |onBlock=+3 [+7 on hit] |onHit=
  |startup=4 |active=2 |recovery=5 |onBlock=+3 |onHit=+7
|blockstun=9|groundHit=13|airHit=16|hitstop=11
  |images=GGAC_Slayer_2P.png
  |images=GGAC_Slayer_2P.png
  |hitboxes=GGXXACPR_Slayer_2P-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_2P-Hitbox.png
  |notes=Histun on standing hit 13F;Untechable for 16F (CH for 18F)
  |notes=Untechable on CH for 18F;Can gatling from 9~10F
}}
}}


Line 177: Line 189:
  |input=2K |name=
  |input=2K |name=
  |damage=18 |gbp=5 |gbm=7 |prorate=90%
  |damage=18 |gbp=5 |gbm=7 |prorate=90%
  |level=2 |guard=L |invuln=3~4F Feet, 12~15F Feet |cancel=R |tension=2.64  
  |level=2 |guard=Low |invuln=3~4F, 12~15F Feet |cancel=R |tension=2.64  
  |startup=6 |active=2 |recovery=11 |onBlock=-1 [+6 on hit] |onHit=
  |startup=6 |active=2 |recovery=11 |onBlock=-1 |onHit=+6
|blockstun=11|groundHit=18|airHit=12|hitstop=12
  |images=GGAC_Slayer_2K.png
  |images=GGAC_Slayer_2K.png
  |hitboxes=GGXXACPR_Slayer_2K-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_2K-Hitbox.png
  |notes=Histun on standing hit 18F;Can gatlings from 11~14F
  |notes=Can gatling from 11~14F
}}
}}


Line 189: Line 202:
  |damage=32 |gbp=10 |gbm=6 |prorate=
  |damage=32 |gbp=10 |gbm=6 |prorate=
  |level=3 |guard=Mid |invuln=5~9F Upper Body |cancel=SJR |tension=2.64  
  |level=3 |guard=Mid |invuln=5~9F Upper Body |cancel=SJR |tension=2.64  
  |startup=8 |active=6 |recovery=15 |onBlock=-7 |onHit=
  |startup=8 |active=6 |recovery=15 |onBlock=-7 |onHit=-6
|blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Slayer_2S.png
  |images=GGAC_Slayer_2S.png
  |hitboxes=GGXXACPR_Slayer_2S-1-Hitbox.png;GGXXACPR_Slayer_2S-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_2S-1-Hitbox.png;GGXXACPR_Slayer_2S-2-Hitbox.png
  |notes=Untechable for 48F on air CH;Can gatlings from 11~21F
  |notes=Untechable for 44F on air CH;Can gatling from 11~18F
}}
}}


Line 198: Line 212:
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
  |input=2H |name=
  |input=2H |name=
  |damage=42 |gbp=15 |gbm=6 |prorate=Forced 80%
  |damage=42 |gbp=15 |gbm=15 |prorate=Forced 80%
  |level=5 |guard=L |invuln=5~14F Below knees |cancel=R |tension=3.84  
  |level=5 |guard=Low |invuln=5~14F Below Knees |cancel=R |tension=3.84  
  |startup=13 |active=2 |recovery=22 |onBlock=-5 |onHit=
  |startup=13 |active=2 |recovery=22 |onBlock=-5 |onHit=+26 Stagger
|blockstun=18|groundHit=Stagger 49|airHit=40|hitstop=0
  |images=GGAC_Slayer_2H.png
  |images=GGAC_Slayer_2H.png
  |hitboxes=GGXXACPR_Slayer_2H-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_2H-Hitbox.png
  |notes=Staggers opponent on ground hit (Max 49F);Pulls in opponent on air hit (???);Untechable for 40F;Hitstop 0F;Dizzy modifier x0.25
  |notes=Pulls in opponent on air hit;Dizzy modifier x0.25
}}
}}


Line 210: Line 225:
  |input=2D |name=
  |input=2D |name=
  |damage=34 |gbp=15 |gbm=6 |prorate=
  |damage=34 |gbp=15 |gbm=6 |prorate=
  |level=5 |guard=L |invuln= |cancel=R |tension=3.84  
  |level=5 |guard=Low |invuln= |cancel=R |tension=3.84  
  |startup=7 |active=15 |recovery=12 |onBlock=-8 |onHit=
  |startup=7 |active=15 |recovery=12 |onBlock=-8 |onHit=Down
|blockstun=18|groundHit=Down|airHit=26|hitstop=15
  |images=GGAC_Slayer_2D.png
  |images=GGAC_Slayer_2D.png
  |hitboxes=GGXXACPR_Slayer_2D-1-Hitbox.png;GGXXACPR_Slayer_2D-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_2D-1-Hitbox.png;GGXXACPR_Slayer_2D-2-Hitbox.png;GGXXACPR_Slayer_2D-3-Hitbox.png
  |notes=Knocks down opponent on ground hit;Untechable for 26F (on CH for 76F)
  |notes=Untechable on CH for 76F (※1)
}}
}}


Line 223: Line 239:
  |level=1 |guard=High/Air |invuln= |cancel=CR |tension=1.44  
  |level=1 |guard=High/Air |invuln= |cancel=CR |tension=1.44  
  |startup=5 |active=3 |recovery=7 |onBlock= |onHit=
  |startup=5 |active=3 |recovery=7 |onBlock= |onHit=
|blockstun=9|groundHit=10|airHit=14|hitstop=11
  |images=GGAC_Slayer_jP.png
  |images=GGAC_Slayer_jP.png
  |hitboxes=GGXXACPR_Slayer_jP-1-Hitbox.png;GGXXACPR_Slayer_jP-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_jP-1-Hitbox.png
  |notes=Untechable for 14F (on CH for 16F)
  |notes=Untechable on CH for 16F
}}
}}


Line 231: Line 248:
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
  |input=j.K |name=
  |input=j.K |name=
  |damage=22 |gbp=10 |gbm=7 |prorate=
  |damage=22 |gbp=8 |gbm=7 |prorate=
  |level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64  
  |level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64  
  |startup=6 |active=5 |recovery=6 |onBlock= |onHit=
  |startup=6 |active=5 |recovery=6 |onBlock= |onHit=
|blockstun=13|groundHit=14|airHit=19|hitstop=13
  |images=GGAC_Slayer_jK.png
  |images=GGAC_Slayer_jK.png
  |hitboxes=GGXXACPR_Slayer_jK-1-Hitbox.png;GGXXACPR_Slayer_jK-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_jK-1-Hitbox.png;GGXXACPR_Slayer_jK-2-Hitbox.png
  |notes=Untechable for 19F (on CH for 24F)
  |notes=Untechable on CH for 24F (※1)
}}
}}


Line 242: Line 260:
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
  |input=j.2K |name=
  |input=j.2K |name=
  |damage=22 |gbp=10 |gbm=10 |prorate=
  |damage=22 |gbp=8 |gbm=15 |prorate=
  |level=3 |guard=High/Air |invuln= |cancel=R |tension=3.60  
  |level=3 |guard=High/Air |invuln= |cancel=R |tension=3.60  
  |startup=13 |active=3 |recovery=16 |onBlock= |onHit=
  |startup=13 |active=3 |recovery=16 |onBlock= |onHit=
|blockstun=13|groundHit=Launch|airHit=33|hitstop=13
  |images=GGAC_Slayer_j2K.png
  |images=GGAC_Slayer_j2K.png
  |hitboxes=GGXXACPR_Slayer_j2K-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_j2K-Hitbox.png
  |notes=Floats opponent on ground hit (untechable for 33F, on CH for 40F);On air hit, untechable for 33F (on CH for 44F)
  |notes=Untechable on CH for 44F (※1)
}}
}}


Line 253: Line 272:
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
  |input=j.S |name=
  |input=j.S |name=
  |damage=16x4 |gbp=10x4 |gbm=6x4 |prorate=
  |damage=16×4 |gbp=8×4 |gbm=6×4 |prorate=
  |level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64x4
  |level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64×4
  |startup=3 |active=2(2)2(4)2(2)2 |recovery=6 |onBlock= |onHit=
  |startup=3 |active=2(2)2(4)2(2)2 |recovery=6 |onBlock= |onHit=
|blockstun=13|groundHit=14|airHit=19|hitstop=6
  |images=GGAC_Slayer_jS.png
  |images=GGAC_Slayer_jS.png
  |hitboxes=GGXXACPR_Slayer_jS-1-Hitbox.png;GGXXACPR_Slayer_jS-2-Hitbox.png;GGXXACPR_Slayer_jS-3-Hitbox.png;GGXXACPR_Slayer_jS-4-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_jS-1-Hitbox.png;GGXXACPR_Slayer_jS-2-Hitbox.png;GGXXACPR_Slayer_jS-3-Hitbox.png;GGXXACPR_Slayer_jS-4-Hitbox.png
  |notes=Pulls in opponent on hit;Untechable for 19F (on CH for 22F);Hitstop 6F;Can jump cancel from 13F onwards;Order of hits is (back hit, forward hit) x2, so forward hit startup is 7F (3+2+(2))
  |notes=Pulls in opponent on hit;Untechable on CH for 22F (※1);Can jump cancel from 13F onwards;Order of hits is (back hit, forward hit)×2, forward hit startup is 7F
}}
}}


Line 264: Line 284:
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
  |input=j.H |name=
  |input=j.H |name=
  |damage=36 |gbp=10 |gbm=6 |prorate=80%
  |damage=36 |gbp=8 |gbm=6 |prorate=80%
  |level=3 |guard=High/Air |invuln= |cancel=SR |tension=2.64  
  |level=3 |guard=High/Air |invuln= |cancel=SR |tension=2.64  
  |startup=14 |active=5 |recovery=7 |onBlock= |onHit=
  |startup=14 |active=5 |recovery=7 |onBlock= |onHit=
|blockstun=13|groundHit=14|airHit=23|hitstop=13
  |images=GGAC_Slayer_jH.png
  |images=GGAC_Slayer_jH.png
  |hitboxes=GGXXACPR_Slayer_jH-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_jH-Hitbox.png
  |notes=Ground bounces opponent on CH (untechable for 60F);Untechable for 23F
  |notes=Ground bounces opponent on CH (untechable for 60F) (※1)
}}
}}


Line 275: Line 296:
{{MoveData-GGACR |chara=Slayer |type=normal
{{MoveData-GGACR |chara=Slayer |type=normal
  |input=j.D |name=
  |input=j.D |name=
  |damage=40 |gbp=10 |gbm=6 |prorate=
  |damage=40 |gbp=8 |gbm=6 |prorate=
  |level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64  
  |level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64  
  |startup=7 |active=5 |recovery=19+5 after landing |onBlock= |onHit=
  |startup=7 |active=5 |recovery=19+5 after landing |onBlock= |onHit=
|blockstun=13|groundHit=14|airHit=20|hitstop=13
  |images=GGAC_Slayer_jD.png
  |images=GGAC_Slayer_jD.png
  |hitboxes=GGXXACPR_Slayer_jD-1-Hitbox.png;GGXXACPR_Slayer_jD-2-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_jD-1-Hitbox.png;GGXXACPR_Slayer_jD-2-Hitbox.png
  |notes=Slams down opponent on air hit (Untechable time 20F);Staggers opponent on ground CH (max 39F)
  |notes=Slams down opponent on air hit;Staggers opponent on ground CH (max 39F)
}}
}}


Line 290: Line 312:
  |level= |guard=49 pixels |invuln= |cancel= |tension=4.50  
  |level= |guard=49 pixels |invuln= |cancel= |tension=4.50  
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
|blockstun=|groundHit=Down|airHit=|hitstop=
  |images=GGAC_Slayer_throw.png
  |images=GGAC_Slayer_throw.png
  |hitboxes=
  |hitboxes=
  |notes=Knocks down opponent on hit
  |notes=
}}
}}


Line 301: Line 324:
  |level= |guard=88 pixels |invuln= |cancel= |tension=4.00  
  |level= |guard=88 pixels |invuln= |cancel= |tension=4.00  
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
|blockstun=|groundHit=|airHit=Down|hitstop=
  |images=GGAC_Slayer_airThrow.png
  |images=GGAC_Slayer_airThrow.png
  |hitboxes=
  |hitboxes=
  |notes=Slams down opponent and fully untechable
  |notes=
}}
}}
===DAA===
===DAA===
{{MoveData-GGACR |chara=Slayer |type=other
{{MoveData-GGACR |chara=Slayer |type=other
  |input=DAA |name=Dead Angle Attack
  |input=DAA |name=Dead Angle Attack
  |damage=25 |gbp=10 |gbm=6 |prorate=50%
  |damage=25 |gbp=10 |gbm=7 |prorate=50%
  |level=3 |guard=All |invuln=1~23F All<br/>24~36F Throw |cancel=R |tension=2.64
  |level=3 |guard=All |invuln=1~23F All<br/>24~36F Throw |cancel=R |tension=0.52
  |startup=18 |active=6 |recovery=17 |onBlock=-9 |onHit=
  |startup=18 |active=6 |recovery=17 |onBlock=-9 |onHit=
|blockstun=13|groundHit=Launch|airHit=Down|hitstop=13
  |images=GGAC_Slayer_6P.png
  |images=GGAC_Slayer_6P.png
  |hitboxes=
  |hitboxes=GGXXACPR_Slayer_6P-Hitbox.png
  |notes=Knocks down opponent on hit
  |notes=
}}
}}


==Specials==
==Special Moves==
===236P===
===236P===
{{MoveData-GGACR |chara=Slayer |type=special
{{MoveData-GGACR |chara=Slayer |type=special
Line 322: Line 347:
  |damage=40 |gbp=20 |gbm=6 |prorate=
  |damage=40 |gbp=20 |gbm=6 |prorate=
  |level=5 |guard=Mid |invuln= |cancel=R |tension=2.00/4.80  
  |level=5 |guard=Mid |invuln= |cancel=R |tension=2.00/4.80  
  |startup=11 |active=3 |recovery=17 |onBlock=-1 |onHit=
  |startup=11 |active=3 |recovery=17 |onBlock=-1 |onHit=0
|blockstun=18|groundHit=19|airHit=25|hitstop=15
  |images=GGAC_Slayer_236P.png
  |images=GGAC_Slayer_236P.png
  |hitboxes=GGXXACPR_Slayer_Mappa-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_Mappa-Hitbox.png
  |notes=Untechable for 25F
  |notes=Hold P until 10F to get Feint
}}
}}


Line 333: Line 359:
  |damage=40 |gbp=20 |gbm=6 |prorate=
  |damage=40 |gbp=20 |gbm=6 |prorate=
  |level=5 |guard=Mid |invuln= |cancel=R |tension=2.00/4.80  
  |level=5 |guard=Mid |invuln= |cancel=R |tension=2.00/4.80  
  |startup=14 |active=6 |recovery=16 |onBlock=-3 |onHit=
  |startup=14 |active=6 |recovery=16 |onBlock=-3 |onHit=-2
  |images=GGAC_Slayer_236K.png
|blockstun=18|groundHit=19|airHit=27|hitstop=15
  |images=GGAC_Slayer_236P.png
  |hitboxes=GGXXACPR_Slayer_Mappa-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_Mappa-Hitbox.png
  |notes=Untechable for 27F
  |notes=Hold K until 11F to get Feint
}}
}}


Line 343: Line 370:
  |input=236[P] |name=P Mappa Hunch Feint
  |input=236[P] |name=P Mappa Hunch Feint
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard= |invuln= |cancel= |tension=  
  |level= |guard= |invuln= |cancel= |tension=2.00/-
  |startup= |active= |recovery=23 Total |onBlock= |onHit=
  |startup= |active= |recovery=Total 23|onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Slayer_236P.png
  |images=GGAC_Slayer_236P.png
  |hitboxes=
  |hitboxes=
Line 354: Line 382:
  |input=236[K] |name=K Mappa Hunch Feint
  |input=236[K] |name=K Mappa Hunch Feint
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard= |invuln= |cancel= |tension=  
  |level= |guard= |invuln= |cancel= |tension=2.00/-
  |startup= |active= |recovery=27 Total |onBlock= |onHit=
  |startup= |active= |recovery=Total 27|onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Slayer_236P.png
  |images=GGAC_Slayer_236P.png
  |hitboxes=
  |hitboxes=
Line 366: Line 395:
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard= |invuln=1~3F Strike |cancel=F |tension=2.50/-  
  |level= |guard= |invuln=1~3F Strike |cancel=F |tension=2.50/-  
  |startup= |active= |recovery=30 Total |onBlock= |onHit=
  |startup= |active= |recovery=Total 30|onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Slayer_214P.png
  |images=GGAC_Slayer_214P.png
  |hitboxes=
  |hitboxes=
Line 377: Line 407:
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard= |invuln=1~6F Strike |cancel=F |tension=2.50/-  
  |level= |guard= |invuln=1~6F Strike |cancel=F |tension=2.50/-  
  |startup= |active= |recovery=38 Total |onBlock= |onHit=
  |startup= |active= |recovery=Total 38|onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Slayer_214P.png
  |images=GGAC_Slayer_214P.png
  |hitboxes=
  |hitboxes=
Line 387: Line 418:
  |input=214S |name=S Dandy Step
  |input=214S |name=S Dandy Step
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard= |invuln=6~13F Above Knees<br/>14~17F Upper Body |cancel= |tension=  
  |level= |guard= |invuln=6~13F Above Knees<br/>14~17F Upper Body |cancel= |tension=2.50/-
  |startup= |active= |recovery=30 Total |onBlock= |onHit=
  |startup= |active= |recovery=Total 30|onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
  |images=GGACR_Slayer_DandyStepS.png
  |images=GGACR_Slayer_DandyStepS.png
  |hitboxes=
  |hitboxes=
Line 398: Line 430:
  |input=214H |name=H Dandy Step
  |input=214H |name=H Dandy Step
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard= |invuln=15~22F Above Knees<br/>23~27F Upper Body |cancel= |tension=  
  |level= |guard= |invuln=15~22F Above Knees<br/>23~27F Upper Body |cancel= |tension=2.50/-
  |startup= |active= |recovery=40 Total |onBlock= |onHit=
  |startup= |active= |recovery=Total 40|onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
  |images=GGACR_Slayer_DandyStepS.png
  |images=GGACR_Slayer_DandyStepS.png
  |hitboxes=
  |hitboxes=
Line 408: Line 441:
{{MoveData-GGACR |chara=Slayer |type=special
{{MoveData-GGACR |chara=Slayer |type=special
  |input=Dandy > P |name=Pilebunker
  |input=Dandy > P |name=Pilebunker
  |damage=80 |gbp=20 |gbm=10 |prorate=Forcecd 80%
  |damage=80 |gbp=20 |gbm=10 |prorate=Forced 80%
  |level=5 |guard=Mid |invuln= |cancel=R |tension=3.00/7.20  
  |level=5 |guard=Mid |invuln= |cancel=R |tension=3.00/7.20  
  |startup=3 |active=3 |recovery=33 |onBlock=-17 |onHit=
  |startup=3 |active=3 |recovery=33 |onBlock=-17 |onHit=Down
|blockstun=18|groundHit=Launch|airHit=50 + Slide 26|hitstop=15
  |images=GGAC_Slayer_214PP.png
  |images=GGAC_Slayer_214PP.png
  |hitboxes=GGXXACPR_Slayer_Pilebunker-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_Pilebunker-Hitbox.png
  |notes=Slides opponent on hit (untechable for 50F, slides for 26F) ;Wall sticks opponent on CH (untechable for 112F, sticks for 37F);Dizzy modifier x0
  |notes=Wall sticks opponent on CH (untechable for 100F, sticks for 37F);Dizzy modifier x0
}}
}}


Line 419: Line 453:
{{MoveData-GGACR |chara=Slayer |type=special
{{MoveData-GGACR |chara=Slayer |type=special
  |input=Dandy > K |name=Crosswise Heel
  |input=Dandy > K |name=Crosswise Heel
  |damage=23, 27 |gbp=10x2 |gbm=7,10 |prorate=100%, Forced 85%
  |damage=23, 27 |gbp=10×2 |gbm=7,10 |prorate=100%, Forced 85%
  |level=3 |guard=Mid |invuln=3~18F Above Feet<br/>19~25F Upper Body |cancel=R |tension=3.00/4.80x2
  |level=3 |guard=Mid |invuln=3~18F Above Feet<br/>19~25F Upper Body |cancel=R |tension=3.00/4.80×2
  |startup=6 |active=4(9)7 |recovery=16+5 after landing |onBlock=-14 |onHit=
  |startup=6 |active=4(9)7 |recovery=16+5 after landing |onBlock=-14 |onHit=+17 Launch
|blockstun=13|groundHit=Launch|airHit=32, 42|hitstop=6, 13
  |images=GGAC_Slayer_214PK.png
  |images=GGAC_Slayer_214PK.png
  |hitboxes=GGXXACPR_Slayer_CrossWiseHeel-Hitbox_1.png;GGXXACPR_Slayer_CrossWiseHeel-Hitbox_2.png
  |hitboxes=GGXXACPR_Slayer_CrossWiseHeel-Hitbox_1.png;GGXXACPR_Slayer_CrossWiseHeel-Hitbox_2.png;GGXXACPR_Slayer_CrossWiseHeel-Hitbox_3.png;GGXXACPR_Slayer_CrossWiseHeel-Hitbox_4.png;GGXXACPR_Slayer_CrossWiseHeel-Hitbox_5.png
  |notes=Slayer is airborne from 19F onwards;Floats opponent on hit (1st hit untechable for 32F, 2nd hit for 42F);Slayer is in CH state until landing;1st hit has hitstop 6F
  |notes=Slayer is airborne from 19F onwards;Slayer is in CH state until landing
}}
}}


Line 432: Line 467:
  |damage=36 |gbp=10 |gbm=7 |prorate=
  |damage=36 |gbp=10 |gbm=7 |prorate=
  |level=3 |guard=Mid |invuln= |cancel=R |tension=2.50/7.20  
  |level=3 |guard=Mid |invuln= |cancel=R |tension=2.50/7.20  
  |startup=5 |active=2 |recovery=15 |onBlock=-3 |onHit=
  |startup=5 |active=2 |recovery=15 |onBlock=-3 |onHit=-2
|blockstun=13|groundHit=14|airHit=24|hitstop=13
  |images=GGAC_Slayer_214PS.png
  |images=GGAC_Slayer_214PS.png
  |hitboxes=GGXXACPR_Slayer_UnderPressure-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_UnderPressure-Hitbox.png
  |notes=Staggers opponent on ground CH (max 39F);Untechable for 24F;Can cancel into It's Late from 8F onwards
  |notes=Staggers opponent on ground CH (max 39F);Can cancel into It's Late from 8F onwards
}}
}}


Line 443: Line 479:
  |damage=52 |gbp=15 |gbm=6 |prorate=
  |damage=52 |gbp=15 |gbm=6 |prorate=
  |level=5 |guard=High |invuln=5~17F Throw |cancel=R |tension=2.50/7.20  
  |level=5 |guard=High |invuln=5~17F Throw |cancel=R |tension=2.50/7.20  
  |startup=18 |active=6 |recovery=9 |onBlock=+4 [+8 on hit] |onHit=
  |startup=18 |active=6 |recovery=9 |onBlock=+4 |onHit=+8
|blockstun=18|groundHit=22|airHit=34|hitstop=15
  |images=GGAC_Slayer_214PH.png
  |images=GGAC_Slayer_214PH.png
  |hitboxes=GGXXACPR_Slayer_ItsLate-Hitbox_1.png;GGXXACPR_Slayer_ItsLate-Hitbox_2.png
  |hitboxes=GGXXACPR_Slayer_ItsLate-Hitbox_1.png;GGXXACPR_Slayer_ItsLate-Hitbox_2.png
  |notes=Hitstun on standing hit 22F;Slides opponent on CH (untechable 72F, slides for 32F);Slams down opponent and fully untechable on air hit
  |notes=Slides opponent on CH (untechable 60F, slides for 32F);Slams down opponent on air hit
}}
}}


Line 454: Line 491:
  |damage=52 |gbp=15 |gbm=6 |prorate=
  |damage=52 |gbp=15 |gbm=6 |prorate=
  |level=5 |guard=High |invuln=1~13F Throw |cancel=R |tension=2.50/7.20  
  |level=5 |guard=High |invuln=1~13F Throw |cancel=R |tension=2.50/7.20  
  |startup=14 |active=6 |recovery=12 |onBlock=+1 |onHit=
  |startup=14 |active=6 |recovery=12 |onBlock=+1 |onHit=+2
|blockstun=18|groundHit=19|airHit=30|hitstop=15
  |images=GGAC_Slayer_214PH.png
  |images=GGAC_Slayer_214PH.png
  |hitboxes=GGXXACPR_Slayer_ItsLate-Hitbox_1.png;GGXXACPR_Slayer_ItsLate-Hitbox_2.png
  |hitboxes=GGXXACPR_Slayer_ItsLate-Hitbox_1.png;GGXXACPR_Slayer_ItsLate-Hitbox_2.png
  |notes=Ground bounces opponent on CH (untechable for 90F);Slams down opponent and fully untechable on air hit
  |notes=Ground bounces opponent on CH (untechable for 78F);Slams down opponent on air hit
}}
}}


Line 463: Line 501:
{{MoveData-GGACR |chara=Slayer |type=special
{{MoveData-GGACR |chara=Slayer |type=special
  |input=236H |name=Bloodsucking Universe
  |input=236H |name=Bloodsucking Universe
  |damage=55 |gbp=6 |gbm= |prorate=Forced 60%
  |damage=55 |gbp= |gbm=6 |prorate=Forced 60%
  |level= |guard=92 pixels |invuln= |cancel=F |tension=/6.00  
  |level= |guard=92 pixels |invuln= |cancel=F |tension=-/6.00  
  |startup=7 |active=2 |recovery= |onBlock= |onHit=
  |startup=7 |active=2 |recovery=29 |onBlock= |onHit=
|blockstun=|groundHit=Stagger 35|airHit=|hitstop=
  |images=GGAC_Slayer_63214H.png
  |images=GGAC_Slayer_63214H.png
  |hitboxes=
  |hitboxes=
  |notes=Staggers opponent on hit (Max 13F);Recovery on whiff is 40F;Slayer gains health equal to 75% of damage dealt to opponent;FRC timing 26~27F (2F after successful throw);Slayer is in CH state during recovery
  |notes=Slayer gains health equal to 75% of damage dealt to opponent;FRC timing 26~27F (2F after successful throw);Slayer is in CH state during recovery
}}
}}


Line 474: Line 513:
{{MoveData-GGACR |chara=Slayer |type=special
{{MoveData-GGACR |chara=Slayer |type=special
  |input=632146P |name=Undertow
  |input=632146P |name=Undertow
  |damage=60 |gbp=20 |gbm=6 |prorate=50%
  |damage=60 |gbp=10 |gbm=7 |prorate=50%
  |level=3 |guard=Mid |invuln= |cancel=RF |tension=2.00/7.20  
  |level=3 |guard=Mid |invuln=5~28F Armor |cancel=RF |tension=2.00/7.20  
  |startup=28 |active=3 |recovery=13 |onBlock=-2 |onHit=
  |startup=28 |active=3 |recovery=13 |onBlock=-2 |onHit=+21 Launch
|blockstun=13|groundHit=Launch|airHit=26 + GBounce 10|hitstop=13
  |images=GGAC_Slayer_632146P.png
  |images=GGAC_Slayer_632146P.png
  |hitboxes=GGXXACPR_Slayer_Undertow-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_Undertow-Hitbox.png
  |notes=Ground bounces opponent on hit (untechable for 36F, on CH for 62F);Can absorb one (non-super) hit for half damage from 5~28F;FRC timing 24~27F
  |notes=Untechable on CH for 62F;FRC timing 24~27F
}}
}}


Line 485: Line 525:
{{MoveData-GGACR |chara=Slayer |type=special
{{MoveData-GGACR |chara=Slayer |type=special
  |input=j.214K |name=Footloose Journey
  |input=j.214K |name=Footloose Journey
  |damage=26x3 |gbp=14x3 |gbm=6x3 |prorate=
  |damage=26×3 |gbp=14×3 |gbm=6×3 |prorate=
  |level=4 |guard=All |invuln= |cancel=R |tension=2.00/3.60x3
  |level=4 |guard=All |invuln= |cancel=R |tension=2.00/3.60×3
  |startup=5 |active=2(2)x6 |recovery=11 after landing |onBlock= |onHit=
  |startup=5 |active=2(2)×6 |recovery=Until landing+11|onBlock= |onHit=
|blockstun=16|groundHit=Launch|airHit=24|hitstop=7
  |images=GGAC_Slayer_j214K.png
  |images=GGAC_Slayer_j214K.png
  |hitboxes=GGXXACPR_Slayer_FootlooseJourney-Hitbox_1.png;GGXXACPR_Slayer_FootlooseJourney-Hitbox_2.png
  |hitboxes=GGXXACPR_Slayer_FootlooseJourney-Hitbox_1.png;GGXXACPR_Slayer_FootlooseJourney-Hitbox_2.png
  |notes=Floats opponent on hit (untechable for 24F);Hitstop 7F;Order of hits is (front then back) x 3
  |notes=Order of hits is (front then back)× 3
}}
}}


Line 500: Line 541:
  |level=5 |guard=Mid |invuln=1~1F Upper Body<br/>2~3F Above Knees<br/>4~13F Above Feet |cancel=R |tension=  
  |level=5 |guard=Mid |invuln=1~1F Upper Body<br/>2~3F Above Knees<br/>4~13F Above Feet |cancel=R |tension=  
  |startup=10 |active=6 |recovery=35 |onBlock=-22 |onHit=
  |startup=10 |active=6 |recovery=35 |onBlock=-22 |onHit=
|blockstun=18|groundHit=Launch|airHit=66|hitstop=15
  |images=GGAC_Slayer_236D.png
  |images=GGAC_Slayer_236D.png
  |hitboxes=GGXXACPR_Slayer_236D-1-Hitbox.png;GGXXACPR_Slayer_236D-2-Hitbox.png;GGXXACPR_Slayer_236D-3-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_236D-1-Hitbox.png;GGXXACPR_Slayer_236D-2-Hitbox.png;GGXXACPR_Slayer_236D-3-Hitbox.png
  |notes=Floats opponent high on hit (untechable for 62F);Slayer is in CH state from 1~42F;Uppercut portion of the attack has a startup of 12F;Dizzy modifier x0;Big Bang Upper must be performed from neutral - cannot be canceled into
  |notes=Slayer is in CH state from 1~42F;Uppercut portion of the attack has a startup of 12F;Dizzy modifier x0;Cannot be canceled into
}}
}}


Line 511: Line 553:
  |level= |guard= |invuln=1~12F Strike<br/>13~17F Low Profile |cancel= |tension=  
  |level= |guard= |invuln=1~12F Strike<br/>13~17F Low Profile |cancel= |tension=  
  |startup= |active= |recovery=Total 30 |onBlock= |onHit=
  |startup= |active= |recovery=Total 30 |onBlock= |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
  |images=GGACR_Slayer_214D.png
  |images=GGACR_Slayer_214D.png
  |hitboxes=
  |hitboxes=
Line 522: Line 565:
  |level=5 |guard=Mid |invuln= |cancel=R |tension=  
  |level=5 |guard=Mid |invuln= |cancel=R |tension=  
  |startup=3 |active=3 |recovery=31 |onBlock=-3 |onHit=
  |startup=3 |active=3 |recovery=31 |onBlock=-3 |onHit=
|blockstun=30|groundHit=Launch|airHit=80 + WStick 27|hitstop=
  |images=GGAC_Slayer_214PP.png
  |images=GGAC_Slayer_214PP.png
  |hitboxes=GGXXACPR_Slayer_Pilebunker-Hitbox.png
  |hitboxes=GGACR_Slayer_DandyD_Hitbox.png
  |notes=Wall sticks opponent and fully untechable on hit (sticks for 27F, on CH for 45F);Blockstun on standing block 30F;Dizzy modifier x0;Attack Level 6
  |notes=On CH untechable for 240F (sticks for 45F);Dizzy modifier x0;Attack Level 6
}}
}}


Line 532: Line 576:
  |input=632146S |name=Dead on Time
  |input=632146S |name=Dead on Time
  |damage=140 |gbp=20 |gbm=6 |prorate=Forced 75%
  |damage=140 |gbp=20 |gbm=6 |prorate=Forced 75%
  |level=5 |guard=all |invuln=7~9F Strike |cancel=RF |tension=  
  |level=5 |guard=All |invuln=7~9F Strike |cancel=RF |tension=  
  |startup=7+1 |active=10 |recovery=31 + 21 after landing |onBlock=-43 |onHit=
  |startup=7+1 |active=10 |recovery=31+21 after landing |onBlock=-43 |onHit=
|blockstun=18|groundHit=Launch|airHit=50 + WStick 32|hitstop=15
  |images=GGAC_Slayer_632146S.png
  |images=GGAC_Slayer_632146S.png
  |hitboxes=GGXXACPR_Slayer_DeadOnTime-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_DeadOnTime-Hitbox.png
  |notes=Wall sticks opponent on hit (untechable for 50F, sticks for 32F) (on CH untechable for 112F, sticks for 60F);Slayer is in CH state until landing;Dizzy modifier x0;Opponent cannot input any commands from super flash until after the 1st active frame;FRC timing 15~17F
  |notes=Untechable on CH for 100F, sticks for 60F;Slayer is in CH state until landing;Dizzy modifier x0;Opponent cannot input any commands from super flash until after the 1st active frame;FRC timing 15~17F
}}
}}


===j.214214S===
{{MoveData-GGACR |chara=Slayer |type=super
|input=j.214214S |name=Up and Close Dandy
|damage=100[160] |gbp=20[20] |gbm=6[6] |prorate=
|level=5[5] |guard=Mid[All] |invuln=1~10F Strike |cancel=R[-] |tension=
|startup=7+2 |active=until landing [6] |recovery=20 after landing |onBlock= |onHit=
|images=GGAC_Slayer_j214214S.png
|hitboxes=GGXXACPR_Slayer_ChokkagataDandy-Hitbox.png
|notes=Head portion has hitstop 7F, staggers opponent on ground hit (Max 46F);Wall bounces opponent on air CH (untechable for 100F);Data listed in [ ] is for the back part (tail);The tail is a projectile
}}
===236236H===
===236236H===
{{MoveData-GGACR |chara=Slayer |type=super
{{MoveData-GGACR |chara=Slayer |type=super
Line 554: Line 589:
  |damage=88 |gbp=20 |gbm=6 |prorate=
  |damage=88 |gbp=20 |gbm=6 |prorate=
  |level=5 |guard=Mid |invuln=1~24F Strike |cancel=R |tension=  
  |level=5 |guard=Mid |invuln=1~24F Strike |cancel=R |tension=  
  |startup=5+2 |active=18 |recovery=36 + 7 after landing |onBlock=-42 |onHit=
  |startup=5+2 |active=18 |recovery=36+7 after landing |onBlock=-42 |onHit=
|blockstun=18|groundHit=Launch|airHit=120|hitstop=15
  |images=GGAC_Slayer_236236H.png
  |images=GGAC_Slayer_236236H.png
  |hitboxes=GGXXACPR_Slayer_EternalWings-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_EternalWings-Hitbox.png
  |notes=Floats opponent and fully untechable on hit;Slayer is in CH state until landing
  |notes=Slayer is in CH state until landing
}}
 
===j.214214S===
{{MoveData-GGACR |chara=Slayer |type=super
|input=j.214214S |name=Up and Close Dandy
|damage=100 [160] |gbp=20 [20] |gbm=6 [6] |prorate=
|level=5 |guard=Mid [All] |invuln=1~10F Strike |cancel=R[-] |tension=
|startup=7+2 |active=Until landing [6] |recovery=20 after landing |onBlock= |onHit=
|blockstun=18|groundHit=Stagger 46 [19]|airHit=100 [18]|hitstop=7 [15]
|images=GGAC_Slayer_j214214S.png
|hitboxes=GGXXACPR_Slayer_ChokkagataDandy-Hitbox_1.png;GGXXACPR_Slayer_ChokkagataDandy-Hitbox_2.png
|notes=Wall bounces on CH (untechable for 200F);Data listed in [ ] is for the back part (tail);The tail is a projectile
}}
}}


Line 565: Line 613:
  |input=236236H |name=All Dead
  |input=236236H |name=All Dead
  |damage=Fatal |gbp=20 |gbm= |prorate=
  |damage=Fatal |gbp=20 |gbm= |prorate=
  |level= |guard=all |invuln=10~17F |cancel= |tension=  
  |level=5 |guard=All |invuln=10~17F strike |cancel= |tension=  
  |startup=10+10 |active=10 |recovery=25 |onBlock=-16 |onHit=
  |startup=10+10 |active=10 |recovery=25 |onBlock=-16 |onHit=
|blockstun=18|groundHit=|airHit=|hitstop=15
  |images=GGAC_Slayer_IK.png;GGAC_Slayer_IK2.png
  |images=GGAC_Slayer_IK.png;GGAC_Slayer_IK2.png
  |hitboxes=GGXXACPR_Slayer_InstantKill-Hitbox.png
  |hitboxes=GGXXACPR_Slayer_InstantKill-Hitbox.png
Line 573: Line 622:


==Category==
==Category==
{{Navbar-GGACR}}
{{#lst:GGACR/Navigation}}

Revision as of 19:14, 5 August 2022

Nav

Links


System Data

GGXXACPR Slayer Icon.png Slayer Damage Received Mod. Guts Rating Guard Balance Guard Recovery Stun Resistance
GGAC Slayer Portrait.png ×0.96 2 ×0.875 1/F 70
Backdash Duration Backdash Invulnerability Face Up Wakeup Face Down Wakeup Gravity Modifier
1~F 54FF 48FF ×Middleweight (x1.0)
Walk Forwards Tension Gain Jump Forwards Tension Gain Air Dash Forwards Tension Gain Run Tension Gain Prejump
4F
Jump Duration Jump vY Jump Gravity Forwards Jump vX Backwards Jump vX
Backdash vX High Jump Duration High Jump vY High Jump Gravity Forwards High Jump vX Backwards High Jump vX
Air Dash Backwards Startup Forward Walk Speed Backwards Walk Speed Initial Dash Speed Dash Acceleration Friction
Air Dash Startup Air Dash Forwards Duration Air Dash Forwards Speed Air Dash Backwards Speed Air Dash Backwards Duration Minimum Rising Air Dash Height
Landing Recovery Number Of Air Dashes Number Of Jumps Ground Throw Range Air Throw Range c.S Proximity Range
F
Special Forwards Dash Unique Movement Options
No Run
Teleport Dash

Normal Moves

5P

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
16 Mid 5 4 4 +2 +7 1 3 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 CJR 9 14 15 11
GGAC Slayer 5P.png
GGXXACPR Slayer 5P-Hitbox.png
•Untechable on CH for 16F
•Can gatling from 10~12F

5K

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 Mid 6 3 8 +1 +7 2 6 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 11 17 17 12
GGAC Slayer 5K.png
GGXXACPR Slayer 5K-Hitbox.png
•Untechable on CH for 20F (※1)

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Mid 7 4 10 0 +7 3 10 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 13 20 17 13
GGAC Slayer cS.png
GGXXACPR Slayer cS-1-Hitbox.pngGGXXACPR Slayer cS-2-Hitbox.png
•Untechable on CH for 22F (※1)

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 Mid 13 2 8 +4 +7 3 10 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 13 16 14 13
GGAC Slayer fS.png
GGXXACPR Slayer fS-Hitbox.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
45 Mid 13 5 18 -4 -3 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SJR 18 19 30 + Slide 30 15
GGAC Slayer 5H.png
GGXXACPR Slayer 5H-1-Hitbox.pngGGXXACPR Slayer 5H-2-Hitbox.png

5D

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 High 24 3 20 -9 3 8 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 R 13 Launch 48 14 13
GGAC Slayer 5D.png
GGXXACPR Slayer 5D-Hitbox.png
•Hold D until 22F to get Feint

5[D]

5[D]
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 34
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
GGAC Slayer 5D.png
•Can cancel to 2K or 2D on last frame

6P

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
45 Mid 18 6 14 -1 Launch 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 90% 1~6F Upper Body
7~23F Above Knees
RF 18 Launch 26 + WBounce 15
GGAC Slayer 6P.png
GGXXACPR Slayer 6P-Hitbox.png
•FRC timing 18~20F

6K

6K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 High/Air 21 5 1+3 after landing +5 +6 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% 8~21F Lower Body R 13 14 14 13
GGAC Slayer 6K.png
GGXXACPR Slayer 6K-1-Hitbox.pngGGXXACPR Slayer 6K-2-Hitbox.png
•Slayer is airborne 8~24F
•Hold K until 11F to get Feint

6[K]

6[K]
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 27+3 after landing
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
8~27F Feet
•Slayer is airborne 8~27F

6H

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 21 6 13 +0 +6 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 SJRF 18 24 26 + GBounce 10 15
GGAC Slayer 6H.png
GGXXACPR Slayer 6H-1-Hitbox.pngGGXXACPR Slayer 6H-2-Hitbox.png
•FRC timing 17~18F
•Hits crouching opponents on 22F (tested on Sol)

2P

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14 Mid 4 2 5 +3 +7 1 3 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 CR 9 13 16 11
GGAC Slayer 2P.png
GGXXACPR Slayer 2P-Hitbox.png
•Untechable on CH for 18F
•Can gatling from 9~10F

2K

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
18 Low 6 2 11 -1 +6 2 5 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% 3~4F, 12~15F Feet R 11 18 12 12
GGAC Slayer 2K.png
GGXXACPR Slayer 2K-Hitbox.png
•Can gatling from 11~14F

2S

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 Mid 8 6 15 -7 -6 3 10 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 5~9F Upper Body SJR 13 14 14 13
GGAC Slayer 2S.png
GGXXACPR Slayer 2S-1-Hitbox.pngGGXXACPR Slayer 2S-2-Hitbox.png
•Untechable for 44F on air CH
•Can gatling from 11~18F

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
42 Low 13 2 22 -5 +26 Stagger 5 15 15
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 Forced 80% 5~14F Below Knees R 18 Stagger 49 40 0
GGAC Slayer 2H.png
GGXXACPR Slayer 2H-Hitbox.png
•Pulls in opponent on air hit
•Dizzy modifier x0.25

2D

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
34 Low 7 15 12 -8 Down 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 R 18 Down 26 15
GGAC Slayer 2D.png
GGXXACPR Slayer 2D-1-Hitbox.pngGGXXACPR Slayer 2D-2-Hitbox.pngGGXXACPR Slayer 2D-3-Hitbox.png
•Untechable on CH for 76F (※1)

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 High/Air 5 3 7 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 CR 9 10 14 11
GGAC Slayer jP.png
GGXXACPR Slayer jP-1-Hitbox.png
•Untechable on CH for 16F

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 High/Air 6 5 6 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 13 14 19 13
GGAC Slayer jK.png
GGXXACPR Slayer jK-1-Hitbox.pngGGXXACPR Slayer jK-2-Hitbox.png
•Untechable on CH for 24F (※1)

j.2K

j.2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 High/Air 13 3 16 3 8 15
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.60 R 13 Launch 33 13
GGAC Slayer j2K.png
GGXXACPR Slayer j2K-Hitbox.png
•Untechable on CH for 44F (※1)

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
16×4 High/Air 3 2(2)2(4)2(2)2 6 3 8×4 6×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64×4 SJR 13 14 19 6
GGAC Slayer jS.png
GGXXACPR Slayer jS-1-Hitbox.pngGGXXACPR Slayer jS-2-Hitbox.pngGGXXACPR Slayer jS-3-Hitbox.pngGGXXACPR Slayer jS-4-Hitbox.png
•Pulls in opponent on hit
•Untechable on CH for 22F (※1)
•Can jump cancel from 13F onwards
•Order of hits is (back hit, forward hit)×2, forward hit startup is 7F

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 High/Air 14 5 7 3 8 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 80% SR 13 14 23 13
GGAC Slayer jH.png
GGXXACPR Slayer jH-Hitbox.png
•Ground bounces opponent on CH (untechable for 60F) (※1)

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 High/Air 7 5 19+5 after landing 3 8 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 SJR 13 14 20 13
GGAC Slayer jD.png
GGXXACPR Slayer jD-1-Hitbox.pngGGXXACPR Slayer jD-2-Hitbox.png
•Slams down opponent on air hit
•Staggers opponent on ground CH (max 39F)

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
52 49 pixels 6, 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.50 Forced 50% Down
GGAC Slayer throw.png

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 88 pixels 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.00 Forced 50% Down
GGAC Slayer airThrow.png

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25 All 18 6 17 -9 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.52 50% 1~23F All
24~36F Throw
R 13 Launch Down 13
GGAC Slayer 6P.png
GGXXACPR Slayer 6P-Hitbox.png

Special Moves

236P

236P
P Mappa Hunch
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 11 3 17 -1 0 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/4.80 R 18 19 25 15
GGAC Slayer 236P.png
GGXXACPR Slayer Mappa-Hitbox.png
•Hold P until 10F to get Feint

236K

236K
K Mappa Hunch
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 Mid 14 6 16 -3 -2 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/4.80 R 18 19 27 15
GGAC Slayer 236P.png
GGXXACPR Slayer Mappa-Hitbox.png
•Hold K until 11F to get Feint

236[P]

236[P]
P Mappa Hunch Feint
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 23
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/-
GGAC Slayer 236P.png
•Slayer is in CH state during move

236[K]

236[K]
K Mappa Hunch Feint
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 27
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/-
GGAC Slayer 236P.png
•Slayer is in CH state during move

214P

214P
P Dandy Step
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 30
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/- 1~3F Strike F
GGAC Slayer 214P.png
•FRC timing 9~12F
•Can cancel into followups from 16F onwards

214K

214K
K Dandy Step
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 38
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/- 1~6F Strike F
GGAC Slayer 214P.png
•FRC timing 15~18F
•Can cancel into followups from 20F onwards

214S

214S
S Dandy Step
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 30
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/- 6~13F Above Knees
14~17F Upper Body
GGACR Slayer DandyStepS.png
•Can pass through opponent from 10~16F
•Can cancel into followups from 22F onwards
•Slayer is in CH state during move

214H

214H
H Dandy Step
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 40
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/- 15~22F Above Knees
23~27F Upper Body
GGACR Slayer DandyStepS.png
•Can pass through opponent from 19~26F
•Can cancel into followups from 32F onwards
•Slayer is in CH state during move

Dandy > P

Dandy > P
Pilebunker
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
80 Mid 3 3 33 -17 Down 5 20 10
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.00/7.20 Forced 80% R 18 Launch 50 + Slide 26 15
GGAC Slayer 214PP.png
GGXXACPR Slayer Pilebunker-Hitbox.png
•Wall sticks opponent on CH (untechable for 100F, sticks for 37F)
•Dizzy modifier x0

Dandy > K

Dandy > K
Crosswise Heel
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
23, 27 Mid 6 4(9)7 16+5 after landing -14 +17 Launch 3 10×2 7,10
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.00/4.80×2 100%, Forced 85% 3~18F Above Feet
19~25F Upper Body
R 13 Launch 32, 42 6, 13
GGAC Slayer 214PK.png
GGXXACPR Slayer CrossWiseHeel-Hitbox 1.pngGGXXACPR Slayer CrossWiseHeel-Hitbox 2.pngGGXXACPR Slayer CrossWiseHeel-Hitbox 3.pngGGXXACPR Slayer CrossWiseHeel-Hitbox 4.pngGGXXACPR Slayer CrossWiseHeel-Hitbox 5.png
•Slayer is airborne from 19F onwards
•Slayer is in CH state until landing

Dandy > S

Dandy > S
Under Pressure
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 Mid 5 2 15 -3 -2 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/7.20 R 13 14 24 13
GGAC Slayer 214PS.png
GGXXACPR Slayer UnderPressure-Hitbox.png
•Staggers opponent on ground CH (max 39F)
•Can cancel into It's Late from 8F onwards

Dandy > H

Dandy > H
It's Late
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
52 High 18 6 9 +4 +8 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/7.20 5~17F Throw R 18 22 34 15
GGAC Slayer 214PH.png
GGXXACPR Slayer ItsLate-Hitbox 1.pngGGXXACPR Slayer ItsLate-Hitbox 2.png
•Slides opponent on CH (untechable 60F, slides for 32F)
•Slams down opponent on air hit

Dandy > S > H

Dandy > S > H
It's Late
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
52 High 14 6 12 +1 +2 5 15 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.50/7.20 1~13F Throw R 18 19 30 15
GGAC Slayer 214PH.png
GGXXACPR Slayer ItsLate-Hitbox 1.pngGGXXACPR Slayer ItsLate-Hitbox 2.png
•Ground bounces opponent on CH (untechable for 78F)
•Slams down opponent on air hit

236H

236H
Bloodsucking Universe
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
55 92 pixels 7 2 29 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/6.00 Forced 60% F Stagger 35
GGAC Slayer 63214H.png
•Slayer gains health equal to 75% of damage dealt to opponent
•FRC timing 26~27F (2F after successful throw)
•Slayer is in CH state during recovery

632146P

632146P
Undertow
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
60 Mid 28 3 13 -2 +21 Launch 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/7.20 50% 5~28F Armor RF 13 Launch 26 + GBounce 10 13
GGAC Slayer 632146P.png
GGXXACPR Slayer Undertow-Hitbox.png
•Untechable on CH for 62F
•FRC timing 24~27F

j.214K

j.214K
Footloose Journey
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
26×3 All 5 2(2)×6 Until landing+11 4 14×3 6×3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/3.60×3 R 16 Launch 24 7
GGAC Slayer j214K.png
GGXXACPR Slayer FootlooseJourney-Hitbox 1.pngGGXXACPR Slayer FootlooseJourney-Hitbox 2.png
•Order of hits is (front then back)× 3

Force Breaks

236D

236D
Big Bang Upper
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
80 Mid 10 6 35 -22 5 20 18
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~1F Upper Body
2~3F Above Knees
4~13F Above Feet
R 18 Launch 66 15
GGAC Slayer 236D.png
GGXXACPR Slayer 236D-1-Hitbox.pngGGXXACPR Slayer 236D-2-Hitbox.pngGGXXACPR Slayer 236D-3-Hitbox.png
•Slayer is in CH state from 1~42F
•Uppercut portion of the attack has a startup of 12F
•Dizzy modifier x0
•Cannot be canceled into

214D

214D
FB Dandy Step
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 30
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~12F Strike
13~17F Low Profile
GGACR Slayer 214D.png
•Can cancel into followups from 10F onwards

Dandy > D

Dandy > D
FB Pilebunker
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
90 Mid 3 3 31 -3 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
R 30 Launch 80 + WStick 27
GGAC Slayer 214PP.png
GGACR Slayer DandyD Hitbox.png
•On CH untechable for 240F (sticks for 45F)
•Dizzy modifier x0
•Attack Level 6

Overdrives

632146S

632146S
Dead on Time
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
140 All 7+1 10 31+21 after landing -43 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
Forced 75% 7~9F Strike RF 18 Launch 50 + WStick 32 15
GGAC Slayer 632146S.png
GGXXACPR Slayer DeadOnTime-Hitbox.png
•Untechable on CH for 100F, sticks for 60F
•Slayer is in CH state until landing
•Dizzy modifier x0
•Opponent cannot input any commands from super flash until after the 1st active frame
•FRC timing 15~17F

236236H

236236H
Eternal Wings
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
88 Mid 5+2 18 36+7 after landing -42 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~24F Strike R 18 Launch 120 15
GGAC Slayer 236236H.png
GGXXACPR Slayer EternalWings-Hitbox.png
•Slayer is in CH state until landing

j.214214S

j.214214S
Up and Close Dandy
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
100 [160] Mid [All] 7+2 Until landing [6] 20 after landing 5 20 [20] 6 [6]
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~10F Strike R[-] 18 Stagger 46 [19] 100 [18] 7 [15]
GGAC Slayer j214214S.png
GGXXACPR Slayer ChokkagataDandy-Hitbox 1.pngGGXXACPR Slayer ChokkagataDandy-Hitbox 2.png
•Wall bounces on CH (untechable for 200F)
•Data listed in [ ] is for the back part (tail)
•The tail is a projectile

Instant Kill

236236H

236236H
All Dead
instantkill
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Fatal All 10+10 10 25 -16 5 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
10~17F strike 18 15
GGAC Slayer IK.pngGGAC Slayer IK2.png
GGXXACPR Slayer InstantKill-Hitbox.png
•IK Mode activation: 80F

Category

Systems Pages