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<div class="heading">About Missing Link</div> | <div class="heading">About Missing Link</div> | ||
<table class="stripe" style="width:100%;" cellspacing="0"> | <table class="stripe" style="width:100%;" cellspacing="0"> | ||
<tr><td colspan="2" style="text-align:center;">[[File: | <tr><td colspan="2" style="text-align:center;">[[File:GGML Logo.png|frameless|320px]]</td></tr> | ||
<tr><td style="text-align:right; width: 48%">'''Publisher:'''</td><td style="text-align: left;"> | <tr><td style="text-align:right; width: 48%">'''Publisher:'''</td><td style="text-align: left;"> | ||
:{{IconText|Arc System Works|japan|Right}} | :{{IconText|Arc System Works|japan|Right}} | ||
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<div id="fpbottomsection"> | <div id="fpbottomsection"> | ||
{{ | {{FP Box | ||
|header=Characters | |||
|content=<div style="text-align: center;"> | |||
[[File:GGML Axl Low Icon.png|64px]] | |||
[[File:GGML Chipp Zanuff Icon.png|64px]] | |||
[[File:GGML Eddie Icon.png|64px]] | |||
[[File:GGML Dr Baldhead Icon.png|64px]] | |||
[[File:GGML Kliff Undersn Icon.png|64px]] | |||
[[File:GGML Ky Kiske Icon.png|64px]] | |||
[[File:GGML May Icon.png|64px]] | |||
[[File:GGML Millia Rage Icon.png|64px]] | |||
[[File:GGML Potemkin Icon.png|64px]] | |||
[[File:GGML Sol Badguy Icon.png|64px]] | |||
</div> | |||
|subheader1=Unlockable Characters | |||
|content2=<div style="text-align: center;"> | |||
[[File:GGML Baiken Icon.png|64px]] | |||
[[File:GGML Justice Icon.png|64px]] | |||
[[File:GGML Testament Icon.png|64px]] | |||
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</div></div> | </div></div> | ||
<noinclude> | <noinclude> | ||
[[Category:Guilty Gear]] | [[Category:Guilty Gear]] | ||
</noinclude> | </noinclude> |
Revision as of 20:17, 16 August 2021
Guilty Gear
The first game of the Guilty Gear series. Guilty Gear Missing Link was a six-button game: one punch, one kick, two for weapon attack buttons, and the remaining two for special actions. The original Guilty Gear featured ten characters on its roster and three game modes: Arcade, Versus, and Training.
Gameplay-wise, GG introduced one of the series' most famous mechanic, the instant-kill. A big difference from future games in the series is that supers here were called Chaos Attacks. When a character's health was below the halfway point a red aura would surround them and they would enter Chaos Mode in which unlimited Chaos Attacks were available.About Missing Link
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Guilty Gear Series | ||
Followed By: | Guilty Gear X |