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|header=Characters | |header=Characters | ||
|content=<div style="text-align: center;"> | |content=<div style="text-align: center;"> | ||
[[File:GGML Axl Low Icon.png|64px]] | [[File:GGML Axl Low Icon.png|link=GGML/Axl Low|64px]] | ||
[[File:GGML Chipp Zanuff Icon.png|64px]] | [[File:GGML Chipp Zanuff Icon.png|link=GGML/Chipp Zanuff|64px]] | ||
[[File:GGML Eddie Icon.png|64px]] | [[File:GGML Eddie Icon.png|link=GGML/Eddie|64px]] | ||
[[File:GGML Dr Baldhead Icon.png|64px]] | [[File:GGML Dr Baldhead Icon.png|link=GGML/Dr Baldhead|64px]] | ||
[[File:GGML Kliff Undersn Icon.png|64px]] | [[File:GGML Kliff Undersn Icon.png|link=GGML/Kliff Undersn|64px]] | ||
[[File:GGML Ky Kiske Icon.png|64px]] | [[File:GGML Ky Kiske Icon.png|link=GGML/Ky Kiske|64px]] | ||
[[File:GGML May Icon.png|64px]] | [[File:GGML May Icon.png|link=GGML/May|64px]] | ||
[[File:GGML Millia Rage Icon.png|64px]] | [[File:GGML Millia Rage Icon.png|link=GGML/Millia Rage|64px]] | ||
[[File:GGML Potemkin Icon.png|64px]] | [[File:GGML Potemkin Icon.png|link=GGML/Potemkin|64px]] | ||
[[File:GGML Sol Badguy Icon.png|64px]] | [[File:GGML Sol Badguy Icon.png|link=GGML/Sol Badguy|64px]] | ||
</div> | </div> | ||
|subheader1=Unlockable Characters | |subheader1=Unlockable Characters | ||
|content2=<div style="text-align: center;"> | |content2=<div style="text-align: center;"> | ||
[[File:GGML Baiken Icon.png|64px]] | [[File:GGML Baiken Icon.png|link=GGML/Baiken|64px]] | ||
[[File:GGML Justice Icon.png|64px]] | [[File:GGML Justice Icon.png|link=GGML/Justice|64px]] | ||
[[File:GGML Testament Icon.png|64px]] | [[File:GGML Testament Icon.png|link=GGML/Testament|64px]] | ||
</div> | </div> | ||
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Revision as of 20:32, 16 August 2021
Guilty Gear
The first game of the Guilty Gear series. Guilty Gear Missing Link was a six-button game: one punch, one kick, two for weapon attack buttons, and the remaining two for special actions. The original Guilty Gear featured ten characters on its roster and three game modes: Arcade, Versus, and Training.
Gameplay-wise, GG introduced one of the series' most famous mechanic, the instant-kill. A big difference from future games in the series is that supers here were called Chaos Attacks. When a character's health was below the halfway point a red aura would surround them and they would enter Chaos Mode in which unlimited Chaos Attacks were available.About Missing Link
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Guilty Gear Series | ||
Followed By: | Guilty Gear X |