GGML: Difference between revisions

From Dustloop Wiki
mNo edit summary
No edit summary
(32 intermediate revisions by 3 users not shown)
Line 1: Line 1:
__NOTOC__{{InvisibleHeader}}
{{GGML/characterselect}}
<div id="mf-home" class="fpcontent">
<div id="home-content" class="home-grid" style="margin-bottom: 1.2em;">
<div id="fptopsection">
{{GGML/header}}
{{FP Box
{{GGML/unlockablecharacters}}
|content=Originally released in 1998, Guilty Gear: The Missing Link introduced the world to an eclectic cast of characters as well as a number of unique game mechanics like the infamous Instant Kill. Guilty Gear was an ambitious game that broke new ground in many ways and helped establish the air-dasher genre loved by many today.
{{GGML/playinglearning}}
 
{{GGML/gameinfo}}
That said, this game is what many of the mainline FGC consider to be "{{keyword|kusoge}}". Most characters have infinites, some have multiple types of infinites, some characters are borderline incomplete, others are ridiculously over-tuned. Guilty Gear is a game with many flaws, and it should be appreciated for its flaws, not in spite of them. Polished and inoffensive games exist, and this game is for when you want unabashed insanity.
{{GGML/systemlinks}}
|subheader1=Learning Guilty Gear
{{GGML/video}}
|content2=It is strongly recommended that you familiarize yourself with the [[GGML/Mechanics|mechanics]] of Guilty Gear: The Missing Link, especially [[GGML/Mechanics#Teching|teching]] and [[GGML/Mechanics#Instant Kill|Instant Kills]]. The information there can help you avoid getting robbed by nonsense.
|subheader2=Playing The Game
|content3=The PC (Steam) and Nintendo Switch releases of Guilty Gear: The Missing Link '''do not include online netplay'''. If you wish to play online, emulation is the best choice. If you wish to play offline, consider the Nintendo Switch version for portability, or the PC version for modability.
* Emulate the PSX version via [https://github.com/RossenX/NullDC-BEAR/releases NullDC-BEAR] and play online
* Play the [https://www.nintendo.com/games/detail/guilty-gear-switch/ Nintendo Switch version] offline
 
If you do play on PC, it is thoroughly recommended that you grab the Training Mode mod from the [https://discord.com/invite/nDdCU42paY Missing Link Discord].
*The PC port's framerate is tied to the refresh rate of the monitor and thus  requires you to limit the game's FPS to 60 in your graphics card control panel.
*The resolution must be set to a 4:3 resolution with Side Panels turned off or else sprites might not display properly with the training mode mod.
 
Finding matches can be difficult, so it is recommended that you join a Discord community for it. It is highly recommended that you play with a wired connection to ensure a playable experience.
}}
{{FP Box
|header=Characters
|content=<div style="text-align: center;">
[[File:GGML Testament Icon.png|link=GGML/Testament|64px]][[File:GGML Baiken Icon.png|link=GGML/Baiken|64px]][[File:GGML Justice Icon.png|link=GGML/Justice|64px]]<br>[[File:GGML Potemkin Icon.png|link=GGML/Potemkin|64px]][[File:GGML Chipp Zanuff Icon.png|link=GGML/Chipp Zanuff|64px]][[File:GGML Sol Badguy Icon.png|link=GGML/Sol Badguy|64px]][[File:GGML Axl Low Icon.png|link=GGML/Axl Low|64px]][[File:GGML Millia Rage Icon.png|link=GGML/Millia Rage|64px]]<br>[[File:GGML May Icon.png|link=GGML/May|64px]][[File:GGML Kliff Undersn Icon.png|link=GGML/Kliff Undersn|64px]][[File:GGML Ky Kiske Icon.png|link=GGML/Ky Kiske|64px]][[File:GGML Zato-1 Icon.png|link=GGML/Zato-1|64px]][[File:GGML Dr Baldhead Icon.png|link=GGML/Dr Baldhead|64px]]
</div>
|subheader1=Unlockable Characters
|content2=
To unlock {{Character Label|GGML|Testament}} and {{Character Label|GGML|Justice}} you must defeat each of them respectively in Arcade Mode.
<br/>
To unlock {{Character Label|GGML|Baiken}}, beat her in Arcade Mode. To reach the Baiken fight, beat Arcade Mode as either {{Character Label|GGML|Sol Badguy|label=Sol}} or {{Character Label|GGML|Ky Kiske|label=Ky}} without using any continues. After the credits roll, the fight vs Baiken will begin. The player can lose the fight and continue an infinite amount of times.
}}
 
</div>
<div id="fpflexsection">
<div class="fpbox" style="text-align: center;"><!-- BEGIN Videos box-->
<div class="heading">About Guilty Gear</div>
<table class="stripe" style="width:100%;" cellspacing="0">
<tr><td colspan="2" style="text-align:center;">[[File:GGML Logo.png|frameless|320px]]</td></tr>
<tr><td style="text-align:right; width: 48%">'''Publisher:'''</td><td style="text-align: left;">
:{{IconText|Arc System Works|japan|Right}}
:{{IconText|Atlus|USA|Right}}
:{{IconText|System 3 Software Limited|International|Right}}
</td></tr>
<tr><td style="text-align:right; width: 48%">'''Release Dates:'''</td><td style="text-align: left;">
: {{IconText|PSX|japan|Right}}: May 14th, 1998
: {{IconText|PSX|USA|Right}}: October 31st, 1998
: {{IconText|PSX|International|Right}}: 2000
: {{IconText|PS3 - PS1 Classics|japan|Right}}: May 31st, 2007
: {{IconText|PS3 - PS1 Classics|International|Right}}: August 6th, 2009
: {{IconText|Switch|International|Right}} & {{IconText|PC|Steam|Right}}: May 16th, 2019
</td></tr>
<tr><td style="text-align:center;" colspan="2">'''[[:Category:Guilty Gear|Guilty Gear Series]]'''</td></tr>
<tr><td style="text-align:right; width: 48%">'''Followed By:'''</td><td style="text-align:left;">[[Guilty Gear X]]</td></tr>
</table>
</div>
</div>
 
{{GGML/tier-list}}
{{FP Box|header=Additional Information
==Navigation==
|content={{Centerdiv}}{{FP link|GGML/Mechanics|Mechanics}}
{{GGML/Navigation}}
{{FP link|GGML/UI|UI}}
<!-- Styles -->
{{FP link|GGML/Miscellaneous|Miscellaneous}}
<templatestyles src="Template:Main page/shared/styles.css" />
{{FP link|url=https://arcsystemworks.com/game/guilty-gear/|Official Site}}
<!-- SEO -->
{{FP link|url=https://discord.com/invite/nDdCU42paY|[[File:Nav Discord Icon.png|24px|link=]] Discord|size=wide}}
{{#seo:
{{Closediv}}
|title=Guilty Gear Missing Link Wiki
|titlemode=replace
|keywords=GGML,guilty gear missing link characters,GGML characters,guilty gear missing link,wiki,guilty gear missing link wiki,GGML wiki
|description=The open resource for Guilty Gear: The Missing Link. Home to combos, character guides, frame data, hitboxes, and more.
|image=GGML_Logo.png
|og:image={{#invoke:Image|fetchURL|image=GGML_Logo.png}}
|og:type=article
|twitter:card=summary_large_image
|twitter:image={{#invoke:Image|fetchURL|image=GGML_Logo.png}}
|locale=en_EN
}}
}}
 
<!-- Hide ToC -->
{{FP Box
__NOTOC__
|header=Tier List
|content={{:GGML/Tier_List}}
}}
 
</div>
<div id="fpbottomsection">
{{Navbar-GGML}}
</div></div>
<noinclude>
<noinclude>
[[Category:Guilty Gear]]
[[Category:Guilty Gear]]
</noinclude>
</noinclude>

Revision as of 17:43, 27 April 2023

Characters

GGML Testament Icon.pngGGML Baiken Icon.pngGGML Justice Icon.png
GGML Potemkin Icon.pngGGML Chipp Icon.pngGGML Sol Icon.pngGGML Axl Icon.pngGGML Millia Icon.png
GGML May Icon.pngGGML Kliff Icon.pngGGML Ky Icon.pngGGML Zato Icon.pngGGML Dr Baldhead Icon.png

Originally released in 1998, Guilty Gear: The Missing Link introduced the world to an eclectic cast of characters as well as a number of unique game mechanics, like the infamous Instant Kill. Guilty Gear was an ambitious game that broke new ground in many ways and helped establish the air-dasher genre. Although Missing Link is significantly different from the popular sequels that followed—+R, Xrd, and Strive—it laid the core philosophy to which those games adhere to.
Unlockable Characters

To unlock  Testament and  Justice you must defeat each of them respectively in Arcade Mode.

To unlock  Baiken, beat her in Arcade Mode. To reach the Baiken fight, beat Arcade Mode as either  Sol or  Ky without using any continues. After the credits roll, the fight vs Baiken will begin. The player can lose the fight and continue an infinite amount of times.
Playing The Game

Online play with rollback netcode is possible using the Duckstation emulator.

The PC port is still useful for training mode purposes using the training mode enhancements mod. The mod can be found in the Missing Link Discord.

  • The PC port's framerate is tied to the refresh rate of the monitor and thus requires you to limit the game's FPS to 60 in your graphics card control panel.
  • The resolution must be set to a 4:3 resolution with Side Panels turned off or else sprites might not display properly with the training mode mod.
About Guilty Gear Missing Link
Publisher

Arc System Works Japan.png
Atlus USA.png
System 3 Software Limited International.png

Release Dates

PSX Japan.png: May 14th, 1998
PSX USA.png: October 31st, 1998
PSX International.png: 2000
PS3 - PS1 Classics Japan.png: May 31st, 2007
PS3 - PS1 Classics International.png: August 6th, 2009
Switch International.png & PC Steam.png: May 16th, 2019

Followed By
Tier List
Missing Link has an underdeveloped metagame, and has never had a large competitive scene.

Unordered within tiers.

強い
弱い
くそ

Navigation

Systems Pages