< GGML
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==Character Health Comparison== | |||
What do these attributes mean? | |||
* '''Defense''': is a modifier of how much damage a character receives per hit | |||
* '''Luck''': determines the random chance that a character will get dizzied when hit by moves exceeding their dizzy threshold | |||
* '''Dizzy Threshold''': is the amount of stun a character can receive before they can be dizzied. | |||
{{#cargo_query:tables=ggmlCharacters | |||
|fields=name=Character,defense=Defense,luck=Luck,dizzy=Dizzy Threshold | |||
|format=table|named args=yes | |||
}} | |||
==Tier List== | ==Tier List== | ||
''This is 99% placeholder'' | ''This is 99% placeholder'' |
Revision as of 01:51, 13 September 2021
Character Health Comparison
What do these attributes mean?
- Defense: is a modifier of how much damage a character receives per hit
- Luck: determines the random chance that a character will get dizzied when hit by moves exceeding their dizzy threshold
- Dizzy Threshold: is the amount of stun a character can receive before they can be dizzied.
Character | Defense | Luck | Dizzy Threshold |
---|---|---|---|
Axl | 10 | 10 | 25 |
Baiken | 11 | 12 | 30 |
Baldhead | 9 | 12 | 35 |
Chipp | 6 | 10 | 18 |
Justice | 18 | 10 | 35 |
Kliff | 6 | 10 | 16 |
Ky | 9 | 10 | 30 |
May | 8 | 10 | 38 |
Millia | 7 | 10 | 25 |
Potemkin | 18 | 10 | 36 |
Sol | 12 | 10 | 24 |
Testament | 11 | 10 | 30 |
Zato | 10 | 10 | 30 |
Tier List
This is 99% placeholder