GGML/Miscellaneous: Difference between revisions

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Revision as of 23:28, 13 September 2021

Character Health Comparison

What do these attributes mean?

  • Defense: is a modifier of how much damage a character receives per hit
  • Luck: determines the random chance that a character will get dizzied when hit by moves exceeding their dizzy threshold
  • Dizzy Threshold: is the amount of stun a character can receive before they can be dizzied.
Character Defense Luck Dizzy Threshold
Axl 10 10 25
Baiken 11 12 30
Baldhead 9 12 35
Chipp 6 10 18
Justice 18 10 35
Kliff 6 10 16
Ky 9 10 30
May 8 10 38
Millia 7 10 25
Potemkin 18 10 36
Sol 12 10 24
Testament 11 10 30
Zato 10 10 30

Visual Chart of Defense

Prejump Comparison

Character Prejump
Axl 3
Baiken 4
Baldhead 9
Chipp 4
Justice 10
Kliff 8
Ky 2
May 3
Millia 3
Potemkin 12
Sol 6
Testament 5
Zato 3

Tier List

Missing Link has an underdeveloped metagame, and has never had a large competitive scene.
Unordered within tiers.

強い
弱い
くそ

Navigation

Systems Pages