< GGML
Character Health Comparison
What do these attributes mean?
- Health: The number of life points the character has ignoring defense
- Defense: is a modifier of how much damage a character receives per hit
- Luck: determines the random chance that a character will get dizzied when hit by moves exceeding their dizzy threshold
- Dizzy Threshold: is the amount of stun a character can receive before they can be dizzied
Character | Health | Defense | Luck | Dizzy Threshold |
---|---|---|---|---|
Axl | 188 | 10 | 10 | 25 |
Baiken | 188 | 11 | 12 | 30 |
Baldhead | 188 | 9 | 12 | 35 |
Chipp | 188 | 6 | 10 | 18 |
Justice | 188 | 18 | 10 | 35 |
Kliff | 188 | 6 | 10 | 16 |
Ky | 188 | 9 | 10 | 30 |
May | 188 | 8 | 10 | 38 |
Millia | 188 | 7 | 10 | 25 |
Potemkin | 188 | 18 | 10 | 36 |
Sol | 188 | 12 | 10 | 24 |
Testament | 188 | 11 | 10 | 30 |
Zato | 188 | 10 | 10 | 30 |
Visual Chart of Defense
Prejump Comparison
Character | Prejump |
---|---|
Axl | 3 |
Baiken | 4 |
Baldhead | 9 |
Chipp | 4 |
Justice | 10 |
Kliff | 8 |
Ky | 2 |
May | 3 |
Millia | 3 |
Potemkin | 12 |
Sol | 6 |
Testament | 5 |
Zato | 3 |
Tier List
Tier List
Missing Link has an underdeveloped metagame, and has never had a large competitive scene.
Unordered within tiers.