System Data
Defense Modifier: x1.18
Guts Rating: 5
Weight: Lightest (x1.10)
Stun Resistance: 55
Jump Startup: 3F
Backdash Time: 16F / Invul: 1~9F
Wake-Up (Face Up/Down): 36F / 32F
Normal Moves
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
5P | 8 | 1.4 | - | - | 1 | Mid | CSJR | 5 | 2 | 6 | +2 |
5K | 14 | 2.6 | - | - | 2 | Mid | SJR | 8 | 5 | 6 | +1 |
c.S | 28 | 2.6 | - | - | 3 | Mid | SJR | 10 | 2 | 11 | +1 |
f.S | 30 | 2.6 | - | - | 3 | Mid | SJR | 9 | 6 | 8 | ±0 |
5H | 44 | 3.8 | - | - | 5 | Mid | SR | 11 | 2 | 22 | -5 |
5D | 20 | 3.8 | - | - | 5 | High | R | 25 | 2 | 26 | -9 |
6P | 15,25 | 1.4,2.6 | - | - | 1,2 | Mid | SJR | 8 | 6(2)4 | 9 | -3 |
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6K | 24 | 2.6 | - | - | 4 | Mid | SR | 12 | 9 | 6 | +2 |
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6H | 66 | 3.8 | - | - | 5 | Mid | SR | 14 | 8 | 28 | -18 |
2P | 8 | 1.4 | - | - | 1 | Mid | CSJR | 6 | 3 | 7 | ±0 |
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2K | 12 | 1.4 | - | - | 1 | Low | SR | 5 | 5 | 6 | -1 |
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2S | 32 | 2.6 | - | - | 3 | Mid | SR | 11 | 2 | 9 | +2 |
2H | 22*3 | 2.6 | - | - | 3 | Mid | JR | 8 | 7(2)6(2)2 | 15 | -9 |
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2D | 30 | 2.6 | - | - | 3 | Low | SJR | 8 | 9 | 13 | -8 |
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j.P | 10 | 1.4 | - | - | 1 | High/Air | SR | 5 | 8 | 10 | - |
j.K | 18 | 2.6 | - | - | 1 | High/Air | SJR | 7 | 8 | 12 | - |
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j.S | 32 | 2.6 | - | - | 3 | High/Air | SR | 8 | 7 | 19 | - |
j.H | 40 | 3.8 | - | - | 5 | High/Air | SR | 15 | Until L | Until L | - |
j.D | 50 | 3.8 | - | - | 4 | High/Air | RF | 12 | 3 | 26+6L | - |
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Ground throw | 48 | - | - | - | - | Throw: 45 Pixels | - | - | - | - | - |
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Air Throw | 55 | - | - | - | - | Throw: 110 Pixels | - | - | - | - | - |
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DAA | 25 | 2.6 | - | - | 3 | All | JR | 6 | 7(2)3 | 6 | -4 |
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Special Moves
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
Youzansen j.623S |
44 | 1.0/4.8 | - | - | 3 | High/Air | R | 6 | 12 | 13+11L | -11 |
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Youshijin Guard+412P |
12 | 1.5/3.6 | - | - | 1 | Mid | R | 13 | 6 | 22 | -18 |
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Sakura Guard+412S |
30 | 1.5/3.6 | - | - | 5 | Mid | RF | 17 | 2 | 31 | -16 |
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Mawarikomi Guard+412K |
- | 2.5/4.8 | - | - | - | - | F | - | - | Total 28 | - |
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Tatami Gaeshi 236K |
40 (late 20) | 2.5/1.2 | - | - | 3 | All | F | 15 | 17 | 14 | -4 |
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Air Tatami Gaeshi j.236K |
40 (late 20) | 2.5/1.2 | - | - | 3 | All | F | 19 | - | Until L+12 | - |
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Suzuran 63214K |
- | 1.5/2.4 | - | - | - | - | - | - | - | Total 28 | - |
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Kabari 41236H |
12 | 2.0/4.8 | - | - | 4 | All | R | 21 | 11 | 14 | +2 |
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Tetsuzansen Kabari > S} |
36 | 2.0/9.6 | - | - | 4 | Mid | R | 12 | 3 | 31 | -17 |
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Overdrives
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
Tsurane Sanzu Watashi 236236H |
60*3 | - | - | - | 5 | Mid | R | 7+1 | 6(12)6(13)3 | 22 | -6 |
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Baku: Kame Guard+463214P |
10 | - | - | - | 5 | Mid | R | 6+0 | 1 | 28 | -12 |
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Baku: Rin Guard+463214K |
10 | - | - | - | 5 | Mid | R | 6+0 | 1 | 28 | -12 |
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Baku: Ryuu Guard+463214S |
10 | - | - | - | 5 | Mid | R | 6+0 | 1 | 28 | -12 |
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Baku: Ootori Guard+463214H |
10 | - | - | - | 5 | Mid | R | 6+0 | 1 | 28 | -12 |
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Instant Kill
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
Garyou Tensei in IK Mode: 236236H |
DESTROY | - | - | - | - | All | - | 7+10 | 70 | 6 | -9 |
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Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K, 6K | c.S, f.S, 2S | 6H | 5D | Jump, Sp |
2P | 5P, 2P, 6P | 5K, 2K, 6K | c.S, f.S, 2S | - | 5D | Sp |
6P | - | 6K | - | - | 5D | Jump, Sp |
5K | 6P | - | c.S, 2S | - | 5D | Jump, Sp |
2K | 6P | 6K | c.S, f.S, 2S | - | 5D | Sp |
6K | - | - | - | 5H, 2H | - | Sp |
c.S | 6P | - | f.S, 2S | 5H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | - | 5D | Jump, Sp |
2S | - | - | f.S | - | 5D | Sp |
5H | - | - | - | - | - | Sp |
2H | - | - | - | - | - | - |
6H | - | - | - | - | 2D | Jump, Sp |
5D | - | - | - | - | - | homing jump |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Jump, Sp |
j.S | j.P | - | - | j.H | j.D | Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | - |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGReload/Baiken/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.