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{{notice|To edit frame data, edit values in [[GGReload/Eddie/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[GGReload/Eddie/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-GGReload}} | {{Navbar-GGReload}} | ||
Latest revision as of 22:05, 17 July 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
System Data
Defense Modifier: x1.06
Guts Rating: 0
Weight: Medium (x1.00)
Stun Resistance: 60
Jump Startup: 3F
Backdash Time: 16F / Invul: 1~7F
Wake-Up (Face Up/Down): 36F / 33F
Normals
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
5P | 9 | 1.4 | - | - | 1 | Mid | CSJR | 5 | 4 | 7 | -1 |
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5K | 12 | 1.4 | - | - | 1 | Low | SJR | 6 | 4 | 8 | -2 |
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c.S | 30 | 2.6 | - | - | 3 | Mid | SJR | 9 | 5 | 9 | ±0 |
f.S | 20*4 | 2.6 | - | - | 3 | Mid | SR | 7 | 3*4 | 20 | -9 |
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5H | 25*3 | 3.8 | - | - | 5 | Mid | SR*2, R | 14 | 2,6,3 | 15 | +1 |
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5D | 18 | 2.6 | - | - | 3 | High | R | 24 | 3 | 24 | -13 |
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6P | 22*2 | 2.6 | - | - | 3 | Mid | SJR | 13 | 4,4 | 12 | -2 |
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6K | 30 | 2.6 | - | - | 3 | High | RF | 23 | 5 | 12 | -3 |
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6H | 60 | 3.8 | - | - | 5 | Mid | R | 13 | 12 | 23 | -16 |
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2P | 8 | 1.4 | - | - | 1 | Mid | CSR | 5 | 4 | 8 | -2 |
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2K | 18 | 2.6 | - | - | 3 | Low | SR | 7 | 2 | 9 | +3 |
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2S | 18 | 2.6 | - | - | 3 | Mid | SR | 9 | 4 | 16 | -6 |
2H | 24 | 3.8 | - | - | 5 | Mid | SR | 11 | 6 | 19 | -6 |
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2D | 20 | 2.6 | - | - | 3 | Low | SJR | 9 | 6 | 15 | -7 |
j.P | 13 | 1.4 | - | - | 1 | High, Air | CSR | 8 | 4 | 16 | - |
j.K | 18 | 2.6 | - | - | 3 | High, Air | SJR | 5 | 8 | 6 | - |
j.S | 22 | 2.6 | - | - | 3 | High, Air | SR | 7 | 12 | 12 | - |
j.H | 40 | 2.6 | - | - | 3 | High, Air | SR | 11 | 6 | 12 | - |
j.D | 55 | 2.6 | - | - | 3 | High, Air | SR | 11 | 4 | 19+5L | - |
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Ground Throw | 50 | - | - | - | - | Throw: 49 Pixels | - | - | - | - | - |
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Air Throw | 60 | - | - | - | - | Throw: 110 Pixels | - | - | - | - | - |
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DAA | 25 | 2.6 | - | - | 3 | All | R | 13 | 9 | 18 | -13 |
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Specials
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
Break the Law 214K |
- | - | - | - | - | - | - | - | - | - | - |
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Flight 7/8/9 while airborne |
- | - | - | - | - | - | - | - | - | - | - |
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Damned Fang 623S |
92 | - | - | - | - | Throw: 70 Pixels | - | 7 | 1 | - | - |
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Drunkard Shade 214S |
30 | 1.5/7.2 | - | - | 3 | Mid | R | 9 | 10 | 10 | -6 |
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Shadow Gallery j.41236S |
25,50 | 2.0/6.0 | - | - | 4 | Mid | RF | 15~ | 6(12)3 | 24+3L | -13 |
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S Invite Hell 22S |
40 | 2.0/1.2 | - | - | 3 | Low, Air | - | 18 | 48 | Total 42 | +2 |
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H Invite Hell 22H |
40 | 2.0/1.2 | - | - | 3 | Low, Air | F | 18 | 36 | Total 42 | +2 |
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Shadow Summon 236P/K/S/H |
- | -/1.2 | - | - | - | - | - | - | - | Total 38 | - |
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Traversing Attack ]P[ with Shadow |
25 | -/1.2 | - | - | 2 | All | - | 7 | 2 | 16 | - |
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Small Attack ]K[ with Shadow |
20*3 | -/1.2 | - | - | 3 | All | - | 14 | 29 | 25 | - |
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Anti-Air Attack ]S[ with Shadow |
50 | -/1.2 | - | - | 5 | Mid | - | 9 | 12 | 31 | - |
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Overhead Attack ]D[ with Shadow |
25 | -/1.2 | - | - | 2 | High, Air | - | 19 | 16 | 22 | - |
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Drill Special ]H[ with Shadow |
34*3 | -/1.2 | - | - | 3 | Low, Air, All*2 | - | 147 | 36 | - | - |
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Overdrives
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
Amorphous 632146H |
82*2 | - | - | - | 3 | Mid | - | 8+8 | 6,3 | 28 | -17 |
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Megalith Head 632146S |
44*3 | - | - | - | 5 | All | - | 5+5 | 3*3 | 30 | +7 |
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Executor j.236236S |
16*30 | - | - | - | 3 | All | R | 8+5 | Until Wall | Until L | - |
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Instant Kill
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
Black in Mind in IK Mode: 236236H | |||||||||||
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Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2P | 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | - | Jump, Sp |
5K | - | - | c.S, f.S, 2S | 5H, 2H | 5D | Jump, Sp |
2K | - | - | f.S | 2H, 6H | - | Sp |
6K | - | - | - | - | - | Sp |
c.S | 6P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2S | - | - | - | 5H, 2H | 5D | Sp |
5H | - | - | - | - | 5D | Sp |
2H | - | - | - | - | 2D | Sp |
6H | - | - | - | - | - | - |
5D | - | - | - | - | - | homing jump |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | j.H | - | Jump, Sp |
j.S | - | - | - | j.H | - | Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGReload/Eddie/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.