System Data
Defense Modifier: x1.06
Guts Rating: 3
Weight: Lightest (x1.10)
Stun Resistance: 70
Jump Startup: 3F
Backdash Time: 13F / Invul: 1~9F
Wake-Up (Face Up/Down): 36F / 34F
Normals
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
5P | 10 | 1.4 | - | - | 1 | Mid | CSJR | 5 | 4 | 6 | ±0 |
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5K | 20 | 2.6 | - | - | 2 | Mid | SJR | 9 | 6 | 9 | -3 |
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c.S | 30 | 3.8 | - | - | 4 | Mid | SJR | 7 | 3 | 15 | -1 |
f.S | 33 | 2.6 | - | - | 3 | Mid | SJR | 12 | 3 | 20 | -9 |
5H | 50 | 3.8 | - | - | 5 | Mid | SR | 13 | 4 | 8 | +7 |
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5D | 22 | 2.6 | - | - | 3 | High | R | 25 | 3 | 18 | -4 |
6P | 44 | 3.8 | - | - | 4 | Mid | SR | 16 | 6 | 18 | -7 |
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6H | 70 | 3.8 | - | - | 5 | Mid | SR | 16 | 6 | 34 | -21 |
2P | 10 | 1.4 | - | - | 1 | Mid | CSR | 5 | 4 | 6 | ±0 |
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2K | 14 | 1.4 | - | - | 1 | Low | SR | 7 | 4 | 9 | -3 |
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2S | 26 | 2.6 | - | - | 3 | Mid | SR | 9 | 3 | 15 | -4 |
2H | 44 | 3.8 | - | - | 5 | Low | SR | 14 | 3 | 16 | ±0 |
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2D | 30 | 2.6 | - | - | 4 | Low | SR | 7 | 10 | 8 | -1 |
3K | 24 | 2.6 | - | - | 2 | Low | R | 8 | 21 | 18 | -27 |
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j.P | 14 | 1.4 | - | - | 1 | High, Air | CSR | 5 | 6 | 6 | - |
j.K | 24 | 2.6 | - | - | 2 | High, Air | SR | 7 | 6 | 10 | - |
j.S | 30 | 2.6 | - | - | 3 | High, Air | SJR | 13 | 4 | 5 | - |
j.H | 40 | 2.6 | - | - | 3 | High, Air | SR | 12 | 10 | 15 | - |
j.D | 38 | 3.8 | - | - | 4 | High, Air | SJR | 10 | 12 | 24+5L | - |
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j.2H | 34 | 2.6 | - | - | 3 | High, Air | SR | 13 | Until L | Until L | - |
Ground Throw | 55 | - | - | - | - | - | - | - | - | - | - |
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Air Throw | 60 | - | - | - | - | - | - | - | - | - | - |
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DAA | 25 | 2.6 | - | - | 3 | All | R | 16 | 6 | 18 | -10 |
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Specials
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
S Mr. Dolphin Horizontal [4]6S |
50 | 1.5/4.8 | - | - | 3 | All | F | 7 | 14 | See notes | -8 |
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H Mr. Dolphin Horizontal [4]6H |
50 | 1.5/4.8 | - | - | 3 | All | F | 8 | 20 | See notes | -8 |
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S Mr. Dolphin Vertical [2]8S |
50 | 1.5/4.8 | - | - | 3 | Mid | F | 8 | 22 | See notes | -13 |
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H Mr. Dolphin Vertical [2]8H |
50 | 3.0/7.2 | - | - | 3 | Mid | F | 8 | 27 | See notes | -11 |
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Restive Rolling 623S |
30 | 1.5/3.6 | - | - | 3 | Mid | R | 13 | 40 | 22+9L | -57 |
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Air Restive Rolling j.623S |
30 | 1.5/3.6 | - | - | 3 | Mid | R | 10 | 40 | Until L+9 | - |
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Hard to Port Restive Rolling > Direction + S |
20 | 0.5/3.0 | - | - | 3 | Mid | R | 11 | 24 | Until L+9 | - |
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Applause for the Victim 41236P/K/S/H |
20,22*2or3or6 | 2.5/0.0 | - | - | 3 | Strike: HLF Dolphin: All |
RF | 23 | 12 | 21 | -19 |
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Overhead Kiss 63214K |
40 | 2.0/4.8 | - | - | - | Throw | R | 5 | 1 | - | - |
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Overdrives
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
Ultimate Whiner 63214H |
25,20*8 | - | - | - | 5 | Mid | R | 7+2 | 3 | 24 | -8 |
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Super Screaming Ultimate Spinning Whirlwind 63214S |
18*10 | - | - | - | 5 | Mid | R | 1+8 | {2(12)}*9,2 | 21 | -4 |
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Deluxe Goshogawara Bomber Super Screaming > P |
48 | - | - | - | 4 | Mid | - | 11 | 10 | 24 | -3 |
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Great Yamada Attack 236236S |
110 | - | - | - | 5 | Mid | - | 9+0 | - | Total 74 | - |
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Instant Kill
Version | Damage | TG | GB+ | GB- | Lv | Guard | Cancel | Startup | Active | Recovery | Frame Adv. |
---|---|---|---|---|---|---|---|---|---|---|---|
May and the Jolly Crew in IK Mode: 4123641236H |
DESTROY | - | - | - | - | - | - | 7+9 | 9 | - | - |
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Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
5K | 6P | 3K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
3K | - | - | - | - | - | - |
c.S | - | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | 3K | 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2S | - | - | - | 5H, 2H, 6H | 5D, 2D | Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | - | - | - | - | 2D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | homing jump |
5[D] | - | - | - | - | - | - |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | j.H | j.D | Sp |
j.S | - | j.K | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | j.D | Sp |
j.2H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Jump, Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGReload/May/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.