GGST/Anji Mito/Data: Difference between revisions

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==Infobox Data==
==Infobox Data==
{{GGST-character
{{GGST-character
| name     =Anji Mito
| name         =Anji Mito
| defense   =1.06
| defense     =1.06
| guts     =5
| guts         =5
| prejump   =4
| prejump     =4
| backdash =20f/5f invuln
| backdash     =20f/5f invuln
| weight   =Normal
| weight       =Normal
| portrait =GGST_Anji_Mito_Portrait.png
| portrait     =GGST_Anji_Mito_Portrait.png
| icon     =GGST_Anji_Mito_Icon.png
| icon         =GGST_Anji_Mito_Icon.png
| umo       =[[GGST/Anji_Mito#Issokutobi|Issokutobi]]
| umo         =[[GGST/Anji_Mito#Issokutobi|Issokutobi]]
| guardBalance =1
}}
}}


Line 27: Line 28:
|input=5P
|input=5P
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=26
|damage=26
|startup=6
|startup=6
Line 35: Line 36:
|onHit=+1
|onHit=+1
|level=1
|level=1
|riscGain=
|prorate=80%
|images=GGST Anji Mito 5P.png
|images=GGST Anji Mito 5P.png
|type=normal
|type=normal
Line 45: Line 48:
|input=5K
|input=5K
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=30
|damage=30
|startup=8
|startup=8
Line 53: Line 56:
|onHit=+1
|onHit=+1
|level=1
|level=1
|riscGain=
|prorate=90%
|images=GGST Anji Mito 5K.png
|images=GGST Anji Mito 5K.png
|type=normal
|type=normal
Line 63: Line 68:
|input=c.S
|input=c.S
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=42
|damage=42
|startup=7
|startup=7
Line 71: Line 76:
|onHit=+1
|onHit=+1
|level=4
|level=4
|riscGain=
|prorate=100%
|images=GGST Anji Mito cS.png
|images=GGST Anji Mito cS.png
|type=normal
|type=normal
Line 81: Line 88:
|input=f.S
|input=f.S
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=33
|damage=33
|startup=12
|startup=12
Line 89: Line 96:
|onHit=-12
|onHit=-12
|level=2
|level=2
|riscGain=
|prorate=90%
|images=GGST Anji Mito fS.png
|images=GGST Anji Mito fS.png
|type=normal
|type=normal
Line 99: Line 108:
|input=5H
|input=5H
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=44
|damage=44
|startup=15
|startup=15
Line 107: Line 116:
|onHit=-5
|onHit=-5
|level=4
|level=4
|riscGain=
|prorate=100%
|images=GGST Anji Mito 5H.png
|images=GGST Anji Mito 5H.png
|type=normal
|type=normal
Line 117: Line 128:
|input=2P
|input=2P
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=22
|damage=22
|startup=6
|startup=6
Line 125: Line 136:
|onHit=+1
|onHit=+1
|level=0
|level=0
|riscGain=
|prorate=80%
|images=GGST Anji Mito 2P.png
|images=GGST Anji Mito 2P.png
|type=normal
|type=normal
Line 135: Line 148:
|input=2K
|input=2K
|guard=Low
|guard=Low
|invuln=
|invuln=none
|damage=25
|damage=25
|startup=7
|startup=7
Line 143: Line 156:
|onHit=+1
|onHit=+1
|level=1
|level=1
|riscGain=
|prorate=70%
|images=GGST Anji Mito 2K.png
|images=GGST Anji Mito 2K.png
|type=normal
|type=normal
Line 153: Line 168:
|input=2S
|input=2S
|guard=Low
|guard=Low
|invuln=
|invuln=none
|damage=31
|damage=31
|startup=12
|startup=12
Line 161: Line 176:
|onHit=-3
|onHit=-3
|level=2
|level=2
|riscGain=
|prorate=90%
|images=GGST Anji Mito 2S.png
|images=GGST Anji Mito 2S.png
|type=normal
|type=normal
Line 171: Line 188:
|input=2H
|input=2H
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=44
|damage=44
|startup=22
|startup=22
Line 179: Line 196:
|onHit=
|onHit=
|level=4
|level=4
|riscGain=
|prorate=100%
|images=GGST Anji Mito 2H.png
|images=GGST Anji Mito 2H.png
|type=normal
|type=normal
Line 189: Line 208:
|input=j.P
|input=j.P
|guard=High
|guard=High
|invuln=
|invuln=none
|damage=23
|damage=23
|startup=9
|startup=9
Line 197: Line 216:
|onHit=
|onHit=
|level=0
|level=0
|riscGain=
|prorate=80%
|images=GGST Anji Mito jP.png
|images=GGST Anji Mito jP.png
|type=normal
|type=normal
Line 207: Line 228:
|input=j.K
|input=j.K
|guard=High
|guard=High
|invuln=
|invuln=none
|damage=26
|damage=26
|startup=6
|startup=6
Line 215: Line 236:
|onHit=
|onHit=
|level=1
|level=1
|riscGain=
|prorate=80%
|images=GGST Anji Mito jK.png
|images=GGST Anji Mito jK.png
|type=normal
|type=normal
Line 225: Line 248:
|input=j.S
|input=j.S
|guard=High
|guard=High
|invuln=
|invuln=none
|damage=31
|damage=31
|startup=7
|startup=7
Line 233: Line 256:
|onHit=
|onHit=
|level=2
|level=2
|riscGain=
|prorate=80%
|images=GGST Anji Mito jS.png
|images=GGST Anji Mito jS.png
|type=normal
|type=normal
Line 243: Line 268:
|input=j.H
|input=j.H
|guard=High
|guard=High
|invuln=
|invuln=none
|damage=39
|damage=39
|startup=13
|startup=13
Line 251: Line 276:
|onHit=
|onHit=
|level=2
|level=2
|riscGain=
|prorate=80%
|images=GGST Anji Mito jH.png
|images=GGST Anji Mito jH.png
|type=normal
|type=normal
Line 261: Line 288:
|input=j.D
|input=j.D
|guard=High
|guard=High
|invuln=
|invuln=none
|damage=42
|damage=42
|startup=8
|startup=8
Line 269: Line 296:
|onHit=
|onHit=
|level=3
|level=3
|riscGain=
|prorate=80%
|images=GGST Anji Mito jD.png
|images=GGST Anji Mito jD.png
|type=normal
|type=normal
Line 287: Line 316:
|onHit=
|onHit=
|level=2
|level=2
|riscGain=
|prorate=90%
|images=GGST Anji Mito 6P.png
|images=GGST Anji Mito 6P.png
|type=normal
|type=normal
Line 297: Line 328:
|input=6H
|input=6H
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=12,12,25
|damage=12,12,25
|startup=16
|startup=16
Line 305: Line 336:
|onHit=
|onHit=
|level=2,2,3
|level=2,2,3
|riscGain=
|prorate=100%
|images=GGST Anji Mito 6H.png
|images=GGST Anji Mito 6H.png
|type=normal
|type=normal
Line 315: Line 348:
|input=2D
|input=2D
|guard=Low
|guard=Low
|invuln=
|invuln=none
|damage=31
|damage=31
|startup=10
|startup=10
Line 323: Line 356:
|onHit=
|onHit=
|level=2
|level=2
|riscGain=
|prorate=90%
|images=GGST Anji Mito 2D.png
|images=GGST Anji Mito 2D.png
|type=normal
|type=normal
Line 333: Line 368:
|input=5D
|input=5D
|guard=High
|guard=High
|invuln=
|invuln=none
|damage=45 [56]
|damage=45 [56]
|startup=20 [28]
|startup=20 [28]
Line 341: Line 376:
|onHit=0
|onHit=0
|level=2 [4]
|level=2 [4]
|riscGain=
|prorate=80% [-]
|images=GGST Anji Mito 5D.png
|images=GGST Anji Mito 5D.png
|type=normal
|type=normal
Line 352: Line 389:
|input=Ground Throw
|input=Ground Throw
|guard=Ground Throw
|guard=Ground Throw
|invuln=
|invuln=none
|damage=80
|damage=80
|startup=
|startup=2
|active=
|active=3
|recovery=
|recovery=38
|onBlock=
|onBlock=
|onHit=
|onHit=
|level=
|level=
|riscGain=
|prorate=50%
|images=GGST Anji Mito Ground Throw.png
|images=GGST Anji Mito Ground Throw.png
|type=other
|type=other
Line 370: Line 409:
|input=Air Throw
|input=Air Throw
|guard=Air Throw
|guard=Air Throw
|invuln=
|invuln=none
|damage=80
|damage=80
|startup=
|startup=2
|active=
|active=3
|recovery=
|recovery=Until L+10
|onBlock=
|onBlock=
|onHit=
|onHit=
|level=
|level=
|riscGain=
|prorate=50%
|images=GGST Anji Mito Air Throw.png
|images=GGST Anji Mito Air Throw.png
|type=other
|type=other
Line 389: Line 430:
|input=236P
|input=236P
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=20,40
|damage=20,40
|startup=38
|startup=38
Line 397: Line 438:
|onHit=-2
|onHit=-2
|level=1
|level=1
|riscGain=
|prorate=80%
|images=GGST Anji Mito Shitsu.png
|images=GGST Anji Mito Shitsu.png
|type=special
|type=special
Line 415: Line 458:
|onHit=
|onHit=
|level=
|level=
|riscGain=
|prorate=
|images=GGST Anji Mito Hakobi.png
|images=GGST Anji Mito Hakobi.png
|type=special
|type=special
Line 433: Line 478:
|onHit=
|onHit=
|level=3
|level=3
|riscGain=
|prorate=90%
|images=GGST Anji Mito Kou.png
|images=GGST Anji Mito Kou.png
|type=special
|type=special
Line 451: Line 498:
|onHit=-13
|onHit=-13
|level=3
|level=3
|riscGain=
|prorate=100%
|images=GGST Anji Mito Fuujin.png
|images=GGST Anji Mito Fuujin.png
|type=special
|type=special
Line 461: Line 510:
|input=236H P
|input=236H P
|guard=All
|guard=All
|invuln=
|invuln=none
|damage=32
|damage=32
|startup=30
|startup=30
Line 469: Line 518:
|onHit=+7
|onHit=+7
|level=1
|level=1
|riscGain=
|prorate=80%
|images=GGST Anji Mito Ichishiki.png
|images=GGST Anji Mito Ichishiki.png
|type=special
|type=special
Line 487: Line 538:
|onHit=
|onHit=
|level=
|level=
|riscGain=
|prorate=
|images=GGST Anji Mito Issokutobi.png
|images=GGST Anji Mito Issokutobi.png
|type=special
|type=special
Line 505: Line 558:
|onHit=
|onHit=
|level=3
|level=3
|riscGain=
|prorate=90%
|images=GGST Anji Mito Nagiha.png
|images=GGST Anji Mito Nagiha.png
|type=special
|type=special
Line 523: Line 578:
|onHit=
|onHit=
|level=3
|level=3
|riscGain=
|prorate=80%
|images=GGST Anji Mito Rin.png
|images=GGST Anji Mito Rin.png
|type=special
|type=special
Line 542: Line 599:
|onHit=
|onHit=
|level=
|level=
|riscGain=
|prorate=100%
|images=GGST Anji Mito Issei Ougi Sai.png
|images=GGST Anji Mito Issei Ougi Sai.png
|type=super
|type=super
Line 552: Line 611:
|input=632146S
|input=632146S
|guard=
|guard=
|invuln=
|invuln=1-?? Guard
|damage=66,15*4,60
|damage=
|startup=32+0
|startup=
|active=
|active=
|recovery=
|recovery=Total 32
|onBlock=
|onBlock=
|onHit=
|onHit=
|level=
|level=
|riscGain=
|prorate=
|images=GGST Anji Mito Kachoufuugetsu.png
|images=GGST Anji Mito Kachoufuugetsu.png
|type=super
|type=super
Line 569: Line 630:
|name=Kachoufuugetsu Kai
|name=Kachoufuugetsu Kai
|input=632146S Attack
|input=632146S Attack
|guard=
|guard=All
|invuln=
|invuln=
|damage=60,80
|damage=66,15*4,60
|startup=
|startup=
|active=
|active=
Line 578: Line 639:
|onHit=
|onHit=
|level=
|level=
|riscGain=
|prorate=100%
|images=GGST Anji Mito Kachoufuugetsu.png
|images=GGST Anji Mito Kachoufuugetsu.png
|type=super
|type=super

Revision as of 22:21, 26 July 2021

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Links

Infobox Data

Portrait Icon Name Defense Guts R.I.S.C. Gain Modifier Prejump Backdash Duration Backdash Invuln Backdash Airborne Unique Movement Options
GGST Anji Mito Portrait.png GGST Anji Mito Icon.png Anji Mito 1.06 5 1 4 Issokutobi
Jump Duration High Jump Duration Jump Height High Jump Height Pre-Instant Air Dash Air Dash Duration Air Backdash Duration Air Dash Distance Air Backdash Distance
Movement Tension Gain Jumping Tension Gain Air Dash Tension Gain Walk Speed Backwalk Speed Initial Dash Speed Dash Acceleration Friction
Jump Gravity High Jump Gravity Forward Step Dash

Normal Moves

5P Data

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
26 All 6 5 9 -2 +1 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito 5P.png

5K Data

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 8 5 9 -2 +1 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% none
GGST Anji Mito 5K.png

c.S Data

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
42 All 7 7 14 -2 +1 4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% none
GGST Anji Mito cS.png

f.S Data

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
33 All 12 2 27 -15 -12 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% none
GGST Anji Mito fS.png

5H Data

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
44 All 15 4 23 -8 -5 4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% none
GGST Anji Mito 5H.png

2P Data

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
22 All 6 2 10 -2 +1 0
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito 2P.png

2K Data

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
25 Low 7 3 11 -2 +1 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
70% none
GGST Anji Mito 2K.png

2S Data

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
31 Low 12 4 16 -6 -3 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% none
GGST Anji Mito 2S.png

2H Data

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
44 All 22 4 19 -4 4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% none
GGST Anji Mito 2H.png

j.P Data

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
23 High 9 2 5 0
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito jP.png

j.K Data

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
26 High 6 4 15 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito jK.png

j.S Data

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
31 High 7 5 20 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito jS.png

j.H Data

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
39 High 13 3 27 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito jH.png

j.D Data

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
42 High 8 6 18 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito jD.png

6P Data

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
33 All 10 6 25 -17 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% 1-3 Upper Body, 4-15 Above Knees
GGST Anji Mito 6P.png

6H Data

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
12,12,25 All 16 3(3)3(4)4 21 -8 2,2,3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% none
GGST Anji Mito 6H.png

2D Data

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
31 Low 10 3 22 -11 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% none
GGST Anji Mito 2D.png

5D Data

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
45 [56] High 20 [28] 3 26 -15 [-10] 0 2 [4]
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% [-] none
GGST Anji Mito 5D.png

Universal Mechanics

Ground Throw Data

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
80 Ground Throw 2 3 38
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
50% none
GGST Anji Mito Ground Throw.png

Air Throw Data

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
80 Air Throw 2 3 Until L+10
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
50% none
GGST Anji Mito Air Throw.png

Special Moves

236P Data

236P
Shitsu
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20,40 All 38 71 Total 66 -5 -2 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito Shitsu.png

236K Data

236K
Suigetsu No Hakobi
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
Total 34~50
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
10-25~41 Guard Point
GGST Anji Mito Hakobi.png

236S Data

236S
Kou
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20,50 All 12 [28] 9(6)5 14 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% 1-9 Above Waist, 10-31 Upper Body [10-25 Guard Point]
GGST Anji Mito Kou.png

236H Data

236H
Fuujin
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 All 17 [33] 4 29 -16 -13 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% [10-25 Guard Point]
GGST Anji Mito Fuujin.png

236H P Data

236H P
Shin: Ichishiki
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
32 All 30 5 Total 43+6 after landing +4 +7 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% none
GGST Anji Mito Ichishiki.png

236H K Data

236H K
Issokutobi
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
22+6 after landing
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
GGST Anji Mito Issokutobi.png

236H S Data

236H S
Nagiha
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
36 Low 13 4 20 -7 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90%
GGST Anji Mito Nagiha.png

236H H Data

236H H
Rin
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
45 High 25 2 30 -15 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80%
File:GGST Anji Mito Rin.png

Overdrives

632146H Data

632146H
Issei Ougi: Sai
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
18*5,60 All 11+6 -30
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100%
GGST Anji Mito Issei Ougi Sai.png

632146S Data

632146S
Kachoufuugetsu Kai
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
Total 32
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1-?? Guard
GGST Anji Mito Kachoufuugetsu.png

632146S Attack Data

632146S Attack
Kachoufuugetsu Kai
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
66,15*4,60 All -1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100%
GGST Anji Mito Kachoufuugetsu.png

Category

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