Triplicity (talk | contribs) (Guard stance re-check) |
(Added active and recovery data for all moves except overdrives) |
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Line 30: | Line 30: | ||
|damage=26 | |damage=26 | ||
|startup=6 | |startup=6 | ||
|active= | |active=5 | ||
|recovery= | |recovery=9 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
Line 47: | Line 47: | ||
|damage=30 | |damage=30 | ||
|startup=8 | |startup=8 | ||
|active= | |active=5 | ||
|recovery= | |recovery=9 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
Line 64: | Line 64: | ||
|damage=42 | |damage=42 | ||
|startup=7 | |startup=7 | ||
|active= | |active=7 | ||
|recovery= | |recovery=14 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
Line 81: | Line 81: | ||
|damage=33 | |damage=33 | ||
|startup=12 | |startup=12 | ||
|active= | |active=2 | ||
|recovery= | |recovery=27 | ||
|onBlock=-15 | |onBlock=-15 | ||
|onHit=-12 | |onHit=-12 | ||
Line 98: | Line 98: | ||
|damage=44 | |damage=44 | ||
|startup=15 | |startup=15 | ||
|active= | |active=4 | ||
|recovery= | |recovery=23 | ||
|onBlock=-8 | |onBlock=-8 | ||
|onHit=-5 | |onHit=-5 | ||
Line 115: | Line 115: | ||
|damage=22 | |damage=22 | ||
|startup=6 | |startup=6 | ||
|active= | |active=2 | ||
|recovery= | |recovery=10 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
Line 132: | Line 132: | ||
|damage=25 | |damage=25 | ||
|startup=7 | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=11 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
Line 149: | Line 149: | ||
|damage=31 | |damage=31 | ||
|startup=12 | |startup=12 | ||
|active= | |active=4 | ||
|recovery= | |recovery=16 | ||
|onBlock=-6 | |onBlock=-6 | ||
|onHit=-3 | |onHit=-3 | ||
Line 166: | Line 166: | ||
|damage=44 | |damage=44 | ||
|startup=22 | |startup=22 | ||
|active= | |active=4 | ||
|recovery= | |recovery=19 | ||
|onBlock=-4 | |onBlock=-4 | ||
|onHit= | |onHit= | ||
Line 183: | Line 183: | ||
|damage=23 | |damage=23 | ||
|startup=9 | |startup=9 | ||
|active= | |active=2 | ||
|recovery= | |recovery=5 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 200: | Line 200: | ||
|damage=26 | |damage=26 | ||
|startup=6 | |startup=6 | ||
|active= | |active=4 | ||
|recovery= | |recovery=15 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 217: | Line 217: | ||
|damage=31 | |damage=31 | ||
|startup=7 | |startup=7 | ||
|active= | |active=5 | ||
|recovery= | |recovery=20 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 234: | Line 234: | ||
|damage=39 | |damage=39 | ||
|startup=13 | |startup=13 | ||
|active= | |active=3 | ||
|recovery= | |recovery=27 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 251: | Line 251: | ||
|damage=42 | |damage=42 | ||
|startup=8 | |startup=8 | ||
|active= | |active=6 | ||
|recovery= | |recovery=18 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 265: | Line 265: | ||
|input=6P | |input=6P | ||
|guard=All | |guard=All | ||
|invul= | |invul=1-3 Upper Body, 4-15 Above Knees | ||
|damage=33 | |damage=33 | ||
|startup=10 | |startup=10 | ||
|active= | |active=6 | ||
|recovery= | |recovery=25 | ||
|onBlock=-17 | |onBlock=-17 | ||
|onHit= | |onHit= | ||
Line 285: | Line 285: | ||
|damage=12,12,25 | |damage=12,12,25 | ||
|startup=16 | |startup=16 | ||
|active= | |active=3(3)3(4)4 | ||
|recovery= | |recovery=21 | ||
|onBlock=-8 | |onBlock=-8 | ||
|onHit= | |onHit= | ||
Line 302: | Line 302: | ||
|damage=31 | |damage=31 | ||
|startup=10 | |startup=10 | ||
|active= | |active=3 | ||
|recovery= | |recovery=22 | ||
|onBlock=-11 | |onBlock=-11 | ||
|onHit= | |onHit= | ||
Line 319: | Line 319: | ||
|damage=45 [56] | |damage=45 [56] | ||
|startup=20 [28] | |startup=20 [28] | ||
|active= | |active=3 | ||
|recovery= | |recovery=26 | ||
|onBlock=-15 [-10] | |onBlock=-15 [-10] | ||
|onHit=0 | |onHit=0 | ||
Line 372: | Line 372: | ||
|damage=20,40 | |damage=20,40 | ||
|startup=38 | |startup=38 | ||
|active= | |active=71 | ||
|recovery= | |recovery=Total 66 | ||
|onBlock=-5 | |onBlock=-5 | ||
|onHit=-2 | |onHit=-2 | ||
Line 388: | Line 388: | ||
|invul=10~25 Armor | |invul=10~25 Armor | ||
|damage= | |damage= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= Total 34 [50] | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 406: | Line 406: | ||
|damage=20,50 | |damage=20,50 | ||
|startup=12 [28] | |startup=12 [28] | ||
|active= | |active=9(6)5 | ||
|recovery= | |recovery=14 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 423: | Line 423: | ||
|damage=35 | |damage=35 | ||
|startup=17 [33] | |startup=17 [33] | ||
|active= | |active=4 | ||
|recovery= | |recovery=29 | ||
|onBlock=-16 | |onBlock=-16 | ||
|onHit=-13 | |onHit=-13 | ||
Line 440: | Line 440: | ||
|damage=32 | |damage=32 | ||
|startup=30 | |startup=30 | ||
|active= | |active=5 | ||
|recovery= | |recovery=Total 43+6 after landing | ||
|onBlock=+4 | |onBlock=+4 | ||
|onHit=+7 | |onHit=+7 | ||
Line 456: | Line 456: | ||
|invul= | |invul= | ||
|damage= | |damage= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery=22+ | |recovery=22+6 after landing | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
Line 474: | Line 474: | ||
|damage=36 | |damage=36 | ||
|startup=13 | |startup=13 | ||
|active= | |active=4 | ||
|recovery= | |recovery=20 | ||
|onBlock=-7 | |onBlock=-7 | ||
|onHit= | |onHit= | ||
Line 491: | Line 491: | ||
|damage=45 | |damage=45 | ||
|startup=25 | |startup=25 | ||
|active= | |active=2 | ||
|recovery= | |recovery=30 | ||
|onBlock=-15 | |onBlock=-15 | ||
|onHit= | |onHit= |
Revision as of 16:30, 25 June 2021
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Anji Mito | 1.06 | 5 | 4 | Issokutobi | ||||||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
Normal Moves
5P Data
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
26 | All | 6 | 5 | 9 | -2 | +1 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
5K Data
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30 | All | 8 | 5 | 9 | -2 | +1 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
c.S Data
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
42 | All | 7 | 7 | 14 | -2 | +1 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
f.S Data
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
33 | All | 12 | 2 | 27 | -15 | -12 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
5H Data
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
44 | All | 15 | 4 | 23 | -8 | -5 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2P Data
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
22 | All | 6 | 2 | 10 | -2 | +1 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2K Data
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
25 | Low | 7 | 3 | 11 | -2 | +1 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2S Data
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
31 | Low | 12 | 4 | 16 | -6 | -3 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2H Data
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
44 | All | 22 | 4 | 19 | -4 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.P Data
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
23 | High | 9 | 2 | 5 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.K Data
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
26 | High | 6 | 4 | 15 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.S Data
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
31 | High | 7 | 5 | 20 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.H Data
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
39 | High | 13 | 3 | 27 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.D Data
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
42 | High | 8 | 6 | 18 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
6P Data
6P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
33 | All | 10 | 6 | 25 | -17 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
6H Data
2D Data
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
31 | Low | 10 | 3 | 22 | -11 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236P Data
236K Data
236S Data
236H Data
236H P Data
236H K Data
236H S Data
236H H Data
236H H Rin special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
45 | High | 25 | 2 | 30 | -15 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
File:GGST Anji Mito Rin.png | |||||||||