DarthPhallus (talk | contribs) |
Triplicity (talk | contribs) m (Fix GGST/Axl Low/Frame Data image display) |
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Line 649: | Line 649: | ||
|chipRatio=12% | |chipRatio=12% | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|images=GGST Axl Low | |images=GGST Axl Low 46S.png | ||
|hitboxes=GGST Axl Low Sickle Flash hitbox 1.png;GGST Axl Low Sickle Flash hitbox.png | |hitboxes=GGST Axl Low Sickle Flash hitbox 1.png;GGST Axl Low Sickle Flash hitbox.png | ||
|hitboxCaption=First active frame\Travels fullscreen | |hitboxCaption=First active frame\Travels fullscreen | ||
Line 678: | Line 678: | ||
|chipRatio=12% | |chipRatio=12% | ||
|OTGRatio=60% | |OTGRatio=60% | ||
|images=GGST Axl Low | |images=GGST Axl Low 46S8.png | ||
|hitboxes=GGST Axl Low Soaring Chain Strike hitbox.png | |hitboxes=GGST Axl Low Soaring Chain Strike hitbox.png | ||
|type=special | |type=special | ||
Line 705: | Line 705: | ||
|OTGRatio=40% | |OTGRatio=40% | ||
|inputTension=150 | |inputTension=150 | ||
|images=GGST Axl Low | |images=GGST Axl Low 46S2.png | ||
|hitboxes=GGST Axl Low Spinning Chain Strike hitbox.png | |hitboxes=GGST Axl Low Spinning Chain Strike hitbox.png | ||
|hitboxCaption=Hitbox never changes during full length of move | |hitboxCaption=Hitbox never changes during full length of move | ||
Line 734: | Line 734: | ||
|OTGRatio=60% | |OTGRatio=60% | ||
|inputTension=100 | |inputTension=100 | ||
|images=GGST Axl Low | |images=GGST Axl Low 46SS 1.png | ||
|hitboxes=GGST Axl Low Winter Cherry hitbox.png | |hitboxes=GGST Axl Low Winter Cherry hitbox.png | ||
|caption=Delay this on people who don't block | |caption=Delay this on people who don't block | ||
Line 761: | Line 761: | ||
|wallDamage=1000 | |wallDamage=1000 | ||
|inputTension=100 | |inputTension=100 | ||
|images=GGST Axl Low | |images=GGST Axl Low 41236H 2.png | ||
|hitboxes=GGST Axl Low Winter Mantis hitbox.png | |hitboxes=GGST Axl Low Winter Mantis hitbox.png | ||
|type=special | |type=special | ||
Line 789: | Line 789: | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|inputTension=150 | |inputTension=150 | ||
|images=GGST Axl Low | |images=GGST Axl Low 214S.png | ||
|hitboxes=GGST Axl Low Rainwater hitbox.png | |hitboxes=GGST Axl Low Rainwater hitbox.png | ||
|type=special | |type=special | ||
Line 816: | Line 816: | ||
|OTGRatio=60% | |OTGRatio=60% | ||
|inputTension=150 | |inputTension=150 | ||
|images=GGST Axl Low | |images=GGST Axl Low 214H.png | ||
|hitboxes=GGST Axl Low Snail hitbox.png | |hitboxes=GGST Axl Low Snail hitbox.png | ||
|type=special | |type=special | ||
Line 843: | Line 843: | ||
|OTGRatio=100% | |OTGRatio=100% | ||
|inputTension=150 | |inputTension=150 | ||
|images=GGST Axl Low | |images=GGST Axl Low 214H.png | ||
|hitboxes=GGST Axl Low Snail hitbox Air.png | |hitboxes=GGST Axl Low Snail hitbox Air.png | ||
|type=special | |type=special | ||
Line 870: | Line 870: | ||
|OTGRatio=60% | |OTGRatio=60% | ||
|inputTension=150 | |inputTension=150 | ||
|images=GGST Axl Low | |images=GGST Axl Low j.623H.png | ||
|hitboxes=GGST Axl Low Axl Bomber hitbox.png | |hitboxes=GGST Axl Low Axl Bomber hitbox.png | ||
|type=special | |type=special | ||
Line 897: | Line 897: | ||
|OTGRatio=80% | |OTGRatio=80% | ||
|chipRatio=25%×2, 12%×3 | |chipRatio=25%×2, 12%×3 | ||
|images=GGST Axl Low | |images=GGST Axl Low 236236H 1.png | ||
|hitboxes=GGST Axl Low Sickle Storm hitbox.png;GGST Axl Low Sickle Storm2 hitbox.png | |hitboxes=GGST Axl Low Sickle Storm hitbox.png;GGST Axl Low Sickle Storm2 hitbox.png | ||
|hitboxCaption=Reversal first active frame\Second hit first active frame. Travels fullscreen. | |hitboxCaption=Reversal first active frame\Second hit first active frame. Travels fullscreen. | ||
Line 920: | Line 920: | ||
|riscGain= | |riscGain= | ||
|prorate= | |prorate= | ||
|images=GGST Axl Low | |images=GGST Axl Low 632146P 1.png | ||
|hitboxes= | |hitboxes= | ||
|type=super | |type=super | ||
Line 943: | Line 943: | ||
|prorate=100% | |prorate=100% | ||
|wallDamage=0 | |wallDamage=0 | ||
|images=GGST Axl Low | |images=GGST Axl Low 632146P 2.png | ||
|hitboxes= | |hitboxes= | ||
|type=super | |type=super |
Revision as of 06:56, 15 September 2022
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
2D Data
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 26 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Special Moves
[4]6S Data
[4]6S 8 Data
[4]6S 2 Data
[4]6S S Data
41236H Data
214S Data
214H Data
j.214H Data
j.236H Data
Overdrives
236236H Data
632146P Data
632146P One Vision super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
5+22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
632146P Attack Data
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall