Matchups
- Replay Theater is a great resource to find high-level matchup footage.
- High-level replays may also be found in-game (Main Menu > Collection > Replay > Search).
- The Counterstrategy page will generally have some basic counterstrategy against each character in the game.
- Please keep in mind that matchup charts are subjective and not all players may agree on them.
Anji Mito
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
- Anji's 2P and 5K do not reach roundstart
- [1] Bridget can still press a button and punish after backdashing
Notable Interactions
Neutral
Offense
Defense
Axl Low
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Baiken
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Bridget
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Bridget's Button | Loses To | Beats | Trades | Whiffs |
---|---|---|---|---|
Notable Interactions
Neutral
Offense
Defense
Chipp Zanuff
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
- [1] 5P and 5K whiff but she recovers fast enough that she can beat j.H with 6P.
Notable Interactions
Neutral
Offense
Defense
Faust
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Giovanna
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Goldlewis Dickinson
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
- [1] Bridget can still punish after whiffing using an S or H normal, run-up 2K and run-up 4/6D.
- [2] Bridget can punish after backdashing using f.S or 5H as soon as possible.
- [3] Bridget can punish after backdashing by doing run-up f.S/2S/5H, run-up 2K and run-up 4/6D.
- [4] Bridget recovers fast enough to punish j.D with 6P.
Notable Interactions
Neutral
Offense
Defense
Happy Chaos
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
I-No
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Jack-O
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Ky Kiske
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
- [1] Bridget recovers fast enough that she can still punish with 5P or 2P.
Notable Interactions
Neutral
Offense
Defense
Leo Whitefang
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
May
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Millia Rage
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Nagoriyuki
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Potemkin
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Ramlethal Valentine
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Sol Badguy
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Testament
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
Zato-1
Frame Data • Counterstrategy • Reverse Matchup • Videos
Round Start
Notable Interactions
Neutral
Offense
Defense
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall