< GGST | Chipp Zanuff
m (→Data: Special/Super names. Wall Run input.) |
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{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Alpha Blade (Horizontal) | ||
|input=236P | |input=236P | ||
|guard=Mid | |guard=Mid | ||
Line 419: | Line 419: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Alpha Blade (Horizontal) | ||
|input=j.236P | |input=j.236P | ||
|guard=Mid | |guard=Mid | ||
Line 436: | Line 436: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Alpha Blade (Diagonal) | ||
|input=236K | |input=236K | ||
|guard=Mid | |guard=Mid | ||
Line 453: | Line 453: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Alpha Blade (Diagonal) | ||
|input=j.236K | |input=j.236K | ||
|guard=Mid | |guard=Mid | ||
Line 470: | Line 470: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Beta Blade | ||
|input=623S | |input=623S | ||
|guard=Mid | |guard=Mid | ||
Line 487: | Line 487: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Beta Blade | ||
|input=j.623S | |input=j.623S | ||
|guard=Mid | |guard=Mid | ||
Line 504: | Line 504: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Gamma Blade | ||
|input=236H | |input=236H | ||
|guard=Mid | |guard=Mid | ||
Line 521: | Line 521: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Resshou | ||
|input=236S | |input=236S | ||
|guard=Mid | |guard=Mid | ||
Line 538: | Line 538: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Rokusai | ||
|input=236S 236S | |input=236S 236S | ||
|guard=Low | |guard=Low | ||
Line 555: | Line 555: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Senshuu | ||
|input=236S 236K | |input=236S 236K | ||
|guard=High | |guard=High | ||
Line 572: | Line 572: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Genrouzan | ||
|input=63214S | |input=63214S | ||
|guard=Throw | |guard=Throw | ||
Line 589: | Line 589: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Shuriken | ||
|input=j.214P | |input=j.214P | ||
|guard=Mid | |guard=Mid | ||
Line 606: | Line 606: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Wall Run | ||
|input= | |input=[6] during dash near corner | ||
|guard= | |guard= | ||
|invul= | |invul= | ||
Line 624: | Line 624: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Banki Messai | ||
|input=236236K | |input=236236K | ||
|guard=Mid | |guard=Mid | ||
Line 641: | Line 641: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Zansei Rouga | ||
|input=632146H | |input=632146H | ||
|guard=Mid | |guard=Mid | ||
Line 658: | Line 658: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Zansei Rouga | ||
|input=j.632146H | |input=j.632146H | ||
|guard=Mid | |guard=Mid |
Revision as of 17:45, 15 June 2021
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Chipp Zanuff | 1.26 | 4 | 4 | Triple Jump, Wall Run | ||||||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
Normal Moves
5P Data
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
19 | Mid | 3 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
5K Data
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
23 | Mid | 6 | -3 | 0 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
c.S Data
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
37 | Mid | 7 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
f.S Data
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
29 | Mid | 9 | -8 | -5 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
5H Data
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
41 | Mid | 11 | -4 | -1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2P Data
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
17 | Mid | 5 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2K Data
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
17 | Low | 5 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2S Data
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
27 | Mid | 10 | -7 | -4 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2H Data
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
35 | Mid | 12 | -14 | KD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.P Data
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
15 | High | 5 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.K Data
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
15,15 | High | 6 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.S Data
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
High | 9 | ||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.H Data
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
21, 21 | High | 9 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.D Data
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
43 | High | 8 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
6P Data
6P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
25 | Mid | 9 | -16 | -13 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
6K Data
6K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
34 | High | 20 | -2 | +1 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
6H Data
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
49 | Mid | 17 | -5 | -2 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
j.2K Data
j.2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
13 x n | High | 16 | |||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2D Data
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
29 | Low | 10 | -7 | KD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236P Data
j.236P Data
236K Data
j.236K Data
623S Data
j.623S Data
236H Data
236S Data
236S 236S Data
236S 236K Data
63214S Data
63214S Genrouzan special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
19,19,65 | Throw | 27 | N/A | KD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
File:GGST Chipp Zanuff Genrou Zan 1.png | |||||||||
j.214P Data
j.214P Shuriken special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Mid | 22 | ||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |