< GGST | Chipp Zanuff
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==Nav== | ==Nav== | ||
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<section begin="Links"/> | <section begin="Links"/> | ||
{{CharLinks|charMainPage=GGST/Chipp Zanuff | {{CharLinks|charMainPage=GGST/Chipp Zanuff | ||
|videos= |discord= }} | |videos= |discord= |twitter=GGST_CH}} | ||
<section end="Links"/> | <section end="Links"/> | ||
== | ==Infobox Data== | ||
{{GGST-character | |||
| name =Chipp Zanuff | |||
| defense =1.26 | |||
| guts =4 | |||
| prejump =4 | |||
| backdash =20f/5f invuln | |||
| weight =Normal | |||
| portrait =GGST_Chipp_Zanuff_Portrait.png | |||
| icon =GGST_Chipp_Zanuff_Icon.png | |||
| umo =Triple Jump, [[GGST/Chipp_Zanuff#Wall Run|Wall Run]] | |||
| guardBalance =1.25 | |||
}} | |||
==Normal Moves== | ==Normal Moves== | ||
===5P Data=== | ===5P Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=5P | |||
|guard=All | |||
|invuln= | |||
|damage=20 | |||
|startup=3 | |||
|active=2 | |||
|recovery=10 | |||
|onBlock=-2 | |||
|onHit=+1 | |||
|level=0 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff 5P.png | |||
|type=normal | |||
}} | |||
===5K Data=== | ===5K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=5K | |||
|guard=All | |||
|invuln= | |||
|damage=24 | |||
|startup=6 | |||
|active=5 | |||
|recovery=8 | |||
|onBlock=-3 | |||
|onHit=0 | |||
|level=0 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff 5K.png | |||
|type=normal | |||
}} | |||
===c.S Data=== | ===c.S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=c.S | |||
|guard=All | |||
|invuln= | |||
|damage=38 | |||
|startup=7 | |||
|active=6 | |||
|recovery=13 | |||
|onBlock=-2 | |||
|onHit=+1 | |||
|level=3 | |||
|riscGain= | |||
}} | |prorate=100% | ||
|images=GGST Chipp Zanuff c.S.png | |||
|type=normal | |||
}} | |||
===f.S Data=== | ===f.S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=f.S | |||
|guard=All | |||
|invuln= | |||
|damage=30 | |||
|startup=9 | |||
|active=2 | |||
|recovery=20 | |||
|onBlock=-8 | |||
|onHit=-5 | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=90% | ||
|images=GGST Chipp Zanuff f.S.png | |||
|type=normal | |||
}} | |||
===5H Data=== | ===5H Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=5H | |||
|guard=All | |||
|invuln= | |||
|damage=42 | |||
|startup=11 | |||
|active=7 | |||
|recovery=16 | |||
|onBlock=-4 | |||
|onHit=-1 | |||
|level=4 | |||
|riscGain= | |||
}} | |prorate=100% | ||
|images=GGST Chipp Zanuff 5H.png | |||
|type=normal | |||
}} | |||
===2P Data=== | ===2P Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=2P | |||
|guard=All | |||
|invuln= | |||
|damage=18 | |||
|startup=5 | |||
|active=2 | |||
|recovery=10 | |||
|onBlock=-2 | |||
|onHit=+1 | |||
|level=0 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff 2P.png | |||
|type=normal | |||
}} | |||
===2K Data=== | ===2K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=2K | |||
|guard=Low | |||
|invuln= | |||
|damage=18 | |||
|startup=5 | |||
|active=4 | |||
|recovery=8 | |||
|onBlock=-2 | |||
|onHit=+1 | |||
|level=0 | |||
|riscGain= | |||
}} | |prorate=70% | ||
|images=GGST Chipp Zanuff 2K.png | |||
|type=normal | |||
}} | |||
===2S Data=== | ===2S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=2S | |||
|guard=All | |||
|invuln= | |||
|damage=28 | |||
|startup=10 | |||
|active=4 | |||
|recovery=17 | |||
|onBlock=-7 | |||
|onHit=-4 | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=90% | ||
|images=GGST Chipp Zanuff 2S.png | |||
|type=normal | |||
}} | |||
===2H Data=== | ===2H Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=2H | |||
|guard=All | |||
|invuln= | |||
|damage=36 | |||
|startup=12 | |||
|active=9 | |||
|recovery=24 | |||
|onBlock=-14 | |||
|onHit=KD | |||
|level=4 | |||
|riscGain= | |||
}} | |prorate=100% | ||
|images=GGST Chipp Zanuff 2H.png | |||
|type=normal | |||
}} | |||
===j.P Data=== | ===j.P Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=j.P | |||
|guard=High | |||
|invuln= | |||
|damage=16 | |||
|startup=5 | |||
|active=4 | |||
|recovery=8 | |||
|onBlock= | |||
|onHit= | |||
|level=0 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff j.P.png | |||
|type=normal | |||
}} | |||
===j.K Data=== | ===j.K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=j.K | |||
|guard=High | |||
|invuln= | |||
|damage= 16*2 | |||
|startup=6 | |||
|active=2(3)2 | |||
|recovery=8 | |||
|onBlock= | |||
|onHit= | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff j.K.png | |||
|type=normal | |||
}} | |||
===j.S Data=== | ===j.S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=j.S | |||
|guard=High | |||
|invuln= | |||
|damage=32 | |||
|startup=9 | |||
|active=4 | |||
|recovery=18 | |||
|onBlock= | |||
|onHit= | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff j.S.png | |||
|type=normal | |||
}} | |||
===j.H Data=== | ===j.H Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=j.H | |||
|guard=High | |||
|invuln= | |||
|damage= 22*2 | |||
|startup=9 | |||
|active=3*4 | |||
|recovery=17 | |||
|onBlock= | |||
|onHit= | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff j.H.png | |||
|type=normal | |||
}} | |||
===j.D Data=== | ===j.D Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=j.D | |||
|guard=High | |||
|invuln= | |||
|damage=44 | |||
|startup=8 | |||
|active=4 | |||
|recovery=22 | |||
|onBlock= | |||
|onHit= | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff j.D.png | |||
|type=normal | |||
}} | |||
===6P Data=== | ===6P Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=6P | |||
|guard=All | |||
|invuln=Head | |||
|damage=26 | |||
|startup=9 | |||
|active=5 | |||
|recovery=25 | |||
|onBlock=-16 | |||
|onHit=-13 | |||
|level=3 | |||
|riscGain= | |||
}} | |prorate=90% | ||
|images=GGST Chipp Zanuff 6P.png | |||
|type=normal | |||
}} | |||
===6K Data=== | ===6K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=6K | |||
|guard=High | |||
|invuln= | |||
|damage=35 | |||
|startup=20 | |||
|active=5 | |||
|recovery=9 | |||
|onBlock=-2 | |||
|onHit=+1 | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff 6K.png | |||
|type=normal | |||
}} | |||
===6H Data=== | ===6H Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=6H | |||
|guard=All | |||
|invuln= | |||
|damage=50 | |||
|startup=17 | |||
|active=6 | |||
|recovery=18 | |||
|onBlock=-5 | |||
|onHit=-2 | |||
|level=4 | |||
|riscGain= | |||
}} | |prorate=100% | ||
|images=GGST Chipp Zanuff 6H.png | |||
|type=normal | |||
}} | |||
===j.2K Data=== | ===j.2K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=j.2K | |||
|guard=High | |||
|invuln= | |||
|damage= 14 x n | |||
|startup=16 | |||
|active= | |||
|recovery= | |||
|onBlock= | |||
|onHit= | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff j.2K.png | |||
|type=normal | |||
}} | |||
===2D Data=== | ===2D Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=2D | |||
|guard=Low | |||
|invuln= | |||
|damage=30 | |||
|startup=10 | |||
|active=2 | |||
|recovery=19 | |||
|onBlock=-7 | |||
|onHit=HKD | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=90% | ||
|images=GGST Chipp Zanuff 2D.png | |||
|type=normal | |||
}} | |||
===5D Data=== | ===5D Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name= | |||
|input=5D | |||
|guard=High | |||
|invuln= | |||
|damage=40 [50] | |||
|startup=20 [28] | |||
|active=5 | |||
|recovery=24 | |||
|onBlock=-15 [-10] | |||
|onHit=0 [KD] | |||
|level=2 [4] | |||
|riscGain= | |||
}} | |prorate=80% [-] | ||
|images=GGST Chipp Zanuff 5D.png | |||
|type=normal | |||
}} | |||
==Universal Mechanics== | ==Universal Mechanics== | ||
===Ground Throw Data=== | ===Ground Throw Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Ground Throw | |||
|input=4D or 6D | |||
|guard=Throw | |||
|invuln= | |||
|damage=20x2, 30 | |||
|startup=2 | |||
|active=3 | |||
|recovery=38 | |||
|onBlock= | |||
|onHit=HKD | |||
|level= | |||
|riscGain= | |||
}} | |prorate=50% | ||
|notes=+50 KDA | |||
|images=GGST Chipp Zanuff Ground Throw.png | |||
|type=other | |||
}} | |||
===Air Throw Data=== | ===Air Throw Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Air Throw | |||
|input=j.4D or j.6D | |||
|guard=Throw | |||
|invuln= | |||
|damage=70 | |||
|startup=2 | |||
|active=3 | |||
|recovery=Until L+10 | |||
|onBlock= | |||
|onHit=HKD | |||
|level= | |||
|riscGain= | |||
}} | |prorate=50% | ||
|images=GGST Chipp Zanuff Air Throw.png | |||
|type=other | |||
}} | |||
==Special Moves== | ==Special Moves== | ||
===236P Data=== | ===236P Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Alpha Blade (Horizontal) | |||
|input=236P | |||
|guard=All | |||
|invuln= | |||
|damage=38 | |||
|startup=29 | |||
|active=3 | |||
|recovery=19 | |||
|onBlock=-4 | |||
|onHit=KD | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Alpha Blade Horizontal Ground.png | |||
|type=special | |||
}} | |||
===j.236P Data=== | ===j.236P Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Alpha Blade (Horizontal) | |||
|input=j.236P | |||
|guard=All | |||
|invuln= | |||
|damage=38 | |||
|startup=29 | |||
|active=3 | |||
|recovery= | |||
|onBlock= | |||
|onHit=KD | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Alpha Blade Horizontal Air.png | |||
|type=special | |||
}} | |||
===236K Data=== | ===236K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Alpha Blade (Diagonal) | |||
|input=236K | |||
|guard=All | |||
|invuln= | |||
|damage=36 | |||
|startup=24 | |||
|active=3 | |||
|recovery=17 | |||
|onBlock=-2 | |||
|onHit=KD | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Alpha Blade Diagonal Ground.png | |||
|type=special | |||
}} | |||
===j.236K Data=== | ===j.236K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Alpha Blade (Diagonal) | |||
|input=j.236K | |||
|guard=All | |||
|invuln= | |||
|damage=35 | |||
|startup=37 | |||
|active=3 | |||
|recovery= | |||
|onBlock=-7 | |||
|onHit=KD | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Alpha Blade Diagonal Air.png | |||
|type=special | |||
}} | |||
===623S Data=== | ===623S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Beta Blade | |||
|input=623S | |||
|guard=All | |||
|invuln=1~8 Strike | |||
|damage=30, 26 | |||
|startup=7 | |||
|active=20 | |||
|recovery=23 | |||
|onBlock=-27 | |||
|onHit=KD | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Beta Blade.png | |||
|type=special | |||
}} | |||
===j.623S Data=== | ===j.623S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Beta Blade | |||
|input=j.623S | |||
|guard=All | |||
|invuln=1~8 Strike | |||
|damage=30, 26 | |||
|startup=7 | |||
|active=20 | |||
|recovery=Until L+?? | |||
|onBlock= | |||
|onHit=KD | |||
|level=2 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Beta Blade.png | |||
|type=special | |||
}} | |||
===236H Data=== | ===236H Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Gamma Blade | |||
|input=236H | |||
|guard=All | |||
|invuln= | |||
|damage=30 | |||
|startup=25 | |||
|active= | |||
|recovery= | |||
|onBlock=+6 | |||
|onHit=+9 | |||
|level=1 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Gamma Blade.png | |||
|type=special | |||
}} | |||
===236S Data=== | ===236S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Resshou | |||
|input=236S | |||
|guard=All | |||
|invuln= | |||
|damage=28 | |||
|startup=13 | |||
|active=5 | |||
|recovery=16 | |||
|onBlock=-4 | |||
|onHit=-1 | |||
|level=3 | |||
|riscGain= | |||
}} | |prorate=100% | ||
|images=GGST Chipp Zanuff Resshou.png | |||
|type=special | |||
}} | |||
===236S 236S Data=== | ===236S 236S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Rokusai | |||
|input=236S 236S | |||
|guard=Low | |||
|invuln= | |||
|damage=35 | |||
|startup=8 | |||
|active=2 | |||
|recovery=21 | |||
|onBlock=-6 | |||
|onHit=-3 | |||
|level=3 | |||
|riscGain= | |||
}} | |prorate=90% | ||
|images=GGST Chipp Zanuff Rokusai.png | |||
|type=special | |||
}} | |||
===236S 236K Data=== | ===236S 236K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Senshuu | |||
|input=236S 236K | |||
|guard=High | |||
|invuln= | |||
|damage=40 | |||
|startup=25 | |||
|active=6 | |||
|recovery=27 | |||
|onBlock=-16 | |||
|onHit=HKD | |||
|level=3 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Senshuu.png | |||
|type=special | |||
}} | |||
===63214S Data=== | ===63214S Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Genrouzan | |||
|input=63214S | |||
|guard=Throw | |||
|invuln= | |||
|damage=20,20,67 | |||
|startup=27 | |||
|active=11 | |||
|recovery=15 | |||
|onBlock=N/A | |||
|onHit=HKD | |||
|level= | |||
|riscGain= | |||
}} | |prorate=50% | ||
|images=GGST Chipp Zanuff Genrou Zan 1.png | |||
|type=special | |||
}} | |||
===j.214P Data=== | ===j.214P Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Shuriken | |||
|input=j.214P | |||
|guard=All | |||
|invuln= | |||
|damage=10 | |||
|startup=22 | |||
|active=Until Hit | |||
|recovery=Total ?? | |||
|onBlock= | |||
|onHit= | |||
|level=0 | |||
|riscGain= | |||
}} | |prorate=80% | ||
|images=GGST Chipp Zanuff Shuriken.png | |||
|type=special | |||
}} | |||
===Wall Run Data=== | ===Wall Run Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wall Run | |||
|input=6 during dash near corner | |||
|startup= | |||
|images=GGST Chipp Zanuff Wall Run.png | |||
|type=other | |||
}} | |||
}} | |||
==Overdrives== | ==Overdrives== | ||
===236236K Data=== | ===236236K Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Banki Messai | |||
|input=236236K | |||
|guard=All | |||
|damage=15*5, 9*3, 30 | |||
|startup=6+1 | |||
|active= | |||
|recovery= | |||
|onBlock=-20 | |||
|onHit=HKD | |||
|notes=+50 KDA | |||
|images=GGST Chipp Zanuff Banki Messai 1.png | |||
|type=super | |||
}} | |level= | ||
|riscGain= | |||
|prorate=100% | |||
|invuln= | |||
|cancel= | |||
}} | |||
===632146H Data=== | ===632146H Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Zansei Rouga | |||
|input=632146H | |||
|guard=All | |||
|invuln= | |||
|damage=10*4, 135 | |||
|startup=20+1 | |||
|active= | |||
|recovery= | |||
|onBlock= | |||
|onHit= HKD | |||
|level= | |||
|riscGain= | |||
}} | |prorate=100% | ||
|notes= +23 KDA | |||
|images=GGST Chipp Zanuff Zansei Rouga 1.png | |||
|type=super | |||
}} | |||
===j.632146H Data=== | ===j.632146H Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Zansei Rouga | |||
|input=j.632146H | |||
|guard=All | |||
|invuln= | |||
|damage=10*4, 135 | |||
|startup=13+1 | |||
|active= | |||
|recovery= | |||
|onBlock= | |||
|onHit= HKD | |||
|level= | |||
|riscGain= | |||
|prorate=100% | |||
|notes= +23 KDA | |||
|images=GGST Chipp Zanuff Zansei Rouga 1.png | |||
|type=super | |||
}} | |||
}} | |||
==Category== | ==Category== | ||
{{Navbar-GGST}} | {{Navbar-GGST}} |
Revision as of 22:42, 26 July 2021
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Chipp Zanuff | 1.26 | 4 | 1.25 | 4 | Triple Jump, Wall Run | |||||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
Normal Moves
5P Data
5K Data
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
24 | All | 6 | 5 | 8 | -3 | 0 | 0 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
c.S Data
f.S Data
5H Data
2P Data
2K Data
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
18 | Low | 5 | 4 | 8 | -2 | +1 | 0 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
70% | |||||||||
2S Data
2H Data
j.P Data
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
16 | High | 5 | 4 | 8 | 0 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.K Data
j.S Data
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
32 | High | 9 | 4 | 18 | 2 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.H Data
j.D Data
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
44 | High | 8 | 4 | 22 | 2 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
6P Data
6K Data
6H Data
j.2K Data
j.2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
14 x n | High | 16 | 1 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
2D Data
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236P Data
j.236P Data
236K Data
j.236K Data
623S Data
j.623S Data
236H Data
236S Data
236S 236S Data
236S 236K Data
63214S Data
63214S Genrouzan special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
20,20,67 | Throw | 27 | 11 | 15 | N/A | HKD | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
50% | |||||||||
File:GGST Chipp Zanuff Genrou Zan 1.png | |||||||||