< GGST | Chipp Zanuff
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==Infobox Data== | ==Infobox Data== | ||
{{GGST-character | {{GGST-character | ||
| name | | name =Chipp Zanuff | ||
| defense | | defense =1.26 | ||
| guts | | guts =4 | ||
| prejump | | prejump =4 | ||
| backdash | | backdash =20f/5f invuln | ||
| weight | | weight =Normal | ||
| portrait | | portrait =GGST_Chipp_Zanuff_Portrait.png | ||
| icon | | icon =GGST_Chipp_Zanuff_Icon.png | ||
| umo | | umo =Triple Jump, [[GGST/Chipp_Zanuff#Wall Run|Wall Run]] | ||
| guardBalance =1.25 | |||
}} | }} | ||
Revision as of 22:42, 26 July 2021
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Chipp Zanuff | 1.26 | 4 | 1.25 | 4 | Triple Jump, Wall Run | |||||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
Normal Moves
5P Data
5K Data
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
24 | All | 6 | 5 | 8 | -3 | 0 | 0 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
c.S Data
f.S Data
5H Data
2P Data
2K Data
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
18 | Low | 5 | 4 | 8 | -2 | +1 | 0 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
70% | |||||||||
2S Data
2H Data
j.P Data
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
16 | High | 5 | 4 | 8 | 0 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.K Data
j.S Data
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
32 | High | 9 | 4 | 18 | 2 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.H Data
j.D Data
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
44 | High | 8 | 4 | 22 | 2 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
6P Data
6K Data
6H Data
j.2K Data
j.2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
14 x n | High | 16 | 1 | ||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
2D Data
5D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236P Data
j.236P Data
236K Data
j.236K Data
623S Data
j.623S Data
236H Data
236S Data
236S 236S Data
236S 236K Data
63214S Data
63214S Genrouzan special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
20,20,67 | Throw | 27 | 11 | 15 | N/A | HKD | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
50% | |||||||||
File:GGST Chipp Zanuff Genrou Zan 1.png | |||||||||