GGST/Chipp Zanuff/Data: Difference between revisions

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Line 47: Line 47:
|onHit=+1
|onHit=+1
|level=0
|level=0
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=1500
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff 5P.png
|images=GGST Chipp Zanuff 5P.png
|hitboxes=GGST_CH_HB_5P.png
|type=normal
|type=normal
}}
}}
Line 67: Line 70:
|onHit=0
|onHit=0
|level=0
|level=0
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=1500
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff 5K.png
|images=GGST Chipp Zanuff 5K.png
|hitboxes=GGST_CH_HB_5K.png
|type=normal
|type=normal
}}
}}
Line 87: Line 93:
|onHit=+1
|onHit=+1
|level=3
|level=3
|riscGain=
|counter=Mid
|riscGain=2000
|riscLoss=1000
|prorate=100%
|prorate=100%
|images=GGST Chipp Zanuff c.S.png
|images=GGST Chipp Zanuff c.S.png
|hitboxes=GGST_CH_HB_cS.png
|type=normal
|type=normal
}}
}}
Line 107: Line 116:
|onHit=-5
|onHit=-5
|level=2
|level=2
|riscGain=
|counter=Mid
|riscGain=1500
|riscLoss=1000
|prorate=90%
|prorate=90%
|images=GGST Chipp Zanuff f.S.png
|images=GGST Chipp Zanuff f.S.png
|hitboxes=GGST_CH_HB_fS.png
|type=normal
|type=normal
}}
}}
Line 127: Line 139:
|onHit=-1
|onHit=-1
|level=4
|level=4
|riscGain=
|counter=Large
|riscGain=2500
|riscLoss=1000
|prorate=100%
|prorate=100%
|images=GGST Chipp Zanuff 5H.png
|images=GGST Chipp Zanuff 5H.png
|hitboxes=GGST_CH_HB_5H.png
|type=normal
|type=normal
}}
}}
Line 147: Line 162:
|onHit=+1
|onHit=+1
|level=0
|level=0
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=1500
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff 2P.png
|images=GGST Chipp Zanuff 2P.png
|hitboxes=GGST_CH_HB_2P.png
|type=normal
|type=normal
}}
}}
Line 167: Line 185:
|onHit=+1
|onHit=+1
|level=0
|level=0
|riscGain=
|counter=Small
|riscGain=375
|riscLoss=1000
|prorate=70%
|prorate=70%
|images=GGST Chipp Zanuff 2K.png
|images=GGST Chipp Zanuff 2K.png
|hitboxes=GGST_CH_HB_2K.png
|type=normal
|type=normal
}}
}}
Line 187: Line 208:
|onHit=-4
|onHit=-4
|level=2
|level=2
|riscGain=
|counter=Mid
|riscGain=1500
|riscLoss=1000
|prorate=90%
|prorate=90%
|images=GGST Chipp Zanuff 2S.png
|images=GGST Chipp Zanuff 2S.png
|hitboxes=GGST_CH_HB_2S.png
|type=normal
|type=normal
}}
}}
Line 207: Line 231:
|onHit=KD
|onHit=KD
|level=4
|level=4
|riscGain=
|counter=Large
|riscGain=2500
|riscLoss=1000
|prorate=100%
|prorate=100%
|images=GGST Chipp Zanuff 2H.png
|images=GGST Chipp Zanuff 2H.png
|hitboxes=GGST_CH_HB_2H.png
|type=normal
|type=normal
}}
}}
Line 227: Line 254:
|onHit=
|onHit=
|level=0
|level=0
|riscGain=
|counter=Small
|riscGain=375
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff j.P.png
|images=GGST Chipp Zanuff j.P.png
|hitboxes=GGST_CH_HB_JP.png
|type=normal
|type=normal
}}
}}
Line 247: Line 277:
|onHit=
|onHit=
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=375×2
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff j.K.png
|images=GGST Chipp Zanuff j.K.png
|hitboxes=GGST_CH_HB_JK.png
|type=normal
|type=normal
}}
}}
Line 267: Line 300:
|onHit=
|onHit=
|level=2
|level=2
|riscGain=
|counter=Mid
|riscGain=1125
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff j.S.png
|images=GGST Chipp Zanuff j.S.png
|hitboxes=GGST_CH_HB_JS.png
|type=normal
|type=normal
}}
}}
Line 287: Line 323:
|onHit=
|onHit=
|level=2
|level=2
|riscGain=
|counter=Mid
|riscGain=525×2
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff j.H.png
|images=GGST Chipp Zanuff j.H.png
|hitboxes=GGST_CH_HB_JH.png
|type=normal
|type=normal
}}
}}
Line 307: Line 346:
|onHit=
|onHit=
|level=2
|level=2
|riscGain=
|counter=Mid
|riscGain=1125
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff j.D.png
|images=GGST Chipp Zanuff j.D.png
|hitboxes=GGST_CH_HB_JD.png
|type=normal
|type=normal
}}
}}
Line 319: Line 361:
|input=6P
|input=6P
|guard=All
|guard=All
|invuln=Head
|invuln=1~2F Upper Body<br/>3~13F Above Knee
|damage=26
|damage=26
|startup=9
|startup=9
Line 327: Line 369:
|onHit=-13
|onHit=-13
|level=3
|level=3
|riscGain=
|counter=Mid
|riscGain=1500
|riscLoss=1000
|prorate=90%
|prorate=90%
|images=GGST Chipp Zanuff 6P.png
|images=GGST Chipp Zanuff 6P.png
|hitboxes=GGST_CH_HB_6P.png
|type=normal
|type=normal
}}
}}
Line 347: Line 392:
|onHit=+1
|onHit=+1
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=750
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff 6K.png
|images=GGST Chipp Zanuff 6K.png
|hitboxes=GGST_CH_HB_6K.png
|type=normal
|type=normal
}}
}}
Line 367: Line 415:
|onHit=-2
|onHit=-2
|level=4
|level=4
|riscGain=
|counter=Large
|riscGain=2500
|riscLoss=1000
|prorate=100%
|prorate=100%
|images=GGST Chipp Zanuff 6H.png
|images=GGST Chipp Zanuff 6H.png
|hitboxes=GGST_CH_HB_6H.png
|type=normal
|type=normal
}}
}}
Line 387: Line 438:
|onHit=
|onHit=
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=150 x n
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff j.2K.png
|images=GGST Chipp Zanuff j.2K.png
|hitboxes=GGST_CH_HB_J2K.png
|type=normal
|type=normal
}}
}}
Line 407: Line 461:
|onHit=HKD
|onHit=HKD
|level=2
|level=2
|riscGain=
|counter=Large
|riscGain=1125
|riscLoss=1000
|prorate=90%
|prorate=90%
|images=GGST Chipp Zanuff 2D.png
|images=GGST Chipp Zanuff 2D.png
|hitboxes=GGST_CH_HB_2D.png
|type=normal
|type=normal
}}
}}
Line 416: Line 473:
{{MoveData-GGST
{{MoveData-GGST
|chara=Chipp Zanuff
|chara=Chipp Zanuff
|name=
|name=Uncharged
|input=5D
|input=5D
|guard=High
|guard=High
|invuln=
|invuln=
|damage=40 [50]
|damage=40
|startup=20 [28]
|startup=20
|active=5
|recovery=24
|onBlock=-15
|onHit=0
|level=2
|counter=Mid
|riscGain=1125
|riscLoss=3000
|prorate=80%
|images=GGST Chipp Zanuff 5D.png
|hitboxes=GGST_CH_HB_5D.png
|type=normal
}}
 
===5[D] Data===
{{MoveData-GGST
|chara=Chipp Zanuff
|name=Charged
|input=5[D]
|guard=High
|invuln=
|damage=50
|startup=28
|active=5
|active=5
|recovery=24
|recovery=24
|onBlock=-15 [-10]
|onBlock=-10
|onHit=0 [KD]
|onHit=KD
|level=2 [4]
|level=4
|riscGain=
|counter=Mid
|prorate=80% [-]
|riscGain=1875
|riscLoss=1500
|prorate=100%
|images=GGST Chipp Zanuff 5D.png
|images=GGST Chipp Zanuff 5D.png
|hitboxes=GGST_CH_HB_5D.png
|type=normal
|type=normal
}}
}}
Line 438: Line 521:
|chara=Chipp Zanuff
|chara=Chipp Zanuff
|name=Ground Throw
|name=Ground Throw
|input=4D or 6D
|input=6D or 4D
|guard=Throw
|guard=Ground Throw
|invuln=
|invuln=
|damage=20×2, 30
|damage=20×2, 30
Line 448: Line 531:
|onHit=HKD
|onHit=HKD
|level=
|level=
|counter=
|riscGain=
|riscGain=
|riscLoss=2500
|prorate=50%
|prorate=50%
|notes=+50 KDA
|notes=+50 KDA
|images=GGST Chipp Zanuff Ground Throw.png
|images=GGST Chipp Zanuff Ground Throw.png
|hitboxes=
|type=other
|type=other
}}
}}
Line 459: Line 545:
|chara=Chipp Zanuff
|chara=Chipp Zanuff
|name=Air Throw
|name=Air Throw
|input=j.4D or j.6D
|input=j.6D or j.4D
|guard=Throw
|guard=Air Throw
|invuln=
|invuln=
|damage=70
|damage=70
Line 469: Line 555:
|onHit=HKD
|onHit=HKD
|level=
|level=
|counter=
|riscGain=
|riscGain=
|riscLoss=2500
|prorate=50%
|prorate=50%
|images=GGST Chipp Zanuff Air Throw.png
|images=GGST Chipp Zanuff Air Throw.png
|hitboxes=
|type=other
|type=other
}}
}}
Line 490: Line 579:
|onHit=KD
|onHit=KD
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Alpha Blade Horizontal Ground.png
|images=GGST Chipp Zanuff Alpha Blade Horizontal Ground.png
|hitboxes=GGST_CH_HB_236P.png
|type=special
|type=special
}}
}}
Line 510: Line 602:
|onHit=KD
|onHit=KD
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Alpha Blade Horizontal Air.png
|images=GGST Chipp Zanuff Alpha Blade Horizontal Air.png
|hitboxes=GGST_CH_HB_J236P.png
|type=special
|type=special
}}
}}
Line 524: Line 619:
|invuln=
|invuln=
|damage=36
|damage=36
|startup=24
|startup=27
|active=3
|active=3
|recovery=17
|recovery=17
Line 530: Line 625:
|onHit=KD
|onHit=KD
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=2000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Alpha Blade Diagonal Ground.png
|images=GGST Chipp Zanuff Alpha Blade Diagonal Ground.png
|hitboxes=GGST_CH_HB_236K.png
|type=special
|type=special
}}
}}
Line 544: Line 642:
|invuln=
|invuln=
|damage=35
|damage=35
|startup=37
|startup=36
|active=3
|active=3
|recovery=
|recovery=
Line 550: Line 648:
|onHit=KD
|onHit=KD
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Alpha Blade Diagonal Air.png
|images=GGST Chipp Zanuff Alpha Blade Diagonal Air.png
|hitboxes=GGST_CH_HB_J236K.png
|type=special
|type=special
}}
}}
Line 570: Line 671:
|onHit=KD
|onHit=KD
|level=2
|level=2
|riscGain=
|counter=Large
|riscGain=700×2
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Beta Blade.png
|images=GGST Chipp Zanuff Beta Blade.png
|hitboxes=GGST_CH_HB_623S.png
|type=special
|type=special
}}
}}
Line 590: Line 694:
|onHit=KD
|onHit=KD
|level=2
|level=2
|riscGain=
|counter=Large
|riscGain=700×2
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Beta Blade.png
|images=GGST Chipp Zanuff Beta Blade.png
|hitboxes=GGST_CH_HB_623S.png
|type=special
|type=special
}}
}}
Line 606: Line 713:
|startup=25
|startup=25
|active=
|active=
|recovery=
|recovery=Total 42
|onBlock=+6
|onBlock=+6
|onHit=+9
|onHit=+9
|level=1
|level=1
|riscGain=
|counter=Small
|riscGain=500
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Gamma Blade.png
|images=GGST Chipp Zanuff Gamma Blade.png
|hitboxes=GGST_CH_HB_236H.png
|type=special
|type=special
}}
}}
Line 630: Line 740:
|onHit=-1
|onHit=-1
|level=3
|level=3
|riscGain=
|counter=Mid
|riscGain=2000
|riscLoss=1000
|prorate=100%
|prorate=100%
|images=GGST Chipp Zanuff Resshou.png
|images=GGST Chipp Zanuff Resshou.png
|hitboxes=GGST_CH_HB_236S.png
|type=special
|type=special
}}
}}
Line 650: Line 763:
|onHit=-3
|onHit=-3
|level=3
|level=3
|riscGain=
|counter=Mid
|riscGain=1500
|riscLoss=1000
|prorate=90%
|prorate=90%
|images=GGST Chipp Zanuff Rokusai.png
|images=GGST Chipp Zanuff Rokusai.png
|hitboxes=GGST_CH_HB_236S236S.png
|type=special
|type=special
}}
}}
Line 670: Line 786:
|onHit=HKD
|onHit=HKD
|level=3
|level=3
|riscGain=
|counter=Large
|riscGain=1500
|riscLoss=2000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Senshuu.png
|images=GGST Chipp Zanuff Senshuu.png
|hitboxes=GGST_CH_HB_236S236S236K.png
|type=special
|type=special
}}
}}
Line 690: Line 809:
|onHit=HKD
|onHit=HKD
|level=
|level=
|counter=
|riscGain=
|riscGain=
|riscLoss=2500
|prorate=50%
|prorate=50%
|images=GGST Chipp Zanuff Genrou Zan 1.png
|images=GGST Chipp Zanuff Genrou Zan 1.png
|hitboxes=GGST_CH_HB_63214S.png
|type=special
|type=special
}}
}}
Line 710: Line 832:
|onHit=
|onHit=
|level=0
|level=0
|counter=Small
|riscGain=
|riscGain=
|riscLoss=1000
|prorate=80%
|prorate=80%
|images=GGST Chipp Zanuff Shuriken.png
|images=GGST Chipp Zanuff Shuriken.png
|hitboxes=GGST_CH_HB_J214P.png
|type=special
|type=special
}}
}}
Line 723: Line 848:
|startup=
|startup=
|images=GGST Chipp Zanuff Wall Run.png
|images=GGST Chipp Zanuff Wall Run.png
|hitboxes=
|type=other
|type=other
}}
}}
Line 739: Line 865:
|onBlock=-20
|onBlock=-20
|onHit=HKD
|onHit=HKD
|notes=+50 KDA
|notes=+50 KDA;Only does 5 hits on block
|images=GGST Chipp Zanuff Banki Messai 1.png
|images=GGST Chipp Zanuff Banki Messai 1.png;GGST_Chipp_Zanuff_Banki_Messai_2.png
|hitboxes=GGST_CH_HB_236236K.png
|type=super
|type=super
|level=
|level=
|riscGain=
|counter=Small
|riscGain=400×4
|riscLoss=1000×4
|prorate=100%
|prorate=100%
|invuln=
|invuln=
|cancel=
|cancel=
|notes=Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits
;R.I.S.C. Loss does not stack after the first hit, but [[GGST/Damage#R.I.S.C._Level|25% R.I.S.C. reduction]] still applies per hit of R.I.S.C. Loss.
;Maximum damage is achieved from at least 1333 R.I.S.C. (approx. 10.4% gauge).
}}
}}


Line 763: Line 895:
|onHit= HKD
|onHit= HKD
|level=
|level=
|riscGain=
|counter=Small
|riscGain=600×4
|riscLoss=1000
|prorate=100%
|prorate=100%
|notes= +23 KDA
|notes= +23 KDA
|images=GGST Chipp Zanuff Zansei Rouga 1.png
|images=GGST Chipp Zanuff Zansei Rouga 1.png;GGST_Chipp_Zanuff_Zansei_Rouga_2.png
|hitboxes=GGST_CH_HB_632146H.png
|type=super
|type=super
}}
}}
Line 784: Line 919:
|onHit= HKD
|onHit= HKD
|level=
|level=
|riscGain=
|counter=Small
|riscGain=600×4
|riscLoss=1000
|prorate=100%
|prorate=100%
|notes= +23 KDA
|notes= +23 KDA
|images=GGST Chipp Zanuff Zansei Rouga 1.png
|images=GGST Chipp Zanuff Zansei Rouga 1.png;GGST_Chipp_Zanuff_Zansei_Rouga_2.png
|hitboxes=GGST_CH_HB_632146H.png
|type=super
|type=super
}}
}}

Revision as of 05:47, 23 November 2021

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Infobox Data

Portrait Icon Name Defense Guts R.I.S.C. Gain Modifier Prejump Backdash Duration Backdash Invuln Backdash Airborne Unique Movement Options
GGST Chipp Zanuff Portrait.png GGST Chipp Zanuff Icon.png Chipp Zanuff 1.26 4 1.25 4 Triple Jump, Wall Run
Jump Duration High Jump Duration Jump Height High Jump Height Pre-Instant Air Dash Air Dash Duration Air Backdash Duration Air Dash Distance Air Backdash Distance
42 55
Movement Tension Gain Jumping Tension Gain Air Dash Tension Gain Walk Speed Backwalk Speed Initial Dash Speed Dash Acceleration Friction
Jump Gravity High Jump Gravity Forward Step Dash

Normal Moves

5P Data

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20 All 3 2 10 -2 +1 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1500 80%
GGST Chipp Zanuff 5P.png
GGST CH HB 5P.png

5K Data

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
24 All 6 5 8 -3 0 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1500 80%
GGST Chipp Zanuff 5K.png
GGST CH HB 5K.png

c.S Data

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
38 All 7 6 13 -2 +1 3 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2000 1000 100%
GGST Chipp Zanuff c.S.png
GGST CH HB cS.png

f.S Data

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 9 2 20 -8 -5 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 90%
GGST Chipp Zanuff f.S.png
GGST CH HB fS.png

5H Data

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
42 All 11 7 16 -4 -1 4 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 100%
GGST Chipp Zanuff 5H.png
GGST CH HB 5H.png

2P Data

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
18 All 5 2 10 -2 +1 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1500 80%
GGST Chipp Zanuff 2P.png
GGST CH HB 2P.png

2K Data

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
18 Low 5 4 8 -2 +1 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
375 1000 70%
GGST Chipp Zanuff 2K.png
GGST CH HB 2K.png

2S Data

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
28 All 10 4 17 -7 -4 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 90%
GGST Chipp Zanuff 2S.png
File:GGST CH HB 2S.png

2H Data

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
36 All 12 9 24 -14 KD 4 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 100%
GGST Chipp Zanuff 2H.png
File:GGST CH HB 2H.png

j.P Data

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
16 High 5 4 8 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
375 1000 80%
GGST Chipp Zanuff j.P.png
GGST CH HB JP.png

j.K Data

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
16×2 High 6 2(3)2 8 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
375×2 1000 80%
GGST Chipp Zanuff j.K.png
GGST CH HB JK.png

j.S Data

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
32 High 9 4 18 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 1000 80%
GGST Chipp Zanuff j.S.png
GGST CH HB JS.png

j.H Data

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
22×2 High 9 3×4 17 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
525×2 1000 80%
GGST Chipp Zanuff j.H.png
File:GGST CH HB JH.png

j.D Data

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
44 High 8 4 22 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 1000 80%
GGST Chipp Zanuff j.D.png
GGST CH HB JD.png

6P Data

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
26 All 9 5 25 -16 -13 3 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 90% 1~2F Upper Body
3~13F Above Knee
GGST Chipp Zanuff 6P.png
GGST CH HB 6P.png

6K Data

6K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 High 20 5 9 -2 +1 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
750 1000 80%
GGST Chipp Zanuff 6K.png
GGST CH HB 6K.png

6H Data

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
50 All 17 6 18 -5 -2 4 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 100%
GGST Chipp Zanuff 6H.png
File:GGST CH HB 6H.png

j.2K Data

j.2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
14 x n High 16 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
150 x n 1000 80%
GGST Chipp Zanuff j.2K.png
GGST CH HB J2K.png

2D Data

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 Low 10 2 19 -7 HKD 2 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 1000 90%
GGST Chipp Zanuff 2D.png
GGST CH HB 2D.png

5D Data

5D
Uncharged
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 High 20 5 24 -15 0 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 3000 80%
GGST Chipp Zanuff 5D.png
GGST CH HB 5D.png

5[D] Data

5[D]
Charged
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
50 High 28 5 24 -10 KD 4 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1875 1500 100%
GGST Chipp Zanuff 5D.png
GGST CH HB 5D.png

Universal Mechanics

Ground Throw Data

6D or 4D
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20×2, 30 Ground Throw 2 3 38 HKD
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 50%
GGST Chipp Zanuff Ground Throw.png
+50 KDA

Air Throw Data

j.6D or j.4D
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
70 Air Throw 2 3 Until L+10 HKD
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 50%
GGST Chipp Zanuff Air Throw.png

Special Moves

236P Data

236P
Alpha Blade (Horizontal)
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
38 All 29 3 19 -4 KD 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1000 80%
GGST Chipp Zanuff Alpha Blade Horizontal Ground.png
File:GGST CH HB 236P.png

j.236P Data

j.236P
Alpha Blade (Horizontal)
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
38 All 29 3 KD 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1000 80%
GGST Chipp Zanuff Alpha Blade Horizontal Air.png
File:GGST CH HB J236P.png

236K Data

236K
Alpha Blade (Diagonal)
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
36 All 27 3 17 -2 KD 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 2000 80%
GGST Chipp Zanuff Alpha Blade Diagonal Ground.png
GGST CH HB 236K.png

j.236K Data

j.236K
Alpha Blade (Diagonal)
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 All 36 3 -7 KD 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1000 80%
GGST Chipp Zanuff Alpha Blade Diagonal Air.png
GGST CH HB J236K.png

623S Data

623S
Beta Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30, 26 All 7 20 23 -27 KD 2 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
700×2 1000 80% 1~8 Strike
GGST Chipp Zanuff Beta Blade.png
File:GGST CH HB 623S.png

j.623S Data

j.623S
Beta Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30, 26 All 7 20 Until L+?? KD 2 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
700×2 1000 80% 1~8 Strike
GGST Chipp Zanuff Beta Blade.png
File:GGST CH HB 623S.png

236H Data

236H
Gamma Blade
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 25 Total 42 +6 +9 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1000 80%
GGST Chipp Zanuff Gamma Blade.png
GGST CH HB 236H.png

236S Data

236S
Resshou
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
28 All 13 5 16 -4 -1 3 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2000 1000 100%
GGST Chipp Zanuff Resshou.png
GGST CH HB 236S.png

236S 236S Data

236S 236S
Rokusai
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 Low 8 2 21 -6 -3 3 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 90%
GGST Chipp Zanuff Rokusai.png
GGST CH HB 236S236S.png

236S 236K Data

236S 236K
Senshuu
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 High 25 6 27 -16 HKD 3 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 2000 80%
GGST Chipp Zanuff Senshuu.png
GGST CH HB 236S236S236K.png

63214S Data

63214S
Genrouzan
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20,20,67 Throw 27 11 15 N/A HKD
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 50%
File:GGST Chipp Zanuff Genrou Zan 1.png
GGST CH HB 63214S.png

j.214P Data

j.214P
Shuriken
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
10 All 22 Until Hit Total ?? 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000 80%
GGST Chipp Zanuff Shuriken.png
GGST CH HB J214P.png

Wall Run Data

6 during dash near corner
Wall Run
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
GGST Chipp Zanuff Wall Run.png

Overdrives

236236K Data

236236K
Banki Messai
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
15×5, 9×3, 30 All 6+1 -20 HKD Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
400×4 1000×4 100%
GGST Chipp Zanuff Banki Messai 1.pngGGST Chipp Zanuff Banki Messai 2.png
GGST CH HB 236236K.png
Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits
R.I.S.C. Loss does not stack after the first hit, but 25% R.I.S.C. reduction still applies per hit of R.I.S.C. Loss.
Maximum damage is achieved from at least 1333 R.I.S.C. (approx. 10.4% gauge).

632146H Data

632146H
Zansei Rouga
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
10×4, 135 All 20+1 HKD Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
600×4 1000 100%
GGST Chipp Zanuff Zansei Rouga 1.pngGGST Chipp Zanuff Zansei Rouga 2.png
File:GGST CH HB 632146H.png
+23 KDA

j.632146H Data

j.632146H
Zansei Rouga
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
10×4, 135 All 13+1 HKD Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
600×4 1000 100%
GGST Chipp Zanuff Zansei Rouga 1.pngGGST Chipp Zanuff Zansei Rouga 2.png
File:GGST CH HB 632146H.png
+23 KDA

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