< GGST | Chipp Zanuff
Triplicity (talk | contribs) mNo edit summary |
m (Fix naming of dust, sweep, and wild assault) |
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(269 intermediate revisions by 34 users not shown) | |||
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==Links== | |||
== | <section begin=Links/>{{GGST/CharacterLinks}}<section end=Links/> | ||
<section begin= | |||
==Infobox Data== | ==Infobox Data== | ||
{{GGST-character | {{GGST-character | ||
| name | | name =Chipp Zanuff | ||
| defense | | defense =68 | ||
| guts | | guts =4 | ||
| prejump | | prejump =4 | ||
| backdash | | backdash =20/1-5 strike invuln/1-19 airborne | ||
| portrait | | backdashDuration =20 | ||
| icon | | backdashInvuln =1-5F | ||
| umo | | backdashAirborne =1-19F | ||
| weight =Normal | |||
| portrait =GGST_Chipp_Zanuff_Portrait.png | |||
| icon =GGST_Chipp_Zanuff_Icon.png | |||
| umo =Triple Jump, [[GGST/Chipp_Zanuff#Wall Run|Wall Run]] | |||
| guardBalance =40 | |||
| jump_duration =42 | |||
| high_jump_duration=55 | |||
| jump_height =525 | |||
| high_jump_height =702 | |||
| earliest_iad =7 | |||
| ad_duration =15/24 | |||
| abd_duration =6/11 | |||
| ad_distance =632.5 | |||
| abd_distance =261 | |||
| walk_speed =8.8 | |||
| back_walk_speed =6.8 | |||
| dash_initial_speed=24.5 | |||
| dash_acceleration =0.761 | |||
| dash_friction =85 | |||
| jump_gravity =2.4 | |||
| high_jump_gravity =1.9 | |||
}} | }} | ||
Line 27: | Line 42: | ||
|name= | |name= | ||
|input=5P | |input=5P | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=20 | ||
|startup=3 | |startup=3 | ||
|active= | |active=2 | ||
|recovery= | |recovery=10 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
|level=0 | |||
|counter=Small | |||
|riscGain=500 | |||
|riscLoss=1500 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff 5P.png | |images=GGST Chipp Zanuff 5P.png | ||
|hitboxes=GGST Chipp Zanuff 5P Hitbox1.png;GGST Chipp Zanuff 5P Hitbox2.png | |||
|hitboxCaption=Frame 3\Frame 4 | |||
|type=normal | |type=normal | ||
|caption=Big-body bully button | |||
}} | }} | ||
Line 44: | Line 69: | ||
|name= | |name= | ||
|input=5K | |input=5K | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=24 | ||
|startup=6 | |startup=6 | ||
|active= | |active=5 | ||
|recovery= | |recovery=8 | ||
|onBlock=-3 | |onBlock=-3 | ||
|onHit=0 | |onHit=0 | ||
|level=0 | |||
|counter=Small | |||
|riscGain=500 | |||
|riscLoss=1500 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff 5K.png | |images=GGST Chipp Zanuff 5K.png | ||
|hitboxes=GGST_CH_HB_5K.png | |||
|type=normal | |type=normal | ||
|caption=Don't whiff at Chipp | |||
}} | }} | ||
Line 61: | Line 96: | ||
|name= | |name= | ||
|input=c.S | |input=c.S | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=38 | ||
|startup=7 | |startup=7 | ||
|active= | |active=6 | ||
|recovery= | |recovery=10 | ||
|onBlock= | |onBlock=+1 | ||
|onHit=+ | |onHit=+4 | ||
|images=GGST Chipp Zanuff | |level=3 | ||
|counter=Mid | |||
|riscGain=2000 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=100% | |||
|images=GGST Chipp Zanuff cS.png | |||
|hitboxes=GGST_CH_HB_cS.png | |||
|type=normal | |type=normal | ||
|notes={{FrameDataNotes|GGST|Proximity Range|270}} | |||
}} | }} | ||
Line 78: | Line 122: | ||
|name= | |name= | ||
|input=f.S | |input=f.S | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=30 | ||
|startup=9 | |startup=9 | ||
|active= | |active=2 | ||
|recovery= | |recovery=20 | ||
|onBlock=-8 | |onBlock=-8 | ||
|onHit=-5 | |onHit=-5 | ||
|images=GGST Chipp Zanuff | |level=2 | ||
|counter=Mid | |||
|riscGain=1500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|images=GGST Chipp Zanuff fS.png | |||
|hitboxes=GGST_CH_HB_fS.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 95: | Line 147: | ||
|name= | |name= | ||
|input=5H | |input=5H | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=42 | ||
|startup=11 | |startup=11 | ||
|active= | |active=7 | ||
|recovery= | |recovery=16 | ||
|onBlock=-4 | |onBlock=-4 | ||
|onHit=-1 | |onHit=-1 | ||
|level=4 | |||
|counter=Large | |||
|riscGain=2500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|images=GGST Chipp Zanuff 5H.png | |images=GGST Chipp Zanuff 5H.png | ||
|hitboxes=GGST_CH_HB_5H.png | |||
|type=normal | |type=normal | ||
|notes=Chipp advances forward slightly on frame 11 | |||
}} | }} | ||
Line 112: | Line 173: | ||
|name= | |name= | ||
|input=2P | |input=2P | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=18 | ||
|startup=5 | |startup=5 | ||
|active= | |active=2 | ||
|recovery= | |recovery=10 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
|level=0 | |||
|counter=Small | |||
|riscGain=500 | |||
|riscLoss=1500 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff 2P.png | |images=GGST Chipp Zanuff 2P.png | ||
|hitboxes=GGST_CH_HB_2P.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 130: | Line 199: | ||
|input=2K | |input=2K | ||
|guard=Low | |guard=Low | ||
| | |invuln= | ||
|damage= | |damage=18 | ||
|startup=5 | |startup=5 | ||
|active= | |active=4 | ||
|recovery= | |recovery=8 | ||
|onBlock=-2 | |onBlock=-2 | ||
|onHit=+1 | |onHit=+1 | ||
|level=0 | |||
|counter=Small | |||
|riscGain=375 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=70% | |||
|images=GGST Chipp Zanuff 2K.png | |images=GGST Chipp Zanuff 2K.png | ||
|hitboxes=GGST_CH_HB_2K.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 146: | Line 223: | ||
|name= | |name= | ||
|input=2S | |input=2S | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=28 | ||
|startup=10 | |startup=10 | ||
|active= | |active=4 | ||
|recovery= | |recovery=17 | ||
|onBlock=-7 | |onBlock=-7 | ||
|onHit=-4 | |onHit=-4 | ||
|level=2 | |||
|counter=Mid | |||
|riscGain=1500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|images=GGST Chipp Zanuff 2S.png | |images=GGST Chipp Zanuff 2S.png | ||
|hitboxes=GGST Chipp Zanuff 2S 1 Hitbox.png;GGST Chipp Zanuff 2S 2 Hitbox.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 163: | Line 248: | ||
|name= | |name= | ||
|input=2H | |input=2H | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=36 | ||
|startup=12 | |startup=12 | ||
|active= | |active=9 | ||
|recovery= | |recovery=24 | ||
|onBlock=-14 | |onBlock=-14 | ||
|onHit=KD | |onHit=KD +28 | ||
|level=4 | |||
|counter=Large | |||
|riscGain=2500 | |||
|riscLoss=1000 | |||
|wallDamage=500 | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|images=GGST Chipp Zanuff 2H.png | |images=GGST Chipp Zanuff 2H.png | ||
|hitboxes=GGST Chipp Zanuff 2H 1 Hitbox.png;GGST Chipp Zanuff 2H 2 Hitbox.png;GGST Chipp Zanuff 2H 3 Hitbox.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 181: | Line 274: | ||
|input=j.P | |input=j.P | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage=16 | ||
|startup=5 | |startup=5 | ||
|active= | |active=4 | ||
|recovery= | |recovery=8 | ||
|onBlock= | |onBlock=+2 (IAD j.PPP) | ||
|onHit= | |onHit=+5 (IAD j.PPP) | ||
|level=0 | |||
|counter=Small | |||
|riscGain=375 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff j.P.png | |images=GGST Chipp Zanuff j.P.png | ||
|hitboxes=GGST_CH_HB_JP.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 198: | Line 299: | ||
|input=j.K | |input=j.K | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage= 16×2 | ||
|startup=6 | |startup=6 | ||
|active= | |active=2(3)2 | ||
|recovery= | |recovery=8 | ||
|onBlock= | |onBlock=+1 (IAD) | ||
|onHit= | |onHit=+4 (IAD) | ||
|level=1 | |||
|counter=Small | |||
|riscGain=375×2 | |||
|riscLoss=1000 | |||
|wallDamage=150×2 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff j.K.png | |images=GGST Chipp Zanuff j.K.png | ||
|caption= Hits twice | |||
|hitboxes=GGST_CH_HB_JK.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 215: | Line 325: | ||
|input=j.S | |input=j.S | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage=32 | ||
|startup=9 | |startup=9 | ||
|active= | |active=4 | ||
|recovery= | |recovery=18 | ||
|onBlock= | |onBlock=+1 (IAD) | ||
|onHit= | |onHit=+4 (IAD) | ||
|level=2 | |||
|counter=Mid | |||
|riscGain=1125 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff j.S.png | |images=GGST Chipp Zanuff j.S.png | ||
|hitboxes=GGST_CH_HB_JS.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 232: | Line 350: | ||
|input=j.H | |input=j.H | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage= 22×2 | ||
|startup= | |startup=8 | ||
|active= | |active=6,6 | ||
|recovery= | |recovery=17 | ||
|onBlock= | |onBlock=+4~5 (IAD) | ||
|onHit= | |onHit=+7~8 (IAD) | ||
|level=2 | |||
|counter=Mid | |||
|riscGain=525×2 | |||
|riscLoss=1000 | |||
|wallDamage=150×2 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff j.H.png | |images=GGST Chipp Zanuff j.H.png | ||
|hitboxes=GGST Chipp Zanuff j.H 1 Hitbox.png;GGST Chipp Zanuff j.H 2 Hitbox.png;GGST Chipp Zanuff j.H 3 Hitbox.png;GGST Chipp Zanuff j.H 4 Hitbox.png | |||
|hitboxCaption=Frame 8-10\Frame 11-13\Frame 14-16\Frame 17-19 | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 249: | Line 376: | ||
|input=j.D | |input=j.D | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage=44 | ||
|startup=8 | |startup=8 | ||
|active= | |active=4 | ||
|recovery= | |recovery=22 | ||
|onBlock= | |onBlock=0 (IAD) | ||
|onHit= | |onHit=+3 (IAD) | ||
|level=2 | |||
|counter=Mid | |||
|riscGain=1125 | |||
|riscLoss=1000 | |||
|wallDamage=500 | |||
|OTGRatio=100% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff j.D.png | |images=GGST Chipp Zanuff j.D.png | ||
|hitboxes=GGST_CH_HB_JD.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 265: | Line 400: | ||
|name= | |name= | ||
|input=6P | |input=6P | ||
|guard= | |guard=All | ||
| | |invuln=1-2 Upper Body<br/>3-13 Above Knee | ||
|damage= | |damage=26 | ||
|startup=9 | |startup=9 | ||
|active= | |active=5 | ||
|recovery= | |recovery=25 | ||
|onBlock=-16 | |onBlock=-16 | ||
|onHit=-13 | |onHit=-13 | ||
|level=2 | |||
|counter=Mid | |||
|riscGain=1500 | |||
|riscLoss=1000 | |||
|wallDamage=500 | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|images=GGST Chipp Zanuff 6P.png | |images=GGST Chipp Zanuff 6P.png | ||
|hitboxes=GGST_CH_HB_6P.png | |||
|type=normal | |type=normal | ||
|notes={{FrameDataNotes|GGST|Initial Combo Decay|20}} | |||
}} | }} | ||
Line 283: | Line 427: | ||
|input=6K | |input=6K | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage=35 | ||
|startup= | |startup=28 | ||
|active= | |active=5 | ||
|recovery= | |recovery=7 | ||
|onBlock= | |onBlock=+2 | ||
|onHit=+ | |onHit=+6 | ||
|level=2 | |||
|counter=Small | |||
|riscGain=750 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff 6K.png | |images=GGST Chipp Zanuff 6K.png | ||
|hitboxes=GGST_CH_HB_6K.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 299: | Line 451: | ||
|name= | |name= | ||
|input=6H | |input=6H | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=50 | ||
|startup=17 | |startup=17 | ||
|active= | |active=6 | ||
|recovery= | |recovery=18 | ||
|onBlock=-5 | |onBlock=-5 | ||
|onHit=-2 | |onHit=-2 | ||
|level=4 | |||
|counter=Large | |||
|riscGain=2500 | |||
|riscLoss=1000 | |||
|wallDamage=500 | |||
|OTGRatio=100% | |||
|prorate=90% | |||
|images=GGST Chipp Zanuff 6H.png | |images=GGST Chipp Zanuff 6H.png | ||
|hitboxes=GGST Chipp Zanuff 6H 1 Hitbox.png;GGST Chipp Zanuff 6H 2 Hitbox.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 317: | Line 477: | ||
|input=j.2K | |input=j.2K | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage= 14×N | ||
|startup=16 | |startup=16 | ||
|active= | |active= Until Landing | ||
|recovery= | |recovery= Until Landing+8 | ||
|onBlock= | |onBlock=+3 (IAD) | ||
|onHit= | |onHit=+6 (IAD) | ||
|level=1 | |||
|counter=Very Small | |||
|riscGain=150×N | |||
|riscLoss=1000 | |||
|wallDamage=60×N | |||
|OTGRatio=100% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff j.2K.png | |images=GGST Chipp Zanuff j.2K.png | ||
|caption="That" move | |||
|hitboxes=GGST_CH_HB_J2K.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 331: | Line 500: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Sweep | ||
|input=2D | |input=2D | ||
|guard=Low | |guard=Low | ||
| | |invuln= | ||
|damage= | |damage=30 | ||
|startup=10 | |startup=10 | ||
|active= | |active=2 | ||
|recovery= | |recovery=19 | ||
|onBlock=-7 | |onBlock=-7 | ||
|onHit= | |onHit=HKD +51 | ||
|level=2 | |||
|counter=Large | |||
|riscGain=1125 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|images=GGST Chipp Zanuff 2D.png | |images=GGST Chipp Zanuff 2D.png | ||
|hitboxes=GGST_CH_HB_2D.png | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 348: | Line 525: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Dust Attack | ||
|input=5D | |input=5D | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage=40 | ||
|startup=20 | |startup=20 | ||
|active= | |active=5 | ||
|recovery= | |recovery=24 | ||
|onBlock=-15 | |onBlock=-15 | ||
|onHit=0 | |onHit=0 | ||
|level=2 | |||
|counter=Mid | |||
|riscGain=1125 | |||
|riscLoss=3000 [1000] | |||
|wallDamage=700 (900) | |||
|OTGRatio=60% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff 5D.png | |images=GGST Chipp Zanuff 5D.png | ||
|caption=Dodomezaki is objectively the strongest character in GG lore | |||
|hitboxes=GGST_CH_HB_5D.png | |||
|type=normal | |type=normal | ||
|notes={{FrameDataNotes|GGST|5D}} | |||
}} | |||
===5[D] Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Charged Dust Attack | |||
|input=5[D] | |||
|guard=High | |||
|invuln= | |||
|damage=50 | |||
|startup=28 | |||
|active=5 | |||
|recovery=24 | |||
|onBlock=-10 | |||
|onHit=KD +36 | |||
|level=4 | |||
|counter=Mid | |||
|riscGain=1875 | |||
|riscLoss=1500 [1000] | |||
|wallDamage=0 (200) | |||
|OTGRatio=60% | |||
|prorate=100% | |||
|images=GGST Chipp Zanuff 5D.png | |||
|hitboxes=GGST_CH_HB_5D.png | |||
|type=normal | |||
|notes={{FrameDataNotes|GGST|5[D]}} | |||
}} | }} | ||
Line 367: | Line 580: | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name=Ground Throw | |name=Ground Throw | ||
|input=4D | |input=6D or 4D | ||
|guard=Throw | |guard=Ground Throw | ||
| | |invuln= | ||
|damage= | |damage=70 | ||
|startup=2 | |startup=2 | ||
|active= | |active=3 | ||
|recovery= | |recovery=38 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit=HKD +50 | ||
|level= | |||
|counter= | |||
|riscGain= | |||
|riscLoss=2500 | |||
|wallDamage=1000 | |||
|prorate=50% | |||
|images=GGST Chipp Zanuff Ground Throw.png | |images=GGST Chipp Zanuff Ground Throw.png | ||
|hitboxes= | |||
|type=other | |type=other | ||
|notes={{FrameDataNotes|GGST|Throw}}; First does two hits of 10 damage, then a final hit of 50 damage. | |||
}} | }} | ||
Line 384: | Line 605: | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name=Air Throw | |name=Air Throw | ||
|input=j. | |input=j.6D or j.4D | ||
|guard=Throw | |guard=Air Throw | ||
| | |invuln= | ||
|damage= | |damage=70 | ||
|startup=2 | |startup=2 | ||
|active=3 | |||
|recovery=38 or Until Landing+10 | |||
|onBlock= | |||
|onHit=HKD +38 (IAD) | |||
|level= | |||
|counter= | |||
|riscGain= | |||
|riscLoss=2500 | |||
|wallDamage=1000 | |||
|prorate=50% | |||
|images=GGST Chipp Zanuff Air Throw.png | |||
|hitboxes=GGST Chipp Zanuff Air Throw Hitbox.png | |||
|type=other | |||
|notes={{FrameDataNotes|GGST|Air Throw|decreases as height increases (+33 to +38)}} | |||
}} | |||
===236D Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wild Assault | |||
|input=236D | |||
|guard=All | |||
|damage=30 | |||
|startup=16~28 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=-4 | |||
|onHit=-1 | |||
|level=4 | |||
|counter=Mid | |||
|notes= | |||
|images=GGST Chipp Zanuff 236D.png | |||
|hitboxes=GGST Chipp Zanuff 236D Hitbox.png | |||
|type=other | |||
|caption= Burst-taker, combo-maker, wall-breaker. | |||
|riscGain=2500 | |||
|riscLoss=4000 | |||
|wallDamage=700 | |||
|inputTension= | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | |||
===236[D] Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Charged Wild Assault | |||
|input=236[D] | |||
|guard=All | |||
|damage=50 | |||
|startup=29 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=-4 | |||
|onHit=HKD +64 | |||
|level=4 | |||
|counter=Mid | |||
|notes= | |||
|images=GGST Chipp Zanuff 236D.png | |||
|hitboxes=GGST Chipp Zanuff 236D Hitbox.png | |||
|caption= Burst-taker, combo-maker, wall-breaker. | |||
|type=other | |||
|riscGain=2500 | |||
|riscLoss=3000 | |||
|wallDamage=700 | |||
|inputTension= | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=100% | |||
|invuln= | |||
|cancel=NSJBRP | |||
}} | |||
===Dash Cancel Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Dash Cancel | |||
|input=66 | |||
|guard= | |||
|damage= | |||
|startup= | |||
|active= | |active= | ||
|recovery= | |recovery=Total 24 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|images=GGST Chipp Zanuff | |level= | ||
|images= | |||
|hitboxes= | |||
|type=other | |||
|riscGain= | |||
|riscLoss= | |||
|wallDamage= | |||
|prorate= | |||
|invuln= | |||
|cancel= | |||
|notes={{FrameDataNotes|GGST|Dash Cancel}} | |||
}} | |||
==Character Mechanics== | |||
===Wall Run Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wall Run | |||
|input=6 during dash near corner | |||
|images=GGST Chipp Zanuff Wall Run.png | |||
|type=other | |||
}} | |||
===Escape Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Escape | |||
|input=4 or 2 during Wall Run | |||
|images=GGST Chipp Zanuff Wall Run.png | |||
|caption=As seen in the other half of Chipp's viral videos | |||
|type=other | |type=other | ||
}} | }} | ||
Line 401: | Line 735: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Alpha Blade (Horizontal) | ||
|input=236P | |input=236P | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=38 | ||
|startup=29 | |startup=29 | ||
|active= | |active=3 | ||
|recovery= | |recovery=19 | ||
|onBlock=-4 | |onBlock=-4 | ||
|onHit=KD | |onHit=KD +34 | ||
|level=1 | |||
|counter=Very Small | |||
|riscGain=500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|inputTension=150 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Alpha Blade Horizontal Ground.png | |images=GGST Chipp Zanuff Alpha Blade Horizontal Ground.png | ||
|caption=Ground | |||
|hitboxes=GGST Chipp Zanuff 236P Hitbox.png | |||
|hitboxCaption=Ground | |||
|type=special | |type=special | ||
|notes=Has no Activation Range unlike other Alpha Blade variants. | |||
}} | }} | ||
Line 418: | Line 765: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Air Alpha Blade (Horizontal) | ||
|input=j.236P | |input=j.236P | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=38 | ||
|startup=29 | |startup=29 | ||
|active= | |active=3 | ||
|recovery= | |recovery=33 | ||
|onBlock= | |onBlock= | ||
|onHit=KD | |onHit=KD | ||
|level=1 | |||
|counter=Very Small | |||
|riscGain=500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|inputTension=150 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Alpha Blade Horizontal Air.png | |images=GGST Chipp Zanuff Alpha Blade Horizontal Air.png | ||
|caption=Air | |||
|hitboxes=GGST Chipp Zanuff j236P Hitbox.png | |||
|hitboxCaption=Air | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|800}} (Distance from original input position); | |||
}} | }} | ||
Line 435: | Line 795: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Alpha Blade (Diagonal) | ||
|input=236K | |input=236K | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=36 | ||
|startup= | |startup=27 | ||
|active= | |active=3 | ||
|recovery= | |recovery=17 | ||
|onBlock=- | |onBlock=-2 | ||
|onHit=KD | |onHit=KD +37 (Airborne) | ||
|level=1 | |||
|counter=Very Small | |||
|riscGain=500 | |||
|riscLoss=2000 | |||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=12% | |||
|OTGRatio=60% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Alpha Blade Diagonal Ground.png | |images=GGST Chipp Zanuff Alpha Blade Diagonal Ground.png | ||
|caption=Ground | |||
|hitboxes=GGST_CH_HB_236K.png | |||
|hitboxCaption=Ground | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|300}} (From hit's position). Only applies to first hit. Functionally prevents hitting unless crossing up, except in the corner.;Centre positioned +50 units horizontally and +150 units vertically from Chipp's position 10F before startup, and does not move for the duration of the attack. | |||
}} | }} | ||
Line 452: | Line 825: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Air Alpha Blade (Diagonal) | ||
|input=j.236K | |input=j.236K | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=36 | ||
|startup= | |startup=28~41 | ||
|active= | |active=3 | ||
|recovery= | |recovery=21 | ||
|onBlock=- | |onBlock=-6 | ||
|onHit=KD | |onHit=KD +40 | ||
|level=1 | |||
|counter=Very Small | |||
|riscGain=500 | |||
|riscLoss=2000 | |||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=12% | |||
|OTGRatio=100% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Alpha Blade Diagonal Air.png | |images=GGST Chipp Zanuff Alpha Blade Diagonal Air.png | ||
|caption=Air | |||
|hitboxes=GGST_CH_HB_J236K.png | |||
|hitboxCaption=Air | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|300}} (From hit's position). Only applies to first hit. Functionally prevents hitting unless crossing up, except in the corner..;Chipp visually disappears on frame 7 and reappears upon landing; Collision is removed on frame 9 until the fourth frame spent on the ground; Chipp hangs in the air for 20F before moving diagonally downwards at a fixed speed;Centre positioned -250 units horizontally from Chipp's position 10F before startup, and does not move for the duration of the attack. | |||
}} | }} | ||
Line 469: | Line 855: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Beta Blade | ||
|input=623S | |input=623S | ||
|guard= | |guard=All | ||
| | |invuln=1-10F Strike | ||
|damage= | |damage=30, 26 | ||
|startup= | |startup=9 | ||
|active= | |active=2, 18 | ||
|recovery= | |recovery=23 | ||
|onBlock=-27 | |onBlock=-27 | ||
|onHit=KD | |onHit=KD +17 | ||
|level=2 | |||
|counter=Large, Very Small | |||
|riscGain=700×2 | |||
|riscLoss=1000 | |||
|wallDamage=250×2 | |||
|inputTension=50 | |||
|chipRatio=25% | |||
|OTGRatio=60% | |||
|prorate=60% | |||
|images=GGST Chipp Zanuff Beta Blade.png | |images=GGST Chipp Zanuff Beta Blade.png | ||
|hitboxes=GGST Chipp Zanuff Beta Blade 1 Hitbox.png;GGST Chipp Zanuff Beta Blade 2 Hitbox.png;GGST Chipp Zanuff Beta Blade 3 Hitbox.png | |||
|hitboxCaption=Frame 9-10\Frame 11-13\Frame 14-28 | |||
|notes={{FrameDataNotes|GGST|Initial Combo Decay|20}} (All versions) | |||
|type=special | |type=special | ||
}} | }} | ||
Line 486: | Line 884: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Air Beta Blade | ||
|input=j.623S | |input=j.623S | ||
|guard= | |guard=All | ||
| | |invuln=1-10F Strike | ||
|damage= | |damage=30, 26 | ||
|startup= | |startup=9 | ||
|active= | |active=2, 18 | ||
|recovery= | |recovery=Until Landing+8 | ||
|onBlock= | |onBlock= | ||
|onHit=KD | |onHit=KD | ||
|level=2 | |||
|counter=Large, Very Small | |||
|riscGain=700×2 | |||
|riscLoss=1000 | |||
|wallDamage=250×2 | |||
|inputTension=50 | |||
|chipRatio=25% | |||
|OTGRatio=60% | |||
|prorate=60% | |||
|images=GGST Chipp Zanuff Beta Blade.png | |images=GGST Chipp Zanuff Beta Blade.png | ||
|hitboxes=GGST Chipp Zanuff Beta Blade 1 Hitbox.png;GGST Chipp Zanuff Beta Blade 2 Hitbox.png;GGST Chipp Zanuff Beta Blade 3 Hitbox.png | |||
|hitboxCaption=Frame 9-10\Frame 11-13\Frame 14-28 | |||
|type=special | |type=special | ||
}} | }} | ||
Line 503: | Line 912: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Gamma Blade | ||
|input=236H | |input=236H | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=30 | ||
|startup=25 | |startup=25~50 | ||
|active= | |active=7 | ||
|recovery= | |recovery=Total 42 | ||
|onBlock=+ | |onBlock=+9 | ||
|onHit=+ | |onHit=+12 | ||
|level=2 | |||
|counter=Very Small | |||
|riscGain=500 | |||
|riscLoss=2000 | |||
|wallDamage=700 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Gamma Blade.png | |images=GGST Chipp Zanuff Gamma Blade.png | ||
|caption=As seen in half of Chipp's viral videos | |||
|hitboxes=GGST_CH_HB_236H.png | |||
|type=special | |type=special | ||
|notes=Clone spawns on frame 13 will continue even if Purple Roman Cancelled as an independent projectile; The clone's active frames are activated by proximity to the opponent; Startup can range from 25F to 50F depending on distance to opponent; | |||
}} | }} | ||
Line 520: | Line 941: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Resshou | ||
|input=236S | |input=236S | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=28 | ||
|startup=13 | |startup=13 | ||
|active= | |active=5 | ||
|recovery= | |recovery=16 | ||
|onBlock=-4 | |onBlock=-4 | ||
|onHit=-1 | |onHit=-1 | ||
|level=3 | |||
|counter=Mid | |||
|riscGain=2000 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Resshou.png | |images=GGST Chipp Zanuff Resshou.png | ||
|hitboxes=GGST_CH_HB_236S.png | |||
|type=special | |type=special | ||
|notes=Can cancel into Rokusai and Senshuu f8~33 | |||
}} | }} | ||
Line 537: | Line 969: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Rokusai | ||
|input=236S 236S | |input=236S 236S | ||
|guard=Low | |guard=Low | ||
| | |invuln= | ||
|damage= | |damage=35 | ||
|startup= | |startup=8 | ||
|active= | |active=2 | ||
|recovery= | |recovery=21 | ||
|onBlock=-6 | |onBlock=-6 | ||
|onHit=-3 | |onHit=-3 | ||
|level=3 | |||
|counter=Mid | |||
|riscGain=1500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Rokusai.png | |images=GGST Chipp Zanuff Rokusai.png | ||
|hitboxes=GGST_CH_HB_236S236S.png | |||
|type=special | |type=special | ||
|notes=Can cancel into Senshuu f10~30 | |||
}} | }} | ||
Line 554: | Line 997: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Senshuu | ||
|input=236S 236K | |input=236S 236K | ||
|guard=High | |guard=High | ||
| | |invuln= | ||
|damage= | |damage=40 | ||
|startup= | |startup=20 | ||
|active= | |active=6 | ||
|recovery= | |recovery=20 | ||
|onBlock=- | |onBlock=-9 | ||
|onHit=KD | |onHit=KD +23 | ||
|level=3 | |||
|counter=Large | |||
|riscGain=1500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=100% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Senshuu.png | |images=GGST Chipp Zanuff Senshuu.png | ||
|caption=Can be delayed ever so slightly to surprise your enemy. | |||
|hitboxes=GGST_CH_HB_236S236S236K.png | |||
|type=special | |type=special | ||
}} | }} | ||
Line 571: | Line 1,025: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Genrouzan | ||
|input=63214S | |input=63214S | ||
|guard=Throw | |guard=Ground Throw | ||
| | |invuln= | ||
|damage= | |damage=97 | ||
|startup=27 | |startup=27 | ||
|active= | |active=11 | ||
|recovery= | |recovery=15 | ||
|onBlock=N/A | |onBlock=N/A | ||
|onHit= | |onHit=HKD +26 | ||
|images= | |level= | ||
|counter= | |||
|riscGain= | |||
|riscLoss=2500 | |||
|wallDamage=1000 | |||
|inputTension=100 | |||
|prorate=50% | |||
|images=GGST_Chipp_Zanuff_63214S_2.png;GGST_Chipp_Zanuff_63214S.png | |||
|caption=Subtle startup, easily mistook for Alpha Blade.\Great for mix-ups, bad for allergies. | |||
|hitboxes=GGST_CH_HB_63214S.png | |||
|hitboxCaption=Invisible after activation. | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Throw}}; First does two hits of 10 damage, then a final hit of 77 damage | |||
}} | }} | ||
Line 588: | Line 1,053: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Shuriken | ||
|input=j.214P | |input=j.214P | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=10 | ||
|startup=22 | |startup=22 | ||
|active= | |active=Until Hit | ||
|recovery= | |recovery=35+4 After Landing | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level=0 | |||
|counter=Very Small | |||
|riscGain=500 | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=100% | |||
|prorate=80% | |||
|images=GGST Chipp Zanuff Shuriken.png | |images=GGST Chipp Zanuff Shuriken.png | ||
|caption=Literally leaves you hanging, like a Heat Knuckle's wet dream. | |||
|hitboxes=GGST_CH_HB_J214P.png | |||
|type=special | |type=special | ||
|notes=; Special landing recovery remains even after recovering mid-air or performing other air actions.;* Landing recovery is reset if performing a Double Jump or Roman Cancel.;{{FrameDataNotes|GGST|Projectile|21|0 (Loses to all other projectiles and can be hit with strikes)|1}};{{FrameDataNotes|GGST|Activation X|250}} | |||
}} | |||
==Wall Run Moves== | |||
===w.P Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wall Run P | |||
|input=w.P | |||
|guard=All | |||
|invuln= | |||
|damage=31 | |||
|startup=9 | |||
|active=3 | |||
|recovery=31 | |||
|onBlock= | |||
|onHit= | |||
|level= | |||
|counter= | |||
|riscGain= | |||
|riscLoss= | |||
|prorate= | |||
|images=GGST_Chipp_Zanuff_wP.png | |||
|hitboxes=GGST_Chipp_Zanuff_wP_Hitbox.png | |||
|type=other | |||
}} | |||
===w.K Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wall Run K | |||
|input=w.K | |||
|guard=All | |||
|invuln= | |||
|damage=28 | |||
|startup=6 | |||
|active=5 | |||
|recovery=15 | |||
|onBlock= | |||
|onHit= | |||
|level= | |||
|counter= | |||
|riscGain= | |||
|riscLoss= | |||
|prorate= | |||
|images=GGST_Chipp_Zanuff_wK.png | |||
|hitboxes=GGST_Chipp_Zanuff_wK_Hitbox.png | |||
|type=other | |||
}} | |||
===w.S Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wall Run S | |||
|input=w.S | |||
|guard=All | |||
|invuln= | |||
|damage=45 | |||
|startup=6 | |||
|active=2 | |||
|recovery=18 | |||
|onBlock= | |||
|onHit= | |||
|level= | |||
|counter= | |||
|riscGain= | |||
|riscLoss= | |||
|prorate= | |||
|images=GGST_Chipp_Zanuff_wcS.png | |||
|hitboxes=GGST_Chipp_Zanuff_wcS_Hitbox.png | |||
|type=other | |||
}} | }} | ||
===Wall Run Data=== | ===w.SS Data=== | ||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wall Run SS | |||
|input=w.SS | |||
|guard=All | |||
|invuln= | |||
|damage=36 | |||
|startup=7 | |||
|active=2 | |||
|recovery=23 | |||
|onBlock= | |||
|onHit= | |||
|level= | |||
|counter= | |||
|riscGain= | |||
|riscLoss= | |||
|prorate= | |||
|images=GGST_Chipp_Zanuff_wfS.png | |||
|hitboxes=GGST_Chipp_Zanuff_wfS_Hitbox.png | |||
|type=other | |||
}} | |||
===w.H Data=== | |||
{{MoveData-GGST | |||
|chara=Chipp Zanuff | |||
|name=Wall Run H | |||
|input=w.H | |||
|guard=All | |||
|invuln= | |||
|damage=50 | |||
|startup=10 | |||
|active=7 | |||
|recovery=21 | |||
|onBlock= | |||
|onHit= | |||
|level= | |||
|counter= | |||
|riscGain= | |||
|riscLoss= | |||
|prorate= | |||
|images=GGST_Chipp_Zanuff_w5H.png | |||
|hitboxes=GGST_Chipp_Zanuff_w5H_Hitbox.png | |||
|type=other | |||
}} | |||
===w.6H Data=== | |||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Wall Run 6H | ||
|input= | |input=w.6H | ||
|guard= | |guard=All | ||
| | |invuln= | ||
|damage= | |damage=72 | ||
|startup= | |startup=17 | ||
|active= | |active=6 | ||
|recovery= | |recovery=21 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|images= | |level= | ||
|type= | |counter= | ||
|riscGain= | |||
|riscLoss= | |||
|prorate= | |||
|images=GGST_Chipp_Zanuff_w6H.png | |||
|hitboxes=GGST_Chipp_Zanuff_w6H_1_Hitbox.png | |||
|type=other | |||
}} | }} | ||
==Overdrives== | ==Overdrives== | ||
=== | ===236236P Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Banki Messai | ||
|input= | |input=236236P | ||
|guard= | |guard=All | ||
|damage=14×5, 7×3, 28 | |||
|damage= | |startup=6+1~11 | ||
|startup=6+1 | |active=1(7)2(9)2(7)4(12)9 | ||
|active= | |recovery=28 | ||
|recovery= | |onBlock=-20 | ||
|onBlock= | |onHit=HKD +50 | ||
|onHit= | |images=GGST Chipp Zanuff Banki Messai 1.png;GGST_Chipp_Zanuff_Banki_Messai_2.png | ||
|images=GGST Chipp Zanuff Banki Messai 1.png | |hitboxes=GGST_CH_HB_236236K.png | ||
|hitboxCaption=Vulnerable frames after the superflash | |||
|type=super | |type=super | ||
|level= | |||
|counter=Very Small | |||
|riscGain=400×4 | |||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=100% | |||
|invuln=3~6 Full | |||
|cancel= | |||
|notes=Superflash has variable length (35~40f) based on distance;Startup has variable length based on distance;Total duration on whiff is 49f;Only does 5 hits on block;+50 KDA;{{FrameDataNotes|GGST|Activation X|500}};{{FrameDataNotes|GGST|Activation Y|350}};{{FrameDataNotes|GGST|False Multihit|4}} | |||
}} | }} | ||
Line 640: | Line 1,251: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Zansei Rouga | ||
|input=632146H | |input=632146H | ||
|guard= | |guard=All | ||
| | |invuln=6-22 Full | ||
|damage= | |damage=10×4, 135 | ||
|startup=20+ | |startup=20+1 | ||
|active= | |active=58~64 | ||
|recovery= | |recovery=49~53 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit=HKD +22 | ||
|images=GGST Chipp Zanuff Zansei Rouga 1.png | |level= | ||
|counter=Very Small | |||
|riscGain=600×4 | |||
|riscLoss=1000 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=100% | |||
|wallDamage=0 | |||
|images=GGST Chipp Zanuff Zansei Rouga 1.png;GGST_Chipp_Zanuff_Zansei_Rouga_2.png | |||
|caption=Sayonara...\ZANSEI ROUGA! | |||
|hitboxes=GGST Chipp Zanuff 632146H 1 Hitbox.png;GGST Chipp Zanuff 632146H 2 Hitbox.png | |||
|hitboxCaption=Invulnerable frames\Vulnerable frames | |||
|type=super | |type=super | ||
|notes=Active/recovery frames depend on distance to the corner | |||
}} | }} | ||
Line 657: | Line 1,280: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Chipp Zanuff | |chara=Chipp Zanuff | ||
|name= | |name=Air Zansei Rouga | ||
|input=j.632146H | |input=j.632146H | ||
|guard= | |guard=All | ||
| | |invuln=4-15 Full | ||
|damage= | |damage=10×4, 135 | ||
|startup= | |startup=13+1 | ||
|active= | |active=54~64 | ||
|recovery= | |recovery=Until Landing+20 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit=HKD +23 | ||
|images=GGST Chipp Zanuff Zansei Rouga 1.png | |level= | ||
|counter=Very Small | |||
|riscGain=600×4 | |||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=100% | |||
|images=GGST Chipp Zanuff Zansei Rouga 1.png;GGST_Chipp_Zanuff_Zansei_Rouga_2.png | |||
|hitboxes=GGST Chipp Zanuff 632146H 1 Hitbox.png;GGST Chipp Zanuff 632146H 2 Hitbox.png | |||
|type=super | |type=super | ||
|notes=Active frames depend on distance to the corner | |||
}} | }} | ||
== | ==Navigation== | ||
{{ | {{GGST/Navigation}} |
Latest revision as of 09:09, 13 April 2024
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Chipp Zanuff | 68 | 4 | 40 | 4 | 20 | 1-5F | 1-19F | Triple Jump, Wall Run | ||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
42 | 55 | 525 | 702 | 7 | 15/24 | 6/11 | 632.5 | 261 | ||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
8.8 | 6.8 | 24.5 | 0.761 | 85 | ||||||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
2.4 | 1.9 |
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
j.2K Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
236D Data
236[D] Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 24 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Character Mechanics
Wall Run Data
Escape Data
Special Moves
236P Data
j.236P Data
236K Data
j.236K Data
623S Data
j.623S Data
236H Data
236S Data
236S 236S Data
236S 236K Data
63214S Data
j.214P Data
Wall Run Moves
w.P Data
w.P Wall Run P other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
31 | All | 9 | 3 | 31 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
w.K Data
w.K Wall Run K other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
28 | All | 6 | 5 | 15 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
w.S Data
w.S Wall Run S other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
45 | All | 6 | 2 | 18 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
w.SS Data
w.H Data
w.H Wall Run H other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
50 | All | 10 | 7 | 21 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |