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※3: abbreviation of Faultless Defense (FD) blocking | ※3: abbreviation of Faultless Defense (FD) blocking | ||
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※ blocking a move in the air provides an extra air action. i.e (air dash or jump) | |||
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===Guts=== | ===Guts=== |
Revision as of 22:23, 28 June 2021
Character Defense and Guts
name | defense | guts |
---|---|---|
A.B.A | -12 | 2 |
A.B.A (Jealous Rage) | -12 | 2 |
Anji Mito | 16 | 5 |
Asuka R | -64 | 0 |
Asuka R (No Mana) | 128 | 0 |
Axl Low | 20 | 1 |
Baiken | 30 | 4 |
Bedman | -10 | 0 |
Bridget | 16 | 0 |
Chipp Zanuff | 68 | 4 |
Elphelt Valentine | 24 | 2 |
Faust | 4 | 0 |
Giovanna | 8 | 1 |
Giovanna (100% Tension) | -18 | 1 |
Giovanna (50~99% Tension) | -5 | 1 |
Goldlewis Dickinson | -10 | 3 |
Happy Chaos | 10 | 1 |
I-No | 16 | 1 |
Jack-O | 30 | 2 |
Jack-O (Backward Dash) | 30 | 2 |
Johnny | -4 | 3 |
Ky Kiske | 0 | 2 |
Ky Kiske (Dragon Install) | 0 | 2 |
Leo Whitefang | 0 | 3 |
Leo Whitefang (Brynhildr Stance) | 0 | 3 |
May | 16 | 4 |
Millia Rage | 48 | 2 |
Nagoriyuki | -8 | 4 |
Nagoriyuki (1 bar of Blood Gauge) | 17 | 4 |
Nagoriyuki (2 bars of Blood Gauge) | 54 | 4 |
Nagoriyuki (Blood Rage) | 54 | 4 |
Potemkin | -16 | 3 |
Ramlethal Valentine | 16 | 1 |
Sin Kiske | 14 | 2 |
Sol Badguy | -4 | 2 |
Testament | 12 | 1 |
Zato-1 | 20 | 0 |
Throw Ranges
Throw Ranges
Character | Move Name | Range | Range In Backwalk Frames |
---|---|---|---|
Anji | Ground Throw | 90000 | |
Axl | Ground Throw | 90000 | |
Axl | Winter Mantis | 1500000 | |
Chipp | Ground Throw | 75000 | |
Chipp | Genrou Zan | 20000 | |
Faust | Ground Throw | 90000 | |
Faust | Snip Snip Snip | 120000 | |
Giovanna | Ground Throw | 90000 | |
I-No | Ground Throw | 90000 | |
I-No | Megalomania | 120000 | |
Ky | Ground Throw | 90000 | |
Leo | Ground Throw | 90000 | |
Leo | Gländzendes Dunkel | 120000 | |
May | Ground Throw | 90000 | |
May | Overhead Kiss | 120000 | |
Millia | Ground Throw | 75000 | |
Nagoriyuki | Ground Throw | 120000 | |
Nagoriyuki | Bloodsucking Universe | 160000 | |
Potemkin | Ground Throw | 120000 | |
Potemkin | Potemkin Buster | 120000, 160000, 200000, 250000 | |
Ramlethal | Ground Throw | 90000 | |
Sol | Ground Throw | 90000 | |
Sol | Wild Throw | 120000 | |
Sol | Heavy Mob Cemetery | 150000 | |
Zato | Ground Throw | 90000 | |
Zato | Damned Fang | 120000 |
Air Throw Ranges
Character | Move Name | Range |
---|---|---|
Air Throw (All Characters) | Air Throw | 200000 |
Potemkin | Heavenly Potemkin Buster | 200000 |
System Data
Attack Level
Level | Hitstop | Standing Hitstun | Crouching Hitstun ※1 |
Regular/Instant Block | Regular/Instant Faultless Defense ※2 |
air regular/FD block (strike) ※3 |
air Instant block/Instant FD (strike) ※3 |
air regular/Instant block (projectile) | air regular/Instant FD (projectile) ※3 |
---|---|---|---|---|---|---|---|---|---|
Lv.0 | 11 | 12 | 13 | 9 | 11 | until landing + 19F recovery | until landing + 5F recovery | 9 | 11 |
Lv.1 | 12 | 14 | 15 | 11 | 13 | until landing + 19F recovery | until landing + 5F recovery | 11 | 13 |
Lv.2 | 13 | 16 | 17 | 13 | 15 | until landing + 19F recovery | until landing + 5F recovery | 13 | 15 |
Lv.3 | 14 | 19 | 20 | 16 | 18 | until landing + 19F recovery | until landing + 5F recovery | 16 | 18 |
Lv.4 | 15 | 21 | 22 | 18 | 20 | until landing + 19F recovery | until landing + 5F recovery | 18 | 20 |
※1: crouching adds 1 frame of hitstun
※2: Faultless Defense adds 2 frames of blockstun for grounded blocking
※3: abbreviation of Faultless Defense (FD) blocking
※ blocking a move in the air provides an extra air action. i.e (air dash or jump)
Guts
Guts Rating | < 70% Life | < 60% Life | < 50% Life | < 40% Life | < 30% Life | < 20% Life | < 10% Life |
---|---|---|---|---|---|---|---|
0 | 97% | 92% | 89% | 84% | 75% | 66% | 56% |
1 | 96% | 91% | 87% | 82% | 73% | 63% | 53% |
2 | 95% | 90% | 85% | 80% | 70% | 60% | 50% |
3 | 94% | 89% | 83% | 78% | 67% | 57% | 47% |
4 | 93% | 88% | 81% | 76% | 64% | 53% | 44% |
5 | 92% | 87% | 79% | 74% | 60% | 50% | 41% |