GGST/Goldlewis Dickinson: Difference between revisions

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m (Fixed)
(Sorry everyone but the character is out now, time to fill the overview with actual info)
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| summary =, classified as a ''Power'' type.
| summary =, classified as a ''Power'' type.
| pros =  
| pros =  
* bogos binted
* '''High Damage:''' Goldlewis' coffin is not just for show. All of his attacks involving it are guaranteed to deal a lot of damage from the get-go, which only gets better with his surprisingly good combo and conversion potential. As if that wasn't enough, all of [[GGST/Goldlewis Dickinson#Behemoth Typhoon(426)|Behemoth Typhoon]]'s versions and [[GGST/Goldlewis Dickinson#Skyfish|Skyfish]] excel at dealing reasonable amounts of chip damage.
* '''High Damage:''' Goldlewis' coffin is not just for show. All of his attacks involving it are guaranteed to deal a lot of damage from the get-go, which only gets better with his surprisingly good combo and conversion potential. As if that wasn't enough, all of [[GGST/Goldlewis Dickinson#Behemoth Typhoon(426)|Behemoth Typhoon]]'s versions and [[GGST/Goldlewis Dickinson#Skyfish|Skyfish]] excel at dealing reasonable amounts of chip damage.
| cons =  
| cons =  
* photos printed
| difficulty_rating = 3
| difficulty_rating = 3
| official_difficulty = yes
| official_difficulty = yes

Revision as of 15:48, 27 July 2021



Overview
Overview

 Goldlewis Dickinson  Goldlewis Dickinson , classified as a Power type.

Pros
Cons
  • High Damage: Goldlewis' coffin is not just for show. All of his attacks involving it are guaranteed to deal a lot of damage from the get-go, which only gets better with his surprisingly good combo and conversion potential. As if that wasn't enough, all of Behemoth Typhoon's versions and Skyfish excel at dealing reasonable amounts of chip damage.
Goldlewis' Security Level is a meter that increases with time and powers up his two S special moves and Burn it Down. Each move has three separate versions that correspond with Goldlewis' current Security Level, and using 236S or 214S causes the meter to be reset to 1.
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Goldlewis Dickinson

Normal Moves

5P

5K

c.S

f.S

5H

5D

6P

6H

2P

2K

2S

2H

2D

j.P

j.K

j.S

j.H

j.D

Universal Mechanics

Ground Throw

Air Throw

Special Moves

Note on Behemoth Typhoon

This move has 8 different versions, all sharing the same name. Each corrisponds to a different half-circle and the HS button, including some very unconventional directions. Because of this, the half-circles have been abbreviated to the cardinal directions in numpad notation (at least until the community gives each version a nickname). An easy way to tell the versions apart (at least while playing Goldlewis) is that the coffin will follow the direction of your half-circle motion once the move executes.

Behemoth Typhoon (426)

41236H (Air OK)

Behemoth Typhoon (624)

63214H (Air OK)

Behemoth Typhoon (268)

23698H (Air OK)

Behemoth Typhoon (248)

21478H (Air OK)

Behemoth Typhoon (684)

69874H (Air OK)

Behemoth Typhoon (486)

47896H (Air OK)

Behemoth Typhoon (842)

87412H (Air OK)

Behemoth Typhoon (862)

89632H (Air OK)

Thunderbird

214S

Skyfish

236S

Overdrives

Down With The System

632146P

Burn It Down

236236K


51% complete
Page Status %
Overview Missing some special move hitbox images 19/20
Combos Needs cleaning up. Missing some tension gain info/character specific info. 10/10
Strategy Fill out counter strategy, expand okizeme 8/20
Frame Data Missing various values (Special move attack levels, some special move on hit values, Skyfish recovery, etc) 14/50
Click here for the scoring criteria to assess character page completion.


External References

Navigation

To edit frame data, edit values in GGST/Goldlewis Dickinson/Data.

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