< GGST | Goldlewis Dickinson
(→23698H Data: Didn't realize I put a note in the prorate column) |
m (→47896H Data: Fixed OTG Ratio) |
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(271 intermediate revisions by 37 users not shown) | |||
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{GGST/CharacterLinks}}<section end=Links/> | ||
==Infobox Data== | ==Infobox Data== | ||
{{GGST-character | {{GGST-character | ||
| name | | name =Goldlewis Dickinson | ||
| defense | | defense =-10 | ||
| guts | | guts =3 | ||
| prejump | | guardBalance =28 | ||
| backdash | | prejump =5 | ||
| weight | | backdash =22/1-6 strike invuln/1-11 airborne | ||
| umo =No Double Jump | | backdashDuration =22 | ||
| portrait | | backdashInvuln =1-6F | ||
| icon | | backdashAirborne =1-11F | ||
| weight =Heavy | |||
| umo =No Double Jump | |||
| portrait =GGST_Goldlewis_Dickinson_Portrait.png | |||
| icon =GGST_Goldlewis_Dickinson_Icon.png | |||
| jump_duration =31 | |||
| high_jump_duration=38 | |||
| jump_height =273 | |||
| high_jump_height =419.9 | |||
| earliest_iad =8 [high jump: 7] | |||
| ad_duration =18/24 | |||
| abd_duration =6/11 | |||
| ad_distance =428.750 | |||
| abd_distance =184.500 | |||
| walk_speed =6.3 | |||
| back_walk_speed =5.2 | |||
| dash_initial_speed=10 | |||
| dash_acceleration =0.297 | |||
| dash_friction =100 | |||
| jump_gravity =2.4 | |||
| high_jump_gravity =2.4 | |||
}} | }} | ||
Line 37: | Line 53: | ||
|hitboxes=GGST Goldlewis Dickinson 5P Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 5P Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Small | |||
|riscGain=1000 | |riscGain=1000 | ||
|riscLoss=1500 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |prorate=80% | ||
}} | }} | ||
===5K Data=== | ===5K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 55: | Line 76: | ||
|level=2 | |level=2 | ||
|images=GGST Goldlewis Dickinson 5K.png | |images=GGST Goldlewis Dickinson 5K.png | ||
|hitboxes=GGST Goldlewis Dickinson 5K Hitbox.png | |caption=Low Crush | ||
|hitboxes=GGST Goldlewis Dickinson 5K Hitbox_1.png;GGST Goldlewis Dickinson 5K Hitbox_2.png;GGST Goldlewis Dickinson 5K Hitbox.png | |||
|hitboxCaption=Frames 1-2\Frames 3-9 | |||
|type=normal | |type=normal | ||
|counter=Small | |||
|riscGain=1125 | |riscGain=1125 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=70% | |prorate=70% | ||
|notes=Retracts lower hurtbox 1-2F, slightly retracts further 3-18F | |||
}} | }} | ||
===c.S Data=== | ===c.S Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 70: | Line 99: | ||
|startup=7 | |startup=7 | ||
|active=6 | |active=6 | ||
|recovery= | |recovery=12 | ||
|onBlock= | |onBlock=+1 | ||
|onHit=+ | |onHit=+4 | ||
|level=4 | |level=4 | ||
|images=GGST Goldlewis Dickinson c.S.png | |images=GGST Goldlewis Dickinson c.S.png | ||
|hitboxes=GGST Goldlewis Dickinson c.S Hitbox.png | |hitboxes=GGST Goldlewis Dickinson c.S Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=100% | |||
|notes={{FrameDataNotes|GGST|Proximity Range|300}} | |||
}} | }} | ||
===f.S Data=== | ===f.S Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 88: | Line 123: | ||
|invuln=none | |invuln=none | ||
|damage=31 | |damage=31 | ||
|startup= | |startup=11 | ||
|active=3 | |active=3 | ||
|recovery= | |recovery=23 | ||
|onBlock=- | |onBlock=-12 | ||
|onHit=- | |onHit=-9 | ||
|level=2 | |level=2 | ||
|images=GGST Goldlewis Dickinson f.S.png | |images=GGST Goldlewis Dickinson f.S.png | ||
|hitboxes=GGST Goldlewis Dickinson f.S Hitbox.png | |hitboxes=GGST Goldlewis Dickinson f.S Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Mid | |||
|riscGain=1500 | |riscGain=1500 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=90% | |prorate=90% | ||
|notes=Forward movement occurs on the first active frame | |||
}} | }} | ||
===5H Data=== | ===5H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 117: | Line 158: | ||
|hitboxes=GGST Goldlewis Dickinson 5H Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 5H Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Large | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=300 | |||
|OTGRatio=100% | |||
|prorate=90% | |||
|caption=Yep, you definitely missed that cancel into Behemoth Typhoon | |||
}} | }} | ||
===5D Data=== | ===5D Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name= | |name=Dust Attack | ||
|input=5D | |input=5D | ||
|guard=High | |guard=High | ||
|invuln=none | |invuln=none | ||
|damage=50 [62 | |damage=50 | ||
|startup= | |startup=20 | ||
|active=3 | |||
|recovery=26 | |||
|onBlock= -15 | |||
|onHit=0 | |||
|level=2 | |||
|images=GGST Goldlewis Dickinson 5D.png | |||
|caption=You have two other great Overhead options on this character already, but it's the thought that counts. | |||
|hitboxes=GGST Goldlewis Dickinson 5D Hitbox.png | |||
|type=normal | |||
|counter=Mid | |||
|riscGain=1125 | |||
|riscLoss=3000 [1000] | |||
|wallDamage=700 (900) | |||
|OTGRatio=60% | |||
|prorate=80% | |||
|notes=Hitstop on block: 20F;Hitstop on hit: 16F [raw hit: 45F];Floating crumple: Total 28F (can block 19~28F) | |||
}} | |||
{{MoveData-GGST | |||
|chara=Goldlewis Dickinson | |||
|name=Charged Dust Attack | |||
|input=5[D] | |||
|guard=High | |||
|invuln=none | |||
|damage=62 | |||
|startup=28 | |||
|active=3 | |active=3 | ||
|recovery=26 | |recovery=26 | ||
|onBlock= | |onBlock=-10 | ||
|onHit= | |onHit=KD +36 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson 5D.png | |images=GGST Goldlewis Dickinson 5D.png | ||
|hitboxes=GGST Goldlewis Dickinson 5D Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 5D Hitbox.png | ||
|type=normal | |type=normal | ||
|riscGain= | |counter=Mid | ||
|prorate= | |riscGain=1875 | ||
|riscLoss=1500 [1000] | |||
|wallDamage=0 (200) | |||
|OTGRatio=60% | |||
|prorate=100% | |||
}} | }} | ||
===6P Data=== | ===6P Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 146: | Line 224: | ||
|input=6P | |input=6P | ||
|guard=All | |guard=All | ||
|invuln=1-3 | |invuln=1-2 Upper Body<br/>3-17 Above Knees | ||
|damage=39 | |damage=39 | ||
|startup= | |startup=12 | ||
|active=6 | |active=6 | ||
|recovery=27 | |recovery=27 | ||
Line 155: | Line 233: | ||
|level=2 | |level=2 | ||
|images=GGST Goldlewis Dickinson 6P.png | |images=GGST Goldlewis Dickinson 6P.png | ||
|hitboxes=GGST Goldlewis Dickinson 6P Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 6P Hitbox.png;GGST_Goldlewis_Dickinson_6P_2_Hitbox.png | ||
|hitboxCaption=Frames 12-14\Frames 15-17 | |||
|type=normal | |type=normal | ||
|counter=Mid | |||
|riscGain=1500 | |riscGain=1500 | ||
|riscLoss=1000 | |||
|wallDamage=500 | |||
|OTGRatio=60% | |||
|prorate=90% | |prorate=90% | ||
|notes=Hitbox extends downward on the last three active frames allowing it to hit crouching opponents.;{{FrameDataNotes|GGST|Initial Combo Decay|20}} | |||
}} | }} | ||
Line 173: | Line 257: | ||
|recovery=30 | |recovery=30 | ||
|onBlock=-14 | |onBlock=-14 | ||
|onHit= | |onHit=KD +35 | ||
|level=4 | |level=4 | ||
|images=GGST Goldlewis Dickinson 6H.png | |images=GGST Goldlewis Dickinson 6H.png | ||
|hitboxes=GGST Goldlewis Dickinson 6H Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 6H Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Large | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=500 | |||
|OTGRatio=80% | |||
|prorate=90% | |||
}} | }} | ||
===2P Data=== | ===2P Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 189: | Line 278: | ||
|invuln=none | |invuln=none | ||
|damage=23 | |damage=23 | ||
|startup= | |startup=5 | ||
|active=3 | |active=3 | ||
|recovery=6 | |recovery=6 | ||
Line 196: | Line 285: | ||
|level=1 | |level=1 | ||
|images=GGST Goldlewis Dickinson 2P.png | |images=GGST Goldlewis Dickinson 2P.png | ||
|caption=Surprisingly great anti-air | |||
|hitboxes=GGST Goldlewis Dickinson 2P Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 2P Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Small | |||
|riscGain=1000 | |riscGain=1000 | ||
|riscLoss=1500 | |||
|OTGRatio=80% | |||
|prorate=80% | |prorate=80% | ||
}} | }} | ||
===2K Data=== | ===2K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 209: | Line 303: | ||
|invuln=none | |invuln=none | ||
|damage=26 | |damage=26 | ||
|startup= | |startup=7 | ||
|active=3 | |active=3 | ||
|recovery= | |recovery=11 | ||
|onBlock=- | |onBlock=-2 | ||
|onHit= | |onHit=0 | ||
|level=1 | |level=1 | ||
|images=GGST Goldlewis Dickinson 2K.png | |images=GGST Goldlewis Dickinson 2K.png | ||
|hitboxes=GGST Goldlewis Dickinson 2K Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 2K Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Small | |||
|riscGain=750 | |riscGain=750 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=70% | |prorate=70% | ||
}} | }} | ||
===2S Data=== | ===2S Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 230: | Line 329: | ||
|damage=29 | |damage=29 | ||
|startup=13 | |startup=13 | ||
|active= | |active=5 | ||
|recovery= | |recovery=13 | ||
|onBlock=- | |onBlock=-4 | ||
|onHit=- | |onHit=-1 | ||
|level=2 | |level=2 | ||
|images=GGST Goldlewis Dickinson 2S.png | |images=GGST Goldlewis Dickinson 2S.png | ||
|hitboxes=GGST Goldlewis Dickinson 2S Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 2S Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Mid | |||
|riscGain=1500 | |riscGain=1500 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=90% | |prorate=90% | ||
}} | }} | ||
===2H Data=== | ===2H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 253: | Line 357: | ||
|recovery=30 | |recovery=30 | ||
|onBlock=-15 | |onBlock=-15 | ||
|onHit=KD | |onHit=KD +28 | ||
|level=4 | |level=4 | ||
|images=GGST Goldlewis Dickinson 2H.png | |images=GGST Goldlewis Dickinson 2H.png | ||
|hitboxes=GGST Goldlewis Dickinson 2H Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 2H Hitbox 1.png;GGST Goldlewis Dickinson 2H Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Large | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=500 | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|caption= Don't try anti-airing with this | |||
}} | }} | ||
===2D Data=== | ===2D Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name= | |name=Sweep | ||
|input=2D | |input=2D | ||
|guard=Low | |guard=Low | ||
Line 273: | Line 383: | ||
|recovery=24 | |recovery=24 | ||
|onBlock=-10 | |onBlock=-10 | ||
|onHit= | |onHit=HKD +43 | ||
|level=3 | |level=3 | ||
|images=GGST Goldlewis Dickinson 2D.png | |images=GGST Goldlewis Dickinson 2D.png | ||
|hitboxes=GGST Goldlewis Dickinson 2D Hitbox.png | |hitboxes=GGST Goldlewis Dickinson 2D Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Large | |||
|riscGain=1500 | |riscGain=1500 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=90% | |prorate=90% | ||
}} | }} | ||
===j.P Data=== | ===j.P Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 286: | Line 401: | ||
|name= | |name= | ||
|input=j.P | |input=j.P | ||
|guard= | |guard=High | ||
|invuln=none | |invuln=none | ||
|damage=25 | |damage=25 | ||
Line 296: | Line 411: | ||
|level=0 | |level=0 | ||
|images=GGST Goldlewis Dickinson jP.png | |images=GGST Goldlewis Dickinson jP.png | ||
|caption=Criminally underrated air-to-air | |||
|hitboxes=GGST Goldlewis Dickinson jP Hitbox.png | |hitboxes=GGST Goldlewis Dickinson jP Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Small | |||
|riscGain=375 | |riscGain=375 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=60% | |||
|prorate=80% | |prorate=80% | ||
}} | }} | ||
===j.K Data=== | ===j.K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 316: | Line 437: | ||
|level=1 | |level=1 | ||
|images=GGST Goldlewis Dickinson jK.png | |images=GGST Goldlewis Dickinson jK.png | ||
|caption=The fuzzy machine | |||
|hitboxes=GGST Goldlewis Dickinson jK Hitbox.png | |hitboxes=GGST Goldlewis Dickinson jK Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Small | |||
|riscGain=750 | |riscGain=750 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |prorate=80% | ||
}} | }} | ||
Line 326: | Line 452: | ||
|name= | |name= | ||
|input=j.S | |input=j.S | ||
|guard= | |guard=High | ||
|invuln=none | |invuln=none | ||
|damage=37 | |damage=37 | ||
Line 332: | Line 458: | ||
|active=11 | |active=11 | ||
|recovery=13 | |recovery=13 | ||
|onBlock= | |onBlock=+8 (IAD) | ||
|onHit= | |onHit=+11 (IAD) | ||
|level=2 | |level=2 | ||
|images=GGST Goldlewis Dickinson jS.png | |images=GGST Goldlewis Dickinson jS.png | ||
|hitboxes=GGST Goldlewis Dickinson jS Hitbox.png | |hitboxes=GGST Goldlewis Dickinson jS Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Mid | |||
|riscGain=1125 | |riscGain=1125 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |prorate=80% | ||
}} | }} | ||
===j.H Data=== | ===j.H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 351: | Line 482: | ||
|startup=15 | |startup=15 | ||
|active=4 | |active=4 | ||
|recovery= | |recovery=20 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level=2 | |level=2 | ||
|images=GGST Goldlewis Dickinson jH.png | |images=GGST Goldlewis Dickinson jH.png | ||
|hitboxes=GGST Goldlewis Dickinson jH Hitbox.png | |caption=Have fun figuring out which side this hits | ||
|hitboxes=GGST Goldlewis Dickinson jH Hitbox.png;GGST Goldlewis Dickinson jH 2 Hitbox.png | |||
|type=normal | |type=normal | ||
|counter=Mid | |||
|riscGain=1125 | |riscGain=1125 | ||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|OTGRatio=80% | |||
|prorate=80% | |prorate=80% | ||
}} | }} | ||
===j.D Data=== | ===j.D Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 369: | Line 506: | ||
|invuln=none | |invuln=none | ||
|damage=47 | |damage=47 | ||
|startup= | |startup=14 | ||
|active=10 | |active=10 | ||
|recovery= | |recovery=14 | ||
|onBlock= | |onBlock=+13 (IAD) | ||
|onHit= | |onHit=+16 (IAD) | ||
|level=3 | |level=3 | ||
|images=GGST Goldlewis Dickinson jD.png | |images=GGST Goldlewis Dickinson jD.png | ||
|caption=The air-based footsies Goldlewis is known for | |||
|hitboxes=GGST Goldlewis Dickinson jD Hitbox.png | |hitboxes=GGST Goldlewis Dickinson jD Hitbox.png | ||
|type=normal | |type=normal | ||
|counter=Mid | |||
|riscGain=1500 | |riscGain=1500 | ||
|riscLoss=1000 | |||
|wallDamage=500 | |||
|OTGRatio=80% | |||
|prorate=80% | |prorate=80% | ||
}} | }} | ||
Line 386: | Line 528: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name= | |name=Ground Throw | ||
|input= | |input=6D or 4D | ||
|guard= | |guard=Ground Throw | ||
|invuln=none | |invuln=none | ||
|damage=80 | |damage=80 | ||
|startup= | |startup=2 | ||
|active= | |active=3 | ||
|recovery= | |recovery=38 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit=HKD +54 | ||
|level= | |level= | ||
|images=GGST Goldlewis Dickinson Ground Throw.png | |images=GGST Goldlewis Dickinson Ground Throw.png | ||
|hitboxes= | |hitboxes= | ||
|type=other | |type=other | ||
|counter= | |||
|riscGain= | |riscGain= | ||
|prorate= | |riscLoss=2500 | ||
|wallDamage=1000 | |||
|prorate=50% (75%) | |||
|notes={{FrameDataNotes|GGST|Throw}}; First does two hits of 10 damage, then one final hit of 60 damage. | |||
}} | }} | ||
===Air Throw Data=== | ===Air Throw Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name= | |name=Air Throw | ||
|input= | |input=j.6D or j.4D | ||
|guard= | |guard=Air Throw | ||
|invuln=none | |invuln=none | ||
|damage=80 | |damage=80 | ||
|startup=2 | |||
|active=3 | |||
|recovery=38 or Until Landing+10 | |||
|onBlock= | |||
|onHit=HKD +47 (IAD) | |||
|level= | |||
|images=GGST Goldlewis Dickinson Air Throw.png | |||
|hitboxes=GGST Goldlewis Dickinson Air Throw Hitbox.png | |||
|type=other | |||
|counter= | |||
|riscGain= | |||
|riscLoss=2500 | |||
|wallDamage=1000 | |||
|prorate=50% (75%) | |||
|notes={{FrameDataNotes|GGST|Air Throw|decreases as height increases (+44 to +54)}} | |||
}} | |||
===236D Data=== | |||
{{MoveData-GGST | |||
|chara=Goldlewis Dickinson | |||
|name=Wild Assault | |||
|input=236D | |||
|guard=All (Guard Crush) | |||
|invuln=9-22F Strike | |||
|damage=30 | |||
|startup=20~31 | |||
|active=3 | |||
|recovery=20 | |||
|onBlock=+7 | |||
|onHit=HKD | |||
|level=4 | |||
|notes= | |||
|images=GGST Goldlewis Dickinson 236D.png | |||
|caption=Change the Future | |||
|hitboxes=GGST Goldlewis Dickinson 236D Hitbox.png | |||
|type=other | |||
|counter=Mid | |||
|riscGain=2500 | |||
|riscLoss=3000 | |||
|wallDamage=500 | |||
|inputTension=0 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=60% | |||
|cancel= | |||
}} | |||
===236[D] Data=== | |||
{{MoveData-GGST | |||
|chara=Goldlewis Dickinson | |||
|name=Charged Wild Assault | |||
|input=236[D] | |||
|guard=All (Guard Crush) | |||
|invuln=9-34F Strike | |||
|damage=50 | |||
|startup=32 | |||
|active=3 | |||
|recovery=30 | |||
|onBlock=+12 | |||
|onHit=HKD | |||
|level=4 | |||
|notes= | |||
|images=GGST Goldlewis Dickinson 236D.png | |||
|hitboxes=GGST Goldlewis Dickinson 236D Hitbox.png | |||
|caption=Change the Future | |||
|type=other | |||
|counter=Mid | |||
|riscGain=2500 | |||
|riscLoss=2000 | |||
|wallDamage=700 | |||
|inputTension=0 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=60% | |||
|cancel= | |||
}} | |||
===Dash Cancel Data=== | |||
{{MoveData-GGST | |||
|chara=Goldlewis Dickinson | |||
|name=Dash Cancel | |||
|input=66 | |||
|guard= | |||
|damage= | |||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Total 22 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level= | |level= | ||
|images= | |images= | ||
|hitboxes= | |hitboxes= | ||
|type=other | |type=other | ||
|riscGain= | |riscGain= | ||
|riscLoss= | |||
|wallDamage= | |||
|prorate= | |prorate= | ||
|invuln= | |||
|cancel= | |||
|notes={{FrameDataNotes|GGST|Dash Cancel}} | |||
}} | }} | ||
Line 428: | Line 664: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (426) | ||
|input=41236H | |input=41236H | ||
|guard=All | |guard=All (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=20 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=+12 | |onBlock=+12~+16 | ||
|onHit= | |onHit=HKD +67 [HKD +84] | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (426).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (426).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (426) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (426) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|notes= | |wallDamage=700 | ||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|notes=Values in [ ] are for the Wall Bounce version.;Guard Crush duration 35F; Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; Connects on frame 26 (+12 OB) or frame 28 (+14 OB) close up, Most commonly on frame 29 (+15 OB) when spaced, and finally on frame 30 (+16 OB) at max range; {{FrameDataNotes|GGST|Activation X|0}} (Frames 12-25 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. | |||
|caption='Forward' | |||
|hitboxCaption=First (left) and Last (right) active frames<br>[https://www.dustloop.com/wiki/images/1/14/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28426%29_Hitbox_animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 450: | Line 694: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (426) | ||
|input=j.41236H | |input=j.41236H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active= | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (426).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (426).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (426) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (426) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|notes=Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; | |||
}} | }} | ||
Line 471: | Line 722: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (624) | ||
|input=63214H | |input=63214H | ||
|guard=All | |guard=All (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=20 | ||
|recovery=21 | |recovery=21 | ||
|onBlock=-5 | |onBlock=-5 | ||
|onHit= | |onHit=HKD +50 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (624).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (624).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (624) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (624) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|notes=Guard Crush duration 35F; Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2;{{FrameDataNotes|GGST|Activation X|0}} (Frames 28-31 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. | |||
|caption='Fast' | |||
|hitboxCaption=First active hitbox (right) and last active hitbox (left)<br>[https://www.dustloop.com/wiki/images/4/4a/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28624%29_Hitbox_Animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 492: | Line 752: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (624) | ||
|input=j.63214H | |input=j.63214H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active= | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (624).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (624).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (624) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (624) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|notes=Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; | |||
}} | }} | ||
Line 513: | Line 780: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (268) | ||
|input=23698H | |input=23698H | ||
|guard=All | |guard=All (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=15 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=+ | |onBlock=+6~14 | ||
|onHit= | |onHit=HKD +76 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (268).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (268).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (268) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (268) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|notes= | |wallDamage=700 | ||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|notes=Guard Crush duration 35F; Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2; Has 4 common points of contact: 15F / +6 OB, 18F / +9 OB, 21F / +12 OB, and 23F / +14 OB | |||
|caption='Launch' | |||
|hitboxCaption=First active hitbox (Lower) and last active (upper) <br> [https://www.dustloop.com/wiki/images/e/e2/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28268%29_Hitbox_Animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 535: | Line 810: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (268) | ||
|input=j.23698H | |input=j.23698H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active= | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (268).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (268).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (268) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (268) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|notes=Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2; | |||
}} | }} | ||
Line 556: | Line 838: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (248) | ||
|input=21478H | |input=21478H | ||
|guard=Low | |guard=Low (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=15 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=+3 | |onBlock=+3 | ||
|onHit= | |onHit=HKD +71 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (248).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (248).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (248) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (248) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=1875 | |riscGain=1875 | ||
|prorate= | |riscLoss=1000 | ||
|notes= | |wallDamage=700 | ||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|notes=Guard Crush duration 35F; Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2; Hitboxes on frames 12-22 side switch the opponent on hit, hitboxes on frames 23-25 launch the opponent straight up; {{FrameDataNotes|GGST|Activation X|200}} (Frames 15-24 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis from a distance. | |||
|caption='Back' | |||
|hitboxCaption=First active hitbox (lower) and last active hitbox (upper)<br>[https://www.dustloop.com/wiki/images/c/cf/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28248%29_Hitbox_Animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 578: | Line 868: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (248) | ||
|input=j.21478H | |input=j.21478H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (248).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (248).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (248) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (248) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|notes=Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2; | |||
}} | }} | ||
Line 599: | Line 896: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (684) | ||
|input=69874H | |input=69874H | ||
|guard=All | |guard=All* (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=20 | ||
|recovery=21 | |recovery=21 | ||
|onBlock=-5 | |onBlock=-5 | ||
|onHit= | |onHit=HKD +50 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (684).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (684).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (684) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (684) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=60% | |||
|prorate=90% | |||
|notes=Guard Crush duration 35F; Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; At max range can connect on frame 16 making it -1 on block instead; Frames 29-31 hit overhead (end of swing behind Goldlewis);{{FrameDataNotes|GGST|Activation X|0}} (Frames 28-31 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. | |||
|caption='Up' | |||
|hitboxCaption=First active hitbox (right) to last active (left)<br> [https://www.dustloop.com/wiki/images/6/68/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28684%29_Hitbox_Animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 620: | Line 926: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (684) | ||
|input=j.69874H | |input=j.69874H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active= | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (684).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (684).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (684) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (684) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=80% <!--Yes the jump version has more OTG ratio for some reason--> | |||
|prorate=90% | |||
|notes=Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; | |||
}} | }} | ||
Line 641: | Line 954: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (486) | ||
|input=47896H | |input=47896H | ||
|guard=High | |guard=High (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=20 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=+14~15 | |onBlock=+14~15 | ||
|onHit= | |onHit=HKD +78 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (486).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (486).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (486) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (486) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|notes=Usually hits on | |wallDamage=700 | ||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=100% | |||
|prorate=80% | |||
|notes=Guard Crush duration 35F; Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; Universally hits crouching opponents on frame 29; Usually hits on frame 28 (+14 OB) against close standing opponents, but hits slightly later on frame 29 (+15 OB) against standing BR,CH,GI,JC,MA; This move hits on frame 29 against IN,LE,MI,RA while they are in a standing neutral state but not while they are in standing proximity guard where it will connect on frame 28. See 862H notes for more insight; Hits mid instead of high 12-28F; {{FrameDataNotes|GGST|Activation X|0}} (Frames 12-25 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. | |||
|caption='Slow Overhead' | |||
|hitboxCaption=First active hitbox (left) to last active (right)<br> [https://www.dustloop.com/wiki/images/0/0a/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28486%29_Hitbox_Animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 663: | Line 984: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (486) | ||
|input=j.47896H | |input=j.47896H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active= | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (486).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (486).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (486) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (486) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=100% | |||
|prorate=90% | |||
|notes=Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; | |||
}} | }} | ||
Line 684: | Line 1,012: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (842) | ||
|input=87412H | |input=87412H | ||
|guard=Low | |guard=Low (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=15 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=+16 | |onBlock=+16 | ||
|onHit= | |onHit=HKD +70 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (842).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (842).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (842) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (842) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=1875 | |riscGain=1875 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=80% | |||
|prorate=90% | |||
|notes=Guard Crush duration 35F; Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2; Hits mid instead of low 12-20F; {{FrameDataNotes|GGST|Activation X|200}} (Frames 12-24 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis at a distance. | |||
|caption='Slow Low' | |||
|hitboxCaption=First active hitbox (Upper) to last active (lower) <br> [https://www.dustloop.com/wiki/images/9/97/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28842%29_Hitbox_Animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 705: | Line 1,042: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (842) | ||
|input=j.87412H | |input=j.87412H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (842).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (842).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (842) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (842) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|wallDamage=700 | |||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=100% | |||
|prorate=90% | |||
|notes=Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2; | |||
}} | }} | ||
Line 726: | Line 1,070: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Behemoth Typhoon (862) | ||
|input=89632H | |input=89632H | ||
|guard=High | |guard=High (Guard Crush) | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup=12 | |startup=12 | ||
|active | |active=15 | ||
|recovery=18 | |recovery=18 | ||
|onBlock=+12 | |onBlock=+12 | ||
|onHit= | |onHit=HKD +59 | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (862).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (862).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (862) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (862) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=1875 | |riscGain=1875 | ||
|prorate= | |riscLoss=1000 | ||
|notes=Usually hits on the 4th set of active frames | |wallDamage=700 | ||
|inputTension=150 | |||
|chipRatio=50% | |||
|OTGRatio=100% | |||
|prorate=80% | |||
|notes=Guard Crush duration 35F; Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2; Usually hits on frame 21 against standing opponents; If the opponent is Giovanna and she is in a neutral standing state this move hits on frame 23 instead, but her proximity guard animation raises her hurtbox such that the 4th set of active frames will connect. This has no known practical consequences, but one of the notable quirks is it gives Giovanna a more generous window to IB this move in situations where she can return to her neutral standing state; | |||
|caption='Fast Overhead' | |||
|hitboxCaption=First active hitbox (upper) to last active (lower) <br> [https://www.dustloop.com/wiki/images/a/a3/GGST_Goldlewis_Dickinson_Behemoth_Typhoon_%28862%29_Hitbox_Animated.png Click here for animated hitboxes] | |||
}} | }} | ||
Line 748: | Line 1,100: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Behemoth Typhoon | |name=Air Behemoth Typhoon (862) | ||
|input=j.89632H | |input=j.89632H | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage=70 | |damage=70 | ||
|startup= | |startup=10 | ||
|active= | |active=15 | ||
|recovery= | |recovery=Until landing+10 | ||
|onBlock= | |onBlock=-25~+7 | ||
|onHit= | |onHit=HKD | ||
|level= | |level=4 | ||
|images=GGST Goldlewis Dickinson Behemoth Typhoon (862).png | |images=GGST Goldlewis Dickinson Behemoth Typhoon (862).png | ||
|hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (862) Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Behemoth Typhoon (862) Hitbox.png | ||
|type=special | |type=special | ||
|counter=Mid | |||
|riscGain=2500 | |riscGain=2500 | ||
|prorate= | |riscLoss=1000 | ||
|notes=Has 20 active frames unlike its grounded counterpart oddly | |wallDamage=700 | ||
|inputTension=150 | |||
|chipRatio=25% | |||
|OTGRatio=100% | |||
|prorate=90% | |||
|notes=Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2; Has 20 active frames unlike its grounded counterpart oddly; | |||
}} | }} | ||
Line 770: | Line 1,128: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Thunderbird | |name=Thunderbird (Level 1) | ||
|input=214S Level 1 | |input=214S Level 1 | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=10, 30 | ||
|startup=57 | |startup=57 | ||
|active= | |active=24 | ||
|recovery= | |recovery=42 Total | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level= | |level=2 | ||
|images=GGST Goldlewis Dickinson Thunderbird.png | |images=GGST Goldlewis Dickinson Thunderbird.png;GGST_Goldlewis_Dickinson_Thunderbird1.png | ||
|hitboxes=GGST Goldlewis Dickinson Thunderbird Hitbox.png | |hitboxes=GGST_Goldlewis_Dickinson_Thunderbird_Hitbox_a.png;GGST Goldlewis Dickinson Thunderbird Hitbox.png;GGST_Goldlewis_Dickinson_Thunderbird_Hitbox_b.png | ||
|type=special | |type=special | ||
|riscGain= | |counter=Very Small | ||
|prorate= | |riscGain=100×2 | ||
|riscLoss=1000 | |||
|wallDamage=150×2 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|notes={{FrameDataNotes|GGST|Projectile|21|1|1}};{{FrameDataNotes|GGST|Activation X|200}} (All Levels);{{FrameDataNotes|GGST|Activation Y|200}} (All Levels);Security Level is reset on frame 3 (All Levels); Drone disappears if Goldlewis is hit (All Levels) | |||
|caption=Go my child, and hold down the neutral. | |||
|hitboxCaption=Visual desyncs with hitbox when used from a distance (Early)\Middle\Far | |||
}} | }} | ||
Line 791: | Line 1,158: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Thunderbird | |name=Thunderbird (Level 2) | ||
|input=214S Level 2 | |input=214S Level 2 | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=10×2, 30 | ||
|startup=57 | |startup=57 | ||
|active= | |active=84 | ||
|recovery= | |recovery=38 Total | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit=KD | ||
|level= | |level=2 | ||
|images=GGST Goldlewis Dickinson Thunderbird.png | |images=GGST Goldlewis Dickinson Thunderbird.png | ||
|hitboxes=GGST Goldlewis Dickinson Thunderbird Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Thunderbird Hitbox.png | ||
|type=special | |type=special | ||
|riscGain= | |counter=Very Small | ||
|prorate= | |riscGain=100×3 | ||
|riscLoss=1000 | |||
|wallDamage=100×3 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|notes={{FrameDataNotes|GGST|Projectile|21|2|2}} | |||
}} | }} | ||
Line 812: | Line 1,186: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Thunderbird | |name=Thunderbird (Level 3) | ||
|input=214S Level 3 | |input=214S Level 3 | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=10×3, 30 | ||
|startup=57 | |startup=57 | ||
|active= | |active=144 | ||
|recovery= | |recovery=34 Total | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit=HKD | ||
|level= | |level=2 | ||
|images=GGST Goldlewis Dickinson Thunderbird.png | |images=GGST Goldlewis Dickinson Thunderbird.png | ||
|hitboxes=GGST Goldlewis Dickinson Thunderbird Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Thunderbird Hitbox.png | ||
|type=special | |type=special | ||
|riscGain= | |counter=Very Small | ||
|prorate= | |riscGain=100×4 | ||
|riscLoss=1000 | |||
|wallDamage=80×4 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|notes={{FrameDataNotes|GGST|Projectile|21|3|3}} | |||
}} | }} | ||
Line 833: | Line 1,214: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Skyfish | |name=Skyfish (Level 1) | ||
|input=236S Level 1 | |input=236S Level 1 | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=5×10 | ||
|startup= | |startup=35 | ||
|active= | |active= | ||
|recovery= | |recovery=84 Total | ||
|onBlock=-13 | |onBlock=-13 | ||
|onHit=-10 | |onHit=-10 | ||
|level= | |level=0 | ||
|images=GGST Goldlewis Dickinson Skyfish.png | |images=GGST Goldlewis Dickinson Skyfish.png | ||
|caption=Mowing down health and meter like no other | |||
|hitboxes=GGST Goldlewis Dickinson Skyfish Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Skyfish Hitbox.png | ||
|type=special | |type=special | ||
|riscGain= | |counter=Very Small | ||
|prorate= | |riscGain=100×10 | ||
|riscLoss=1000 | |||
|wallDamage=10×10 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|notes={{FrameDataNotes|GGST|Activation Y|0}} (from projectile's height of 200). Unable to hit extended air-to-ground hurtboxes.;Security level is reset on frame 3 | |||
|hitboxCaption=Despite what the animation suggests, each bullet's hitbox is positioned identically | |||
}} | }} | ||
Line 854: | Line 1,244: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Skyfish | |name=Skyfish (Level 2) | ||
|input=236S Level 2 | |input=236S Level 2 | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=5×20 | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery=80~109 Total | ||
|onBlock=-13 | |onBlock=-13 | ||
|onHit= | |onHit=KD +18 | ||
|level= | |level=0 | ||
|images=GGST Goldlewis Dickinson Skyfish.png | |images=GGST Goldlewis Dickinson Skyfish.png | ||
|hitboxes=GGST Goldlewis Dickinson Skyfish Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Skyfish Hitbox.png | ||
|type=special | |type=special | ||
|riscGain= | |counter=Very Small | ||
|prorate= | |riscGain=100×20 | ||
|riscLoss=1000 | |||
|wallDamage=10×20 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|notes={{Prompt|GGST|S}} can be pressed during the animation to stop shooting early and reduce recovery | |||
}} | }} | ||
Line 875: | Line 1,272: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Skyfish | |name=Skyfish (Level 3) | ||
|input=236S Level 3 | |input=236S Level 3 | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=5×30 | ||
|startup= | |startup=25 | ||
|active= | |active= | ||
|recovery= | |recovery=75~134 Total | ||
|onBlock=-13 | |onBlock=-13 | ||
|onHit= | |onHit=HKD +64 | ||
|level= | |level=0 | ||
|images=GGST Goldlewis Dickinson Skyfish.png | |images=GGST Goldlewis Dickinson Skyfish.png | ||
|hitboxes=GGST Goldlewis Dickinson Skyfish Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Skyfish Hitbox.png | ||
|type=special | |type=special | ||
|riscGain= | |counter=Very Small | ||
|prorate= | |riscGain=100×30 | ||
|riscLoss=1000 | |||
|wallDamage=10×30 | |||
|inputTension=100 | |||
|chipRatio=12% | |||
|OTGRatio=80% | |||
|prorate=80% | |||
|notes={{Prompt|GGST|S}} can be pressed during the animation to stop shooting early and reduce recovery | |||
}} | }} | ||
Line 900: | Line 1,304: | ||
|input=632146P | |input=632146P | ||
|guard=All | |guard=All | ||
|invuln= | |invuln=1-14F Full | ||
|damage= | |damage=130 [130,13] | ||
|startup= | |startup=6+(135 Flash)+4 | ||
|active= | |active=5 | ||
|recovery= | |recovery=46 | ||
|onBlock=-33 | |onBlock=-33 | ||
|onHit= | |onHit=HKD +62 | ||
|level= | |level=3 | ||
|images= | |images=GGST_Goldlewis_Dickinson_Down_with_the_System.png;GGST_Goldlewis_Dickinson_Down_with_the_System 2.png | ||
|hitboxes= | |hitboxes=GGST_Goldlewis_Dickinson_Down_with_the_System_Hitbox.png | ||
|type=super | |type=super | ||
|riscGain= | |counter=Mid | ||
|prorate= | |riscGain=2000 | ||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|inputTension= | |||
|chipRatio=25% | |||
|prorate=100% | |||
|caption=More Circles = More Damage\Land a clean hit for even more power! | |||
|notes=reversal;Data in [] represents values on Clean Hit.;{{FrameDataNotes|GGST|False Multihit|2}} | |||
}} | }} | ||
Line 919: | Line 1,329: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Down With The System | |name=Down With The System (720) | ||
|input=720P | |input=720P | ||
|guard=All | |guard=All | ||
|invuln= | |invuln=1-19F Full | ||
|damage= | |damage=145 [140,13×2] | ||
|startup= | |startup=11+(191 Flash)+4 | ||
|active= | |active=5 | ||
|recovery= | |recovery=46 | ||
|onBlock=-33 | |onBlock=-33 | ||
|onHit= | |onHit= | ||
|level= | |level=3 | ||
|images= | |images=GGST_Goldlewis_Dickinson_Down_with_the_System.png;GGST_Goldlewis_Dickinson_Down_with_the_System 2.png | ||
|hitboxes= | |hitboxes=GGST_Goldlewis_Dickinson_Down_with_the_System_Hitbox.png | ||
|type=super | |type=super | ||
|riscGain= | |counter=Mid | ||
|prorate= | |riscGain=2000 | ||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|inputTension= | |||
|chipRatio=25% | |||
|prorate=100% | |||
|caption=More Circles = More Damage\Land a clean hit for even more power! | |||
|notes=reversal;Data in [] represents values on Clean Hit.;{{FrameDataNotes|GGST|False Multihit|3}} | |||
}} | }} | ||
Line 941: | Line 1,357: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Down With The System | |name=Down With The System (1080) | ||
|input=1080P | |input=1080P | ||
|guard=All | |guard=All | ||
|invuln= | |invuln=1-24F Full | ||
|damage=160[ | |damage=160 [151,13×3] | ||
|startup= | |startup=16+(230 Flash)+4 | ||
|active= | |active=5 | ||
|recovery= | |recovery=46 | ||
|onBlock=-33 | |onBlock=-33 | ||
|onHit= | |onHit= | ||
|level= | |level=3 | ||
|images= | |images=GGST_Goldlewis_Dickinson_Down_with_the_System.png;GGST_Goldlewis_Dickinson_Down_with_the_System 2.png | ||
|hitboxes= | |hitboxes=GGST_Goldlewis_Dickinson_Down_with_the_System_Hitbox.png | ||
|type=super | |type=super | ||
|riscGain= | |counter=Mid | ||
|prorate= | |riscGain=2000 | ||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|inputTension= | |||
|chipRatio=25% | |||
|prorate=100% | |||
|caption=More Circles = More Damage\Land a clean hit for even more power! | |||
|notes=reversal;Data in [] represents values on Clean Hit.;{{FrameDataNotes|GGST|False Multihit|4}} | |||
}} | }} | ||
Line 963: | Line 1,385: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Burn It Down | |name=Burn It Down (Level 1) | ||
|input=236236K Level 1 | |input=236236K Level 1 | ||
|guard=All | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=8×10 | ||
|startup=13+79 | |startup=13+(84 Flash)+79 | ||
|active= | |active=52 | ||
|recovery= | |recovery=27 Total | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level= | |level=2 | ||
|images=GGST Goldlewis Dickinson Burn It Down.png | |images=GGST Goldlewis Dickinson Burn It Down.png; GGST Goldlewis Dickinson Burn It Down2.png | ||
|hitboxes=GGST Goldlewis Dickinson Burn It Down Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Burn It Down Hitbox.png | ||
|type=super | |type=super | ||
|riscGain= | |counter=Small | ||
|prorate= | |riscGain=100x10 | ||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|inputTension= | |||
|chipRatio=12% | |||
|prorate=100% | |||
|notes=Laser spawns during super freeze on frame 13 and can be Purple Roman Cancelled immediately after end of super freeze. | |||
|caption= \I used two resources for that? | |||
}} | }} | ||
Line 984: | Line 1,413: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Burn It Down | |name=Burn It Down (Level 2) | ||
|input=236236K Level 2 | |input=236236K Level 2 | ||
|guard= | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=8×15 | ||
|startup=13+79 | |startup=13+(84 Flash)+79 | ||
|active= | |active=72 | ||
|recovery= | |recovery=27 Total | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level= | |level=2 | ||
|images=GGST Goldlewis Dickinson Burn It Down.png | |images=GGST Goldlewis Dickinson Burn It Down.png | ||
|hitboxes=GGST Goldlewis Dickinson Burn It Down Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Burn It Down Hitbox.png | ||
|type=super | |type=super | ||
|riscGain= | |counter=Small | ||
|prorate= | |riscGain=100x15 | ||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|inputTension= | |||
|chipRatio=12% | |||
|prorate=100% | |||
|notes=Laser spawns during super freeze on frame 13 and can be Purple Roman Cancelled immediately after end of super freeze. | |||
|caption= \I used two resources for that? | |||
}} | }} | ||
Line 1,005: | Line 1,441: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Goldlewis Dickinson | |chara=Goldlewis Dickinson | ||
|name=Burn It Down | |name=Burn It Down (Level 3) | ||
|input=236236K Level 3 | |input=236236K Level 3 | ||
|guard= | |guard=All | ||
|invuln=none | |invuln=none | ||
|damage= | |damage=8×20 | ||
|startup=13+79 | |startup=13+(84 Flash)+79 | ||
|active= | |active=92 | ||
|recovery= | |recovery=27 Total | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level= | |level=2 | ||
|images=GGST Goldlewis Dickinson Burn It Down.png | |images=GGST Goldlewis Dickinson Burn It Down.png | ||
|hitboxes=GGST Goldlewis Dickinson Burn It Down Hitbox.png | |hitboxes=GGST Goldlewis Dickinson Burn It Down Hitbox.png | ||
|type=super | |type=super | ||
|riscGain= | |counter=Small | ||
|prorate= | |riscGain=100x20 | ||
|riscLoss=1000 | |||
|wallDamage=0 | |||
|inputTension= | |||
|chipRatio=12% | |||
|prorate=100% | |||
|notes=Laser spawns during super freeze on frame 13 and can be Purple Roman Cancelled immediately after end of super freeze. | |||
|caption= \I used two resources for that? | |||
}} | }} | ||
==Navigation== | ==Navigation== | ||
{{ | {{GGST/Navigation}} |
Latest revision as of 12:36, 14 April 2024
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
5D Data
6P Data
6H Data
2P Data
2K Data
2S Data
2H Data
2D Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
Universal Mechanics
Ground Throw Data
Air Throw Data
236D Data
236[D] Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Special Moves
41236H Data
41236H Behemoth Typhoon (426) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | All (Guard Crush) | 12 | 20 | 18 | +12~+16 | HKD +67 [HKD +84] | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 700 | 150 | 50% | 60% | 90% | none | ||
'Forward' | |||||||||
First (left) and Last (right) active frames Click here for animated hitboxes | |||||||||
Values in [ ] are for the Wall Bounce version. Guard Crush duration 35F Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2 Connects on frame 26 (+12 OB) or frame 28 (+14 OB) close up, Most commonly on frame 29 (+15 OB) when spaced, and finally on frame 30 (+16 OB) at max range Horizontal Activation Range: 0 (Frames 12-25 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. |
j.41236H Data
63214H Data
63214H Behemoth Typhoon (624) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | All (Guard Crush) | 12 | 20 | 21 | -5 | HKD +50 | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 700 | 150 | 50% | 80% | 90% | none | ||
'Fast' | |||||||||
First active hitbox (right) and last active hitbox (left) Click here for animated hitboxes | |||||||||
Guard Crush duration 35F Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2 Horizontal Activation Range: 0 (Frames 28-31 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. |
j.63214H Data
23698H Data
23698H Behemoth Typhoon (268) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | All (Guard Crush) | 12 | 15 | 18 | +6~14 | HKD +76 | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 700 | 150 | 50% | 60% | 90% | none | ||
'Launch' | |||||||||
First active hitbox (Lower) and last active (upper) Click here for animated hitboxes | |||||||||
Guard Crush duration 35F Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2 Has 4 common points of contact: 15F / +6 OB, 18F / +9 OB, 21F / +12 OB, and 23F / +14 OB |
j.23698H Data
21478H Data
21478H Behemoth Typhoon (248) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | Low (Guard Crush) | 12 | 15 | 18 | +3 | HKD +71 | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1875 | 1000 | 700 | 150 | 50% | 60% | 90% | none | ||
'Back' | |||||||||
First active hitbox (lower) and last active hitbox (upper) Click here for animated hitboxes | |||||||||
Guard Crush duration 35F Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2 Hitboxes on frames 12-22 side switch the opponent on hit, hitboxes on frames 23-25 launch the opponent straight up Horizontal Activation Range: 200 (Frames 15-24 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis from a distance. |
j.21478H Data
69874H Data
69874H Behemoth Typhoon (684) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | All* (Guard Crush) | 12 | 20 | 21 | -5 | HKD +50 | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 700 | 150 | 50% | 60% | 90% | none | ||
'Up' | |||||||||
First active hitbox (right) to last active (left) Click here for animated hitboxes | |||||||||
Guard Crush duration 35F Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2 At max range can connect on frame 16 making it -1 on block instead Frames 29-31 hit overhead (end of swing behind Goldlewis) Horizontal Activation Range: 0 (Frames 28-31 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. |
j.69874H Data
47896H Data
47896H Behemoth Typhoon (486) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | High (Guard Crush) | 12 | 20 | 18 | +14~15 | HKD +78 | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 700 | 150 | 50% | 100% | 80% | none | ||
'Slow Overhead' | |||||||||
First active hitbox (left) to last active (right) Click here for animated hitboxes | |||||||||
Guard Crush duration 35F Active frames groups: start 4+5+5, midpoint 2+1, ending 1+2 Universally hits crouching opponents on frame 29 Usually hits on frame 28 (+14 OB) against close standing opponents, but hits slightly later on frame 29 (+15 OB) against standing BR,CH,GI,JC,MA This move hits on frame 29 against IN,LE,MI,RA while they are in a standing neutral state but not while they are in standing proximity guard where it will connect on frame 28. See 862H notes for more insight Hits mid instead of high 12-28F Horizontal Activation Range: 0 (Frames 12-25 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis. |
j.47896H Data
87412H Data
87412H Behemoth Typhoon (842) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | Low (Guard Crush) | 12 | 15 | 18 | +16 | HKD +70 | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1875 | 1000 | 700 | 150 | 50% | 80% | 90% | none | ||
'Slow Low' | |||||||||
First active hitbox (Upper) to last active (lower) Click here for animated hitboxes | |||||||||
Guard Crush duration 35F Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2 Hits mid instead of low 12-20F Horizontal Activation Range: 200 (Frames 12-24 only). Functionally, cannot hit opponents extending a hurtbox through Goldlewis at a distance. |
j.87412H Data
89632H Data
89632H Behemoth Typhoon (862) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
70 | High (Guard Crush) | 12 | 15 | 18 | +12 | HKD +59 | 4 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1875 | 1000 | 700 | 150 | 50% | 100% | 80% | none | ||
'Fast Overhead' | |||||||||
First active hitbox (upper) to last active (lower) Click here for animated hitboxes | |||||||||
Guard Crush duration 35F Active frames groups: start 3+3+3, midpoint 2+1, ending 1+2 Usually hits on frame 21 against standing opponents If the opponent is Giovanna and she is in a neutral standing state this move hits on frame 23 instead, but her proximity guard animation raises her hurtbox such that the 4th set of active frames will connect. This has no known practical consequences, but one of the notable quirks is it gives Giovanna a more generous window to IB this move in situations where she can return to her neutral standing state |