GGST/Goldlewis Dickinson/Frame Data

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Glossary

How do I read frame data? Template:FullFrameDataGlossary-GGACR

System Data

name icon defense guts prejump weight backdash forwarddash guardBalance jump duration jump height high jump duration efiad ebiad fadd badd fadat badat
Goldlewis Dickinson
GGST_Goldlewis_Dickinson_Icon.png
0.96 3 5 Heavy 22f/6f invuln 0.8748 31 38 4 [high jump: 3] 4 [high jump: 3] 25/19 12 18 6

Normal Moves

input damage guard startup active recovery onBlock onHit riscGain riscLoss level counter invuln prorate
input damage guard startup active recovery onBlock onHit riscGain riscLoss level counter invuln prorate
5P 26 All 7 3 6 +3 +6 1000 1500 1 Small none 80%
5K 33 Low 10 9 12 -7 -4 1125 1000 2 Small none 70%
c.S 39 All 7 6 15 -2 +1 2500 1000 4 Mid none
f.S 31 All 10 3 18 -7 -4 1500 1000 2 Mid none 90%
5H 41 All 19 6 15 -2 +1 2500 1000 4 Large none 100%
5D 50 High 20 3 26 -15 0 1125 3000 2 Mid none 80%
5[D] 62 High 28 3 26 -10 KD 1875 1500 4 Mid none ~
6P 39 All 12 6 27 -19 -16 1500 1000 2 Mid 1~3 Upper Body
4~18 Above Knees
90%
6H 65 All 25 3 30 -14 -11 2500 1000 4 Large none
2P 23 All 5 3 6 +3 +6 1000 1500 1 Small none 80%
2K 26 Low 8 3 13 -5 -2 750 1000 1 Small none 70%
2S 29 All 13 3 20 -9 -6 1500 1000 2 Mid none 90%
2H 43 All 20 4 30 -15 KD 2500 1000 4 Large none
2D 34 Low 14 3 24 -10 KD 1500 1000 3 Large none 90%
j.P 25 High 6 3 12 375 1000 0 Small none 80%
j.K 29 High 9 4 17 750 1000 1 Small none 80%
j.S 37 High 11 11 13 1125 1000 2 Mid none 80%
j.H 43 High 15 4 1125 1000 2 Mid none 80%
j.D 47 High 15 10 1500 1000 3 Mid none 80%


Special Moves

input name damage guard startup active recovery onBlock onHit riscGain riscLoss level invuln prorate
input name damage guard startup active recovery onBlock onHit riscGain riscLoss level invuln prorate
41236H Behemoth Typhoon 70 All (Guard Crush) 12 20 18 +12 KD 2500 1000 4 none 100%
j.41236H Behemoth Typhoon 70 All 12 20 KD 2500 1000 4 none 100%
63214H Behemoth Typhoon 70 All (Guard Crush) 12 20 21 -5 KD 2500 1000 4 none 100%
j.63214H Behemoth Typhoon 70 All 12 20 KD 2500 1000 4 none 100%
23698H Behemoth Typhoon 70 All (Guard Crush) 12 15 18 +3~12 KD 2500 1000 4 none 100%
j.23698H Behemoth Typhoon 70 All 12 15 KD 2500 1000 4 none 100%
21478H Behemoth Typhoon 70 Low (Guard Crush) 12 15 18 +3 KD 1875 1000 4 none 90%
j.21478H Behemoth Typhoon 70 All 12 15 KD 2500 1000 4 none 100%
69874H Behemoth Typhoon 70 All* (Guard Crush) 12 20 21 -5 KD 2500 1000 4 none 80%
j.69874H Behemoth Typhoon 70 All 12 20 KD 2500 1000 4 none 100%
47896H Behemoth Typhoon 70 High (Guard Crush) 12 20 18 +14~15 KD 2500 1000 4 none 100%
j.47896H Behemoth Typhoon 70 All 12 20 KD 2500 1000 4 none 100%
87412H Behemoth Typhoon 70 Low (Guard Crush) 12 15 18 +16 KD 1875 1000 4 none 90%
j.87412H Behemoth Typhoon 70 All 12 15 KD 2500 1000 4 none 100%
89632H Behemoth Typhoon 70 High (Guard Crush) 12 15 18 +12(+14 GI) KD 1875 1000 4 none 80%
j.89632H Behemoth Typhoon 70 All 12 20 KD 2500 1000 4 none 100%
214S Level 1 Thunderbird 10, 30 All 57 24 42 Total 100×2 1000 2 80%
214S Level 2 Thunderbird 10×2, 30 All 57 84 42 Total 100×3 1000 2 none 80%
214S Level 3 Thunderbird 10×3, 30 All 57 144 42 Total 100×4 1000 2 none 80%
236S Level 1 Skyfish 5×10 All 35 84 Total -13 -10 100×10 1000 0 none 80%
236S Level 2 Skyfish 5×20 All 30 114 Total -13 KD 100×20 1000 0 none 80%
236S Level 3 Skyfish 5×30 All 25 114 Total -13 HKD 100×30 1000 0 none 80%

Supers

input name damage guard startup active recovery onBlock onHit riscGain riscLoss level counter invuln prorate
input name damage guard startup active recovery onBlock onHit riscGain riscLoss level counter invuln prorate
632146P Down With The System 160 [160,25] All 6+(135 Flash)+4 5 46 -33 1000 [1000x2] 3 Mid 1~14 All 100%
720P Down With The System 175 [160,25×2] All 11+(191 Flash)+4 5 46 -33 1000 [1000×3] 3 Mid 1~19 All 100%
1080P Down With The System 190 [160,25×3] All 16+(230 Flash)+4 5 46 -33 1000 [1000×4] 3 Mid 1~24 All 100%
236236K Level 1 Burn It Down 8×5 All 13+(79 Flash)+80 32 40 Total 1000 0 Small none
236236K Level 2 Burn It Down 8×10 All 13+(79 Flash)+80 52 40 Total 1000 0 Small none
236236K Level 3 Burn It Down 8×15 All 13+(79 Flash)+80 72 40 Total 1000 0 Small none


Other

input damage guard startup active recovery onBlock onHit riscGain riscLoss level counter invuln prorate
input damage guard startup active recovery onBlock onHit riscGain riscLoss level counter invuln prorate
6D or 4D 80 Ground Throw 2 3 38 2500 none
j.6D or j.4D 80 Air Throw 2 3 Until L+10 2500 none

Gatling Table

Ground Gatlings
P K S H D Cancel
5P
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_5P.png" class="image"><img alt="GGST Goldlewis Dickinson 5P.png" src="/wiki/images/thumb/2/23/GGST_Goldlewis_Dickinson_5P.png/130px-GGST_Goldlewis_Dickinson_5P.png" decoding="async" width="130" height="89" srcset="/wiki/images/thumb/2/23/GGST_Goldlewis_Dickinson_5P.png/195px-GGST_Goldlewis_Dickinson_5P.png 1.5x, /wiki/images/thumb/2/23/GGST_Goldlewis_Dickinson_5P.png/260px-GGST_Goldlewis_Dickinson_5P.png 2x" /></a>
Guard:
All
Startup:
7
Recovery:
6
Advantage:
+3
6P - - 6H - Sp
2P
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_2P.png" class="image"><img alt="GGST Goldlewis Dickinson 2P.png" src="/wiki/images/thumb/3/37/GGST_Goldlewis_Dickinson_2P.png/130px-GGST_Goldlewis_Dickinson_2P.png" decoding="async" width="130" height="86" srcset="/wiki/images/thumb/3/37/GGST_Goldlewis_Dickinson_2P.png/195px-GGST_Goldlewis_Dickinson_2P.png 1.5x, /wiki/images/thumb/3/37/GGST_Goldlewis_Dickinson_2P.png/260px-GGST_Goldlewis_Dickinson_2P.png 2x" /></a>
Guard:
All
Startup:
5
Recovery:
6
Advantage:
+3
6P - - 6H - Sp
6P
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_6P.png" class="image"><img alt="GGST Goldlewis Dickinson 6P.png" src="/wiki/images/thumb/0/09/GGST_Goldlewis_Dickinson_6P.png/130px-GGST_Goldlewis_Dickinson_6P.png" decoding="async" width="130" height="147" srcset="/wiki/images/thumb/0/09/GGST_Goldlewis_Dickinson_6P.png/195px-GGST_Goldlewis_Dickinson_6P.png 1.5x, /wiki/images/thumb/0/09/GGST_Goldlewis_Dickinson_6P.png/260px-GGST_Goldlewis_Dickinson_6P.png 2x" /></a>
Guard:
All
Startup:
12
Recovery:
27
Advantage:
-19
- - - - - Sp
5K
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_5K.png" class="image"><img alt="GGST Goldlewis Dickinson 5K.png" src="/wiki/images/thumb/6/62/GGST_Goldlewis_Dickinson_5K.png/130px-GGST_Goldlewis_Dickinson_5K.png" decoding="async" width="130" height="76" srcset="/wiki/images/thumb/6/62/GGST_Goldlewis_Dickinson_5K.png/195px-GGST_Goldlewis_Dickinson_5K.png 1.5x, /wiki/images/thumb/6/62/GGST_Goldlewis_Dickinson_5K.png/260px-GGST_Goldlewis_Dickinson_5K.png 2x" /></a>
Guard:
Low
Startup:
10
Recovery:
12
Advantage:
-7
6P - - 6H 5D, 2D Jump, Sp
2K
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_2K.png" class="image"><img alt="GGST Goldlewis Dickinson 2K.png" src="/wiki/images/thumb/e/ef/GGST_Goldlewis_Dickinson_2K.png/130px-GGST_Goldlewis_Dickinson_2K.png" decoding="async" width="130" height="69" srcset="/wiki/images/thumb/e/ef/GGST_Goldlewis_Dickinson_2K.png/195px-GGST_Goldlewis_Dickinson_2K.png 1.5x, /wiki/images/thumb/e/ef/GGST_Goldlewis_Dickinson_2K.png/260px-GGST_Goldlewis_Dickinson_2K.png 2x" /></a>
Guard:
Low
Startup:
8
Recovery:
13
Advantage:
-5
6P - - 6H 5D, 2D Sp
c.S
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_c.S.png" class="image"><img alt="GGST Goldlewis Dickinson c.S.png" src="/wiki/images/thumb/0/0d/GGST_Goldlewis_Dickinson_c.S.png/130px-GGST_Goldlewis_Dickinson_c.S.png" decoding="async" width="130" height="92" srcset="/wiki/images/thumb/0/0d/GGST_Goldlewis_Dickinson_c.S.png/195px-GGST_Goldlewis_Dickinson_c.S.png 1.5x, /wiki/images/thumb/0/0d/GGST_Goldlewis_Dickinson_c.S.png/260px-GGST_Goldlewis_Dickinson_c.S.png 2x" /></a>
Guard:
All
Startup:
7
Recovery:
15
Advantage:
-2
6P - f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
f.S
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_f.S.png" class="image"><img alt="GGST Goldlewis Dickinson f.S.png" src="/wiki/images/thumb/e/e8/GGST_Goldlewis_Dickinson_f.S.png/130px-GGST_Goldlewis_Dickinson_f.S.png" decoding="async" width="130" height="88" srcset="/wiki/images/thumb/e/e8/GGST_Goldlewis_Dickinson_f.S.png/195px-GGST_Goldlewis_Dickinson_f.S.png 1.5x, /wiki/images/thumb/e/e8/GGST_Goldlewis_Dickinson_f.S.png/260px-GGST_Goldlewis_Dickinson_f.S.png 2x" /></a>
Guard:
All
Startup:
10
Recovery:
18
Advantage:
-7
- - - 5H, 2H - Sp
2S
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_2S.png" class="image"><img alt="GGST Goldlewis Dickinson 2S.png" src="/wiki/images/thumb/a/ac/GGST_Goldlewis_Dickinson_2S.png/130px-GGST_Goldlewis_Dickinson_2S.png" decoding="async" width="130" height="95" srcset="/wiki/images/thumb/a/ac/GGST_Goldlewis_Dickinson_2S.png/195px-GGST_Goldlewis_Dickinson_2S.png 1.5x, /wiki/images/thumb/a/ac/GGST_Goldlewis_Dickinson_2S.png/260px-GGST_Goldlewis_Dickinson_2S.png 2x" /></a>
Guard:
All
Startup:
13
Recovery:
20
Advantage:
-9
- - - 5H, 2H - Sp
5H
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_5H.png" class="image"><img alt="GGST Goldlewis Dickinson 5H.png" src="/wiki/images/thumb/3/36/GGST_Goldlewis_Dickinson_5H.png/130px-GGST_Goldlewis_Dickinson_5H.png" decoding="async" width="130" height="155" srcset="/wiki/images/thumb/3/36/GGST_Goldlewis_Dickinson_5H.png/195px-GGST_Goldlewis_Dickinson_5H.png 1.5x, /wiki/images/thumb/3/36/GGST_Goldlewis_Dickinson_5H.png/260px-GGST_Goldlewis_Dickinson_5H.png 2x" /></a>
Guard:
All
Startup:
19
Recovery:
15
Advantage:
-2
- - - - - Sp
2H
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_2H.png" class="image"><img alt="GGST Goldlewis Dickinson 2H.png" src="/wiki/images/thumb/a/a8/GGST_Goldlewis_Dickinson_2H.png/130px-GGST_Goldlewis_Dickinson_2H.png" decoding="async" width="130" height="128" srcset="/wiki/images/thumb/a/a8/GGST_Goldlewis_Dickinson_2H.png/195px-GGST_Goldlewis_Dickinson_2H.png 1.5x, /wiki/images/thumb/a/a8/GGST_Goldlewis_Dickinson_2H.png/260px-GGST_Goldlewis_Dickinson_2H.png 2x" /></a>
Guard:
All
Startup:
20
Recovery:
30
Advantage:
-15
- - - - - Sp
6H
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_6H.png" class="image"><img alt="GGST Goldlewis Dickinson 6H.png" src="/wiki/images/thumb/f/fa/GGST_Goldlewis_Dickinson_6H.png/130px-GGST_Goldlewis_Dickinson_6H.png" decoding="async" width="130" height="61" srcset="/wiki/images/thumb/f/fa/GGST_Goldlewis_Dickinson_6H.png/195px-GGST_Goldlewis_Dickinson_6H.png 1.5x, /wiki/images/thumb/f/fa/GGST_Goldlewis_Dickinson_6H.png/260px-GGST_Goldlewis_Dickinson_6H.png 2x" /></a>
Guard:
All
Startup:
25
Recovery:
30
Advantage:
-14
- - - - - Sp
5D
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_5D.png" class="image"><img alt="GGST Goldlewis Dickinson 5D.png" src="/wiki/images/thumb/1/19/GGST_Goldlewis_Dickinson_5D.png/130px-GGST_Goldlewis_Dickinson_5D.png" decoding="async" width="130" height="116" srcset="/wiki/images/thumb/1/19/GGST_Goldlewis_Dickinson_5D.png/195px-GGST_Goldlewis_Dickinson_5D.png 1.5x, /wiki/images/thumb/1/19/GGST_Goldlewis_Dickinson_5D.png/260px-GGST_Goldlewis_Dickinson_5D.png 2x" /></a>
Guard:
High
Startup:
20
Recovery:
26
Advantage:
-15
- - - - - -
2D
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_2D.png" class="image"><img alt="GGST Goldlewis Dickinson 2D.png" src="/wiki/images/thumb/2/25/GGST_Goldlewis_Dickinson_2D.png/130px-GGST_Goldlewis_Dickinson_2D.png" decoding="async" width="130" height="56" srcset="/wiki/images/thumb/2/25/GGST_Goldlewis_Dickinson_2D.png/195px-GGST_Goldlewis_Dickinson_2D.png 1.5x, /wiki/images/thumb/2/25/GGST_Goldlewis_Dickinson_2D.png/260px-GGST_Goldlewis_Dickinson_2D.png 2x" /></a>
Guard:
Low
Startup:
14
Recovery:
24
Advantage:
-10
- - - - - Sp
Air Gatlings
P K S H D Cancel
j.P
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_jP.png" class="image"><img alt="GGST Goldlewis Dickinson jP.png" src="/wiki/images/thumb/2/24/GGST_Goldlewis_Dickinson_jP.png/130px-GGST_Goldlewis_Dickinson_jP.png" decoding="async" width="130" height="149" srcset="/wiki/images/thumb/2/24/GGST_Goldlewis_Dickinson_jP.png/195px-GGST_Goldlewis_Dickinson_jP.png 1.5x, /wiki/images/thumb/2/24/GGST_Goldlewis_Dickinson_jP.png/260px-GGST_Goldlewis_Dickinson_jP.png 2x" /></a>
Guard:
High
Startup:
6
Recovery:
12
Advantage:
-
- - - - - Sp
j.K
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_jK.png" class="image"><img alt="GGST Goldlewis Dickinson jK.png" src="/wiki/images/thumb/0/0b/GGST_Goldlewis_Dickinson_jK.png/130px-GGST_Goldlewis_Dickinson_jK.png" decoding="async" width="130" height="147" srcset="/wiki/images/thumb/0/0b/GGST_Goldlewis_Dickinson_jK.png/195px-GGST_Goldlewis_Dickinson_jK.png 1.5x, /wiki/images/thumb/0/0b/GGST_Goldlewis_Dickinson_jK.png/260px-GGST_Goldlewis_Dickinson_jK.png 2x" /></a>
Guard:
High
Startup:
9
Recovery:
17
Advantage:
-
- - - - j.D Dash, Sp
j.S
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_jS.png" class="image"><img alt="GGST Goldlewis Dickinson jS.png" src="/wiki/images/thumb/6/68/GGST_Goldlewis_Dickinson_jS.png/130px-GGST_Goldlewis_Dickinson_jS.png" decoding="async" width="130" height="105" srcset="/wiki/images/thumb/6/68/GGST_Goldlewis_Dickinson_jS.png/195px-GGST_Goldlewis_Dickinson_jS.png 1.5x, /wiki/images/thumb/6/68/GGST_Goldlewis_Dickinson_jS.png/260px-GGST_Goldlewis_Dickinson_jS.png 2x" /></a>
Guard:
High
Startup:
11
Recovery:
13
Advantage:
-
- - - j.H j.D Dash, Sp
j.H
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_jH.png" class="image"><img alt="GGST Goldlewis Dickinson jH.png" src="/wiki/images/thumb/f/f4/GGST_Goldlewis_Dickinson_jH.png/130px-GGST_Goldlewis_Dickinson_jH.png" decoding="async" width="130" height="119" srcset="/wiki/images/thumb/f/f4/GGST_Goldlewis_Dickinson_jH.png/195px-GGST_Goldlewis_Dickinson_jH.png 1.5x, /wiki/images/thumb/f/f4/GGST_Goldlewis_Dickinson_jH.png/260px-GGST_Goldlewis_Dickinson_jH.png 2x" /></a>
Guard:
High
Startup:
15
Recovery:
-
Advantage:
-
- - - - j.D Dash, Sp
j.D
<a href="/wiki/index.php?title=File:GGST_Goldlewis_Dickinson_jD.png" class="image"><img alt="GGST Goldlewis Dickinson jD.png" src="/wiki/images/thumb/7/71/GGST_Goldlewis_Dickinson_jD.png/130px-GGST_Goldlewis_Dickinson_jD.png" decoding="async" width="130" height="118" srcset="/wiki/images/thumb/7/71/GGST_Goldlewis_Dickinson_jD.png/195px-GGST_Goldlewis_Dickinson_jD.png 1.5x, /wiki/images/thumb/7/71/GGST_Goldlewis_Dickinson_jD.png/260px-GGST_Goldlewis_Dickinson_jD.png 2x" /></a>
Guard:
High
Startup:
15
Recovery:
-
Advantage:
-
- - - - - Sp


Sp = Special Attacks and Overdrives (aka: Specials and Supers)

Navigation

Ambox notice.png To edit frame data, edit values in GGST/Goldlewis Dickinson/Data.