180 Damage
j.S > j.D > j.236H(3)~H~66PRC~j.S > j.H > 6H > 214K > WS > 214K
Midscreen to wall break from a j.S starter. Using 66PRC after hopping out of j.236H (by pressing H again) and cancelling the 66PRC with a button (such as j.S) allows you to maintain a lot of horizontal momentum; useful for corner carry and breaking the wall anywhere on screen.