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==Links== | ==Links== | ||
<section begin=Links/>{{CharLinks|charMainPage=GGST/Jack-O|matchups=GGST/Jack-O/Matchups | <section begin=Links/>{{CharLinks|charMainPage=GGST/Jack-O|matchups=GGST/Jack-O/Matchups | ||
|okizeme=GGST/Jack-O/Okizeme |videos=https://strive.keeponrock.in/#/?p1chars=jacko|discord= | |okizeme=GGST/Jack-O/Okizeme |videos=https://strive.keeponrock.in/#/?p1chars=jacko|discord=}}<section end=Links/> | ||
{{clear}} | |||
==Infobox Data== | ==Infobox Data== | ||
Line 34: | Line 36: | ||
| dash_acceleration =0.555 | | dash_acceleration =0.555 | ||
| dash_friction =100 | | dash_friction =100 | ||
}} | |||
{{GGST-character | |||
| name =Jack-O (Backward Dash) | |||
| defense =1.11 | |||
| guts =2 | |||
| guardBalance =0.8748 | |||
| prejump =4 | |||
| backdash =18/1~5 strike invuln/1~13 airborne | |||
| weight =Light | |||
| movement_tension =10 | |||
| portrait =GGST_Jack-O'_Portrait.png | |||
| icon =GGST_Jack-O'_Icon.png | |||
| jump_duration =42 | |||
| high_jump_duration=48 | |||
| jump_height = 42 | |||
| high_jump_height = 52.25 | |||
| efiad =3 | |||
| ebiad =3 | |||
| fadd =25/19 | |||
| badd =12 | |||
| fadat =18 | |||
| badat =6 | |||
| jump_tension =3 | |||
| airdash_tension =5 | |||
| walk_speed =6.6 | |||
| back_walk_speed =5 | |||
| dash_initial_speed=13 | |||
| dash_acceleration =0 | |||
| dash_friction =-125 | |||
}} | }} | ||
Line 193: | Line 225: | ||
|input=2K | |input=2K | ||
|guard=Low | |guard=Low | ||
|invuln= | |invuln=F6~20 Low-profile | ||
|damage= 24 | |damage= 24 | ||
|startup= 6 | |startup= 6 | ||
Line 323: | Line 355: | ||
|active= 5 | |active= 5 | ||
|recovery= 21 | |recovery= 21 | ||
|onBlock= | |onBlock=+3 (IAD) | ||
|onHit= | |onHit=+6 (IAD) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 348: | Line 380: | ||
|active= 3,3 | |active= 3,3 | ||
|recovery= 32 | |recovery= 32 | ||
|onBlock= | |onBlock=+5 (IAD) | ||
|onHit= | |onHit=+8 (IAD) | ||
|level=2 | |level=2 | ||
|counter=Mid×2 | |counter=Mid×2 | ||
Line 371: | Line 403: | ||
|damage= 30 | |damage= 30 | ||
|startup= 21 | |startup= 21 | ||
|active= | |active=- | ||
|recovery= | |recovery=Total 44 | ||
|onBlock= | |onBlock= | ||
|onHit= | |onHit= | ||
|level=1 | |level=1 | ||
|counter=Small | |counter=Very Small | ||
|images=GGST Jack-O jD.png | |images=GGST Jack-O jD.png | ||
|hitboxes=GGST JackO jD Hitbox.png | |hitboxes=GGST JackO jD Hitbox.png | ||
Line 443: | Line 475: | ||
|input=2D | |input=2D | ||
|guard=Low | |guard=Low | ||
|invuln= | |invuln=F10~33 Low-profile | ||
|damage= 29 | |damage= 29 | ||
|startup= 10 | |startup= 10 | ||
Line 606: | Line 638: | ||
|invuln= | |invuln= | ||
|cancel= | |cancel= | ||
|notes={{FrameDataNotes|GGST|Dash Cancel}} | |||
}} | }} | ||
Line 682: | Line 715: | ||
|startup= 12 | |startup= 12 | ||
|active= | |active= | ||
|recovery=Total | |recovery=Total 27 | ||
|onBlock= | |onBlock=+5 | ||
|onHit=+ | |onHit=+8 | ||
|level=0 | |level=0 | ||
|counter=Small | |counter=Very Small | ||
|images=GGST JackO Throw Servant.png | |images=GGST JackO Throw Servant.png | ||
|type=special | |type=special | ||
Line 748: | Line 781: | ||
|invuln=none | |invuln=none | ||
|damage= 50 | |damage= 50 | ||
|startup=3+ | |startup=3+9 | ||
|active=6 | |active=6 | ||
|recovery=Total | |recovery=Total 23 | ||
|onBlock= +15 | |onBlock= +15 | ||
|onHit= | |onHit=KD | ||
|level=2 | |level=2 | ||
|counter=Small | |counter=Very Small | ||
|images=GGST JackO Attack Command.png | |images=GGST JackO Attack Command.png | ||
|type=special | |type=special | ||
Line 771: | Line 804: | ||
|name=Defend Command | |name=Defend Command | ||
|input=214S | |input=214S | ||
|guard=- | |||
|invuln=none | |||
|damage=33 | |||
|startup=3+1 | |||
|active=34 | |||
|recovery=Total 24 | |||
|onBlock= | |||
|onHit=+31 | |||
|level= | |||
|images=GGST JackO Defend Command.png | |||
|type=special | |||
|riscGain= | |||
|riscLoss=1000 | |||
|wallDamage=300 | |||
|inputTension=100 | |||
|prorate=80% | |||
|notes=Unlike other Guard Crush attacks, {{clr|3|214S}} will count as the first hit in a combo, applying both RISC scaling and proration. | |||
}} | |||
{{MoveData-GGST | |||
|chara=Jack-O | |||
|name=Held Defend Command | |||
|input=S while holding Servant | |||
|guard=- | |guard=- | ||
|invuln=none | |invuln=none | ||
Line 780: | Line 836: | ||
|onHit=+31 | |onHit=+31 | ||
|level= | |level= | ||
|images= | |images= | ||
|type=special | |type=special | ||
|riscGain= | |riscGain= | ||
Line 804: | Line 860: | ||
|onHit=KD | |onHit=KD | ||
|level=3 | |level=3 | ||
|counter=Small | |counter=Very Small | ||
|images=GGST JackO Countdown.png | |images=GGST JackO Countdown.png | ||
|type=special | |type=special | ||
Line 826: | Line 882: | ||
|damage=31 | |damage=31 | ||
|startup=15 | |startup=15 | ||
|active= | |active=4 | ||
|recovery=25 | |recovery=25 | ||
|onBlock= -12 | |onBlock= -12 | ||
Line 858: | Line 914: | ||
|onHit= | |onHit= | ||
|level=0 | |level=0 | ||
|counter=Small | |counter=Very Small | ||
|images= | |images= | ||
|type=special | |type=special | ||
Line 883: | Line 939: | ||
|onHit=-3 | |onHit=-3 | ||
|level=0 | |level=0 | ||
|counter=Small | |counter=Very Small | ||
|images= | |images= | ||
|type=special | |type=special | ||
Line 903: | Line 959: | ||
|invuln=All 1~12F, Throw 1~55F | |invuln=All 1~12F, Throw 1~55F | ||
|damage= 179 | |damage= 179 | ||
|startup= 10 | |startup= 10+1 | ||
|active=2 | |active=2 | ||
|recovery=58 | |recovery=58 |
Revision as of 18:30, 25 June 2022
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Finish Blow Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Special Moves
236P Data
236[P] Data
2P (near Servant) Data
6X while holding Servant Data
D while holding Servant Data
214P Data
214K Data
214S Data
S while holding Servant Held Defend Command special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
33 | - | 3+1 | 28 | Total 24 | +31 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1000 | 300 | 100 | 80% | none | |||||
Unlike other Guard Crush attacks, 214S will count as the first hit in a combo, applying both RISC scaling and proration. |
214H Data
236K Data
Bounced Servant Data
Bounced Servant Servant special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30 | All | 5+1 | 0 | Very Small | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
500 | 1000 | 300 | 12% | 40% | 80% | none | |||
Launched Servant Data
Launched Servant Servant special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
45 [50] | All | 5+1 | -6 | -3 | 0 | Very Small | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
500 | 1000 | 300 | 12% | 40% | 80% | none | |||
Overdrives
632146P Data
236236S Data
236236H Data
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall