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| backdash =18/1~5 strike invuln/1~13 airborne | | backdash =18/1~5 strike invuln/1~13 airborne | ||
| weight =Light | | weight =Light | ||
| movement_tension =10 | |||
| portrait =GGST_Jack-O'_Portrait.png | | portrait =GGST_Jack-O'_Portrait.png | ||
| icon =GGST_Jack-O'_Icon.png | | icon =GGST_Jack-O'_Icon.png | ||
Line 18: | Line 19: | ||
| high_jump_duration=48 | | high_jump_duration=48 | ||
| jump_height = | | jump_height = | ||
| high_jump_height = | |||
| efiad =3 | | efiad =3 | ||
| ebiad =3 | | ebiad =3 | ||
Line 24: | Line 26: | ||
| fadat =18 | | fadat =18 | ||
| badat =6 | | badat =6 | ||
| jump_tension =3 | |||
| airdash_tension =5 | |||
}} | }} | ||
Revision as of 18:35, 3 February 2022
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
32 | All | 11 | 6 | 17 | -9 | -6 | 2 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1500 | 1000 | 300 | 90% | none | |||||
File:GGST JackO far Slash Hitbox 1.pngFile:GGST JackO far Slash Hitbox 2.png | |||||||||
5H Data
2P Data
2K Data
2S Data
2H Data
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
41 | All | 15 | 6 | 18 | -5 | KD | 4 | Large | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 500 | 100% | none | |||||
File:GGST JackO 2H Hitbox.png | |||||||||
j.P Data
j.K Data
j.S Data
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
28 | High | 11 | 5 | 21 | 2 | Mid | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1125 | 1000 | 300 | 80% | none | |||||
File:GGST JackO jS Hitbox.png | |||||||||
j.H Data
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
20, 15 | High | 11 | 3,3 | 32 | 2 | Mid×2 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
525×2 | 1000 | 150×2 | 80% | none | |||||
File:GGST JackO jH Hitbox.png | |||||||||
j.D Data
6P Data
6H Data
2D Data
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
29 | Low | 11 | 15 | 18 | -19 | HKD | 2 | Large | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1125 | 1000 | 300 | 90% | none | |||||
File:GGST JackO 2D Hitbox.png | |||||||||
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Finishing Blow Data
Special Moves
236P Data
236[P] Data
2P (near Servant) Data
6X while holding Servant Data
D while holding Servant Data
214P Data
214K Data
214S Data
214H Data
236K Data
Bounced Servant Data
Bounced Servant Servant special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30 | All | 5+1 | 0 | Small | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
500 | 1000 | 300 | 80% | none | |||||
Launched Servant Data
Launched Servant Servant special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
45 [50] | All | 5+1 | -6 | -3 | 0 | Small | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
500 | 1000 | 300 | 80% | none | |||||
Overdrives
632146P Data
236236S Data
236236H Data
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall