Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Finish Blow Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Special Moves
236P Data
236[P] Data
2P (near Servant) Data
6X while holding Servant Data
D while holding Servant Data
214P Data
214K Data
214S Data
214S Defend Command special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
33 | - | 3+1 | 34 | Total 24 | +31 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1000 | 300 | 100 | 80% | none | |||||
Shield! Cover yourself in neutral. | |||||||||
• Smaller shield and fewer active frames only for the held servant. | |||||||||
Projectiles (including <span style="white-space: nowrap ">  Zato-1's Eddie) can still cause Guard Crush if the opponent's hurtbox overlaps the servant's hitbox. If only a held servant is active, pauses Servant Gauge for only 0.5 seconds. Unlike other Guard Crush attacks, 214S will count as the first hit in a combo, applying both R.I.S.C. scaling and proration. If the servant is released or picked up on the same frame an enemy attacks the Defend hitbox, it will prevent the Gaurd Crush while nullifying the opponent's hitbox (See more: Hitbox Nullifying). Hit detection is based on the Servant entity, meaning certain moves may not trigger the Defend Command if they cannot hit as a result of Activation Ranges. |
214H Data
236K Data
Bounced Servant Data
Bounced Servant Servant special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30 | All | 5+1 | 0 | Very Small | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
500 | 1000 | 300 | 12% | 80% | 80% | none | |||
Launched Servant Data
Launched Servant Servant special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
45 [50] | All | 5+1 | -6 | -3 | 0 | Very Small | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
500 | 1000 | 300 | 12% | 80% | 80% | none | |||
Overdrives
632146P Data
236236S Data
236236S Cheer Servant On (S) super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
- | 3 | 12 | See Notes | - | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Jack-O: None Servants: 4~14F Full |
|||||||||
Neutral is for people without meter | |||||||||
File:GGST JackO Cheer Servant On Hitbox.png | |||||||||
Both versions can be active at the same time, providing the benefits of both simultaneously. Their durations will wear-off independently. Opponents receive only 5F hitstop when hitting servants, similar to Jack-O' hitting her own servants. If a Psych Burst hits Jack-O' on the same frame or any frame before it hits a servant, the servant will not be removed. |
236236H Data
236236H Cheer Servant On (H) super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
- | 3 | 12 | See Notes | - | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Jack-O: None Servants: 4~14F Full |
|||||||||
Let the onslaught begin! | |||||||||
File:GGST JackO Cheer Servant On Hitbox.png | |||||||||
Both versions can be active at the same time, providing the benefits of both simultaneously. Their durations will wear-off independently. Prevents Servant Gauge recharge being paused when using a servant command. Will not remove a Servant Gauge pause from a servant command issued prior to using Cheer Servant On H. |
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall