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| back_walk_speed =5 | | back_walk_speed =5 | ||
| dash_initial_speed=15 | | dash_initial_speed=15 | ||
| dash_acceleration =0.555 | |||
| dash_friction =100 | |||
}} | |||
{{GGST-character | |||
| name =Ky Kiske (Dragon Install) | |||
| defense =1.00 | |||
| guts =2 | |||
| prejump =4 | |||
| backdash =20/1~5 strike invuln/1~15 airborne | |||
| weight =Normal | |||
| portrait =GGST_Ky_Kiske_Portrait.png | |||
| icon =GGST_Ky_Kiske_Icon.png | |||
| guardBalance =1 | |||
| jump_duration =38 | |||
| high_jump_duration=48 | |||
| jump_height =34.01 | |||
| high_jump_height =52.44 | |||
| efiad =4 [high jump: 3] | |||
| ebiad =4 [high jump: 3] | |||
| fadd =25/19 | |||
| badd =12 | |||
| fadat =18 | |||
| badat =6 | |||
| walk_speed =8.6 | |||
| back_walk_speed =6 | |||
| dash_initial_speed=20 | |||
| dash_acceleration =0.555 | | dash_acceleration =0.555 | ||
| dash_friction =100 | | dash_friction =100 |
Revision as of 20:18, 11 June 2022
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
14, 40 | All | 11 | 1,4 | 28 | -13 | +2 | 3,4 | Large×2 | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1000, 1200 | 1000 | 250×2 | 100% | none | |||||
File:GGST Ky 2H hitbox.png | |||||||||
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236S Data
DI 236S Data
236H Data
DI 236H Data
j.236S Data
DI j.236S Data
j.236H Data
DI j.236H Data
623S Data
DI 623S Data
623H Data
DI 623H Data
j.623S Data
DI j.623S Data
j.623H Data
DI j.623H Data
236K Data
DI 236K Data
214K Data
214K Foudre Arc special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
40 [44] | All | 24 | 11 | 8 | -2~+6 [+2~+12] | +2~+9 [+9~+14] | 2,1 [4] | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1000 [2500] | 2800 | 700 | 150 | 25% [50%] | 90% | 8-11f Foot 12-28f Below Waist |
|||
File:GGST Ky 214K hitbox.png | |||||||||
DI 214K Data
DI 214K Foudre Arc special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
16, 24×2 | All | 24 | 3,2,6 | 8 | +7~+12 | +11~+16 | 4 | Large×3 | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
800×3 | 2000 | 233×3 | 150 | 75% | 100% | 8-11f Foot 12-28f Below Waist |
|||
File:GGST Ky 214K hitbox.png | |||||||||
First hit whiffs on standing/crouching opponents |
214S Data
DI 214S Data
Overdrives
632146H Data
DI 632146H Data
j.632146H Data
DI j.632146H Data
236236P Data
DI 236236P Data
214214H Data
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall