< GGST | Leo Whitefang
m (→Special Moves) |
|||
Line 444: | Line 444: | ||
|chara=Leo Whitefang | |chara=Leo Whitefang | ||
|name=Ground Throw | |name=Ground Throw | ||
|input= | |input=6D or 4D | ||
|guard=Ground Throw | |guard=Ground Throw | ||
|invuln= | |invuln= | ||
Line 463: | Line 463: | ||
|chara=Leo Whitefang | |chara=Leo Whitefang | ||
|name=Air Throw | |name=Air Throw | ||
|input= | |input=j.6D or j.4D | ||
|guard=Air Throw | |guard=Air Throw | ||
|invuln= | |invuln= |
Revision as of 07:33, 12 November 2021
Links
Infobox Data
Normal Moves
5P Data
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
26 | All | 5 | 5 | 6 | -1 | +2 | 0 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
75% | |||||||||
5K Data
c.S Data
f.S Data
5H Data
2P Data
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
22 | All | 6 | 4 | 8 | -2 | +1 | 0 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
75% | |||||||||
2K Data
2S Data
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
26 | Low | 10 | 3 | 19 | -7 | -4 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | |||||||||
2H Data
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
44 | All | 12 | 8 | 30 | -20 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
100% | |||||||||
j.P Data
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
24 | High | 5 | 3 | 9 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.K Data
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30 | High | 10 | 7 | 25 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.S Data
j.H Data
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
42 | High | 11 | 3 | 19 | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.D Data
6P Data
6K Data
6H Data
2D Data
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
40 | Low | 12 | 6 | 16 | -5 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | |||||||||
5D Data
Guard Attack Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
[4]6S Data
[4]6H Data
[2]8S Data
[2]8H Data
236S Data
236H Data
214S Data
Brynhildr Moves
bt.P Data
bt.K Data
bt.K other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
20 | Low | 5 | 3 | 6 | +3 | +6 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
70% | |||||||||
bt.S Data
bt.S other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
28 | All | 6 | 6 | 14 | -3 | 0 | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | |||||||||