GGST/Millia Rage/Data: Difference between revisions

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==Normal Moves==
==Normal Moves==
===5P Data===
===5P Data===
<section begin="5P"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5P"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
}}<section end="SystemData"/><section end="5P"/>
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5P"/>


<section begin="5P Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5P Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5P Full"/>
}}<section end="5P Full"/>
===5K Data===
===5K Data===
<section begin="5K"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5K"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5K"/>
}}<section end="5K"/>
   
   
<section begin="5K Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5K Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5K Full"/>
}}<section end="5K Full"/>
===c.S Data===
===c.S Data===
<section begin="c.S"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="c.S"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="c.S"/>
}}<section end="c.S"/>
   
   
<section begin="c.S Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="c.S Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="c.S Full"/>
}}<section end="c.S Full"/>
===f.S Data===
===f.S Data===
<section begin="f.S"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="f.S"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="f.S"/>
}}<section end="f.S"/>
   
   
<section begin="f.S Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="f.S Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="f.S Full"/>
}}<section end="f.S Full"/>
===5H Data===
===5H Data===
<section begin="5H"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5H"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5H"/>
}}<section end="5H"/>
   
   
<section begin="5H Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5H Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5H Full"/>
}}<section end="5H Full"/>
===2P Data===
===2P Data===
<section begin="2P"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2P"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2P"/>
}}<section end="2P"/>
   
   
<section begin="2P Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2P Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2P Full"/>
}}<section end="2P Full"/>
===2K Data===
===2K Data===
<section begin="2K"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2K"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2K"/>
}}<section end="2K"/>
   
   
<section begin="2K Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2K Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2K Full"/>
}}<section end="2K Full"/>
===2S Data===
===2S Data===
<section begin="2S"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2S"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2S"/>
}}<section end="2S"/>
   
   
<section begin="2S Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2S Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2S Full"/>
}}<section end="2S Full"/>
===2H Data===
===2H Data===
<section begin="2H"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2H"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2H"/>
}}<section end="2H"/>
   
   
<section begin="2H Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2H Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2H Full"/>
}}<section end="2H Full"/>
===j.P Data===
===j.P Data===
<section begin="j.P"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.P"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.P"/>
}}<section end="j.P"/>
   
   
<section begin="j.P Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.P Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.P Full"/>
}}<section end="j.P Full"/>
===j.K Data===
===j.K Data===
<section begin="j.K"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.K"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
 
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.K"/>
}}<section end="j.K"/>
   
   
<section begin="j.K Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.K Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.K Full"/>
}}<section end="j.K Full"/>
===j.S Data===
===j.S Data===
<section begin="j.S"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.S"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.S"/>
}}<section end="j.S"/>
   
   
<section begin="j.S Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.S Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.S Full"/>
}}<section end="j.S Full"/>
===j.H Data===
===j.H Data===
<section begin="j.H"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.H"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.H"/>
}}<section end="j.H"/>
   
   
<section begin="j.H Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.H Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.H Full"/>
}}<section end="j.H Full"/>
===j.D Data===
===j.D Data===
<section begin="j.D"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.D"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.D"/>
}}<section end="j.D"/>
   
   
<section begin="j.D Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="j.D Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="j.D Full"/>
}}<section end="j.D Full"/>
===6P Data===
===6P Data===
<section begin="6P"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="6P"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="6P"/>
}}<section end="6P"/>
   
   
<section begin="6P Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="6P Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="6P Full"/>
}}<section end="6P Full"/>
===6K Data===
===6K Data===
<section begin="6K"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="6K"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="6K"/>
}}<section end="6K"/>
   
   
<section begin="6K Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="6K Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="6K Full"/>
}}<section end="6K Full"/>


===6H Data===
===6H Data===
<section begin="6H"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="6H"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="6H"/>
}}<section end="6H"/>
   
   
<section begin="6H Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="6H Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="6H Full"/>
}}<section end="6H Full"/>
===2D Data===
===2D Data===
<section begin="2D"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2D"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2D"/>
}}<section end="2D"/>


<section begin="2D Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="2D Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="2D Full"/>
}}<section end="2D Full"/>
===5D Data===
===5D Data===
<section begin="5D"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5D"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
 
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5D"/>
}}<section end="5D"/>
   
   
<section begin="5D Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="5D Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="5D Full"/>
}}<section end="5D Full"/>


==Universal Mechanics==
==Universal Mechanics==
===Ground Throw Data===
===Ground Throw Data===
<section begin="Ground Throw"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="Ground Throw"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
}}<section end="Ground Throw"/>
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="Ground Throw"/>
   
   
<section begin="Ground Throw Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="Ground Throw Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
}}<section end="Ground Throw Full"/>
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="Ground Throw Full"/>
===Air Throw Data===
===Air Throw Data===
<section begin="Air Throw"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="Air Throw"/>{{MoveData-GGST
|cancel=|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
}}<section end="Air Throw"/>
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="Air Throw"/>


<section begin="Air Throw Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="Air Throw Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
}}<section end="Air Throw Full"/>
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="Air Throw Full"/>


==Special Moves==
==Special Moves==
===236S Data===
===236S Data===
<section begin="236S"/>{{MoveData-GGST
<section begin="236S"/>{{MoveData-GGST
  |damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
  |damage=|risc+=|risc-=|prorate=  
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="236S"/>
}}<section end="236S"/>


<section begin="236S Full"/>{{FrameData-GGST
<section begin="236S Full"/>{{FrameData-GGST
  |damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
  |damage=|risc+=|risc-=|prorate=  
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="236S Full"/>
}}<section end="236S Full"/>


==Overdrives==
==Overdrives==
===236236S Data===
===236236S Data===
<section begin="236236S"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="236236S"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="236236S"/>
}}<section end="236236S"/>
   
   
<section begin="236236S Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="236236S Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="236236S Full"/>
}}<section end="236236S Full"/>


==Instant Kill==
==Instant Kill==
===IK Data===
===IK Data===
<section begin="IK"/>{{MoveData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="IK"/>{{MoveData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
 
|guard=|tension=|roman=|level=
}}<section end="IK"/>
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="IK"/>
   
   
<section begin="IK Full"/>{{FrameData-GGST|damage= |tension= |risc+= |risc-= |prorate= |level= |guard=  
<section begin="IK Full"/>{{FrameData-GGST
|roman= |startup= |active= |recovery= |frameAdv= |inv=
|damage=|risc+=|risc-=|prorate=  
}}<section end="IK Full"/>
|guard=|tension=|roman=|level=
|startup=|active=|recovery=|frameAdv=
|blockstun=|groundHit=|airHit=|hitstop=
|inv=
}}<section end="IK Full"/>


==Category==
==Category==
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{{Navbar-GGST}}
[[Category:Millia Rage]]
[[Category:Millia Rage]]

Revision as of 20:41, 28 May 2020

  • Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

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System Data

N/A


Normal Moves

5P Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

5K Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

c.S Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

f.S Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

5H Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

2P Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

2K Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

2S Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

2H Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

j.P Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

j.K Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

j.S Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

j.H Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

j.D Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

6P Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

6K Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

6H Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

2D Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

5D Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

Universal Mechanics

Ground Throw Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

Air Throw Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

Special Moves

236S Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

Overdrives

236236S Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

Instant Kill

IK Data

{{{input}}}
{{{type}}}
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel

- -

Category

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