GGST/Millia Rage/Data: Difference between revisions

From Dustloop Wiki
(adding more frame data from spreadsheet provided by FAT)
Line 31: Line 31:
|input=5P
|input=5P
|guard=All
|guard=All
|prorate = 75%
|invuln= None
|invuln= None
|damage= 20
|damage= 20
Line 40: Line 39:
|onHit= +1
|onHit= +1
|level=0
|level=0
|prorate=80%
|images=GGST Millia Rage 5P.png
|images=GGST Millia Rage 5P.png
|type=normal
|type=normal
Line 51: Line 49:
|input=5K
|input=5K
|guard=All
|guard=All
|prorate = 80%
|invuln= None
|invuln= None
|damage= 24
|damage= 24
Line 71: Line 68:
|input=c.S
|input=c.S
|guard=All
|guard=All
|prorate=100%
|invuln= None
|invuln= None
|damage=15*2
|damage=15*2
Line 91: Line 87:
|input=f.S
|input=f.S
|guard=All
|guard=All
|prorate = 90%
|invuln= 27-30F Head
|invuln= 27-30F Head
|damage= 30
|damage= 30
Line 111: Line 106:
|input=5H
|input=5H
|guard=All
|guard=All
|prorate = 100%
|invuln= None
|invuln= None
|damage= 42
|damage= 42
Line 131: Line 125:
|input=2P
|input=2P
|guard=All
|guard=All
|prorate = 80%
|invuln= None
|invuln= None
|damage= 18
|damage= 18
Line 140: Line 133:
|onHit= +1
|onHit= +1
|level=0
|level=0
|prorate=80%
|images=GGST Millia Rage 2P.png
|images=GGST Millia Rage 2P.png
|type=normal
|type=normal
Line 150: Line 144:
|input=2K
|input=2K
|guard=Low
|guard=Low
|prorate = 70%
|invuln= None
|invuln= None
|damage= 18
|damage= 18
Line 159: Line 152:
|onHit= 0
|onHit= 0
|level=1
|level=1
|prorate=70%
|images=GGST Millia Rage 2K.png
|images=GGST Millia Rage 2K.png
|type=normal
|type=normal
Line 169: Line 163:
|input=2S
|input=2S
|guard=Low
|guard=Low
|prorate = 90%
|invuln= None
|invuln= None
|damage= 28
|damage= 28
Line 178: Line 171:
|onHit= -3
|onHit= -3
|level=2
|level=2
|prorate=90%
|images=GGST Millia Rage 2S.png
|images=GGST Millia Rage 2S.png
|type=normal
|type=normal
Line 188: Line 182:
|input=2H
|input=2H
|guard=All
|guard=All
|prorate = 100%
|invuln= None
|invuln= None
|damage= 45
|damage= 45
Line 197: Line 190:
|onHit=KD
|onHit=KD
|level=3
|level=3
|prorate=100%
|images=GGST Millia Rage 2H.png
|images=GGST Millia Rage 2H.png
|type=normal
|type=normal
Line 207: Line 201:
|input=j.P
|input=j.P
|guard=High
|guard=High
|prorate = 80%
|invuln= None
|invuln= None
|damage= 16
|damage= 16
Line 216: Line 209:
|onHit=
|onHit=
|level=0
|level=0
|prorate=80%
|images=GGST Millia Rage j.P.png
|images=GGST Millia Rage j.P.png
|type=normal
|type=normal
Line 226: Line 220:
|input=j.K
|input=j.K
|guard=High
|guard=High
|prorate = 80%
|invuln= None
|invuln= None
|damage= 20
|damage= 20
Line 235: Line 228:
|onHit= -
|onHit= -
|level=1
|level=1
|prorate=
|prorate=80%
|images=GGST Millia Rage j.K.png
|images=GGST Millia Rage j.K.png
|type=normal
|type=normal
Line 246: Line 239:
|input=j.S
|input=j.S
|guard=High
|guard=High
|prorate = 80%
|invuln= None
|invuln= None
|damage= 32
|damage= 32
Line 255: Line 247:
|onHit= -
|onHit= -
|level=2
|level=2
|prorate=
|prorate=80%
|images=GGST Millia Rage j.S.png
|images=GGST Millia Rage j.S.png
|type=normal
|type=normal
Line 266: Line 258:
|input=j.H
|input=j.H
|guard=High
|guard=High
|prorate = 80%
|invuln= None
|invuln= None
|damage= 35
|damage= 35
Line 275: Line 266:
|onHit= -
|onHit= -
|level=2
|level=2
|prorate=
|prorate=80%
|images=GGST Millia Rage j.H.png
|images=GGST Millia Rage j.H.png
|type=normal
|type=normal
Line 286: Line 277:
|input=j.D
|input=j.D
|guard=High
|guard=High
|prorate = 80%
|invuln= None
|invuln= None
|damage= 35
|damage= 35
Line 295: Line 285:
|onHit= -
|onHit= -
|level=2
|level=2
|prorate=
|prorate=80%
|images=GGST Millia Rage j.D.png
|images=GGST Millia Rage j.D.png
|type=normal
|type=normal
Line 306: Line 296:
|input=6P
|input=6P
|guard=All
|guard=All
|prorate = Initial 90%
|invuln= 1-2F Upper Body, 3-11F Above Knee
|invuln= 1-2F Upper Body, 3-11F Above Knee
|damage= 26
|damage= 26
Line 315: Line 304:
|onHit= -8
|onHit= -8
|level=2
|level=2
|prorate=
|prorate = Initial 90%
|images=GGST Millia Rage 6P.png
|images=GGST Millia Rage 6P.png
|type=normal
|type=normal
Line 326: Line 315:
|input=6K
|input=6K
|guard=High
|guard=High
|prorate = Initial 80%
|invuln= 13-29F Below Knee
|invuln= 13-29F Below Knee
|damage= 35
|damage= 35
Line 335: Line 323:
|onHit= +4
|onHit= +4
|level=2
|level=2
|prorate=
|prorate = Initial 80%
|images=GGST Millia Rage 6K.png
|images=GGST Millia Rage 6K.png
|type=normal
|type=normal
Line 346: Line 334:
|input=6H
|input=6H
|guard=All
|guard=All
|prorate = 100%
|invuln= 9-21F Airborne
|invuln= 9-21F Airborne
|damage= 20,40
|damage= 20,40
Line 355: Line 342:
|onHit= -5
|onHit= -5
|level=4
|level=4
|prorate=
|prorate = 100%
|images=GGST Millia Rage 6H 1.png,GGST Millia Rage 6H 2.png
|images=GGST Millia Rage 6H 1.png,GGST Millia Rage 6H 2.png
|type=normal
|type=normal
Line 366: Line 353:
|input=2D
|input=2D
|guard=Low
|guard=Low
|prorate = Forced 90%
|invuln= None
|invuln= None
|damage= 30
|damage= 30
Line 375: Line 361:
|onHit=HKD
|onHit=HKD
|level=2
|level=2
|prorate=
|prorate = Forced 90%
|images=GGST Millia Rage 2D.png
|images=GGST Millia Rage 2D.png
|type=normal
|type=normal
Line 386: Line 372:
|input=5D
|input=5D
|guard=High
|guard=High
|prorate = Initial 80% [100%]
|invuln= None
|invuln= None
|damage= 40 [50]
|damage= 40 [50]
Line 395: Line 380:
|onHit= 0[KD]
|onHit= 0[KD]
|level= 2 [4]
|level= 2 [4]
|prorate=
|prorate = Initial 80% [100%]
|images=GGST Millia Rage 5D.png
|images=GGST Millia Rage 5D.png
|type=normal
|type=normal
Line 407: Line 392:
|input=4D or 6D
|input=4D or 6D
|guard=Throw
|guard=Throw
|prorate = Forced 50%
|invuln= None
|invuln= None
|damage= 0,70
|damage= 0,70
Line 416: Line 400:
|onHit=HKD
|onHit=HKD
|level= -
|level= -
|prorate=
|prorate = Forced 50%
|images=GGST Millia Rage Ground Throw.png
|images=GGST Millia Rage Ground Throw.png
|type=other
|type=other
Line 427: Line 411:
|input=j.4D or j.6D
|input=j.4D or j.6D
|guard=Throw
|guard=Throw
|prorate = Forced 50%
|invuln= None
|invuln= None
|damage= 0,40,30
|damage= 0,40,30
Line 436: Line 419:
|onHit=HKD
|onHit=HKD
|level= -
|level= -
|prorate=
|prorate = Forced 50%
|images=GGST Millia Rage Air Throw.png
|images=GGST Millia Rage Air Throw.png
|type=other
|type=other
Line 448: Line 431:
|input=236S
|input=236S
|guard=All
|guard=All
|prorate = 80%
|invuln= 9-41F Airborne, 42-45F Below Knee
|invuln= 9-41F Airborne, 42-45F Below Knee
|damage= 35
|damage= 35
Line 457: Line 439:
|onHit= KD
|onHit= KD
|level=2
|level=2
|prorate=
|prorate = 80%
|images=GGST Millia Rage Tandem Top Full.png
|images=GGST Millia Rage Tandem Top Full.png
|type=special
|type=special
Line 468: Line 450:
|input=236H
|input=236H
|guard=All
|guard=All
|prorate = 80%
|invuln= 18F onwards Airborne
|invuln= 18F onwards Airborne
|damage= 32*2
|damage= 32*2
Line 477: Line 458:
|onHit= KD
|onHit= KD
|level=2
|level=2
|notes=* Leaves Millia airborne with air options available.
|prorate = 80%
* Safe to set up after Throw and canceled from 2D.
|prorate=
|images=GGST Millia Rage Tandem Top Full.png
|images=GGST Millia Rage Tandem Top Full.png
|notes=Leaves Millia airborne with air options available;Safe to set up after Throw and canceled from 2D.
|type=special
|type=special
}}
}}
Line 490: Line 470:
|input=214S
|input=214S
|guard=All
|guard=All
|prorate = 100%
|invuln= None
|invuln= None
|damage= 7*3~9
|damage= 7*3~9
Line 499: Line 478:
|onHit=
|onHit=
|level=1
|level=1
|prorate=
|prorate = 100%
|images=GGST Millia Rage Lust Shaker.png
|images=GGST Millia Rage Lust Shaker.png
|type=special
|type=special
Line 510: Line 489:
|input=214P
|input=214P
|guard=Low
|guard=Low
|prorate = 90%
|invuln= 10F onwards Airborne
|invuln= 10F onwards Airborne
|damage= 43
|damage= 43
Line 519: Line 497:
|onHit= HKD
|onHit= HKD
|level=3
|level=3
|prorate=
|prorate = 90%
|images=GGST Millia Rage Iron Savior.png
|images=GGST Millia Rage Iron Savior.png
|type=special
|type=special
Line 530: Line 508:
|input=j.236P
|input=j.236P
|guard=High
|guard=High
|prorate = 80%
|invuln= None
|invuln= None
|damage= 5*N,31
|damage= 5*N,31
Line 539: Line 516:
|onHit= KD
|onHit= KD
|level=2
|level=2
|prorate=
|prorate = 80%
|images=GGST Millia Rage Bad Moon.png
|images=GGST Millia Rage Bad Moon.png
|type=special
|type=special
Line 588: Line 565:
|input=j.236H
|input=j.236H
|guard=All
|guard=All
|prorate = 80%
|invuln= 1-12F Lower Body
|invuln= 1-12F Lower Body
|damage= 30
|damage= 30
Line 597: Line 573:
|onHit= KD
|onHit= KD
|level=1
|level=1
|prorate=
|prorate = 80%
|images=GGST Millia Rage Kapel.png
|images=GGST Millia Rage Kapel.png
|type=special
|type=special
Line 609: Line 585:
|input=236236S
|input=236236S
|guard=All
|guard=All
|prorate = 100%
|invuln= 9-26F Airborne
|invuln= 9-26F Airborne
|damage= 20*2,60
|damage= 20*2,60
Line 618: Line 593:
|onHit= HKD
|onHit= HKD
|level=2,2,4
|level=2,2,4
|prorate=
|prorate = 100%
|images=GGST Millia Rage Septem Voices.png
|images=GGST Millia Rage Septem Voices.png
|type=super
|type=super
Line 629: Line 604:
|input=632146H
|input=632146H
|guard=Mid*5, High
|guard=Mid*5, High
|prorate = 100%*5, F95%
|invuln= 1-8F Full, 7-40F Airborne
|invuln= 1-8F Full, 7-40F Airborne
|damage= 20*5,60
|damage= 20*5,60
Line 638: Line 612:
|onHit= HKD
|onHit= HKD
|level=4
|level=4
|prorate=
|prorate = 100%*5, F95%
|images=GGST Millia Rage Winger Full.png
|images=GGST Millia Rage Winger Full.png
|type=super
|type=super

Revision as of 05:59, 28 July 2021

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Infobox Data

Portrait Icon Name Defense Guts R.I.S.C. Gain Modifier Prejump Backdash Duration Backdash Invuln Backdash Airborne Unique Movement Options
GGST Millia Rage Portrait.png GGST Millia Rage Icon.png Millia Rage 1.18 2 4 2 Air Dashes, Kapel
Jump Duration High Jump Duration Jump Height High Jump Height Pre-Instant Air Dash Air Dash Duration Air Backdash Duration Air Dash Distance Air Backdash Distance
Movement Tension Gain Jumping Tension Gain Air Dash Tension Gain Walk Speed Backwalk Speed Initial Dash Speed Dash Acceleration Friction
Jump Gravity High Jump Gravity Forward Step Dash

Normal Moves

5P Data

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20 All 7 5 7 -2 +1 0
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
None
GGST Millia Rage 5P.png

5K Data

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
24 All 7 3 12 -3 0 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage 5K.png

c.S Data

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
15*2 All 7 3,3 16 -2 0 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% None
GGST Millia Rage c.S.png

f.S Data

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 10 2 19 -7 -4 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% 27-30F Head
GGST Millia Rage f.S.png

5H Data

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
42 All 12 4 27 -12 -9 4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% None
GGST Millia Rage 5H.png

2P Data

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
18 All 6 2 10 -2 +1 0
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage 2P.png

2K Data

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
18 Low 6 3 12 -3 0 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
70% None
GGST Millia Rage 2K.png

2S Data

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
28 Low 11 2 18 -6 -3 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% None
GGST Millia Rage 2S.png

2H Data

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
45 All 14 7 17 -7 KD 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% None
GGST Millia Rage 2H.png

j.P Data

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
16 High 5 4 12 0
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage j.P.png

j.K Data

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20 High 6 4 12 - - 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage j.K.png

j.S Data

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
32 High 7 4 14 - - 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage j.S.png

j.H Data

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 High 8 10 25 - - 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage j.H.png

j.D Data

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 High 9 7 27 - - 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage j.D.png

6P Data

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
26 All 9 9 16 -11 -8 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Initial 90% 1-2F Upper Body, 3-11F Above Knee
GGST Millia Rage 6P.png

6K Data

6K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 High 28 2 11 +1 +4 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Initial 80% 13-29F Below Knee
GGST Millia Rage 6K.png

6H Data

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20,40 All 17 5(16)4 23 -8 -5 4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% 9-21F Airborne
File:GGST Millia Rage 6H 1.png,GGST Millia Rage 6H 2.png

2D Data

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 Low 12 3 22 -11 HKD 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Forced 90% None
GGST Millia Rage 2D.png

5D Data

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 [50] High 20 [28] 3 26 -15 [-10] 0[KD] 2 [4]
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Initial 80% [100%] None
GGST Millia Rage 5D.png

Universal Mechanics

Ground Throw Data

4D or 6D
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
0,70 Throw 2 3 Total 42 - HKD -
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Forced 50% None
GGST Millia Rage Ground Throw.png

Air Throw Data

j.4D or j.6D
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
0,40,30 Throw 2 3 Total 42 - HKD -
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Forced 50% None
GGST Millia Rage Air Throw.png

Special Moves

236S Data

236S
Tandem Top
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 All 15 14 Total 48 -14 KD 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% 9-41F Airborne, 42-45F Below Knee
GGST Millia Rage Tandem Top Full.png

236H Data

236H
Tandem Top
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
32*2 All 73 34 Total 55 - KD 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% 18F onwards Airborne
GGST Millia Rage Tandem Top Full.png
Leaves Millia airborne with air options available
Safe to set up after Throw and canceled from 2D.

214S Data

214S
Lust Shaker
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
7*3~9 All 27 1[(3)1]*2~8 16 -5 [-9] 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% None
GGST Millia Rage Lust Shaker.png

214P Data

214P
Iron Savior
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
43 Low 20 till corner 17 + 10L -12 HKD 3
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
90% 10F onwards Airborne
GGST Millia Rage Iron Savior.png

j.236P Data

j.236P
Bad Moon
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
5*N,31 High 11 Until Ground 20 + 12L -21 KD 2
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% None
GGST Millia Rage Bad Moon.png

j.236K Data

j.236K
Turbo Fall
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
- - 14 - 12L - - -
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
None
GGST Millia Rage Turbo Fall.png

214K Data

214K
Mirazh
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
- - - - Total 28 - - -
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1-4F Upper Body, 5-25F Above Knee
GGST Millia Rage Mirazh.png

j.236H Data

j.236H
Kapel
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 13 Total 30 -4 at lowest height KD 1
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
80% 1-12F Lower Body
GGST Millia Rage Kapel.png

Overdrives

236236S Data

236236S
Septem Voices
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20*2,60 All 4+5 till corner Total 43 +8 HKD 2,2,4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100% 9-26F Airborne
GGST Millia Rage Septem Voices.png

632146H Data

632146H
Winger
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20*5,60 Mid*5, High 6+1 10(9)15 30 -22 HKD 4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100%*5, F95% 1-8F Full, 7-40F Airborne
GGST Millia Rage Winger Full.png

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