GGST/Patch Notes

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< GGST
Revision as of 15:49, 29 August 2021 by Triplicity (talk | contribs) (→‎Patch 1.09: http://mayjunkie.web.fc2.com/STRIVE/Ver.1.009/change_ver.1.009.pdf)

Season 1

Patch 1.09

New Content

Added  Jack-O'

1.09 Character Changes


 Anji Mito

  • f.S BUFF
    • Reduced recovery by 6 frames.
  • Fuujin BUFF
    • Can now be canceled into follow-ups on whiff. (The motion begins before the attack becomes active.)
    • Increased forward movement.
  • Shin: Ichishiki BUFF
    • Increased active frames by 3.
    • Extended hitbox.
  • Issei Ougi: Sai BUFF
    • Extended hitbox.

 Axl Low

  • Snail BUFF
    • Reduced start-up by 3 frames.
    • Can now combo into Snail from grounded hits such as 5P
  • One Vision BUFF
    • Can now be canceled into from special moves, as with the activation.
    • Decreased the time of the Tension Penalty in the readied state.

 Chipp Zanuff

  • f.S NERF
    • Shrunk the lower hitbox.
  • 2S REWORKED
    • Made more easily affected by dash momentum.
  • j.2K REWORKED
    • Adjusted the attack's range.
    • Increased the hurtboxes below, in front of, and behind Chipp.
    • Reduced knockback.

 Faust

  • 5H BUFF
    • Increased active frames by 6.
    • Increased damage of the follow-up hit by 25.
  • 2H BUFF
    • Shrunk the hurtbox on startup.
    • Extended the hitbox in front of Faust.
  • j.2K BUFF
    • Reduced start-up by 4 frames.
    • Reduced hurtbox during startup.
    • Adjusted blow back on hit.
  • Bone-crushing Excitement BUFF
    • Can now wall break in the corner.
    • Increased frame advantage on hit.
    • Creates distance between Faust and the opponent when wall break does not occur.

 Giovanna

  • 6P BUFF
    • Reduced start-up by 1 frame. Can now be combo'd into by some moves such as 5P.
  • 6H BUFF
    • The final follow-up hit now knocks down on hit.

 Goldlewis Dickinson

  • 5D REWORKED
    • Adjusted the landing recovery after the Finishing Blow hits to match other characters (+23 advantage on hit.)
  • 2K BUFF
    • Reduced knockback.
  • 6P BUFF
    • Reduced start-up by 1 frame.
  • Skyfish BUFF
    • Hit properties and frame advantage improve with Security Level.

 I-No

  • Hover Dash BUFF
    • Increased movement speed and distance traveled.
  • 5H BUFF
    • Reduced start-up by 1 frame.
    • Floats on grounded hit.
  • 2K BUFF
    • Reduced knockback.
  • 2D REWORKED
    • Reduced horizontal blow back on hit.
  • j.D BUFF
    • Adjusted hit effect on grounded opponents, increasing the time allowed for follow-up attacks.
  • H Stroke The Big Tree REWORKED
    • Reduced knockback.
  • Ultimate Fortissimo REWORKED
    • Increased forward movement.

 Ky Kiske

  • f.S BUFF
    • Reduced recovery by 6 frames.
    • Made it more easily affected by dash momentum.
  • 2K REWORKED
    • Decreased knockback.
  • Stun Dipper BUFF
    • Made it easier to combo into the 2nd hit by changing the distance traveled, hitbox, and blow back.
    • Decreased the distance between Ky and the opponent after the 2nd hit connects.
  • Dragon Install BUFF
    • Decreased the Tension Penalty time after activation.
    • Reduced start-up by 10 frames.
    • Expanded the hitbox in front of Ky. Shrunk upper hitbox.
    • No longer activates when inputting forward directions after the command is complete.

 Leo Whitefang

  • Forward/Backward Movement During Brynhildr Stance REWORKED
    • Leo now moves forward towards the opponent when using the dash button.
  • bt.K BUFF
    • Can now be jump canceled and dash canceled.

 May

  • f.S REWORKED
    • Shrunk the lower hurtbox and hitbox.
  • 5H BUFF
    • Increased active frames by 4.
    • Reduced recovery by 15 frames.
  • 2S NERF
    • Decreased active frames by 3.
    • Expanded hurtbox in front of May.
  • Overhead Kiss REWORKED
    • Reduced horizontal blow back, allowing follow-up combos mid-screen.
    • Reduced damage from 90 to 70.
  • The Wonderful and Dynamic Goshogawara
    • Fixed a bug where the move could hit after wall break.

 Millia Rage

  • 5H BUFF
    • Reduced recovery by 4 frames.
  • S Tandem Top BUFF
    • Increased movement speed of the hitbox.
  • Lust Shaker
    • Reduced start-up by 10 frames.

 Nagoriyuki

  • 6P BUFF
    • Reduced start-up by 1 frame.
  • f.S BUFF
    • Increased the amount of Blood Gauge recovered.
  • Wasureyuki REWORKED
    • No longer goes into the follow-up animation when the edge of the first hit connects.
    • When the last hit connects, blows the opponent back regardless of their position.

 Potemkin

  • 6K BUFF
    • Reduced recovery by 6 frames.
  • Heat Knuckle
    • Made it easier to gain Tension when blocked.
    • Greatly increased the R.I.S.C Level gain on block.

 Ramlethal Valentine

  • Dauro BUFF
    • Increased forward movement making it easier to use in mid-screen combos.
  • j.H NERF
    • Shrunk the lower hitbox behind and in front of Ramlethal.
  • Agresa Ordono REWORKED
    • Floats the opponent on grounded hit when both swords are equipped.

 Sol Badguy

  • 2K BUFF
    • Decreased knockback.
  • f.S NERF
    • Increased knockback.
    • Increased standard damage scaling.
  • 2S BUFF
    • Increased active frames by 3.
    • Expanded hitbox during the additional active frames around Sol's feet.
  • 6S NERF
    • Shrunk the hitbox on the top and bottom of the attack.
    • Expanded the hurtbox around Sol's feet.
  • S Volcanic Viper (Ground) REWORKED
    • Increased active frames by 5.
    • Sol now spends more time in the air.
  • Bandit Bringer REWORKED
    • Greatly increased knockback.
  • Bandit Bringer (Air) REWORKED
    • Greatly increased knockback.
    • Increased landing recovery.
  • Wild Throw BUFF
    • Now possible to follow up by using Roman Cancel.
    • Increased frame advantage on hit.
  • Heavy Mob Cemetery REWORKED
    • No longer activates when inputting forward directions after the command is complete.

 Zato-1

  • 5H BUFF
    • Increased active frames by 3.
    • Expanded the hitbox in front of Zato during the additional active time.
  • 6P BUFF
    • Reduced start-up by 1 frame.
    • Lifts opponents off of the ground on hit.
  • Summon Eddie BUFF
    • When recalling Eddie with 214H while Eddie is summoned, the summon will be canceled faster.

Patch History

Ver 1.09
Battle Version: '
Date Released: August 27, 2021

Links
None


Previous Version
Ver1.07
Next Version
Ver1.10

Ver 1.07
Battle Version: '
Date Released: July 27, 2021

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None


Previous Version
Ver1.05
Next Version
Ver1.09

Ver 1.05
Battle Version: '
Date Released: June 29, 2021

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None


Previous Version
Ver1.03
Next Version
Ver1.07

Ver.1.03
Battle Version: '
Date Released: June 11, 2021

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None


Previous Version
Ver1.02
Next Version
Ver1.05

Ver.1.02
Battle Version: '
Date Released: June 7, 2021

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None


Previous Version
Ver1.01
Next Version
Ver1.03

Ver.1.01
Battle Version: '
Date Released: June 2, 2021

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None


Previous Version
None
Next Version
Ver1.02

References

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