GGST/Ramlethal Valentine/Data: Difference between revisions

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Line 1: Line 1:
{{TOC limit|3}}
==Nav==
<section begin="Nav"/>{{CharNav |charMainPage=GGST/Ramlethal Valentine|image=GGST_Ramlethal_Valentine_Icon.png}}<section end="Nav"/>
==Links==
==Links==
<section begin="Links"/>
<section begin=Links/>{{GGST/CharacterLinks}}<section end=Links/>
{{CharLinks|
charMainPage=GGST/Ramlethal Valentine
|videos=https://strive.keeponrock.in/#/?p1chars=ramlethal
|discord=https://discord.gg/vHKAwFjES6
|twitter=GGST_RA
|matchups=yes
}}
<section end="Links"/>


==Infobox Data==
==Infobox Data==
{{GGST-character
{{GGST-character
| name        =Ramlethal Valentine
| name        =Ramlethal Valentine
| defense      =1.06
| defense      =16
| guts        =1
| guts        =1
| prejump      =4
| prejump      =4
| backdash    =20/1~5 strike invuln/1~15 airborne
| backdash    =20/1-5 strike invuln/1-15 airborne
| weight      =Light
| backdashDuration  =20
| backdashInvuln    =1-5F
| backdashAirborne  =1-15F
| weight      =
| portrait    =GGST_Ramlethal_Valentine_Portrait.png
| portrait    =GGST_Ramlethal_Valentine_Portrait.png
| icon        =GGST_Ramlethal_Valentine_Icon.png
| icon        =GGST_Ramlethal_Valentine_Icon.png
| guardBalance =1
| guardBalance =32
| jump_duration =38
| jump_duration =38
| high_jump_duration=48
| high_jump_duration=48
| jump_height =40.47
| jump_height =404.7
| high_jump_height  =65.65
| high_jump_height  =656.5
| efiad =3
| earliest_iad =7
| ebiad =3
| ad_duration =18/24
| fadd =25/19
| abd_duration      =6/11
| badd =12
| ad_distance      =715
| fadat =18
| abd_distance      =190.125
| badat =6
| walk_speed        =7
| walk_speed        =7
| back_walk_speed  =5.2
| back_walk_speed  =5.2
| dash_initial_speed=15.7
| dash_initial_speed=15.7
| dash_acceleration =0.693
| dash_acceleration =0.4
| dash_friction    =100
| dash_friction    =100
| jump_gravity      =2.3
| high_jump_gravity =1.9
}}
}}


Line 58: Line 50:
|level=0
|level=0
|prorate=80%
|prorate=80%
|hitboxCaption=Lower hitbox hits crouchers with less range.
|images=GGST_Ramlethal_Valentine_5P.png
|images=GGST_Ramlethal_Valentine_5P.png
|type=normal
|type=normal
Line 64: Line 57:
|riscLoss=1500
|riscLoss=1500
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
|hitboxes=GGST_Ramlethal_Valentine_5P_Hitbox.png
|hitboxes=GGST_Ramlethal_Valentine_5P_Hitbox.png
}}
}}
Line 89: Line 83:
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 101: Line 96:
|startup=7
|startup=7
|active=6
|active=6
|recovery=13
|recovery=10
|onBlock=-2
|onBlock=+1
|onHit=1
|onHit=+4
|level=3
|level=3
|prorate=100%
|prorate=100%
|images=GGST_Ramlethal_Valentine_cS.png
|images=GGST_Ramlethal_Valentine_cS.png
|caption=Go-to meaty
|hitboxes=GGST_Ramlethal_Valentine_cS_Hitbox.png
|hitboxes=GGST_Ramlethal_Valentine_cS_Hitbox.png
|type=normal
|type=normal
Line 113: Line 109:
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
|notes={{FrameDataNotes|GGST|Proximity Range|270}}
}}
}}


Line 130: Line 128:
|level=3 [2]
|level=3 [2]
|prorate=90%
|prorate=90%
|images=GGST_Ramlethal_Valentine_fS.png; GGST_Ramlethal_Valentine_fS_S-less.png
|images=GGST_Ramlethal_Valentine_fS.png;GGST_Ramlethal_Valentine_fS_S-less.png
|hitboxes=GGST_Ramlethal_Valentine_fS_Hitbox.png; GGST_Ramlethal_Valentine_fS_S-less_Hitbox.png
|caption=With Sword, main poke\Without Sword
|hitboxes=GGST_Ramlethal_Valentine_fS_Hitbox.png;GGST_Ramlethal_Valentine_fS_S-less_Hitbox.png
|hitboxCaption=With Sword\Without Sword
|type=normal
|type=normal
|counter=Mid
|counter=Mid
Line 137: Line 137:
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 153: Line 154:
|onHit= -9 [-11]
|onHit= -9 [-11]
|level=4 [3]
|level=4 [3]
|prorate=100%
|prorate=90%
|images=GGST_Ramlethal_Valentine_5H.png; GGST_Ramlethal_Valentine_5H_H-less.png
|images=GGST_Ramlethal_Valentine_5H.png;GGST_Ramlethal_Valentine_5H_H-less.png
|hitboxes=GGST_Ramlethal_Valentine_5H_Hitbox.png; GGST_Ramlethal_Valentine_5H_H-less_Hitbox.png
|caption=With Sword, bigger poke with bigger reward on CH\Without Sword
|hitboxes=GGST_Ramlethal_Valentine_5H_Hitbox.png;GGST_Ramlethal_Valentine_5H_H-less_Hitbox.png
|hitboxCaption=With Sword\Without Sword
|type=normal
|type=normal
|counter=Large
|counter=Large
Line 161: Line 164:
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 185: Line 189:
|riscLoss=1500
|riscLoss=1500
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 206: Line 211:
|type=normal
|type=normal
|counter=Small
|counter=Small
|riscGain=1000
|riscGain=750
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 219: Line 225:
|invul=
|invul=
|damage=38 [30]
|damage=38 [30]
|startup=12 [12]
|startup=10
|active=4 [4]
|active=4
|recovery=20 [20]
|recovery=18
|onBlock=-7 [-10]
|onBlock=-5 [-8]
|onHit=-4 [-7]
|onHit=-2 [-5]
|level=3 [2]
|level=3 [2]
|prorate=90%
|prorate=90%
|images=GGST_Ramlethal_Valentine_2S.png; GGST_Ramlethal_Valentine_2S_S-less.png
|images=GGST_Ramlethal_Valentine_2S.png;GGST_Ramlethal_Valentine_2S_S-less.png
|hitboxes=GGST_Ramlethal_Valentine_2S_Hitbox.png; GGST_Ramlethal_Valentine_2S_S-less_Hitbox.png
|caption=With Sword, biggest low poke\Without Sword
|hitboxes=GGST_Ramlethal_Valentine_2S_Hitbox.png;GGST_Ramlethal_Valentine_2S_S-less_Hitbox.png
|hitboxCaption=With Sword\Without Sword
|type=normal
|type=normal
|counter=Mid
|counter=Mid
|riscGain=2000 [1500]
|riscGain=1500 [1125]
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 247: Line 256:
|recovery=25
|recovery=25
|onBlock=-15 [-17]
|onBlock=-15 [-17]
|onHit=KD
|onHit=KD +25
|level=4 [3]
|level=4 [3]
|prorate=100%
|prorate=90%
|images=GGST_Ramlethal_Valentine_2H.png; GGST_Ramlethal_Valentine_2H_H-less.png
|images=GGST_Ramlethal_Valentine_2H.png;GGST_Ramlethal_Valentine_2H_H-less.png
|hitboxes=GGST_Ramlethal_Valentine_2H_Hitbox.png; GGST_Ramlethal_Valentine_2H_H-less_Hitbox.png
|caption=With Sword, launcher\Without Sword (still a launcher)
|hitboxes=GGST_Ramlethal_Valentine_2H_Hitbox.png;GGST_Ramlethal_Valentine_2H_H-less_Hitbox.png
|hitboxCaption=With Sword\Without Sword
|type=normal
|type=normal
|counter=Large
|counter=Large
Line 257: Line 268:
|riscLoss=1000
|riscLoss=1000
|wallDamage=500
|wallDamage=500
|OTGRatio=60%
}}
}}


Line 275: Line 287:
|prorate=80%
|prorate=80%
|images=GGST_Ramlethal_Valentine_jP.png
|images=GGST_Ramlethal_Valentine_jP.png
|caption=String 'em back to the ground
|hitboxes=GGST_Ramlethal_Valentine_jP_Hitbox.png
|hitboxes=GGST_Ramlethal_Valentine_jP_Hitbox.png
|type=normal
|type=normal
|counter=Small
|counter=Small
|riscGain=500
|riscGain=375
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=60%
}}
}}


Line 294: Line 308:
|active=4
|active=4
|recovery=13
|recovery=13
|onBlock=
|onBlock=0 (IAD)
|onHit=
|onHit=+3 (IAD)
|level=1
|level=1
|prorate=80%
|prorate=80%
|images=GGST_Ramlethal_Valentine_jK.png
|images=GGST_Ramlethal_Valentine_jK.png
|caption= you make my heart feel fuzzy
|hitboxes=GGST_Ramlethal_Valentine_jK_Hitbox.png
|hitboxes=GGST_Ramlethal_Valentine_jK_Hitbox.png
|type=normal
|type=normal
|counter=Small
|counter=Small
|riscGain=1000
|riscGain=750
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=100%
}}
}}


Line 318: Line 334:
|active=4
|active=4
|recovery=24
|recovery=24
|onBlock=
|onBlock=+5 (IAD)
|onHit=
|onHit=+8 (IAD)
|level=2 [1]
|level=2 [1]
|prorate=80%
|prorate=80%
|images=GGST_Ramlethal_Valentine_jS.png; GGST_Ramlethal_Valentine_jS_S-less.png
|images=GGST_Ramlethal_Valentine_jS.png;GGST_Ramlethal_Valentine_jS_S-less.png
|hitboxes=GGST_Ramlethal_Valentine_jS_Hitbox.png; GGST_Ramlethal_Valentine_jS_S-less_Hitbox.png  
|caption=With Sword, massive air poke\Without Sword
|hitboxes=GGST_Ramlethal_Valentine_jS_Hitbox.png;GGST_Ramlethal_Valentine_jS_S-less_Hitbox.png  
|hitboxCaption=With Sword\Without Sword
|type=normal
|type=normal
|counter=Mid
|counter=Mid
|riscGain=1500 [1000]
|riscGain=1125 [750]
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 346: Line 365:
|level=2 [1]
|level=2 [1]
|prorate=80%
|prorate=80%
|images=GGST_Ramlethal_Valentine_jH.png; GGST_Ramlethal_Valentine_jH_H-less.png
|images=GGST_Ramlethal_Valentine_jH.png;GGST_Ramlethal_Valentine_jH_H-less.png
|hitboxes=GGST_Ramlethal_Valentine_jH_1_Hitbox.png; GGST_Ramlethal_Valentine_jH_2_Hitbox.png; GGST_Ramlethal_Valentine_jH_H-less_Hitbox.png
|caption=With Sword, excellent jump-in\Without Sword
|hitboxes=GGST_Ramlethal_Valentine_jH_1_Hitbox.png;GGST_Ramlethal_Valentine_jH_2_Hitbox.png;GGST_Ramlethal_Valentine_jH_H-less_Hitbox.png
|hitboxCaption=With Sword\With Sword, after a few frames\Without Sword
|type=normal
|type=normal
|counter=Mid
|counter=Mid
|riscGain=1500 [1000]
|riscGain=1125 [750]
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=100%
}}
}}


Line 364: Line 386:
|damage=16×3
|damage=16×3
|startup=10
|startup=10
|active=
|active=2, 2, 2
|recovery=
|recovery=
|onBlock=
|onBlock=+2 (IAD)
|onHit=
|onHit=+5 (IAD)
|level=1
|level=1
|prorate=80%
|prorate=80%
|images=GGST_Ramlethal_Valentine_jD.png
|images=GGST_Ramlethal_Valentine_jD.png
|hitboxes=GGST_Ramlethal_Valentine_jD_Hitbox.png
|hitboxes=GGST_Ramlethal_Valentine_jD_Hitbox.png;GGST_Ramlethal_Valentine_jD_Hitbox2.png
|type=normal
|type=normal
|counter=Mid
|counter=Mid
Line 377: Line 399:
|riscLoss=1000 (Once)
|riscLoss=1000 (Once)
|wallDamage=166×3
|wallDamage=166×3
|OTGRatio=60%
}}
}}


Line 385: Line 408:
|input=6P
|input=6P
|guard=All
|guard=All
|invul=1-3 Upper Body<br/>4-13 Above Knees
|invuln=1-3 Upper Body<br/>4-13 Above Knees
|damage=30
|damage=30
|startup=9
|startup=9
Line 392: Line 415:
|onBlock=-9
|onBlock=-9
|onHit=-6
|onHit=-6
|level=1
|level=2
|prorate=80%
|prorate=80%
|images=GGST_Ramlethal_Valentine_6P.png
|images=GGST_Ramlethal_Valentine_6P.png
Line 401: Line 424:
|riscLoss=1000
|riscLoss=1000
|wallDamage=500
|wallDamage=500
|OTGRatio=80%
|notes={{FrameDataNotes|GGST|Initial Combo Decay|20}}
}}
}}


Line 411: Line 436:
|invul=
|invul=
|damage=50 [40]
|damage=50 [40]
|startup=18 [18]
|startup=18
|active=2 [2]
|active=2
|recovery=33 [33]
|recovery=33
|onBlock=-16 [-18]
|onBlock=-16 [-18]
|onHit=KD [-15]
|onHit=KD +22 {KD +29} [-15]
|level=4 [3]
|level=4 [3]
|prorate=100%
|prorate=90%
|images=GGST_Ramlethal_Valentine_6H.png; GGST_Ramlethal_Valentine_6H_H-less.png
|images=GGST_Ramlethal_Valentine_6H.png;GGST_Ramlethal_Valentine_6H_H-less.png
|hitboxes=GGST_Ramlethal_Valentine_6H_Hitbox.png; GGST_Ramlethal_Valentine_6H_H-less_Hitbox.png
|caption=With Sword, combo filler and spaced frame trap\Without Sword
|hitboxes=GGST_Ramlethal_Valentine_6H_Hitbox.png;GGST_Ramlethal_Valentine_6H_H-less_Hitbox.png
|hitboxCaption=With Sword\Without Sword
|type=normal
|type=normal
|counter=Large
|counter=Large
Line 425: Line 452:
|riscLoss=1000
|riscLoss=1000
|wallDamage=500
|wallDamage=500
|OTGRatio=100%
|notes=Values in { } are for the Wall Bounce with Sword equipped version.
}}
}}


Line 439: Line 468:
|recovery=19
|recovery=19
|onBlock=-8
|onBlock=-8
|onHit=KD
|onHit=HKD +50
|level=3
|level=3
|prorate=90%
|prorate=90%
|images=GGST_Ramlethal_Valentine_2D.png
|images=GGST_Ramlethal_Valentine_2D.png
|caption= Stubbiest of sweeps
|hitboxes=GGST_Ramlethal_Valentine_2D_Hitbox.png
|hitboxes=GGST_Ramlethal_Valentine_2D_Hitbox.png
|type=normal
|type=normal
|counter=Large
|counter=Large
|riscGain=2000
|riscGain=1500
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|OTGRatio=80%
}}
}}


Line 463: Line 494:
|recovery=27
|recovery=27
|onBlock=-15
|onBlock=-15
|onHit= 0
|onHit=0
|level=2
|level=2
|prorate=80%
|prorate=80%
Line 471: Line 502:
|counter=Mid
|counter=Mid
|riscGain=1125
|riscGain=1125
|riscLoss=3000
|riscLoss=3000 [1000]
|wallDamage=700 (900)
|wallDamage=700 (900)
|notes=Hitstop on block: 20F;Hitstop on hit: 16F [raw hit: 45F];Floating crumple: Total 28F (can block 19~28F)
|OTGRatio=60%
|notes={{FrameDataNotes|GGST|5D}}
}}
}}


Line 487: Line 519:
|recovery=27
|recovery=27
|onBlock=-10
|onBlock=-10
|onHit=KD
|onHit=KD +36
|level=4
|level=4
|prorate=100%
|prorate=100%
Line 495: Line 527:
|counter=Mid
|counter=Mid
|riscGain=1875
|riscGain=1875
|riscLoss=1500
|riscLoss=1500 [1000]
|wallDamage=700 (900)
|wallDamage=0 (200)
|OTGRatio=60%
|notes={{FrameDataNotes|GGST|5[D]}}
}}
}}


Line 521: Line 555:
|images=GGST Ramlethal Valentine Ground Throw.png
|images=GGST Ramlethal Valentine Ground Throw.png
|type=other
|type=other
|notes={{FrameDataNotes|GGST|Throw}}; First does 10 hits of 1 damage (unaffected by defense mod, risc scaling, or guts), then does one final hit for 70 damage
}}
}}


Line 533: Line 568:
|startup=2
|startup=2
|active=3
|active=3
|recovery=Until L+10
|recovery=38 or Until Landing+10
|onBlock=
|onBlock=
|onHit=
|onHit=HKD +55 (IAD)
|level=
|level=
|counter=
|counter=
Line 543: Line 578:
|prorate=50%
|prorate=50%
|images=GGST Ramlethal Valentine Air Throw.png
|images=GGST Ramlethal Valentine Air Throw.png
|hitboxes=GGST Ramlethal Valentine Air Throw Hitbox.png
|type=other
|notes={{FrameDataNotes|GGST|Air Throw|increases as height increases (+53 to +55)}}; First does 10 hits of 1 damage (unaffected by defense mod, risc scaling, or guts), then does one final hit for 70 damage
}}
===236D Data===
{{MoveData-GGST
|chara=Ramlethal Valentine
|name=Wild Assault
|input=236D
|guard=All
|damage=30
|startup=16~28
|active=3
|recovery=20
|onBlock=-4
|onHit=-1
|level=4
|counter=Mid
|notes=
|images=GGST Ramlethal Valentine 236D.png
|hitboxes=GGST Ramlethal Valentine 236D Hitbox.png
|type=other
|riscGain=2500
|riscLoss=4000
|wallDamage=700
|inputTension=
|chipRatio=25%
|OTGRatio=80%
|prorate=90%
|invuln=
|cancel=NSJBRP
}}
===236[D] Data===
{{MoveData-GGST
|chara=Ramlethal Valentine
|name=Wild Assault (Hold)
|input=236[D]
|guard=All
|damage=50
|startup=29
|active=3
|recovery=20
|onBlock=-4
|onHit=HKD
|level=4
|counter=Mid
|notes=
|images=GGST Ramlethal Valentine 236D.png
|hitboxes=GGST Ramlethal Valentine 236D Hitbox.png
|type=other
|riscGain=2500
|riscLoss=3000
|wallDamage=700
|inputTension=
|chipRatio=25%
|OTGRatio=80%
|prorate=100%
|invuln=
|cancel=NSJBRP
}}
===Dash Cancel Data===
{{MoveData-GGST
|chara=Ramlethal Valentine
|name=Dash Cancel
|input=66
|guard=
|invul=
|damage=
|startup=
|active=
|recovery=Total 26
|onBlock=
|onHit=
|level=
|counter=
|riscGain=
|riscLoss=
|wallDamage=
|prorate=
|images=
|type=other
|type=other
|notes={{FrameDataNotes|GGST|Dash Cancel}}
}}
}}


Line 550: Line 669:
{{MoveData-GGST
{{MoveData-GGST
|chara=Ramlethal Valentine
|chara=Ramlethal Valentine
|name=Bajoneto
|name=S Bajoneto
|input=236S
|input=236S
|guard=All
|guard=All
|invul=
|invul=
|damage=30,35
|damage=15, 20
|startup=20
|startup=20
|active=
|active=Until Wall (34) 15
|recovery=Total 37
|recovery=Total 37
|onBlock=+9
|onBlock=+9
|onHit=22~40
|onHit=Stagger +30
|level=2
|level=2
|prorate=80%
|prorate=80%
|images=GGST Ramlethal Valentine Bajoneto S.png
|images=GGST Ramlethal Valentine Bajoneto S.png
|hitboxes=GGST Ramlethal Valentine Bajoneto S Hitbox.png; GGST Ramlethal Valentine Bajoneto S explode Hitbox.png
|caption={{clr|S|S}}
|hitboxes=GGST Ramlethal Valentine Bajoneto S Hitbox.png;GGST Ramlethal Valentine Bajoneto S explode Hitbox.png
|hitboxCaption={{clr|S|S}}\{{clr|S|Explosion hitbox}}
|type=special
|type=special
|counter=Small
|counter=Very Small
|notes=explosion happens 34f after the sword sticks in the wall, leaves a 16f gap on block
|notes={{FrameDataNotes|GGST|Projectile|3|3}};* When the projectile is destroyed by clash, the sword will be placed into the ground at its current location.;* This does not occur with projectile-deflecting moves such as Zato-1's {{MMC|chara=Zato-1|input=]H[|label=Oppose}} or Jack-O's {{MMC|chara=Jack-O|input=214S|label=Defend Command}}. Instead the sword will lose its hitbox, but continue until it reaches the wall as normal.;{{FrameDataNotes|GGST|Activation X|550}} (Relative to projectile's centre);Explosion happens 34f after the sword sticks in the wall, leaves a 16f gap on block;When the explosion is active and overlapping the opponent during a Throw, the opponent is unable to tech out.<sup>''Potential bug''</sup>;Staggers on grounded hit, Listed on-hit value is for gold (fast) recovery.; Total stagger duration: 41F (1-33F hitstun, 34-41F can block only); Hitstun duration is increased by 4F for red (normal) recovery, and 8F for blue (slow) and no recovery. (37F and 41F respectively); Total duration is increased by 5F for red (normal) recovery, and 10F for blue (slow) and no recovery. (46F and 51F respectively);
|riscGain=500
|riscGain=500
|riscLoss=2000
|riscLoss=2000
Line 572: Line 693:
|inputTension=100
|inputTension=100
|chipRatio=12%
|chipRatio=12%
|OTGRatio=80%
}}
}}


Line 577: Line 699:
{{MoveData-GGST
{{MoveData-GGST
|chara=Ramlethal Valentine
|chara=Ramlethal Valentine
|name=Bajoneto
|name=H Bajoneto
|input=236H
|input=236H
|guard=All
|guard=All
|invul=
|invul=
|damage=30,35
|damage=15, 20
|startup=20
|startup=20
|active=
|active=Until Wall (34) 15
|recovery=Total 43
|recovery=Total 43
|onBlock=+3
|onBlock=+3
|onHit=KD
|onHit=KD +28 [KD +89]
|level=2
|level=2
|prorate=80%
|prorate=80%
|images=GGST Ramlethal Valentine Bajoneto H.png
|images=GGST Ramlethal Valentine Bajoneto H.png
|hitboxes=GGST Ramlethal Valentine Bajoneto H Hitbox.png; GGST Ramlethal Valentine Bajoneto H explode Hitbox.png
|caption={{clr|H|H}}<br>''The'' corner pressure move
|hitboxes=GGST Ramlethal Valentine Bajoneto H Hitbox.png;GGST Ramlethal Valentine Bajoneto H explode Hitbox.png
|hitboxCaption={{clr|H|H}}\{{clr|H|Explosion hitbox}}
|type=special
|type=special
|counter=Small
|counter=Very Small
|notes=explosion happens 34f after the sword sticks in the wall, leaves a 16f gap on block
|riscGain=500
|riscGain=500
|riscLoss=2000
|riscLoss=2000
Line 599: Line 722:
|inputTension=100
|inputTension=100
|chipRatio=12%
|chipRatio=12%
|notes=Values in [ ] are for the Wall Bounce version.;{{FrameDataNotes|GGST|Projectile|3|3}}
|OTGRatio=80%
}}
}}


Line 611: Line 736:
|startup=11
|startup=11
|active=3
|active=3
|recovery=27
|recovery=26
|onBlock=-10
|onBlock=-10
|onHit=+5
|onHit=+5
|level=4
|level=4
|prorate=100%
|prorate=80%
|images=GGST Ramlethal Valentine Dauro.png
|images=GGST Ramlethal Valentine Dauro.png
|caption=Combo ender, juggle extender
|hitboxes=GGST Ramlethal Valentine Dauro Hitbox.png
|hitboxes=GGST Ramlethal Valentine Dauro Hitbox.png
|type=special
|type=special
|counter=Mid
|counter=Mid
|notes={{FrameDataNotes|GGST|Floating Crumple Head}}
|riscGain=2500
|riscGain=2500
|riscLoss=2000
|riscLoss=2000
Line 625: Line 752:
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=60%
}}
===236K Data===
{{MoveData-GGST
|chara=Ramlethal Valentine
|name=Ondo
|input=236K
|guard=All
|invul=
|damage=40
|startup=31
|active=8
|recovery=16
|onBlock=+7
|onHit=KD +43
|level=3
|prorate=80%
|images=GGST Ramlethal Valentine 236K.png
|hitboxes=GGST Ramlethal Valentine 236K Hitbox.png
|type=special
|counter=Very Small
|riscGain=500
|riscLoss=2000
|wallDamage=700
|inputTension=100
|chipRatio=12%
|OTGRatio=70%
|notes=Projectile will not appear if Purple Roman Canceled during startup.<br>Clash Level:1<br>Clash Hits:1
}}
}}


Line 632: Line 788:
|name=Sildo Detruo
|name=Sildo Detruo
|input=214K
|input=214K
|guard=Mid
|guard=All
|invul=
|invul=
|damage=40
|damage=40
|startup=30
|startup=22
|active=2
|active=2
|recovery=13
|recovery=17
|onBlock=+2
|onBlock=-2
|onHit=+6
|onHit=+2
|level=3
|level=3
|prorate=80%
|prorate=80%
|images=GGST Ramlethal Valentine Sildo Detruo.png
|images=GGST Ramlethal Valentine Sildo Detruo.png
|hitboxes=GGST Ramlethal Valentine Sildo Detruo Hitbox.png
|hitboxes=GGST Ramlethal Valentine Sildo Detruo Hitbox.png
|hitboxCaption={{clr|K|214K}}
|type=special
|type=special
|counter=Mid
|counter=Very Small
|riscGain=2000
|riscGain=2000
|riscLoss=1000
|riscLoss=1000
Line 651: Line 808:
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=100%
|notes=Forced crouching on hit, resulting in a guaranteed +1 hitstun.
}}
}}


Line 656: Line 815:
{{MoveData-GGST
{{MoveData-GGST
|chara=Ramlethal Valentine
|chara=Ramlethal Valentine
|name=Sildo Detruo
|name=Air Sildo Detruo
|input=j.214K
|input=j.214K
|guard=Mid
|guard=All
|invul=
|invul=
|damage=40
|damage=40
|startup=30
|startup=30
|active=Until L
|active=Until Landing
|recovery=
|recovery=
|onBlock=-3~+3
|onBlock=-3~+4
|onHit=+3~+6
|onHit=KD
|level=3
|level=3
|prorate=80%
|prorate=80%
|images=GGST Ramlethal Valentine Sildo Detruo.png
|images=GGST Ramlethal Valentine Sildo Detruo.png
|hitboxes=GGST Ramlethal Valentine Sildo Detruo Air Hitbox.png
|hitboxes=GGST Ramlethal Valentine Sildo Detruo Air Hitbox.png
|hitboxCaption={{clr|K|j.214K}}
|type=special
|type=special
|counter=Mid
|counter=Very Small
|riscGain=2000
|riscGain=2000
|riscLoss=1000
|riscLoss=1000
Line 677: Line 837:
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=100%
}}
}}


Line 691: Line 852:
|recovery=42
|recovery=42
|onBlock=-27 [-27] {-32}
|onBlock=-27 [-27] {-32}
|onHit=KD
|onHit=HKD +33 (HKD +37)
|level=4 [4] {2}
|level=4 [4] {2}
|prorate=100%
|prorate=80%
|images=GGST Ramlethal Valentine Sabrubato.png; GGST Ramlethal Valentine Sabrubato S-less H-less.png
|images=GGST Ramlethal Valentine Sabrubato.png;GGST Ramlethal Valentine Sabrubato S-less H-less.png
|hitboxes=GGST Ramlethal Valentine Sabrubato Hitbox.png; GGST Ramlethal Valentine Sabrubato S-less H-less Hitbox.png
|caption=With swords\Without swords
|hitboxes=GGST Ramlethal Valentine Sabrubato Hitbox.png;GGST Ramlethal Valentine Sabrubato S-less H-less Hitbox.png
|hitboxCaption=With swords\Without swords
|type=special
|type=special
|counter=Large
|counter=Large
Line 703: Line 866:
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=100%
|notes= Values in ( ) are for the Wall Bounce version.
}}
}}


Line 708: Line 873:
{{MoveData-GGST
{{MoveData-GGST
|chara=Ramlethal Valentine
|chara=Ramlethal Valentine
|name=Erarlumo
|name=Erarlumo (1)
|input=214P
|input=214P
|guard=All
|guard=All
|invul=
|invul=
|damage=30
|damage=20
|startup=16
|startup=16
|active=7
|active=7
Line 719: Line 884:
|onHit=+10
|onHit=+10
|level=2
|level=2
|prorate=100%
|prorate=80%
|images=GGST Ramlethal Valentine Erarlumo 1.png
|images=GGST Ramlethal Valentine Erarlumo 1.png
|caption=First
|hitboxes=GGST Ramlethal Valentine Erarlumo 1 Hitbox.png
|hitboxes=GGST Ramlethal Valentine Erarlumo 1 Hitbox.png
|hitboxCaption=First
|type=special
|type=special
|notes=Dash cancelable on hit or block with '''-16 frame advantage''' on block, and '''neutral on hit'''.
|counter=Very Small
|counter=Mid
|notes=Cancels can only be performed during recovery (23~34F). The earliest cancel is therefore 6F later than usual.;* Dash cancel is -19 on block, and -4 on hit.;* Erarlumo 2 will result in a 2F gap if Erarlumo 1 is blocked on the first frame.;{{FrameDataNotes|GGST|Floating Crumple Body}}
|riscGain=2500
|riscGain=1500
|riscLoss=1000
|riscLoss=1000
|wallDamage=300
|wallDamage=300
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=80%
}}
}}


Line 735: Line 903:
{{MoveData-GGST
{{MoveData-GGST
|chara=Ramlethal Valentine
|chara=Ramlethal Valentine
|name=Erarlumo
|name=Erarlumo (2)
|input=214P 214P
|input=214P 214P
|guard=All
|guard=All
|invul=
|invul=
|damage=35 [50]
|damage=25 [40]
|startup=9
|startup=9
|active=4
|active=4
|recovery=25
|recovery=25
|onBlock=-12 [-10]
|onBlock=-12 [-10]
|onHit=-6 [KD]
|onHit=-9 [KD +29]
|level=3 [4]
|level=3 [4]
|prorate=100%
|prorate=80%
|images=GGST Ramlethal Valentine Erarlumo 2.png
|images=GGST Ramlethal Valentine Erarlumo 2.png
|caption=Second
|hitboxes=GGST Ramlethal Valentine Erarlumo 2 Hitbox.png
|hitboxes=GGST Ramlethal Valentine Erarlumo 2 Hitbox.png
|hitboxCaption=Second
|type=special
|type=special
|notes=Dash cancelable on hit or block with '''-13 frame advantage''' on block.
|counter=Very Small
|counter=Mid
|notes=Cancels can only be performed shortly after entering recovery (17~37F). The earliest cancel is therefore 7F later than usual.;* Dash cancel is -17 [-15] on block, and -14 [KD] on hit.;* Erarlumo 3 will result in a 2F [0F] gap if Erarlumo 2 is blocked on the first frame.;Delayed version occurs if cancelled from Frame 30~36 of Erarlumo 1, 7F later than earliest cancel.
|riscGain=1500 [2000]
|riscGain=1500 [2000]
|riscLoss=1000
|riscLoss=1000
Line 757: Line 927:
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=60%
}}
}}


Line 762: Line 933:
{{MoveData-GGST
{{MoveData-GGST
|chara=Ramlethal Valentine
|chara=Ramlethal Valentine
|name=Erarlumo
|name=Erarlumo (3)
|input=214P 214P 214P
|input=214P 214P 214P
|guard=All
|guard=All
|invul=
|invul=
|damage=40 [70]
|damage=30 [60]
|startup=11
|startup=11
|active=6
|active=6
|recovery=38
|recovery=38
|onBlock=-25
|onBlock=-25
|onHit=HKD
|onHit=KD +24
|level=4
|level=4
|prorate=100%
|images=GGST Ramlethal Valentine Erarlumo 3.png
|images=GGST Ramlethal Valentine Erarlumo 3.png
|caption=Third
|hitboxes=GGST Ramlethal Valentine Erarlumo 3 Hitbox.png
|hitboxes=GGST Ramlethal Valentine Erarlumo 3 Hitbox.png
|hitboxCaption=Third
|type=special
|type=special
|counter=Large
|counter=Very Small
|riscGain=2500
|riscGain=2500
|riscLoss=1000
|riscLoss=1000
Line 783: Line 955:
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=100%
|prorate=80%
|notes=Delayed version occurs if cancelled from Frame 28~37 of Erarlumo 2, 11F later than earliest cancel.
}}
}}


Line 792: Line 967:
|guard=All
|guard=All
|invul=
|invul=
|damage=30,30 [24,30] [30,24] {24,24}
|damage=30,30 [24,24]
|startup=12
|startup=12
|active=4(10)4
|active=4(10)4
|recovery=24
|recovery=24
|onBlock=
|onBlock=-6 (IAS)
|onHit=KD
|onHit=HKD +46 (IAS)
|level=3
|level=3
|prorate=100%
|prorate=90%
|images=GGST Ramlethal Valentine Agressa Ordono 1.png; GGST Ramlethal Valentine Agressa Ordono 2.png
|images=GGST Ramlethal Valentine Agressa Ordono 1.png;GGST Ramlethal Valentine Agressa Ordono 2.png
|hitboxes=GGST Ramlethal Valentine Agressa Ordono 1 Hitbox.png; GGST Ramlethal Valentine Agressa Ordono 1 S-less Hitbox.png; GGST Ramlethal Valentine Agressa Ordono 2 Hitbox.png; GGST Ramlethal Valentine Agressa Ordono 2 H-less Hitbox.png
|caption=Slash 'em\And ground 'em
|hitboxes=GGST Ramlethal Valentine Agressa Ordono 1 Hitbox.png;GGST Ramlethal Valentine Agressa Ordono 1 S-less Hitbox.png;GGST Ramlethal Valentine Agressa Ordono 2 Hitbox.png;GGST Ramlethal Valentine Agressa Ordono 2 H-less Hitbox.png
|hitboxCaption=With {{clr|S|S}} sword\Without {{clr|S|S}} sword\With {{clr|H|H}} sword\Without {{clr|H|H}} sword
|type=special
|type=special
|counter=Small
|counter=Very Small
|riscGain=1000×2 [700, 1000] [1000, 700] {700×2}
|riscGain=1000×2 [700×2]
|riscLoss=1000 (Once)
|riscLoss=1000 (Once)
|wallDamage=150×2
|wallDamage=150×2
|inputTension=150
|inputTension=150
|chipRatio=25%
|chipRatio=25%
|OTGRatio=100%
}}
}}


Line 819: Line 997:
|guard=All (Guard Crush)
|guard=All (Guard Crush)
|invul=
|invul=
|damage=4×29,40
|damage=1×29, 112
|startup=11+13
|startup=11+13
|active=
|active=60
|recovery=
|recovery=17
|onBlock=+16
|onBlock=+16
|onHit=KD
|onHit=HKD +72
|level=1
|level=1
|prorate=100%
|prorate=100%
|images=GGST Ramlethal Valentine Calvados.png
|images=GGST Ramlethal Valentine Calvados.png
|caption=Jumpscare the opponent's healthbar
|hitboxes=GGST Ramlethal Valentine Calvados Hitbox.png
|hitboxes=GGST Ramlethal Valentine Calvados Hitbox.png
|type=super
|type=super
|counter=Small
|counter=Small
|notes={{FrameDataNotes|GGST|superProjectile|11|5}};Costs precisely 19.6% Tension to Faultless Defense block the entire attack.
|riscGain=100×30
|riscGain=100×30
|riscLoss=1000 (Once)
|riscLoss=1000 (Once)
|wallDamage=0
|wallDamage=0
|chipRatio=12%
|chipRatio=12%
|OTGRatio=80%
}}
}}


Line 843: Line 1,024:
|input=236236S
|input=236236S
|guard=All
|guard=All
|invul=All 1~14
|invuln=1-14F Full
|damage=160 [130] {100}
|damage=130 [110] {90}
|startup=7+2
|startup=7+2
|active=6
|active=6
|recovery=42
|recovery=51
|onBlock=-30 [-30] {-35}
|onBlock=-38 [-38] {-43}
|onHit=KD
|onHit=HKD +28
|level=4 [4] {2}
|level=4 [4] {2}
|prorate=100%
|prorate=100%
|images=GGST Ramlethal Valentine Mortobato.png
|images=GGST Ramlethal Valentine Mortobato.png
|hitboxes=GGST Ramlethal Valentine Mortobato Hitbox.png; GGST Ramlethal Valentine Mortobato S-less Hitbox.png; GGST Ramlethal Valentine Mortobato H-less Hitbox.png; ; GGST Ramlethal Valentine Mortobato S-less H-less Hitbox.png
|hitboxes=GGST Ramlethal Valentine Mortobato Hitbox.png;GGST Ramlethal Valentine Mortobato S-less Hitbox.png;GGST Ramlethal Valentine Mortobato H-less Hitbox.png;GGST Ramlethal Valentine Mortobato S-less H-less Hitbox.png
|notes=reversal
|hitboxCaption=With swords\Without {{clr|S|S}} sword\Without {{clr|H|H}} sword\Without swords
|type=super
|type=super
|counter=Mid
|counter=Mid
|notes=reversal
|riscGain=2500 {1500}
|riscGain=2500 {1500}
|riscLoss=1000
|riscLoss=1000
|wallDamage=0
|wallDamage=0
|chipRatio=25%
|chipRatio=25%
|OTGRatio=80%
}}
}}


==Category==
==Navigation==
{{#lst:GGST/Navigation}}
{{GGST/Navigation}}

Latest revision as of 13:48, 7 March 2024

Links



Infobox Data

Portrait Icon Name Defense Guts R.I.S.C. Gain Modifier Prejump Backdash Duration Backdash Invuln Backdash Airborne Unique Movement Options
GGST Ramlethal Valentine Portrait.png GGST Ramlethal Valentine Icon.png Ramlethal Valentine 16 1 32 4 20 1-5F 1-15F
Jump Duration High Jump Duration Jump Height High Jump Height Pre-Instant Air Dash Air Dash Duration Air Backdash Duration Air Dash Distance Air Backdash Distance
38 48 404.7 656.5 7 18/24 6/11 715 190.125
Movement Tension Gain Jumping Tension Gain Air Dash Tension Gain Walk Speed Backwalk Speed Initial Dash Speed Dash Acceleration Friction
7 5.2 15.7 0.4 100
Jump Gravity High Jump Gravity Forward Step Dash
2.3 1.9

Normal Moves

5P Data

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
22 All 5 4 8 -2 1 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1500 300 80% 80%
GGST Ramlethal Valentine 5P.png
GGST Ramlethal Valentine 5P Hitbox.png
Lower hitbox hits crouchers with less range.

5K Data

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 7 3 11 -2 1 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000 1000 300 80% 90%
GGST Ramlethal Valentine 5K.png
GGST Ramlethal Valentine 5K Hitbox.png

c.S Data

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 All 7 6 10 +1 +4 3 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2000 1000 300 80% 100%
GGST Ramlethal Valentine cS.png
Go-to meaty
GGST Ramlethal Valentine cS Hitbox.png
Input Proximity Range: 270

f.S Data

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
32 [25] All 11 6 21 -10 [-13] -7 [-10] 3 [2] Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2000 [1500] 1000 300 80% 90%
GGST Ramlethal Valentine fS.pngGGST Ramlethal Valentine fS S-less.png
With Sword, main poke • Without Sword
GGST Ramlethal Valentine fS Hitbox.pngGGST Ramlethal Valentine fS S-less Hitbox.png
With Sword • Without Sword

5H Data

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
42 [33] All 12 3 28 -12 [-13] -9 [-11] 4 [3] Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 [2000] 1000 300 80% 90%
GGST Ramlethal Valentine 5H.pngGGST Ramlethal Valentine 5H H-less.png
With Sword, bigger poke with bigger reward on CH • Without Sword
GGST Ramlethal Valentine 5H Hitbox.pngGGST Ramlethal Valentine 5H H-less Hitbox.png
With Sword • Without Sword

2P Data

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
22 All 6 4 9 -3 0 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1500 300 80% 80%
GGST Ramlethal Valentine 2P.png
GGST Ramlethal Valentine 2P Hitbox.png

2K Data

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
26 Low 6 5 9 -2 1 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
750 1000 300 80% 70%
GGST Ramlethal Valentine 2K.png
GGST Ramlethal Valentine 2K Hitbox.png

2S Data

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
38 [30] Low 10 4 18 -5 [-8] -2 [-5] 3 [2] Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 [1125] 1000 300 80% 90%
GGST Ramlethal Valentine 2S.pngGGST Ramlethal Valentine 2S S-less.png
With Sword, biggest low poke • Without Sword
GGST Ramlethal Valentine 2S Hitbox.pngGGST Ramlethal Valentine 2S S-less Hitbox.png
With Sword • Without Sword

2H Data

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
46 [36] All 14 9 25 -15 [-17] KD +25 4 [3] Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 [2000] 1000 500 60% 90%
GGST Ramlethal Valentine 2H.pngGGST Ramlethal Valentine 2H H-less.png
With Sword, launcher • Without Sword (still a launcher)
GGST Ramlethal Valentine 2H Hitbox.pngGGST Ramlethal Valentine 2H H-less Hitbox.png
With Sword • Without Sword

j.P Data

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20 High 5 4 8 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
375 1000 300 60% 80%
GGST Ramlethal Valentine jP.png
String 'em back to the ground
GGST Ramlethal Valentine jP Hitbox.png

j.K Data

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
22 High 7 4 13 0 (IAD) +3 (IAD) 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
750 1000 300 100% 80%
GGST Ramlethal Valentine jK.png
you make my heart feel fuzzy
GGST Ramlethal Valentine jK Hitbox.png

j.S Data

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 [24] High 12 4 24 +5 (IAD) +8 (IAD) 2 [1] Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 [750] 1000 300 80% 80%
GGST Ramlethal Valentine jS.pngGGST Ramlethal Valentine jS S-less.png
With Sword, massive air poke • Without Sword
GGST Ramlethal Valentine jS Hitbox.pngGGST Ramlethal Valentine jS S-less Hitbox.png
With Sword • Without Sword

j.H Data

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 [32] High 19 6 31 2 [1] Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 [750] 1000 300 100% 80%
GGST Ramlethal Valentine jH.pngGGST Ramlethal Valentine jH H-less.png
With Sword, excellent jump-in • Without Sword
GGST Ramlethal Valentine jH 1 Hitbox.pngGGST Ramlethal Valentine jH 2 Hitbox.pngGGST Ramlethal Valentine jH H-less Hitbox.png
With Sword • With Sword, after a few frames • Without Sword

j.D Data

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
16×3 High 10 2, 2, 2 +2 (IAD) +5 (IAD) 1 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
225×3 1000 (Once) 166×3 60% 80%
GGST Ramlethal Valentine jD.png
GGST Ramlethal Valentine jD Hitbox.pngGGST Ramlethal Valentine jD Hitbox2.png

6P Data

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 9 5 18 -9 -6 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 500 80% 80% 1-3 Upper Body
4-13 Above Knees
GGST Ramlethal Valentine 6P.png
GGST Ramlethal Valentine 6P Hitbox.png
If the first hit of a combo, applies an additional +20 Combo Decay.

6H Data

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
50 [40] All 18 2 33 -16 [-18] KD +22 {KD +29} [-15] 4 [3] Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 [2000] 1000 500 100% 90%
GGST Ramlethal Valentine 6H.pngGGST Ramlethal Valentine 6H H-less.png
With Sword, combo filler and spaced frame trap • Without Sword
GGST Ramlethal Valentine 6H Hitbox.pngGGST Ramlethal Valentine 6H H-less Hitbox.png
With Sword • Without Sword
Values in { } are for the Wall Bounce with Sword equipped version.

2D Data

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
36 Low 10 6 19 -8 HKD +50 3 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 300 80% 90%
GGST Ramlethal Valentine 2D.png
Stubbiest of sweeps
GGST Ramlethal Valentine 2D Hitbox.png

5D Data

5D
Uncharged
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
45 High 20 2 27 -15 0 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 3000 [1000] 700 (900) 60% 80%
GGST Ramlethal Valentine 5D.png
GGST Ramlethal Valentine 5D Hitbox.png
Hitstop on block: 20F
Hitstop on ground hit: 16F
Floating crumple on ground hit: Total 28F (airborne hitstun 1-11F, standing hitstun 12-18F, can block 19-28F)
R.I.S.C. Loss in [ ] refers to when 5D is not the initial hit of a combo.
Wall Damage in ( ) refers to if opponent is touching the wall.
Has no additional Combo Decay on initial hit, unlike other overheads (usually adding +5 on initial hit for 10 total).
Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5.


5[D]
Charged
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
56 High 28 2 27 -10 KD +36 4 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1875 1500 [1000] 0 (200) 60% 100%
GGST Ramlethal Valentine 5D.png
GGST Ramlethal Valentine 5D Hitbox.png
Hitstop on block: 20F
Hitstop on raw hit: 45F
Properties for opponent on block follow Level 4 rules.
R.I.S.C. Loss in [ ] refers to when 5[D] is not the initial hit of a combo.
Wall Damage in ( ) refers to if opponent is touching the wall.
Wall Damage when hit raw is increased to 700 (900).
Applies 5 less Combo Decay on initial hit, for 0 Combo Decay if the first hit of a combo.
Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5.

Universal Mechanics

Ground Throw Data

6D or 4D
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
80 Ground Throw 2 3 38 HKD +55
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 50%
GGST Ramlethal Valentine Ground Throw.png
Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.
Builds 1000 Tension once all damage is dealt.
On hit, applies an increased 25 Combo Decay.
Properties change if Roman Canceled before all damage is dealt:
* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
* R.I.S.C. Loss: 1000
* Proration: Forced 75%
* Combo Decay on hit: 15
First does 10 hits of 1 damage (unaffected by defense mod, risc scaling, or guts), then does one final hit for 70 damage

Air Throw Data

j.6D or j.4D
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
80 Air Throw 2 3 38 or Until Landing+10 HKD +55 (IAD)
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 50%
GGST Ramlethal Valentine Air Throw.png
GGST Ramlethal Valentine Air Throw Hitbox.png
Air Throws have both normal recovery (which recovers CH) and special recovery frames upon landing (not CH). It is technically possible to recover mid-air from a whiffed Air Throw, but it usually doesn't happen unless done from very high in the air.
Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.
On-Hit value is for attacker's IAD height, except for Potemkin and Nagoriyuki, who have their instant Air Throw height instead.
Frame advantage increases as height increases (+53 to +55).
Builds 1000 Tension once all damage is dealt.
On hit, applies an increased 25 Combo Decay.
Properties change if Roman Canceled before all damage is dealt:
* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
* R.I.S.C. Loss: 1000
* Proration: Forced 75%
* Combo Decay on hit: 15
First does 10 hits of 1 damage (unaffected by defense mod, risc scaling, or guts), then does one final hit for 70 damage

236D Data

236D
Wild Assault
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 All 16~28 3 20 -4 -1 4 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 4000 700 25% 80% 90% NSJBRP
GGST Ramlethal Valentine 236D.png
GGST Ramlethal Valentine 236D Hitbox.png

236[D] Data

236[D]
Wild Assault (Hold)
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
50 All 29 3 20 -4 HKD 4 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 3000 700 25% 80% 100% NSJBRP
GGST Ramlethal Valentine 236D.png
GGST Ramlethal Valentine 236D Hitbox.png

Dash Cancel Data

66
Dash Cancel
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
Total 26
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied.

Special Moves

236S Data

236S
S Bajoneto
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
15, 20 All 20 Until Wall (34) 15 Total 37 +9 Stagger +30 2 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 2000 350×2 100 12% 80% 80%
GGST Ramlethal Valentine Bajoneto S.png
S
GGST Ramlethal Valentine Bajoneto S Hitbox.pngGGST Ramlethal Valentine Bajoneto S explode Hitbox.png
SExplosion hitbox
Projectile will continue if Purple Roman Canceled on frame 4 at the earliest.
Clash Level: 3
Clash Hits: -
* When the projectile is destroyed by clash, the sword will be placed into the ground at its current location.
* This does not occur with projectile-deflecting moves such as Zato-1's OpposeGGST Zato-1 Oppose Armor.pngGuardAllStartup66Recovery(Summon Vanishes)Advantage- or Jack-O's Defend CommandGGST Jack-O 214S.pngGuardStartup4RecoveryTotal 30Advantage+25. Instead the sword will lose its hitbox, but continue until it reaches the wall as normal.
Horizontal Activation Range: 550 (Relative to projectile's centre)
Explosion happens 34f after the sword sticks in the wall, leaves a 16f gap on block
When the explosion is active and overlapping the opponent during a Throw, the opponent is unable to tech out.Potential bug
Staggers on grounded hit, Listed on-hit value is for gold (fast) recovery.
Total stagger duration: 41F (1-33F hitstun, 34-41F can block only)
Hitstun duration is increased by 4F for red (normal) recovery, and 8F for blue (slow) and no recovery. (37F and 41F respectively)
Total duration is increased by 5F for red (normal) recovery, and 10F for blue (slow) and no recovery. (46F and 51F respectively)

236H Data

236H
H Bajoneto
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
15, 20 All 20 Until Wall (34) 15 Total 43 +3 KD +28 [KD +89] 2 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 2000 350×2 100 12% 80% 80%
GGST Ramlethal Valentine Bajoneto H.png
H
The corner pressure move
GGST Ramlethal Valentine Bajoneto H Hitbox.pngGGST Ramlethal Valentine Bajoneto H explode Hitbox.png
HExplosion hitbox
Values in [ ] are for the Wall Bounce version.
Projectile will continue if Purple Roman Canceled on frame 4 at the earliest.
Clash Level: 3
Clash Hits: -

623P Data

623P
Dauro
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
35 All 11 3 26 -10 +5 4 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 2000 700 150 25% 60% 80%
GGST Ramlethal Valentine Dauro.png
Combo ender, juggle extender
GGST Ramlethal Valentine Dauro Hitbox.png
Hitstop on ground hit: 16F
Floating crumple on ground hit: Total 33F (airborne hitstun 1-19F, standing hitstun 20-27F, can block 28-33F)

236K Data

236K
Ondo
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 All 31 8 16 +7 KD +43 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 2000 700 100 12% 70% 80%
GGST Ramlethal Valentine 236K.png
GGST Ramlethal Valentine 236K Hitbox.png
Projectile will not appear if Purple Roman Canceled during startup.
Clash Level:1
Clash Hits:1

214K Data

214K
Sildo Detruo
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 All 22 2 17 -2 +2 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2000 1000 300 150 25% 100% 80%
GGST Ramlethal Valentine Sildo Detruo.png
GGST Ramlethal Valentine Sildo Detruo Hitbox.png
214K
Forced crouching on hit, resulting in a guaranteed +1 hitstun.

j.214K Data

j.214K
Air Sildo Detruo
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 All 30 Until Landing -3~+4 KD 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2000 1000 300 150 25% 100% 80%
GGST Ramlethal Valentine Sildo Detruo.png
GGST Ramlethal Valentine Sildo Detruo Air Hitbox.png
j.214K

214H Data

214H
Sabrubato
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
100 [75] {50} All 19 4 42 -27 [-27] {-32} HKD +33 (HKD +37) 4 [4] {2} Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 [2500] [1500] 2000 700 150 25% 100% 80%
GGST Ramlethal Valentine Sabrubato.pngGGST Ramlethal Valentine Sabrubato S-less H-less.png
With swords • Without swords
GGST Ramlethal Valentine Sabrubato Hitbox.pngGGST Ramlethal Valentine Sabrubato S-less H-less Hitbox.png
With swords • Without swords
Values in ( ) are for the Wall Bounce version.

214P Data

214P
Erarlumo (1)
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20 All 16 7 12 -5 +10 2 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 300 150 25% 80% 80%
GGST Ramlethal Valentine Erarlumo 1.png
First
GGST Ramlethal Valentine Erarlumo 1 Hitbox.png
First
Cancels can only be performed during recovery (23~34F). The earliest cancel is therefore 6F later than usual.
* Dash cancel is -19 on block, and -4 on hit.
* Erarlumo 2 will result in a 2F gap if Erarlumo 1 is blocked on the first frame.
Hitstop on ground hit: 16F
Floating crumple on ground hit: Total 28F (airborne hitstun 1-11F, standing hitstun 12-18F, can block 19~28F)

214P 214P Data

214P 214P
Erarlumo (2)
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
25 [40] All 9 4 25 -12 [-10] -9 [KD +29] 3 [4] Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 [2000] 1000 300 150 25% 60% 80%
GGST Ramlethal Valentine Erarlumo 2.png
Second
GGST Ramlethal Valentine Erarlumo 2 Hitbox.png
Second
Cancels can only be performed shortly after entering recovery (17~37F). The earliest cancel is therefore 7F later than usual.
* Dash cancel is -17 [-15] on block, and -14 [KD] on hit.
* Erarlumo 3 will result in a 2F [0F] gap if Erarlumo 2 is blocked on the first frame.
Delayed version occurs if cancelled from Frame 30~36 of Erarlumo 1, 7F later than earliest cancel.

214P 214P 214P Data

214P 214P 214P
Erarlumo (3)
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 [60] All 11 6 38 -25 KD +24 4 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 300 150 25% 100% 80%
GGST Ramlethal Valentine Erarlumo 3.png
Third
GGST Ramlethal Valentine Erarlumo 3 Hitbox.png
Third
Delayed version occurs if cancelled from Frame 28~37 of Erarlumo 2, 11F later than earliest cancel.

j.214S Data

j.214S
Agressa Ordono
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30,30 [24,24] All 12 4(10)4 24 -6 (IAS) HKD +46 (IAS) 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000×2 [700×2] 1000 (Once) 150×2 150 25% 100% 90%
GGST Ramlethal Valentine Agressa Ordono 1.pngGGST Ramlethal Valentine Agressa Ordono 2.png
Slash 'em • And ground 'em
GGST Ramlethal Valentine Agressa Ordono 1 Hitbox.pngGGST Ramlethal Valentine Agressa Ordono 1 S-less Hitbox.pngGGST Ramlethal Valentine Agressa Ordono 2 Hitbox.pngGGST Ramlethal Valentine Agressa Ordono 2 H-less Hitbox.png
With S sword • Without S sword • With H sword • Without H sword

Overdrives

632146H Data

632146H
Calvados
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
1×29, 112 All (Guard Crush) 11+13 60 17 +16 HKD +72 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100×30 1000 (Once) 0 12% 80% 100%
GGST Ramlethal Valentine Calvados.png
Jumpscare the opponent's healthbar
GGST Ramlethal Valentine Calvados Hitbox.png
Projectile spawns during super freeze on frame 11 and can be Purple Roman Canceled immediately after end of super freeze.
Clash Level: 5
Clash Hits: -
Costs precisely 19.6% Tension to Faultless Defense block the entire attack.

236236S Data

236236S
Mortobato
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
130 [110] {90} All 7+2 6 51 -38 [-38] {-43} HKD +28 4 [4] {2} Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 {1500} 1000 0 25% 80% 100% 1-14F Full
GGST Ramlethal Valentine Mortobato.png
GGST Ramlethal Valentine Mortobato Hitbox.pngGGST Ramlethal Valentine Mortobato S-less Hitbox.pngGGST Ramlethal Valentine Mortobato H-less Hitbox.pngGGST Ramlethal Valentine Mortobato S-less H-less Hitbox.png
With swords • Without S sword • Without H sword • Without swords
reversal

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