GGST/Sin Kiske/Starter: Difference between revisions

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==Neutral==
{{Card
|header = How to Play Neutral
|content =
Sin has relatively straight-forward neutral and you can construct a basic Neutral gameplay very quickly using a few key moves:
<gallery widths="264px" heights="140px" mode="nolines">
GGST Sin Kiske 2K.png | {{clr|K|2K}}
GGST Sin Kiske 2S.png | {{clr|S|2S}}
GGST Sin Kiske fS.png | {{clr|S|f.S}}
GGST Sin Kiske 236K.png | {{clr|K|236K}} - Elk Hunt
GGST Sin Kiske jS.png | {{clr|S|j.S}}
</gallery>
; {{clr|K|2K}}
: A quick low poke for approaching with a dash or stopping opponents from dashing in. Gatling into {{clr|D|2D}} for a knockdown, but if you find that {{clr|D|2D}} is unreliable try {{clr|H|6H}}.
; {{clr|S|2S}}
: Sin's premier neutral poke. Not a low but it has extremely good range and catches low profile moves. Throw this move out behind a buffered {{MMC|input=236H|label=Beak Driver ({{clr|H|236H}})}} to discourage reckless approaches.
; {{clr|S|f.S}}
: The compliment to {{clr|S|2S}}, slower and loses to low profile but the additional range makes it a great whiff punish tool to use against opponents trying to preempt {{clr|S|2S}}.
}}


==Navigation==
==Navigation==
{{GGST/Navigation}}
{{GGST/Navigation}}

Revision as of 19:25, 9 March 2023

Neutral

How to Play Neutral

Sin has relatively straight-forward neutral and you can construct a basic Neutral gameplay very quickly using a few key moves:

2K
A quick low poke for approaching with a dash or stopping opponents from dashing in. Gatling into 2D for a knockdown, but if you find that 2D is unreliable try 6H.
2S
Sin's premier neutral poke. Not a low but it has extremely good range and catches low profile moves. Throw this move out behind a buffered Beak Driver (236H)GGST Sin Kiske 236H.pngGuardAllStartup16Recovery22Advantage-14 to discourage reckless approaches.
f.S
The compliment to 2S, slower and loses to low profile but the additional range makes it a great whiff punish tool to use against opponents trying to preempt 2S.

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