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| {{#lst:{{BASEPAGENAME}}/Data|Links}} | | {{GGST/CharacterLinks}} |
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| <div style="float:left; margin-right:25px;">
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| {{TOC limit|3}}
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| </div>
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| {{Combo Notation | | {{Combo Notation |
| | game=GGST | | | game=GGST |
| | | additional= |
| | :CL = {{keyword|Clean Hit}} |
| | }} |
| | |
| | ==Read First== |
| | *All damage values were tested against {{Character Label|GGST|Ky Kiske|label=Ky}} at full life with the R.I.S.C. Level at 0 (unless specified otherwise). |
| | *Wall Sticks followed up with Fafnir can be followed up with {{clr|H|5H}} instead for easier execution and negligible damage loss. |
| | *Wall Sticks can be followed up with Tyrant Rave for extra damage and better okizeme as long as you have at least 50% Tension. |
| | *{{clr|P|5P}}, {{clr|K|5K}} and {{clr|K|2K}} only combo into {{clr|S|6S}} if the opponent is crouching or airborne. {{clr|P|2P}} only combos into {{clr|S|6S}} if the opponent is airborne. |
| | |
| | ==Beginner Combos== |
| | {{BeginnerComboDef}} |
| | # [[{{PAGENAME}}#Sol Beginner Combo 1|Close Range {{clr|P|P}} Starter Ground Combo]] |
| | # [[{{PAGENAME}}#Sol Beginner Combo 2|Close Range {{clr|K|K}} Starter Ground Combo]] ('''A Great Way To Mash Out Of Pressure''') |
| | # [[{{PAGENAME}}#Sol Beginner Combo 3|Close Range BnB {{clr|S|c.S}} Ground Combo]] ('''The Most Key Combo to Learn''') |
| | # [[{{PAGENAME}}#Sol Beginner Combo 4|Mid Range {{clr|S|6S}} Ground Combo]] |
| | # [[{{PAGENAME}}#Sol Beginner Combo 5|{{clr|K|5K}} Starter Anti-Air Combo]] |
| | # [[{{PAGENAME}}#Sol Beginner Combo 6|Charged {{clr|D|Dust}} Combo]] |
| | {{TheoryBox |
| | | Title = Close Range {{clr|P|P}} Starter Ground Combo |
| | | Oneliner = Grants very little pressure on hit.<br>60-82 Damage (Depending on amount of {{clr|P|P}} normals used) |
| | | Difficulty = Very Easy |
| | | Anchor = Sol Beginner Combo 1 |
| | | Video = GGST Sol Close Range Punch Starter BNB.mp4 |
| | | Size = 256x192 |
| | | Recipe = ({{clr|P|5P}} or {{clr|P|2P}}) xN > {{clr|H|6H}} |
| | | content = |
| | This combo does not give the greatest {{keyword|okizeme}}, but is useful due to {{clr|P|2P}} being a great way to start engagements and to {{keyword|abare}} with, alongside {{clr|K|5K}}. Do not get too trigger happy with this combo, as {{clr|H|6H}} is very punishable on block. |
| | |
| | You will need to subtract the amount of {{clr|P|P}} normals based on range. Generally, if you are touching the opponents collision box, you are able to land three {{clr|P|P}} normals before needing to go into {{clr|H|6H}}. Note that while {{clr|P|5P}} deals more damage than {{clr|P|2P}}, it has a slightly shorter range and whiffs on certain crouching opponents, so adjust as necessary. |
| | |
| | This combo only grants a slightly far range {{clr|S|f.S}} for okizeme due to the long recovery on {{clr|H|6H}}, so your pressure game will be weaker as a result. |
| | |
| | You can also perform {{clr|P|5P}} or {{clr|P|2P}} > {{clr|S|6S}} > Gun Flame as a {{keyword|frame trap}} on block, but note that {{clr|S|6S}} does not combo on standing opponents, and in {{clr|P|2P}}'s case, {{clr|S|6S}} will not combo on grounded opponents at all unless off a CH {{clr|P|2P}}. Be aware if your opponent is getting hit by your {{clr|P|P}} normals and at least attempt to confirm into {{clr|H|6H}} on hit. |
| | }} |
| | <tabber> |
| | Damage Ender= |
| | {{TheoryBox |
| | | Title = Close Range {{clr|K|K}} Starter Ground Combo |
| | | Oneliner = Great way to mash out of pressure with {{clr|K|5K}}.<br>59-82 Damage (Depends on starter and whether or not the combo uses the follow-up to Bandit Revolver) |
| | | Difficulty = Very Easy |
| | | Anchor = Sol Beginner Combo 2 |
| | | Video = GGST Sol Close Range Light Starter BNB.mp4 |
| | | Size = 256x192 |
| | | Recipe = {{clr|K|5K}} or {{clr|K|2K}} > {{clr|D|2D}} > {{clr|K|236K(K)}} |
| | | content = |
| | This combo is Sol's standard meterless conversion off a grounded {{clr|K|K}} normal. It causes a {{keyword|soft knockdown}}, which allows Sol to use {{clr|S|f.S}} as a {{keyword|meaty attack}} to start his pressure game described [[GGST/Sol Badguy/Combos#Sol Beginner Combo 3|below]]. |
| | |
| | The two {{clr|K|K}} starters into {{clr|D|2D}} include {{clr|K|5K}} and {{clr|K|2K}}. {{clr|K|5K}} is usually used as a way to stop the opponent's offense due to its 3 frame start-up and long range. While {{clr|K|2K}} is usually used for frame traps after a blocked {{clr|S|f.S}}. |
| | |
| | This combo also works as a jump in starter from {{clr|S|j.S}} for easy air to ground conversions. |
| | |
| | If {{keyword|okizeme}} is more of a priority, then check out the ''Okizeme Ender'' tab for a better strike/throw mix-up. |
| | }} |
| | |-| |
| | Okizeme Ender= |
| | {{TheoryBox |
| | | Title = Close Range {{clr|K|K}} Starter Ground Combo Okizeme Ender |
| | | Oneliner = On hit gives some of the most threatening strike/throw out of all of Sol's kit. |
| | | Difficulty = {{clr|2|Easy}} |
| | | Anchor = Sol Beginner Combo 2 Alternate Version |
| | | Video = GGST Sol Close Range Light Starter Okizeme BNB.mp4 |
| | | Size = 256x192 |
| | | Recipe = {{clr|K|5K}} or {{clr|K|2K}} > {{clr|D|2D}} > {{clr|K|236K}}, delay {{clr|H|41236H}} |
| | | content = |
| | This combo is an alternate version of this combo linked [[GGST/Sol Badguy/Combos#Sol Beginner Combo 2|here]], check this out before deciding to use this combo. |
| | |
| | In comparison to the combo that this is based off of, instead of getting a {{keyword|meaty}} {{clr|S|f.S}}, which only leaves Sol at a +2 frame advantage, this combos ender leaves Sol at a staggering +11 frame advantage due to Fafnir. This means Sol can easily threaten the opponent with almost anything he can think of. A simple mix-up that Sol can do is either perform a throw after Fafnir or {{keyword|frame trap}} with {{clr|S|6S}}. Experiment with options to see what Sol can do after this move. |
| | |
| | The only downside that this combo has it that does less damage than the original version of this combo. But in most cases, the meaty Fafnir is worth it, especially if the opponent will not die from Bandit Revolver. |
| | |
| | *In the video, the Training Dummy is set to press {{clr|P|5P}} after blocking any move. |
| | }} |
| | </tabber> |
| | {{TheoryBox |
| | | Title = Close Range {{keyword|BnB}} {{clr|S|c.S}} Ground Combo |
| | | Oneliner = A staple combo that grants amazing pressure on hit.<br>98-134 Damage (Depends on starter) |
| | | Difficulty = Easy |
| | | Anchor = Sol Beginner Combo 3 |
| | | Video = GGST Sol Close Range BNB.mp4 |
| | | Size = 256x192 |
| | | Recipe = {{clr|S|c.S}} > delay {{clr|S|f.S}} > {{clr|H|5H}} > {{clr|K|236KK}} |
| | | content = |
| | This combo is one that all Sol players know and love, due to it being easy to {{keyword|hit confirm}} off of a blocked {{ComboText|{{clr|S|c.S}} > {{clr|S|f.S}} > {{clr|H|5H}}}} string, as if the {{clr|H|5H}} does not hit, he can cancel into Gun Flame on block for a way to disengage with his opponent. In addition, Sol’s {{clr|S|f.S}} is plus on block, allowing for easy {{keyword|frame trap}}s with {{clr|H|5H}}. |
| | |
| | This combo also works if you start from a mid range {{clr|S|f.S}} hit, all you have to do is cut out the {{clr|S|c.S}} and you will be able to do the exact same combo with no other executional changes. |
| | |
| | This combo also gives an opportunity for a meaty after the Bandit Revolver with {{clr|S|f.S}}, which starts Sol's {{keyword|pressure}} game, this can create an opportunity for guaranteed offense. For more information on Sol's pressure game, click [[GGST/Sol Badguy/Strategy#Pressure|here]].}} |
| | {{TheoryBox |
| | | Title = Mid Range {{clr|S|6S}} Ground Combo |
| | | Oneliner = Very good way to poke, stay safe, and convert into a knockdown.<br>79 Damage |
| | | Difficulty = Very Easy |
| | | Anchor = Sol Beginner Combo 4 |
| | | Video = GGST Sol BNB Mid Range Slash Starter Ground Combo.mp4 |
| | | Size = 256x192 |
| | | Recipe = {{clr|S|6S}} > {{clr|K|236KK}} |
| | | content = |
| | This combo is amazing to use in {{keyword|neutral}} as a confirm due to {{clr|S|6S}}'s long range, disjointed hitbox and decent amount of active frames, making it a a powerful tool for controlling space. It also gives similar okizeme to the combo described [[GGST/Sol Badguy/Combos#Sol Beginner Combo 3|above]]. Do note that at longer ranges, you will be forced to skip the first hit of Bandit Revolver and instead mash your way to the second hit, possibly giving slightly worse okizeme. |
| | |
| | You can also confirm into Gun Flame on block for a safe way to reset into neutral to try hitting {{clr|S|6S}} again. |
| | }} |
| | {{TheoryBox |
| | | Title = {{clr|K|5K}} Starter Anti-Air Combo |
| | | Oneliner = Can convert into a corner combo upon reaching the wall.<br>83 Damage |
| | | Difficulty = Easy |
| | | Anchor = Sol Beginner Combo 5 |
| | | Video = GGST Sol 5K Starter Anti-Air Combo.mp4 |
| | | Size = 256x192 |
| | | Recipe = AA {{clr|K|5K(2)}} > jc, {{clr|K|j.K}} > adc, {{clr|K|j.K}} > {{clr|D|j.D}} |
| | | content = This combo grants {{clr|S|f.S}} pressure on hit, which makes it a useful {{keyword|anti-air}} combo. It can also convert into a full combo in the corner using the wall bounce effect of {{clr|D|j.D}}. Since {{clr|K|5K}} is Sol's fastest button, it makes for a great anti-air in {{keyword|scramble}} situations when the opponent is trying to quickly start their offense. |
| | }} |
| | {{TheoryBox |
| | | Title = Charged {{clr|D|Dust}} Combo |
| | | Oneliner = For big punishes, or just catching people sleeping.<br>225 Damage |
| | | Difficulty = Medium |
| | | Anchor = Sol Beginner Combo 6 |
| | | Video = GGST Sol Charged Dust Combo.mp4 |
| | | Size = 256x192 |
| | | Recipe = {{clr|D|5[D]}} > 8, {{clr|D|j.D}} > jc, {{clr|D|j.D}} > {{clr|S|j.S}} > {{clr|D|j.D}} > {{clr|S|j.S}} > jc, {{clr|D|j.DD}} |
| | | content = A big damage [[GGST/Mechanics#Homing Jump|Homing Jump]] combo from a Dust Attack (Hold) starter. Dust Attack (Hold) is slow at 28 frames of start-up and reactable as a mix-up, but neither of those factor into its usage as a reliable {{keyword|reversal}} punish. Ending with Finish Blow grants Sol [[GGST/Mechanics#Positive Bonus|Positive Bonus]] and enough time to run forward for a meaty {{clr|S|c.S}}. |
| }} | | }} |
| | |
| | ==Combo Theory== |
| | <tabber> |
| | Overview= |
| | {{TheoryBox |
| | | Title = Overview |
| | | Oneliner = |
| | | Difficulty = |
| | | Anchor = |
| | | Video = |
| | | Size = 256x192 |
| | | Recipe = |
| | | content = Sol's main goal is to end combos with Clean Hit {{clr|H|H}} Volcanic Viper as it deals immense damage, has huge corner carry, and leads into strong okizeme. However, without some sort of special circumstance (anti-air, Counter Hit, near corner) or Tension for an Roman Cancel, this is usually impossible. The best back-up combo ender is Bandit Bringer but this move also cannot be used freely in most mid-screen routes. Thus, Sol must settle for Bandit Revolver, his most consistent ender. |
| | }} |
| | |-| |
| | No Resources= |
| | {{TheoryBox |
| | | Title = Comboing Without Resources |
| | | Oneliner = |
| | | Difficulty = |
| | | Anchor = |
| | | Video = |
| | | Size = 256x192 |
| | | Recipe = |
| | | content = When landing {{clr|K|5K}} or {{clr|K|2K}} on a grounded opponent, cancel into {{clr|D|2D}} then into Bandit Revolver for a basic mid-screen combo. When landing {{clr|P|5P}}, {{clr|K|5K}} or {{clr|K|2K}} on crouching or airborne opponents, you can opt to combo into {{clr|S|6S}} instead. If the opponent is airborne by the time you land Bandit Revolver, you can omit the second hit for better okizeme at the cost of damage and corner carry. {{clr|S|c.S}} routes simply follow its gatlings into a special move, usually {{clr|S|c.S}} > delay {{clr|S|f.S}} > {{clr|H|5H}} > Bandit Revolver. This is as far as Sol goes without resources. |
| | }} |
| | |-| |
| | With Meter= |
| | {{TheoryBox |
| | | Title = Using Roman Cancels |
| | | Oneliner = |
| | | Difficulty = |
| | | Anchor = |
| | | Video = |
| | | Size = 256x192 |
| | | Recipe = |
| | | content = If a Roman Cancel is available, Bandit Revolver can be Red Roman Canceled for more damage. The optimal follow-up depends on Sol's spacing from the corner. If Sol's away from the corner, dash input downward and microdash into a fully charged {{clr|D|5[D]}}, then dash {{clr|S|c.S}} and end with a Clean Hit {{clr|H|H}} Volcanic Viper for more damage, or use the forward momentum from a forward dash input and land a low Clean Hit {{clr|H|H}} Volcanic Viper for better corner carry and positioning. You can also just follow the {{clr|D|5[D]}} with {{clr|K|5K}} > {{clr|S|6S}} > Bandit Bringer for an low execution follow-up that still deals high damage and has good okizeme. As you get closer to the corner, use {{clr|D|j.D}} after your Red Roman Cancel to knock the opponent directly into the corner for a wall bounce and then pursue them for a full combo extension. If the opponent is cornered, you can instead aim to Red Roman Cancel {{clr|H|H}} Volcanic Viper and cancel it for massive damage, though the execution on these routes are stricter. |
| | }} |
| | |-| |
| | In Corner= |
| | {{TheoryBox |
| | | Title = Corner Comboing |
| | | Oneliner = |
| | | Difficulty = |
| | | Anchor = |
| | | Video = |
| | | Size = 256x192 |
| | | Recipe = |
| | | content = Once Sol reaches the corner, his options expand greatly. Landing Clean Hit {{clr|H|H}} Volcanic Viper becomes much easier thanks to the wall bounce on {{clr|D|j.D}}. The wall keeps opponents hit by Gun Flame and Fafnir from moving away from Sol, giving him better follow-ups. Lastly, Wall Stick makes using Clean Hit Tyrant Rave very easy. |
| | }} |
| | |-| |
| | Anti-Airing= |
| | {{TheoryBox |
| | | Title = Comboing With Anti-Airs |
| | | Oneliner = |
| | | Difficulty = |
| | | Anchor = |
| | | Video = |
| | | Size = 256x192 |
| | | Recipe = |
| | | content = Anti-airs or moves that can launch the opponent can potentially lead into a Wall Break even if the combo started from mid-screen thanks to Sol's extreme corner carry. However, these routes are highly dependent on multiple factors which include; spacing from the corner at combo start, how high the opponent was launched/anti-aired, the opponent's weight class, the proration of the combo starter (higher scaling means higher gravity), and more. These routes require both significant amounts of practice to execute, prior knowledge of what situations require what follow-ups, and the ability to adjust the combo on the fly to prevent drops. Beginner and intermediate level players should steer clear of these routes but they are a valuable tool for high level Sol players. |
| | }} |
| | |-| |
| | Kara H Volcanic Viper= |
| | {{TheoryBox |
| | | Title = Kara Cancel {{clr|H|H}} Volcanic Viper |
| | | Oneliner = |
| | | Difficulty = |
| | | Anchor = Kara Cancel H Volcanic Viper |
| | | Video = |
| | | Size = 256x192 |
| | | Recipe = |
| | | content = It's possible to impart additional forward movement and momentum into Sol's specials by kara canceling a {{clr|S|6S}} or a dash cancel into said special. This is especially important for {{clr|H|H}} Volcanic Viper, which requires close proximity to Clean Hit. |
| | |
| | On grounded opponents, {{clr|P|5P}}, {{clr|K|5K(2)}}, {{clr|K|2K}}, or {{clr|S|c.S}} can gatling into {{clr|S|6S}}, which can then can be kara canceled into {{clr|H|H}} Volcanic Viper. Similarly, {{clr|K|5K(2)}} and {{clr|S|c.S}} can be dash canceled, which can then be kara canceled into {{clr|H|H}} Volcanic Viper. {{clr|P|2P}} and {{clr|K|5K(1)}} are Level 0 normals, and therefore lack the necessary hitstun to combo into {{clr|H|H}} Volcanic Viper after a kara cancel. {{clr|P|5P}}, {{clr|K|5K(2)}}, {{clr|K|2K}} are Level 1 normals, and will not combo into {{clr|H|H}} Volcanic Viper if {{clr|S|6S}} or dash cancel are kara canceled on the third frame on standing opponents, although this issue isn't present on crouching opponents thanks to the additional frame of hitstun. |
| | |
| | Please note that while {{clr|P|5P}} and {{clr|K|5K(2)}} can combo into {{clr|H|H}} Volcanic Viper after a kara cancel on standing opponents, {{clr|H|H}} Volcanic Viper will not Clean Hit, even at point blank. Getting a Clean Hit in this situation requires either dash momentum or a crouching opponent for reduced blowback and the additional frame of hitstun for a potential third frame kara cancel. {{clr|K|2K}} or {{clr|S|c.S}} do not have this problem at close range, although dash momentum or a crouching opponent will be required for {{clr|K|2K}} at further viable ranges. |
| | |
| | On airborne opponents, hitstun restrictions do not apply, but as airborne opponents introduce height variables as well as some distance variables that may not apply on the ground, whether or not you will be able to successfully Clean Hit will depend entirely on positioning. |
| | }} |
| | </tabber> |
| | |
| | ===Clean Hit HVV Combo Extending=== |
| | When performed low enough to the ground on an airborne opponent near the corner, the Clean Hit version can link into {{clr|K|5K}} for a full combo. This is only possible early on in a combo when scaling is lows. This can be performed either from a jump cancelable normal (Air hit {{clr|K|5K}} and {{clr|S|c.S}}, or a CH {{clr|S|c.S}}) or an early combo Bandit Revolver canceled into either a forward drift Purple Roman Cancel into {{clr|K|j.K}} or a downward drift Red Roman Cancel canceled directly into {{Prompt|GGST|H}} Volcanic Viper deep in the corner. |
| | |
| | ===HVV OTG=== |
| | After {{MMC|input=623H|label=Volcanic Viper {{clr|H|H}}}} in the corner, the hard knockdown is so advantageous it can be hit OTG for okizeme with {{clr|S|c.S}}. |
| | |
| | If the opponent is one hit from defeat, an OTG {{clr|H|6H}} does even more damage. Do not do this if the opponent will survive the hit, as this leaves Sol in a very disadvantageous position. |
| | |
| | ==Core Combos== |
| | {{CoreComboDef}} |
| | # [[{{PAGENAME}}#Sol Core Combo 1|Close Range Punish Corner Combo]] |
| | # [[{{PAGENAME}}#Sol Core Combo 2|Any Starter Metered Midscreen Combo]] ('''Use this combo as a beginner metered combo''') |
| | # [[{{PAGENAME}}#Sol Core Combo 3|Any Starter Metered Near-Corner Combo]] |
| | # [[{{PAGENAME}}#Sol Core Counter Hit Repository|Counter Hit Combo Repository]] |
| | {{TheoryBox |
| | | Title = Close Range {{keyword|Punish}} Corner Combo |
| | | Oneliner = Utilize the power of the Clean Hit.<br>251 Damage |
| | | Difficulty = Medium |
| | | Anchor = Sol Core Combo 1 |
| | | Video = GGST Sol Optimized Close Range Corner BNB.webm |
| | | Size = 256x192 |
| | | Recipe = {{clr|S|c.S}} > {{clr|H|5H}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | | content = This combo may seem finicky, but when mastered can become a very consistent tool for Sol players to use. This combo has a tricky ender due to the mechanic known as a '''Clean Hit'''. A Clean Hit {{clr|H|H}} Volcanic Viper grants the second hit increased damage, and secures a {{Keyword|hard knockdown}} for Sol to use if he would like to end this combo early. This combo can best be used after the opponent attempts to backdash your corner {{clr|S|c.S}} pressure. |
| | |
| | In order to perform a Clean Hit, Sol must land the first hit as deep as possible. Alignment is important, so you will have to take note of how the opponent falls in order to land one. Depending on the height of the opponent after Clean Hit {{clr|H|H}} Volcanic Viper, Sol might have to opt for {{clr|D|j.D}} instead of {{clr|H|5H}} due to the opponent being too high on the wall. |
| | |
| | After the first {{clr|H|5H}}, dash in close for {{clr|K|5K}} to ensure that both hits of {{clr|H|j.H}} connect. |
| | |
| | Sol can end this combo early by doing {{clr|S|j.S}} > delay {{clr|D|j.D}} into {{clr|H|H}} Volcanic Viper to not break the wall for a hard knockdown. He can then follow up with an {{keyword|OTG}} {{clr|S|c.S}} and then dash cancel for okizeme, as this puts Sol the closest to his opponent as possible to start his intimidating pressure sequences. |
| | |
| | If you land {{clr|S|c.S}} in the corner outside of a guaranteed punish situation, it's generally not feasible to hit confirm into {{clr|H|5H}} while the opponent is still airborne. Instead, you can opt for {{clr|S|c.S}} > (delay) {{clr|H|2H}} > {{clr|K|236K}}, {{clr|K|2K}} > CL {{clr|H|623H}}, as {{clr|H|2H}} also puts the opponent in an airborne state, so you can afford to delay {{clr|H|2H}} for the hit confirm and still get a launch afterwards. |
| | }} |
| | {{TheoryBox |
| | | Title = Any Starter Metered Midscreen Combo |
| | | Oneliner = Gain a hard knockdown off of any starter.<br>Damage depends on starter |
| | | Difficulty = Easy |
| | | Anchor = Sol Core Combo 2 |
| | | Video = GGST Sol Any Starter Metered Midscreen Combo.mp4 |
| | | Size = 256x192 |
| | | Recipe = Starter > 66RRC, 66{{clr|S|c.S}} > (delay) CL {{clr|H|623H}}, (OTG {{clr|H|6H}}) |
| | | content = This combo is very valuable due to it giving a hard knockdown for okizeme while also being easily hit confirmable. It also works off of any move that has the ability to pop up the opponent after a Red Roman Cancel. The knockdown from this combo gives Sol the best opportunity for pressure due to how long the opponent stays knocked down for, if you are not sure for what combo to go for after a Red Roman Cancel, use this one as a default. |
| | |
| | The amount of delay on the Clean Hit {{clr|H|H}} Volcanic Viper will depend on the starter and combo duration leading up to the Red Roman Cancel. If a delay is necessary, you can also jump cancel into a low Aerial {{clr|H|H}} Volcanic Viper as opposed to waiting. |
| | |
| | If the opponent is almost dead, then {{keyword|OTG}} {{clr|H|6H}} can deal significant damage at the cost of okizeme. Good for closing out rounds. |
| | }} |
| | {{TheoryBox |
| | | Title = Any Starter Metered Near-Corner Combo |
| | | Oneliner = Get a more optimal metered combo for a Wall Break.<br>Damage depends on starter |
| | | Difficulty = Medium |
| | | Anchor = Sol Core Combo 3 |
| | | Video = GGST Sol Almost In Corner Metered Wallbreak Combo.mp4 |
| | | Size = 256x192 |
| | | Recipe = Starter > 66RRC, {{clr|S|c.S}} > jc, ({{clr|S|j.S}}) > {{clr|H|j.H}} > {{clr|D|j.D}}, (delay {{clr|K|2K}}) > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | | content = This combo does a lot of damage and is confirmable off any random hit, barring {{clr|H|6H}}. Because of this, {{clr|D|5D}} becomes a legitimate threat even while uncharged, as the Red Roman Cancel can be used to launch the opponent on hit. |
| | |
| | Some additional combo parts will need to be added if the starter before the Roman Cancel was only a single move for the wall to break. In some cases you may also have to high jump cancel the {{clr|S|c.S}} for the {{clr|D|j.D}} after the {{clr|S|j.S}} to not whiff. If you are forced to include {{clr|S|j.S}} and {{clr|K|2K}} in the combo and the wall still does not break, try to wait as long as possible after the Roman Cancel and then do the {{clr|S|c.S}} portion of the combo. If the wall still does not break, do an OTG {{clr|S|c.S}} and dash cancel it to be right up in the opponent's face after the Clean Hit {{clr|H|H}} Volcanic Viper. |
| | }} |
| | <tabber> |
| | Preface= |
| | {{TheoryBox |
| | | Title = Counter Hit Combo Repository |
| | | Oneliner = Click the buttons above the box to navigate. |
| | | Difficulty = |
| | | Anchor = Sol Core Counter Hit Repository |
| | | Video = |
| | | Size = |
| | | Recipe = |
| | | content = |
| | }} |
| | |-| |
| | Midscreen c.S= |
| | {{TheoryBox |
| | | Title = Counter Hit {{clr|S|c.S}} Ground Combo |
| | | Oneliner = Punish that DP.<br>186 Damage |
| | | Difficulty = Easy |
| | | Anchor = Sol Core Combo 4 |
| | | Video = GGST Sol Close Range c.S Counterhit Combo.mp4 |
| | | Size = 256x192 |
| | | Recipe = CH {{clr|S|c.S}} > dc, {{clr|S|c.S}} > CL {{clr|H|623H}}, (OTG {{clr|H|6H}}) |
| | | content = This combo is commonly used as a punish for {{keyword|DP}}s due to its unprorated starter that leads into easy high damage on Counter Hit from any position on screen. This combo grants the same okizeme as [[GGST/Sol Badguy/Combos#Sol Core Combo 1|this combo linked above]]. |
| | |
| | If the opponent is almost dead, then {{keyword|OTG}} {{clr|H|6H}} can deal significant damage at the cost of okizeme. Good for closing out rounds. |
| | }} |
| | |-| |
| | Midscreen 5H= |
| | {{TheoryBox |
| | | Title = Counter Hit {{clr|H|5H}} Midscreen Combo |
| | | Oneliner = Make opponents afraid to mash.<br>186 Damage |
| | | Difficulty = Medium |
| | | Anchor = Sol Core Combo 5 |
| | | Video = GGST Sol Counterhit 5H Midscreen Combo.mp4 |
| | | Size = 256x192 |
| | | Recipe = CH {{clr|H|5H}} > {{clr|K|236K}}, {{clr|S|c.S}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}}, (OTG {{clr|H|6H}}) |
| | | content = Be sure to read the section on [[GGST/Sol Badguy/Combos#Kara Cancel H Volcanic Viper|Kara Cancel H Volcanic Viper]] in order to understand how to perform the kara cancel that is in this combo. |
| | |
| | This combo synergizes well with {{clr|S|f.S}} pressure as if you delay the {{clr|H|5H}} gatling afterwards on block, it can catch mashers. It then leads into this combo for a massive reward. This combo grants the same okizeme as [[GGST/Sol Badguy/Combos#Sol Core Combo 1|this combo linked above]]. If the opponent respects the delayed {{clr|H|5H}} on block, simply cancel into Gun Flame for safety. |
| | |
| | If the opponent is almost dead, then {{keyword|OTG}} {{clr|H|6H}} can deal significant damage at the cost of okizeme. Good for closing out rounds. |
| | }} |
| | |-| |
| | </tabber> |
|
| |
|
| ==Combo List== | | ==Combo List== |
| *All damage values were tested against Ky.
| | ==={{clr|P|P}} Starters=== |
| <!--Please test or re-test combo damage against Ky, as he has a 1.00 defense mod while Sol's is 0.98.-->
| | '''Starting Position:''' <tabber>Anywhere = |
| *6H enders can be removed for less damage but better oki.
| | {| class="wikitable sortable" |
| *CL means Clean Hit.
| | |- |
| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | | {{GGST-ComboTableHeader}} |
| |+{{clr|1|5P}}/{{clr|1|2P}}/{{clr|1|6P}}/{{clr|1|j.P}} Starters | | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|5P}} > ({{clr|P|5P}} > {{clr|P|5P}} > {{clr|P|5P}}) > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 56 (82) |
| | |tensionGain = 9 (20) |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = {{clr|P|5P}} can be done up to 4 times with dash momentum at point blank range. {{clr|P|5P}} and {{clr|P|2P}} can be used interchangeably. Usually preferred over the {{clr|H|6H}} ender, especially in the corner where Bandit Revolver okizeme is even better. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|5P}} > ({{clr|P|5P}} > {{clr|P|5P}} > {{clr|P|5P}}) > {{clr|H|6H}} |
| | |position = Anywhere |
| | |damage = 66 (86) |
| | |tensionGain = 9 (20) |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = {{clr|P|5P}} can be done up to 4 times with dash momentum at point blank range. {{clr|P|5P}} and {{clr|P|2P}} can be used interchangeably. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|5P}} > ({{clr|P|5P}} > {{clr|P|5P}} > {{clr|P|5P}}) > {{clr|S|6S}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 80 (91) |
| | |tensionGain = 14 (22) |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Opponent must be crouching or airborne. Can start with {{clr|P|2P}}, but must use {{clr|P|5P}} to cancel into {{clr|S|6S}} on crouching opponents. Can be done up to 4 times with dash momentum at point blank range. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|5P}} or {{clr|P|2P}} > {{clr|P|6P}} > {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 157 (153) |
| | |tensionGain = -36 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|P|5P}} or {{clr|P|2P}} combo canceled into a Red Roman Cancel shifted downwards. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also microdash after {{clr|D|5[D]}} in order to omit the jump cancel after {{clr|S|c.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|P|5P}} or {{clr|P|2P}}, {{clr|S|c.S}} > delay {{clr|S|f.S}} > {{clr|H|5H}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 112 (106) |
| | |tensionGain = 25 (24) |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Close range CH {{clr|P|5P}} or {{clr|P|2P}} combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|P|5P}} or {{clr|P|2P}}, {{clr|S|c.S}} > delay {{clr|H|5H}} > {{clr|D|236D}} > {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 124 (118) |
| | |tensionGain = 29 (28) |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Close range CH {{clr|P|5P}} or {{clr|P|2P}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|6P}} > RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 185 |
| | |tensionGain = -44 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|P|6P}} canceled into a Red Roman Cancel with no shifting. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also microdash after {{clr|D|5[D]}} in order to omit the jump cancel after {{clr|S|c.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | P2 Starting Position = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|P|6P}} > {{clr|D|236[D]}} > {{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 201 |
| | |tensionGain = 29 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|P|6P}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Corner = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|5P}} or {{clr|P|2P}} > {{clr|P|6P}} > {{clr|K|236KK}} > 88RRCC~{{clr|S|j.S}} > {{clr|S|j.H}} > {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 199 (195) |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|P|5P}} or {{clr|P|2P}} combo canceled into a Red Roman Cancel Cancel shifted upward. RCC Bandit Revolver into {{clr|S|j.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|6P}} > {{clr|K|236KK}} > 88RRCC~{{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 235 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|P|6P}} combo canceled into a Red Roman Cancel Cancel shifted upward. RCC Bandit Revolver into {{clr|S|j.S}}. Requires 50% Tension. |
| | |video = [https://youtu.be/1eHIe52_Z0U Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|P|6P}} > {{clr|P|236P}}, 66{{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Corner |
| | |damage = 191 |
| | |tensionGain = 25 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = Both hits of {{clr|K|5K}} are required for wall damage, so microdash after Gun Flame. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| ! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|P|6P}} > {{clr|D|236[D]}} > {{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 197 |
| | |tensionGain = 27 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|P|6P}} Wild Assault corner extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| | | 5P > 5P > 5P > 5P > 6H || Anywhere || 86 || 17 || Everyone || [1] {{clr|1|Very Easy}} || 5P and 2P can be used interchangeably, though 5P has better damage. Can be done up to 4 times if Sol has sliding momentum at point-blank range.
| |
| |-
| |
| | | 5P > 5P > 5P > 5P > 6S > 236K || Anywhere || 94 || 22 || Everyone || [1] {{clr|1|Very Easy}} || 5P or 2P crouch confirm. Can start with 2P, but must use 5P to link into 6S. Can be done up to 4 times if Sol has sliding momentum at point-blank range.
| |
| |-
| |
| | | 5P > 6S > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 163 || -34 || Everyone || [3] {{clr|3|Medium}} || 5P crouch confirm combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | 5P (or 2P) > 6P > 236P, 665K > 6P > CL 623H, 6S || Corner || 175 (170) || 26 || Everyone || [4] {{clr|4|Hard}} || 5P or 2P need to hit at close range. Significantly easier to execute if started with dashing momentum. Micro dash after Gun Flame and land both hits of 5K.
| |
| |-
| |
| | | 5P > 6S > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S || Corner || 192 || -33 || Everyone || [3] {{clr|3|Medium}} || 5P crouch confirm combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension.
| |
| |-
| |
| | | AA 5P > 6S > 236K(1), 5K > 6S > 236K || Anywhere || 124 || 25 || Everyone || [3] {{clr|3|Medium}} || Bandit Revolver will fail to whiff the second hit if the opponent wasn't high enough when 5P hit.
| |
| |-
| |
| | | AA 5P > 6S > 236P, 665K > dc, 5K > 6P > CL 623H, 6S || Corner || 184 || 28 || Everyone || [3] {{clr|3|Medium}} || Will still work if only the second hit of the first 5K connected.
| |
| |-
| |
| | | 6P > 623S || Anywhere || 67 || 8 || Everyone || [1] {{clr|1|Very Easy}} || 6P must connect at close range.
| |
| |-
| |
| | | 6P > 44RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 184 || -44 || Everyone || [4] {{clr|4|Hard}} || 6P canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | 6P > CL 623H > 22RRC, 66c.S > dc, c.S > 6P > CL 623H, 6S || Corner || 266 || -40 || Everyone || [3] {{clr|3|Medium}} || 6P canceled into a Red Roman Cancel shifted backwards. Catch the opponent at c.S's max vertical range, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension.
| |
| |-
| |
| |} | | |} |
| | </tabber> |
|
| |
|
| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
| | ==={{clr|K|K}} Starters=== |
| |+{{clr|2|5K}}/{{clr|2|2K}}/{{clr|2|j.K}} Starters
| | '''Starting Position:''' <tabber>Anywhere = |
| | {| class="wikitable sortable" |
| |- | | |- |
| ! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes
| | {{GGST-ComboTableHeader}} |
| |- | | |- |
| | | 5K (or 2K) > 6S > 236K || Anywhere || 111 (83) || 15 || Everyone || [1] {{clr|1|Very Easy}} || Basic confirm. Opponent must be crouching for 2K > 6S to combo. Still works if only the second hit of 5K connects. | | {{GGST-ComboTableRow |
| |- | | |combo = {{clr|K|5K}} or {{clr|K|2K}} > {{clr|D|2D}} > {{clr|K|236KK}} |
| | | 5K > 6S > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 207 || -32 || Everyone || [3] {{clr|3|Medium}} || 5K combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. | | |position = Anywhere |
| |- | | |damage = 82 (71) |
| | | 5K (or 2K) > 2D > CL 623H, 666H || Anywhere || 187 (144) || 18 || Everyone || [2] {{clr|2|Easy}} || 5K needs to hit at point-blank with dashing momentum. Can start with 2K for less damage in exchange for hitting low. | | |tensionGain = 13 |
| |- | | |worksOn = Everyone |
| | | 5K > 2D > CL 623H > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 245 || 34 || Everyone || [5] {{clr|5|Very Hard}} || 5K needs to hit at point-blank with dashing momentum. | | |difficulty = Very Easy |
| |- | | |notes = Omit the follow-up on Bandit Revolver for stronger okizeme. |
| | | 5K (or 2K) > 6P > 236P, 665K > 6P > CL 623H, 6S || Corner || 210 (170) || 27 || Everyone || [4] {{clr|4|Hard}} || 5K or 2K need to hit at close range. Significantly easier to execute if started with dashing momentum. Micro dash after Gun Flame and land both hits of 5K. | | |video = |
| |- | | |recipePC = |
| | | 5K > 6S > 236K > 22RRC, 665[D], c.S > dc, c.S > CL 623H, 6S || Corner || 237 || -32 || Everyone || [4] {{clr|4|Hard}} || 5K combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. | | |recipePS = |
| |- | | |checkedVersion = 1.33 |
| | | AA 5K > sjc > j.S > adc > j.S > j.H, c.S > dc, c.S > CL 623H, 666H || Anywhere || 204 (193) || 25 || Everyone || [4] {{clr|4|Hard}} || Still works if only the second hit of 5K connects. | | }} |
| |- | | |- |
| | | AA 5K > sjc > j.S > adc > j.S > j.H, c.S > dc, c.S > 6P > CL 623H, 666H || Corner || 232 (222) || 25 || Everyone || [4] {{clr|4|Hard}} || Still works if only the second hit of 5K connects. | | {{GGST-ComboTableRow |
| |- |} | | |combo = {{clr|K|5K}} or {{clr|K|2K}} > {{clr|S|6S}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 88 (77) |
| | |tensionGain = 13 (14) |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Only works on crouching or airborne opponents. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|5K}} or {{clr|K|2K}} > {{clr|S|6S}} > {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}} > CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 151 (138) |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = {{clr|K|5K}} or {{clr|K|2K}} combo canceled into a Red Roman Cancel Cancel shifted forward. Only works on crouching opponents. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|5K}} or {{clr|K|2K}} > {{clr|D|2D}} > {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 164 (153) |
| | |tensionGain = -36 (-35) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|K|5K}} or {{clr|K|2K}} combo canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|5K}} > dc > 66BRC, {{clr|S|c.S}} > {{clr|D|5[D]}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 165 |
| | |tensionGain = -46 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|K|5K}} combo canceled into a Blue Roman Cancel shifted forward. Charge {{clr|D|5[D]}} completely, then microdash {{clr|S|c.S}} into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|K|2K}}, {{clr|S|c.S}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 125 |
| | |tensionGain = 16 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Close range CH {{clr|K|2K}} combo. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|K|2K}}, {{clr|S|c.S}} > delay {{clr|H|5H}} > {{clr|D|236D}} > {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 121 |
| | |tensionGain = 29 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Close range CH {{clr|K|2K}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | P2 Starting Position = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|5K}} or {{clr|K|2K}} > {{clr|D|2D}} > {{clr|K|236KK}} > 22RRCC, 66{{clr|S|c.S}} > hjc, {{clr|D|j.D}}, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 205 (194) |
| | |tensionGain = -35 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|K|5K}} or {{clr|K|2K}} combo canceled into a Red Roman Cancel shifted downward. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|5K}} > dc > 66BRC, {{clr|S|c.S}} > {{clr|D|5[D]}}, 66{{clr|K|5K}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 206 |
| | |tensionGain = -34 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|K|5K}} combo canceled into a Blue Roman Cancel shifted forward. Charge {{clr|D|5[D]}} completely, then microdash {{clr|K|5K}} and jump cancel into {{clr|D|j.D}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Corner = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|5K}} > dc > 66BRC, {{clr|S|c.S}} > {{clr|D|5[D]}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, 66{{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 202 |
| | |tensionGain = -36 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|K|5K}} combo canceled into a Blue Roman Cancel shifted forward. Charge {{clr|D|5[D]}} completely, then microdash {{clr|K|5K}} and jump cancel into {{clr|S|j.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | </tabber> |
|
| |
|
| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | | ==={{clr|S|S}} Starters=== |
| |+{{clr|3|c.S}}/{{clr|3|f.S}}/{{clr|3|2S}}/{{clr|3|6S}}/{{clr|3|j.S}} Starters | | '''Starting Position:''' <tabber>Anywhere = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > delay {{clr|S|f.S}} > {{clr|H|5H}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 134 |
| | |tensionGain = 22 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = {{clr|S|f.S}} will knock the opponent away if not delayed. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > delay {{clr|H|5H}} > {{clr|D|236D}} > {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 159 |
| | |tensionGain = 27 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = {{clr|S|c.S}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| ! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > delay {{clr|H|2H}} > {{clr|K|236K}}, {{clr|K|2K}} > {{clr|S|6S}}~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 182 |
| | |tensionGain = 23 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Delay {{clr|H|2H}} so that it doesn't launch the opponent. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| | | c.S > delay f.S, 5K(2) > 6S > 236K || Anywhere || 150 || 24 || Everyone || [2] {{clr|2|Easy}} || f.S will knock the opponent away if not delayed. | | {{GGST-ComboTableRow |
| |- | | |combo = {{clr|S|c.S}} > delay {{clr|S|f.S}} > {{clr|H|5H}} > {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}} > CL {{clr|H|j.623H}} |
| | | c.S > 2D > CL 623H, 666H || Anywhere || 208 || 21 || Everyone || [2] {{clr|2|Easy}} || c.S needs to hit point-blank with dashing momentum. | | |position = Anywhere |
| |- | | |damage = 201 |
| | | c.S > 2S > 2H > 236K(1), 5K(1) > CL 623H, 66H || Anywhere || 197 || 26 || Everyone || [3] {{clr|3|Medium}} || c.S needs to hit point-blank with dashing momentum. Must hit only with the first hit of 5K, otherwise Volcanic Viper won't clean hit. | | |tensionGain = Variable |
| |- | | |worksOn = Everyone |
| | | c.S > delay f.S > 5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 66H || Anywhere || 219 || -25 || Everyone || [3] {{clr|3|Medium}} || 6S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. | | |difficulty = Easy |
| |-
| | |notes = {{clr|S|c.S}} combo canceled into a Red Roman Cancel Cancel shifted forward. Delay {{clr|S|f.S}} so that it doesn't launch the opponent. RCC Bandit Revolver into {{clr|K|j.K}}. Requires 50% Tension. |
| | | c.S > 5H, 665K > jc > j.K > adc > j.K > j.D > CL j.236H, 6S || Corner || 253 || 29 || Everyone || [3] {{clr|3|Medium}} || Volcanic Viper must be delayed after j.D so that it clean hits.
| | |video = |
| |- | | |recipePC = |
| | | CH c.S > 2S > 2H > 236K(1), c.S > CL 623H, 666H || Anywhere || 217 || 34 || Everyone || [2] {{clr|2|Easy}} || Counter hit c.S confirm. | | |recipePS = |
| |- | | |checkedVersion = 1.33 |
| | | CH c.S, 66c.S > 5H, 665K > dc > 5K > 6P > CL 236H, 6S || Corner || 265 || 36 || Everyone || [4] {{clr|4|Hard}} || Dash after counter hit c.S to link into another c.S. Both hits of 5K must connect or else a wall break will not occur. | | }} |
| |- | | |- |
| | | CH c.S > jc > CL j.623H, 5K > 6S > 236P, dash 5K > 6S > 214P, 41236H || Corner || 297 || 40 || Everyone || [5] {{clr|5|Very Hard}} || Jump cancel the counter hit and do an immediate air clean hit H Volcanic Viper, then catch the opponent with 5K. Still works if only the second hit of the second 5K connects. | | {{GGST-ComboTableRow |
| |- | | |combo = CH {{clr|S|c.S}}, 66{{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | | f.S, 5K > 6S > 236K || Anywhere || 140 (128) || 20 || Everyone || [2] {{clr|2|Easy}} || Basic link into 5K. Still works if only the second hit of 5K connects. | | |position = Anywhere |
| |- | | |damage = 176 |
| | | f.S > 5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 218 || -30 || Everyone || [3] {{clr|3|Medium}} || f.S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. | | |tensionGain = 19 |
| |- | | |worksOn = Everyone |
| | | f.S > 5H > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S || Corner || 244 || -30 || Everyone || [4] {{clr|4|Hard}} || f.S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. | | |difficulty = Medium |
| |- | | |notes = CH {{clr|S|c.S}} confirm. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | | CH f.S, 214S, c.S > CL 623H, 666H || Anywhere || 197 || 29 || Everyone || [3] {{clr|3|Medium}} || Use Night Raid Vortex as soon as f.S recovers.
| | |video = |
| |- | | |recipePC = |
| | | CH f.S, 66c.S > 5H, 665K > dc > 5K > 6P > CL 236H, 6S || Corner || 257 || 35 || Everyone || [3] {{clr|3|Medium}} || Dash after counter hit f.S to link into c.S. Both hits of 5K must connect or else a wall break will not occur. | | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > dc, {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 186 |
| | |tensionGain = 21 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Wait until the dash cancel is over before doing the second {{clr|S|c.S}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > {{clr|D|5[D]}}, 66{{clr|K|5K}} > {{clr|S|6S}}/dc~{{clr|K|236K}}, {{clr|K|5K}} > dc, {{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 197 |
| | |tensionGain = 28 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = Charge {{clr|D|5[D]}} completely after CH {{clr|S|c.S}}, then microdash {{clr|K|5K}}. The opponent should be as high as possible when the first {{clr|K|5K}} connects. Kara cancel into Bandit Revolver. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > {{clr|D|5[D]}}, {{clr|K|2K}} > {{clr|S|6S}}~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 202 |
| | |tensionGain = 22 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Charge {{clr|D|5[D]}} completely after CH {{clr|S|c.S}}. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = [https://youtu.be/aV3yvleyCYE Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|5H}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 98 (103) |
| | |tensionGain = 17 (16) |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Basic {{clr|S|f.S}} or {{clr|S|2S}} combo. {{clr|H|5H}} whiffs at max range against AS. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|2H}} > {{clr|K|236K}}, {{clr|K|5K(2)}} > {{clr|S|6S}} > {{clr|K|214K}} |
| | |position = Anywhere |
| | |damage = 129 (134) |
| | |tensionGain = 27 (26) |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Close range {{clr|S|f.S}} or {{clr|S|2S}} combo. {{clr|S|f.S}} > {{clr|H|2H}} whiffs against AS. {{clr|S|2S}} needs to hit point blank. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|5H}} > {{clr|D|236D}} > {{clr|S|f.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 134 (139) |
| | |tensionGain = 25 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Ranged {{clr|S|f.S}} or {{clr|S|2S}} Wild Assault extender. {{clr|H|5H}} whiffs at max range against AS. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|2H}} > {{clr|K|236K}}, {{clr|K|2K}} > {{clr|S|6S}}~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 155 (160) |
| | |tensionGain = 22 (21) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Close range {{clr|S|f.S}} or {{clr|S|2S}} combo. {{clr|S|f.S}} > {{clr|H|2H}} whiffs against AS. {{clr|S|2S}} needs to hit point blank. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|5H}} > {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}} > CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 173 (178) |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = {{clr|S|f.S}} or {{clr|S|2S}} combo canceled into a Red Roman Cancel Cancel shifted forward. {{clr|H|5H}} whiffs at max range against AS. RCC Bandit Revolver into {{clr|K|j.K}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|D|2D}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 109 (115) |
| | |tensionGain = 24 (23) |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Basic CH {{clr|S|f.S}} or {{clr|S|2S}} combo. Omit the follow-up on Bandit Revolver for stronger okizeme. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} or {{clr|S|2S}}, 66{{clr|S|c.S}} > delay {{clr|S|f.S}} > {{clr|H|5H}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 133 (138) |
| | |tensionGain = 30 (29) |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Microdash after CH {{clr|S|f.S}} so that you're close enough to use {{clr|S|c.S}}. CH {{clr|S|2S}} needs to hit point blank with dash momentum. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|K|236K}}, {{clr|K|5K}} > dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 142 (148) |
| | |tensionGain = 19 (18) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Opponent must be crouching. Kara cancel the third frame of the dash cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}}, 66{{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 144 |
| | |tensionGain = 17 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Used to get better combos after a Roman Cancel following Clean Hit {{clr|H|H}} Volcanic Viper. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}}, {{clr|S|214S}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 152 |
| | |tensionGain = 25 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Use Night Raid Vortex as soon as {{clr|S|f.S}} recovers. {{clr|S|f.S}} needs to hit at close range or Night Raid Vortex needs to be held very briefly to get {{clr|S|c.S}} after Night Raid Vortex. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|6S}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 79 |
| | |tensionGain = 12 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Without a Counter Hit or Tension, this is all you can get. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|6S}} > {{clr|D|236D}} > {{clr|S|f.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 121 |
| | |tensionGain = 20 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Ranged {{clr|S|6S}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|6S}} > {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}} > jc, {{clr|S|j.S}} > delay {{clr|H|j.H}} > CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 188 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|6S}} combo canceled into a Red Roman Cancel Cancel shifted forward. RCC Bandit Revolver into {{clr|K|j.K}}. Delay the {{clr|H|j.H}} slightly on middleweights. Gives better okizeme and is more consistent than the {{clr|D|5[D]}} route. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|D|2D}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 127 |
| | |tensionGain = 24 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Basic CH {{clr|S|6S}} combo. Omit the follow-up on Bandit Revolver for stronger okizeme. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|5K}} > dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 160 |
| | |tensionGain = 20 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Opponent must be crouching. Kara cancel the third frame of the dash cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| | | 2S > 5H > 236K || Anywhere || 103 || 17 || Everyone || [1] {{clr|1|Very Easy}} || Basic confirm.
| |
| |-
| |
| | | 2S > 5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 199 || -32 || Everyone || [3] {{clr|3|Medium}} || 2S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | 2S > 5H > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S || Corner || 226 || -29 || Everyone || [4] {{clr|4|Hard}} || 2S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension.
| |
| |-
| |
| | | 6S > 236K || Anywhere || 89 || 13 || Everyone || [1] {{clr|1|Very Easy}} || Without a counter hit or meter, this is all you can get.
| |
| |-
| |
| | | 6S > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 207 || -35 || Everyone || [3] {{clr|3|Medium}} || 6S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | 6S > 236K > 22RRC, 665[D], c.S > dc, c.S > 6P > CL 623H, 6S || Corner || 238 || 16 || Everyone || [4] {{clr|4|Hard}} || 6S combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension.
| |
| |-
| |
| | | CH 6S > 236P, 214[S], c.S > CL 236H, 666H || Anywhere || 180 || 33 || Everyone || [3] {{clr|3|Medium}} || The amount of charge needed for Night Raid Vortex varies depending on Sol's spacing.
| |
| |-
| |
| | | CH 6S > 236P, 214[S], c.S > 6P > CL 236H, 6S || Corner || 206 || 33 || Everyone || [3] {{clr|3|Medium}} || Counter hit 6S corner route. Works from max range.
| |
| |-
| |
| | | CH 6S, 665K > jc > j.K > j.D > adc > j.K > j.D > 623H, 6S || Corner || 244 || 30 || Everyone || [3] {{clr|3|Medium}} || Counter hit 6S corner route. Needs to connect at close range.
| |
| |-
| |
| |} | | |} |
| | |-| |
| | Midscreen = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > {{clr|D|5[D]}}, 66{{clr|K|5K}} > {{clr|S|6S}}/dc~{{clr|K|236K}}, {{clr|K|5K}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Midscreen |
| | |damage = 242 |
| | |tensionGain = 37 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Charge {{clr|D|5[D]}} completely after CH {{clr|S|c.S}}, then microdash {{clr|K|5K}}. Kara cancel into Bandit Revolver. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > dc , {{clr|S|c.S}} > CL {{clr|H| 623H}} > 22RRC , 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}} , {{clr|S|c.S}} > CL {{clr|H| 623H}}, WS {{clr|H| 6H}} |
| | |position = Midscreen |
| | |damage = 325 |
| | |tensionGain = -25 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = Midscreen wall break combo. Microdash {{clr|D| 5D}} to enable {{clr|S| c.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = 189906 |
| | |recipePS = |
| | |checkedVersion = 1.34 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} > {{clr|S|214S}} , {{clr|S|c.S}} > dc , {{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236K}} , {{clr|K|5K}} > {{clr|S|6S}} > {{clr|P|236P}}, WS {{clr|H|41236H}} |
| | |position = Midscreen |
| | |damage = 178 |
| | |tensionGain = 42 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Midscreen wall break combo on round start {{clr|S|f.S}}. Use Night Raid Vortex as soon as {{clr|S|f.S}} recovers. Night Raid Vortex needs to be held very briefly to get c.S after Night Raid Vortex. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.34 |
| | }} |
| | |- |
| | |- |
| | |} |
| | |-| |
| | P2 Starting Position = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > delay {{clr|S|f.S}} > {{clr|H|2H}} > {{clr|D|236D}} > {{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 192 |
| | |tensionGain = 40 |
| | |worksOn = Everyone but AS |
| | |difficulty = Medium |
| | |notes = {{clr|S|c.S}} Wild Assault extender. {{clr|S|c.S}} needs to hit point blank with dash momentum against SO, IN, JC and HA. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > {{clr|H|2H}} > {{clr|K|236K}}, {{clr|K|5K(2)}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Starting |
| | |damage = 231 |
| | |tensionGain = 33 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|c.S}} needs to hit point blank with dash momentum. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > dc > 66BRC, {{clr|S|c.S}} > {{clr|D|5[D]}}, 66{{clr|K|5K}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 263 |
| | |tensionGain = -29 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|c.S}} combo canceled into a Blue Roman Cancel shifted forward. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > dc, {{clr|S|c.S}} > CL {{clr|H|623H}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 327 |
| | |tensionGain = -27 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|c.S}} combo canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into {{clr|D|j.D}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|K|236KK}} > 66RRC, CL {{clr|H|j.623H}}, {{clr|K|5K}} > jc, CL {{clr|H|j.623H}} |
| | |position = Starting |
| | |damage = 221 (226) |
| | |tensionGain = -39 |
| | |worksOn = Everyone |
| | |difficulty = Medium<br>KY: Hard |
| | |notes = {{clr|S|f.S}} or {{clr|S|2S}} combo canceled into a Red Roman Cancel shifted forward. Delay the follow-up on Bandit Revolver for as long as possible. Against KY, kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}}, {{clr|S|214S}} > {{clr|K|5K}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, 66{{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236KK}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 181 |
| | |tensionGain = 36 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Microdash after landing to connect with the second {{clr|K|5K}}. |
| | |video = [https://youtu.be/WMl6Mwyd7Aw Link] |
| | |recipePC = 106235 |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|5H}} > {{clr|K|236KK}} > 66RRCC~{{clr|D|j.D}}, land, 66{{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 232 (236) |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|f.S}} or {{clr|S|2S}} combo canceled into a Red Roman Cancel Cancel shifted forward. {{clr|H|5H}} whiffs at max range against AS. Delay the follow-up on Bandit Revolver and then RCC into {{clr|D|j.D}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|D|236[D]}} > {{clr|D|5[D]}}, {{clr|H|5H}} > {{clr|K|236K}} (whiff), {{clr|S|c.S}} > {{clr|S|f.S}} > CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Starting |
| | |damage = 201 (205) |
| | |tensionGain = 42 (41) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|S|f.S}} or {{clr|S|2S}} Wild Assault extender. Unburstable once the Wild Assault hits. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|6S}} > {{clr|D|236[D]}} > {{clr|D|5[D]}}, {{clr|H|5H}} > {{clr|K|236K}} (whiff), {{clr|S|c.S}} > {{clr|S|f.S}} > CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Starting |
| | |damage = 216 |
| | |tensionGain = 42 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|S|6S}} Wild Assault extender. Unburstable once the Wild Assault hits. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Corner = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > {{clr|H|5H}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 213 (253) |
| | |tensionGain = 33 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Jump cancel a dashing {{clr|K|5K}} into {{clr|S|j.S}}, then perform {{clr|H|H}} Volcanic Viper once you land. For an easier route with fractionally lower damage, use {{clr|H|j.H(1)}} > {{clr|D|j.D}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} > RRC, {{clr|D|j.D}} > jc, {{clr|D|j.D}}, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 324 |
| | |tensionGain = -36 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = {{clr|S|c.S}} combo canceled into a Red Roman Cancel with no shifting. Perform the first {{clr|D|j.D}} while falling, immediately jump cancel for the second, then perform the third while falling. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}}, {{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236K}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Corner |
| | |damage = 308 |
| | |tensionGain = 39 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Jump cancel the CH {{clr|S|c.S}} and do an immediate air Clean Hit {{clr|H|H}} Volcanic Viper, then catch the opponent with {{clr|K|5K}}. |
| | |video = [https://youtu.be/xKWJlvtkc6I Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}}, {{clr|K|5K}} > jc, CL {{clr|H|j.623H}} > 22RRCC~{{clr|S|j.S}} (whiff), 66{{clr|H|5H}} > delay CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 357 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = CH {{clr|S|c.S}} combo canceled into a Red Roman Cancel Cancel shifted downward. Jump cancel the CH {{clr|S|c.S}} and do an immediate air Clean Hit {{clr|H|H}} Volcanic Viper, then catch the opponent with {{clr|K|5K}}. Jump cancel the second {{clr|K|5K}} so that {{clr|H|H}} Volcanic Viper can Clean Hit. RCC the second {{clr|H|H}} Volcanic Viper into a whiffed {{clr|S|j.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|2H}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Corner |
| | |damage = 197 (202) |
| | |tensionGain = 35 (34) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Close range {{clr|S|f.S}} or {{clr|S|2S}} combo. {{clr|S|2S}} needs to hit point blank. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|5H}} > {{clr|K|236KK}} > 22RRC, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 236 (239) |
| | |tensionGain = -31 (-32) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|f.S}} or {{clr|S|2S}} combo canceled into a Red Roman Cancel shifted downward. {{clr|H|5H}} whiffs at max range against AS. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} or {{clr|S|2S}}, 66{{clr|S|c.S}} > {{clr|H|5H}}, 66{{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Corner |
| | |damage = 215 (220) |
| | |tensionGain = 41 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = Dash after CH {{clr|S|f.S}} to link into {{clr|S|c.S}}. CH {{clr|S|2S}} needs to hit point blank with dash momentum. Dash after {{clr|H|5H}}'s wall bounce catch the opponent with {{clr|K|5K}} so that both hits land. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|D|236[D]}} > {{clr|H|5H}}, 66{{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}} > delay CL {{clr|H|j.623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 198 (201) |
| | |tensionGain = 37 (36) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|S|f.S}} or {{clr|S|2S}} Wild Assault corner extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}}, 66{{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} > 22RRC, 66{{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 263 |
| | |tensionGain = -31 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = CH {{clr|S|f.S}} combo canceled into a Red Roman Cancel shifted downward. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|6S}} > {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 253 |
| | |tensionGain = -35 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = {{clr|S|6S}} combo canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into {{clr|H|j.H}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|6S}} > {{clr|P|236P}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 204 |
| | |tensionGain = 31 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|6S}} needs to hit point blank. Jump cancel a dashing {{clr|K|5K}} into {{clr|S|j.S}}, then perform {{clr|H|H}} Volcanic Viper once you land. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|6S}} > {{clr|D|236[D]}} > {{clr|H|5H}}, 66{{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}} > delay CL {{clr|H|j.623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 211 |
| | |tensionGain = 37 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|S|6S}} Wild Assault corner extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|5K}} > dc~CL {{clr|H|623H}} > 22RRC, 66{{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 258 |
| | |tensionGain = -29 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = CH {{clr|S|6S}} combo canceled into a Red Roman Cancel shifted downward. Opponent must be crouching. Kara cancel the third frame of the dash cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > {{clr|H|5H}}, {{clr|H|5H}}, {{clr|S|6S}} > {{clr|K|236K}}, {{clr|S|c.S}} > {{clr|S|f.S}} > CL {{clr|H|623H}} W! |
| | |position = Corner |
| | |damage = 254 (Leo) |
| | |tensionGain = 38 |
| | |worksOn = Everyone but {{Character Label|GGST|Ky Kiske|label=Ky}} |
| | |difficulty = Easy |
| | |notes = c.S move that leads to wallbreak with no meter and good meter build. Works on everyone but Ky. |
| | |video = [https://youtu.be/47WbNvPI3CQ Link] |
| | |recipePC = 197357 |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Cornered = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|c.S}} > {{clr|S|f.S}} > {{clr|H|2H}} > {{clr|D|236D}} > {{clr|S|214S}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}}, WS {{clr|H|41236H}} |
| | |position = Cornered |
| | |damage = 188 |
| | |tensionGain = 40 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|c.S}} Wild Assault extender. Night Raid Vortex needs to be held for a specific length of time to cross under and hit the opponent. Depending on launch height and distance, non-large opponents may not reach the wall to stick to it. Omit {{clr|S|f.S}} to reach the wall easier. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > CL {{clr|H|623H}} > 66RRCC~{{clr|H|j.H}}, {{clr|K|j.K}} > jc, {{clr|S|j.S}} > {{clr|D|j.D}} > {{clr|K|j.214[K]}}, CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Cornered |
| | |damage = 321 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|S|c.S}} combo canceled into a Red Roman Cancel Cancel shifted forward. RCC the first {{clr|H|H}} Volcanic Viper into {{clr|H|j.H}}. {{clr|K|j.K}} crosses under the opponent. Fully charged Aerial Bandit Bringer may need to be delayed slightly depending on the opponent. Requires 50% Tension. |
| | |video = [https://youtu.be/V1CVio98tfw Link] |
| | |recipePC = 171560 |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|c.S}} > {{clr|S|2S}} > {{clr|H|2H}} > whiff {{clr|K|236K}}, {{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Cornered |
| | |damage = 236 |
| | |tensionGain = 42 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|S|c.S}} meterless side swap wallbreak combo. The first {{clr|K|236K}} whiffs on opponent to side swap. Can end with {{clr|H|632146H}} instead of {{clr|H|6H}} if built up enough meter beforehand or {{clr|D|236D}} for oki after wallbreak. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.34 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|f.S}} or {{clr|S|2S}} > {{clr|H|5H}} > {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|K|5K}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}}, CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Cornered |
| | |damage = 237 (241) |
| | |tensionGain = -31 (-32) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|S|f.S}} or {{clr|S|2S}} combo canceled into a Red Roman Cancel shifted downward. The first {{clr|H|5H}} whiffs at max range against AS. Must run directly underneath the opponent so that {{clr|D|5[D]}} switches sides or else you can't get a Wall Break. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}} or {{clr|S|2S}}, {{clr|D|236[D]}} > jc, {{clr|H|j.H}}, {{clr|K|j.K}} > {{clr|D|j.D}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|214S}}, {{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|214K}}, WS {{clr|H|41236H}} |
| | |position = Cornered |
| | |damage = 180 (185) |
| | |tensionGain = 38 (37) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Corner-to-corner CH {{clr|S|f.S}} or {{clr|S|2S}} Wild Assault extender. Use Gun Flame instead of Bandit Bringer if {{clr|K|5K}} hits too low at the cost of building slightly less Tension. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|f.S}}, 66{{clr|D|2D}} > CL {{clr|H|623H}} > 66RRCC~{{clr|H|j.H}}, {{clr|H|j.H}} > {{clr|D|j.D}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, land, 66{{clr|D|j.D}}, {{clr|D|j.D}}, WS {{clr|H|41236H}} |
| | |position = Cornered |
| | |damage = 269 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Corner-to-corner close range CH {{clr|S|f.S}} combo canceled into a Red Roman Cancel Cancel shifted forward. RCC {{clr|H|H}} Volcanic Viper into {{clr|H|j.H}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|6S}}, {{clr|D|236[D]}} > jc, {{clr|H|j.H}}, {{clr|K|j.K}} > {{clr|D|j.D}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|214S}}, {{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|214K}}, WS {{clr|H|41236H}} |
| | |position = Cornered |
| | |damage = 196 |
| | |tensionGain = 39 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Corner-to-corner CH {{clr|S|6S}} Wild Assault extender. Use Gun Flame instead of Bandit Bringer if {{clr|K|5K}} hits too low at the cost of building slightly less Tension. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | </tabber> |
|
| |
|
| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
| | ==={{clr|H|H}} Starters=== |
| |+{{clr|4|5H}}/{{clr|4|2H}}/{{clr|4|6H}}/{{clr|4|j.H}} Combos
| | '''Starting Position:''' <tabber>Anywhere = |
| | {| class="wikitable sortable" |
| |- | | |- |
| ! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 86 |
| | |tensionGain = 12 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Without a Counter Hit or Tension, this is all you can get. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|D|236D}} > {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 134 |
| | |tensionGain = 22 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = {{clr|H|5H}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}} > CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 181 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = {{clr|H|5H}} combo canceled into a Red Roman Cancel Cancel shifted forward. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 207 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|H|5H}} combo canceled into a Red Roman Cancel Cancel shifted forward. RCC Bandit Revolver into {{clr|K|j.K}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 207 |
| | |tensionGain = -37 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|H|5H}} combo canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|5H}} > {{clr|K|236K}}, {{clr|S|c.S}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 176 |
| | |tensionGain = 24 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|5H}}, {{clr|S|214S}}, {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 175 |
| | |tensionGain = 26 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Only works if {{clr|H|5H}} hit at close range. Night Raid Vortex as soon as {{clr|H|5H}} recovers. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|2H}} > {{clr|K|236K}}, 66{{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|214K}} |
| | |position = Anywhere |
| | |damage = 132 |
| | |tensionGain = 24 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Basic {{clr|H|2H}} combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|2H}} > {{clr|K|236K}}, {{clr|S|c.S}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 165 |
| | |tensionGain = 21 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|2H}} > {{clr|P|214P}}, {{clr|S|214S}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 171 |
| | |tensionGain = 27 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = As soon as {{clr|H|2H}} connects, cancel into Gun Flame (Feint) and once its recovery ends, perform Night Raid Vortex. Follow-up with {{clr|S|c.S}} and jump cancel it into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also delay the {{clr|H|H}} Volcanic Viper to omit the jump cancel after {{clr|S|c.S}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|6H}}, {{clr|S|6S}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 130 (117) |
| | |tensionGain = 21 (18) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Works at any range. The first hit of Bandit Revolver will whiff at a distance. Omit the follow-up on Bandit Revolver for stronger okizeme. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|6H}}, {{clr|S|6S}} > {{clr|D|236D}} > {{clr|S|f.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 159 |
| | |tensionGain = 29 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = CH {{clr|H|6H}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |} |
| | |-| |
| | Midscreen = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|6H}}, {{clr|S| 6S}} > {{clr|D| 236D}} > jc, {{clr|S| j.S}} > {{clr|H| j.H}} > {{clr|D| j.D}} , {{clr|S| c.S}} > {{clr|H| 623H}} WS |
| | |position = Midscreen |
| | |damage = 162 |
| | |tensionGain = 32 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|H| 6H}} Wild Assault midscreen wall break. Walk back slightly after landing before hitting {{clr|S| c.S}}. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.34 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | P2 Starting Position = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|K|236KK}} > 66RRC, CL {{clr|H|j.623H}}, {{clr|K|5K}} > jc, CL {{clr|H|j.623H}} |
| | |position = Starting |
| | |damage = 243 |
| | |tensionGain = -37 |
| | |worksOn = Everyone |
| | |difficulty = Medium<br>KY: Hard |
| | |notes = {{clr|H|5H}} combo canceled into a Red Roman Cancel shifted forward. Delay the follow-up on Bandit Revolver for as long as possible. Against KY, kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > hjc, {{clr|D|j.D}}, {{clr|D|j.D}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 262 |
| | |tensionGain = -35 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|H|5H}} combo canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then immediately {{clr|S|c.S}} and high jump cancel into {{clr|D|j.D}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|2H}} > {{clr|K|236K}}, 66{{clr|K|5K}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 222 |
| | |tensionGain = 31 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Works even from P1 starting position with dash momentum, but may require {{clr|S|c.S}} to be replaced with {{clr|K|2K}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|5H}} or {{clr|H|2H}} > {{clr|D|236[D]}} > {{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 216 (209) |
| | |tensionGain = 40 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|H|5H}} or {{clr|H|2H}} Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|6H}}, 66{{clr|K|5K(2)}} > {{clr|S|6S}}/dc~{{clr|K|236K}}, {{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 212 |
| | |tensionGain = 33 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Kara cancel into Bandit Revolver. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Corner = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|5H}} > {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > {{clr|S|j.S}}, delay {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 259 |
| | |tensionGain = -35 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|H|5H}} combo canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into {{clr|S|j.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|5H}} > {{clr|K|236K}}, 66{{clr|S|c.S}} > {{clr|S|2S}} > {{clr|H|5H}} > delay {{clr|K|236K}}, 66{{clr|K|5K}} > {{clr|S|6S}} > {{clr|P|236P}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 210 |
| | |tensionGain = 44 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|H|5H}} corner combo. At max range, microdash before {{clr|S|c.S}} to connect the second {{clr|H|5H}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|5H}} > {{clr|D|236[D]}} > {{clr|H|5H}}, 66{{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}} > delay CL {{clr|H|j.623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 219 |
| | |tensionGain = 38 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|H|5H}} Wild Assault corner extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|2H}} > {{clr|K|236K}}, {{clr|K|5K}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 217 |
| | |tensionGain = 32 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|H|2H}} corner combo. Used for both normal and anti-air routes. High jump after {{clr|K|5K}} if {{clr|H|2H}} was an anti-air or Counter Hit. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|2H}} > {{clr|D|236[D]}} > {{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 210 |
| | |tensionGain = 39 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|H|2H}} Wild Assault corner extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Cornered = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|5H}}, {{clr|D|236[D]}} > jc, {{clr|H|j.H}}, {{clr|K|j.K}} > {{clr|D|j.D}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|214S}}, {{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|214K}}, WS {{clr|H|41236H}} |
| | |position = Cornered |
| | |damage = 201 |
| | |tensionGain = 40 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Corner-to-corner CH {{clr|H|5H}} Wild Assault extender. Use Gun Flame instead of Bandit Bringer if {{clr|K|5K}} hits too low at the cost of building slightly less Tension. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | </tabber> |
| | |
| | ==={{clr|D|D}} Starters=== |
| | '''Starting Position:''' <tabber>Anywhere = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|5D}} > RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 145 |
| | |tensionGain = -44 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Uncharged {{clr|D|5D}} canceled into a Red Roman Cancel with no shifting. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|5[D]}} > 8, {{clr|D|j.D}} > jc, {{clr|D|j.D}} > {{clr|S|j.S}} > {{clr|D|j.D}} > {{clr|S|j.S}} > jc, ({{clr|K|j.K}}) > {{clr|D|j.DD}} |
| | |position = Anywhere |
| | |damage = 225 (229) |
| | |tensionGain = 24 (25) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Charged {{clr|D|5D}} combo. Must do the first {{clr|D|j.D}} as soon as possible and every jump cancel must be a forward jump cancel, otherwise the combo will drop. Can add {{clr|K|j.K}} before the final {{clr|D|j.D}} if you used {{clr|D|5[D]}} while cornered, difficulty varies depending on character. |
| | |video = [https://youtu.be/FzhNUAVoK_w Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|2D}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 83 |
| | |tensionGain = 11 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Without a Counter Hit or Tension, this is all you can get. |
| | |video = [https://youtu.be/U6GP_4X69t0 Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|2D}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|K|236KK}} |
| | |position = Anywhere |
| | |damage = 100 (91) |
| | |tensionGain = 16 (15) |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = {{clr|D|2D}} needs to hit point blank with dash momentum. Against CH, dash momentum is not required. |
| | |video = |
| | |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|2D}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 141 |
| | |tensionGain = 11 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = {{clr|D|2D}} needs to hit point blank. |
| | |video = [https://youtu.be/gG2gSDdnJBk Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|2D}} > CL {{clr|H|623H}} or {{clr|K|236KK}} > 22RRC, 66{{clr|D|5[D]}}, 66{{clr|S|c.S}} > jc, > CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 252 (193) |
| | |tensionGain = -38 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|D|2D}} combo canceled into a Red Roman Cancel shifted downward. {{clr|D|2D}} needs to hit point blank to use {{clr|H|H}} Volcanic Viper. After {{clr|H|H}} Volcanic Viper, a microdash is required after {{clr|D|5[D]}} to land {{clr|S|c.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|D|2D}} > {{clr|K|236K}}, {{clr|S|214S}}, {{clr|K|2K}} > {{clr|S|6S}}~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 148 |
| | |tensionGain = 25 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = Works even if {{clr|D|2D}} hits at max range. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = [https://youtu.be/cFyk5VjsLWs Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|D|2D}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 162 |
| | |tensionGain = 19 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = {{clr|D|2D}} needs to hit at close range. Jump cancel {{clr|S|c.S}} into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also delay the {{clr|H|H}} Volcanic Viper to omit the jump cancel after {{clr|S|c.S}}. |
| | |video = [https://youtu.be/j9N_dmeYZGg Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | P2 Starting Position = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|D|2D}} > {{clr|K|236K}}, 66{{clr|H|5H}} > {{clr|K|236K}} (whiff) > 66{{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Starting |
| | |damage = 166 |
| | |tensionGain = 25 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Microdash into {{clr|H|5H}}. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. Against SO and BA, dash momentum is required. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Corner = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|5D}} > 66RRC, 66{{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|H|5H}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 187 |
| | |tensionGain = -44 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Uncharged {{clr|D|5D}} canceled into a Red Roman Cancel shifted forward. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|5D}} > RRC, CL {{clr|H|j.623H}}, {{clr|K|5K}} > {{clr|K|236K}}, {{clr|K|5K(1)}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 198 |
| | |tensionGain = -43 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Uncharged {{clr|D|5D}} canceled into a Red Roman Cancel with no shifting. The first {{clr|H|H}} Volcanic Viper must be done low to the ground, and the first {{clr|K|5K}} must be done as soon as you land in order to keep the juggle going. Requires 50% Tension. |
| | |video = |
| | |recipePC = 133709 |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|5D}} > 66RRCC~{{clr|S|c.S}} > jc, CL {{clr|H|j.623H}}, {{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 209 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Very Hard |
| | |notes = Uncharged {{clr|D|5D}} canceled into a Red Roman Cancel Cancel shifted forward. RCC {{clr|D|5D}} into {{clr|S|c.S}}. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|2D}} > {{clr|K|236K}}, {{clr|K|5K}} > {{clr|S|6S}} > {{clr|P|236P}}, {{clr|K|2K}} > {{clr|S|6S}} > {{clr|K|236KK}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 179 |
| | |tensionGain = 34 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Meterless corner wallbreak combo. Use 22FRRC {{clr|D|2D}} to start the combo after {{clr|K|236KK}} to mix up the enemy with a 50/50 low option to break the wall. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.36 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|2D}} > CL {{clr|H|623H}} > 66RRCC~{{clr|H|j.H}}, {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Corner |
| | |damage = 298 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = {{clr|D|2D}} combo canceled into a Red Roman Cancel Cancel shifted forward. {{clr|D|2D}} needs to hit at point blank range in order to use {{clr|H|H}} Volcanic Viper. RCC {{clr|H|H}} Volcanic Viper into {{clr|H|j.H}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|D|2D}} > {{clr|K|236K}}, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 220 |
| | |tensionGain = 33 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|D|2D}} corner combo. Jump cancel a dashing {{clr|K|5K}} into {{clr|S|j.S}}, then do a dashing {{clr|S|c.S}} as soon as you land. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | </tabber> |
| | |
| | ===Anti-Air Combos=== |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = AA {{clr|P|5P}} > {{clr|K|236K}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 124 |
| | |tensionGain = 17 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Can replace {{clr|S|c.S}} with dash {{clr|K|5K(1)}} to make the link more consistent. Do {{clr|S|c.S}} as soon as you land, jump canceling into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also delay the {{clr|H|H}} Volcanic Viper to omit the jump cancel after {{clr|S|c.S}}. |
| | |video = [https://youtu.be/XtIqHopfQg8 Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = AA {{clr|P|5P}} > {{clr|S|6S}} > {{clr|K|236K}}, {{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 176 |
| | |tensionGain = 28 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Against NA, you must replace {{clr|S|c.S}} with dash {{clr|K|2K}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = AA {{clr|K|5K(2)}} > hjc, {{clr|K|j.K}} > adc, {{clr|S|j.S}} > {{clr|H|j.H(1)}}, {{clr|S|c.S}} > dc, {{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 132 |
| | |tensionGain = 16 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = AA {{clr|K|5K}} > hjc, {{clr|K|j.K}} > adc, {{clr|S|j.S}} > {{clr|D|j.D}}, 66{{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 192 (185) |
| | |tensionGain = 23 (22) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Easier at max height, when only the second hit of {{clr|K|5K}} connects. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = AA {{clr|S|c.S}} > {{clr|S|6S}}/dc~{{clr|K|236K}}, {{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Starting |
| | |damage = 241 |
| | |tensionGain = 33 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = Burst punish combo. Kara cancel into Bandit Revolver. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = AA {{clr|H|2H}} > {{clr|P|236P}}, {{clr|S|214S}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 167 |
| | |tensionGain = 26 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Will drop if the opponent wasn't high enough when they got anti-aired. Do {{clr|S|c.S}} as soon as Night Raid Vortex's recovery ends, jump canceling into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also delay the {{clr|H|H}} Volcanic Viper to omit the jump cancel after {{clr|S|c.S}}. |
| | |video = [https://youtu.be/vaKKlwyl2ic Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |
| | ===Jump-In Combos=== |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|j.K}}, {{clr|S|c.S}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 139 |
| | |tensionGain = 11 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Close range {{clr|K|j.K}} combo. Requires a low hit {{clr|K|j.K}} at point blank. |
| | |video = [https://youtu.be/7YrXlArjkUc Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|j.S}} or {{clr|H|j.H}}, 66{{clr|S|c.S}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 145 (152) |
| | |tensionGain = 12 (11) |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Close range {{clr|S|j.S}} or {{clr|H|j.H}} combo. Requires a {{clr|S|j.S}} or {{clr|H|j.H}} at point blank. If performed off a Counter Hit, you can dash further for {{clr|S|c.S}}, eliminating the need to kara cancel. |
| | |video = [https://youtu.be/qoGvtbFj8Qg Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|j.S}} > {{clr|D|j.D}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 206 |
| | |tensionGain = 23 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Corner {{clr|S|j.S}} combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|j.D}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 210 |
| | |tensionGain = 22 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Corner {{clr|D|j.D}} combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|D|j.D}}, 66{{clr|K|5K}} > dc, {{clr|K|5K(1)}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 139 |
| | |tensionGain = 12 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Basic CH {{clr|D|j.D}} combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|D|j.D}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Starting |
| | |damage = 216 |
| | |tensionGain = 24 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH {{clr|D|j.D}} combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|D|j.D}}, {{clr|S|c.S}} > dc, {{clr|S|c.S}} > jc, {{clr|D|j.D}}, {{clr|D|j.D}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Cornered |
| | |damage = 236 |
| | |tensionGain = 30 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Throw punish combo. Dash cancel crosses under the opponent. Opponent will drop rapidly after the third {{clr|S|c.S}}, so make sure not to hit them too low to the ground to ensure that {{clr|H|H}} Volcanic Viper connects. {{clr|K|2K}} may be used as an alternative to {{clr|S|c.S}} for slightly reduced damage but without the heavy gravity scaling. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| | | 5H > 236K || Anywhere || 90 || 13 || Everyone || [1] {{clr|1|Very Easy}} || Without a counter hit or meter, this is all you can get.
| |
| |-
| |
| | | 5H > 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 220 || -35 || Everyone || [3] {{clr|3|Medium}} || 5H combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | CH 5H > 214K, 6H || Anywhere || 144 || 22 || Everyone || [1] {{clr|1|Very Easy}} || Basic counter hit 2H combo that works at max range.
| |
| |-
| |
| | | CH 5H, 66f.S > 5H > 236K || Anywhere || 151 || 27 || Everyone || [2] {{clr|2|Easy}} || Works from max 5H range if you micro-dash into f.S.
| |
| |-
| |
| | | CH 5H, 214S, c.S > 623H, 66H || Anywhere || 151 || 27 || Everyone || [3] {{clr|3|Medium}} || Only works if 5H hit at close range. Use Night Raid Vortex as soon as 5H recovers.
| |
| |-
| |
| | | 2H > 236K || Anywhere || 84 || 13 || Everyone || [1] {{clr|1|Very Easy}} || Without a counter hit or meter, this is all you can get.
| |
| |-
| |
| | | 2H > 236K > 22RRC, 665[D], 665S > CL 623H, 666H || Anywhere || 216 || -35 || Everyone || [3] {{clr|3|Medium}} || 2H combo canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | 2H > 236P, dash 5K > 6P, 5K > 6S > 236P, 41236H || Corner || 209 || 33 || Everyone || [3] {{clr|3|Medium}} || 5K must reach full dash speed so that Sol slides during Gun Flame.
| |
| |-
| |
| | | AA 2H > 236P, 214[S], c.S > CL 623H, 666H || Anywhere || 182 || 28 || Everyone || [3] {{clr|3|Medium}} || Will drop if the opponent wasn't high enough when they got anti-aired.
| |
| |-
| |
| | | AA 2H > 236P, 214[S], c.S > CL 623H, 6S || Corner || 214 || 30 || Everyone || [3] {{clr|3|Medium}} || Will drop if the opponent wasn't high enough when they got anti-aired.
| |
| |-
| |
| | | CH 2H > 214K, 6H || Anywhere || 137 || 22 || Everyone || [1] {{clr|1|Very Easy}} || Basic counter hit 2H combo that works at max range.
| |
| |-
| |
| | | CH 2H > 214P, 214S, c.S > CL 623H, 666H || Anywhere || 205 || 31 || Everyone || [3] {{clr|3|Medium}} || As soon as 2H connects, cancel into Gun Flame Feint. As soon as that move ends, do Night Raid Vortex.
| |
| |-
| |
| | | CH 2H > 236P, 66c.S > jc > j.H, j.D > CL j.623H, 6S || Corner || 242 || 32 || Everyone || [3] {{clr|3|Medium}} || Dash immediately after Gun Flame and use c.S.
| |
| |-
| |
| | | 6H > FPRC, 6H || Anywhere || 112 || -50 || Everyone || [2] {{clr|2|Easy}} || 6H canceled into a fast Purple Roman Cancel. Requires 50% tension.
| |
| |-
| |
| | | CH 6H, 665K > 6S > 214K, 6H || Anywhere || 199 || 30 || Everyone || [2] {{clr|2|Easy}} || 6H must connect at close range. Still works if only the second hit of 5K connects.
| |
| |-
| |
| | | CH 6H, 6S > 66RRC, 665[D], 66c.S > CL j.623H, 666H || Anywhere || 240 || -32 || Everyone || [3] {{clr|3|Medium}} || Counter hit 6H combo canceled into a Red Roman Cancel shifted forwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | CH 6H, 665K > jc > j.K > j.D > adc > j.K > j.D > 623H, 6S || Corner || 268 || 29 || Everyone || [3] {{clr|3|Medium}} || 6H must hit at close range.
| |
| |-
| |
| |} | | |} |
|
| |
|
| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | | ===Throw Combos=== |
| |+{{clr|5|5D}}/{{clr|5|2D}}/{{clr|5|6D}}/{{clr|5|j.D}}/{{clr|5|j.6D}} Combos | | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|6D}} or {{clr|D|4D}} > RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 144 |
| | |tensionGain = -40 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Throw canceled into a Red Roman Cancel with no shifting. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|6D}} > 66PRC, 66{{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}} > adc, {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 186 |
| | |tensionGain = -48 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Throw canceled into a Purple Roman Cancel shifted forward. Purple Roman Cancel the throw before it deals damage. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|6D}} or {{clr|D|4D}} > PRC, 66{{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner<br>Cornered |
| | |damage = 186 |
| | |tensionGain = -48 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Throw canceled into a Purple Roman Cancel with no shifting. Purple Roman Cancel the throw before it deals damage. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| ! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|j.6D}} or {{clr|D|j.4D}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 144 |
| | |tensionGain = -40 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Air throw canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also microdash after {{clr|D|5[D]}} in order to omit the jump cancel after {{clr|S|c.S}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|j.6D}} or {{clr|D|j.4D}} > RRCC~{{clr|D|j.D}}, land, {{clr|D|j.D}}, {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner<br>Cornered |
| | |damage = 186 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Air throw canceled into a Red Roman Cancel Cancel with no shifting. RCC air throw into {{clr|D|j.D}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| | | 2D, 6H || Anywhere || 83 || 11 || Everyone || [1] {{clr|1|Very Easy}} || Without a counter hit or meter, this is all you can get.
| |
| |-
| |
| | | 2D > CL 623H, 666H || Anywhere || 178 || 15 || Everyone || [2] {{clr|2|Easy}} || 2D needs to hit point-blank.
| |
| |-
| |
| | | 2D > 623H(or S) > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || (250) 186 || 13 || Everyone || [3] {{clr|3|Medium}} || 2D combo canceled into a Red Roman Cancel shifted downwards. 2D needs to hit at point-blank range in order to use H Volcanic Viper. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | CH 2D, 2K > 6S > 236K || Anywhere || 121 || 23 || Everyone || [2] {{clr|2|Easy}} || Works even if 2D hit at max range range.
| |
| |-
| |
| | | CH 2D, 5K > 6S > 214K, 6H || Anywhere || 160 (152) || 26 || Everyone || [2] {{clr|2|Easy}} || 2D needs to hit at close range.
| |
| |-
| |
| | | CH 2D, 665K > 6S > 236P, 665K > 6P > CL 623H, 6S || Corner || 221 || 33 || Everyone || [4] {{clr|4|Hard}} || 2D needs to hit at close range.
| |
| |-
| |
| | | 5D > 44RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 139 || -44 || Everyone || [4] {{clr|4|Hard}} || Uncharged 5D canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | 5D > 44RRC, 665[D], 66c.S > dc, c.S > 6P > CL 623H, 6S || Corner || 169 || -43 || Everyone || [4] {{clr|4|Hard}} || Uncharged 5D canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension.
| |
| |-
| |
| | | [5D] > hjc > j.D > jc > j.D > j.S > j.D > j.S > jc > j.DD || Anywhere || 225 || 22 || Everyone || [2] {{clr|2|Easy}} || Charged 5D combo.
| |
| |-
| |
| | | 6D > 44RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 140 || -39 || Everyone || [3] {{clr|3|Medium}} || Throw canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | 6D > 44RRC, 665[D], 66c.S > dc, 5K > 6P > CL 623H, 6S || Corner || 172 || -39 || Everyone || [3] {{clr|3|Medium}} || Throw canceled into a Red Roman Cancel shifted backwards. Charge 5[D] completely, use c.S, then dash cancel into 5K Requires 50% tension.
| |
| |-
| |
| | | j.6D > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 140 || -39 || Everyone || [3] {{clr|3|Medium}} || Air throw canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| |
| |-
| |
| | | j.6D > 22RRC, 665[D], 66c.S > dc, 5K > 6P > CL 623H, 6S || Corner || 172 || -39 || Everyone || [3] {{clr|3|Medium}} || Throw canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, use c.S, then dash cancel into 5K Requires 50% tension.
| |
| |-
| |
| |} | | |} |
|
| |
|
| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | | ===Special Move Starters=== |
| |+Special Move Starters
| | '''Special Move:''' <tabber>Gun Flame = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| |- | | |- |
| ! Combo !! Position !! Damage !! Tension Gain !! Works on: !! Difficulty !! Notes
| | {{GGST-ComboTableRow |
| | |combo = {{clr|P|236P}}, {{clr|S|214S}}, {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 120 |
| | |tensionGain = 18 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Long range Gun Flame combo. |
| | |video = [https://youtu.be/fCWWEWVOd7o Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| | | 236P, 665K(2) > 236K || Anywhere || 78 || 13 || Everyone || [1] {{clr|1|Very Easy}} || Gun Flame needs to hit point-blank with dashing momentum. | | |} |
| |- | | |-| |
| | | 236P, 665K(2) > 6S > 214K, 6H || Anywhere || 118 || 22 || Everyone || [2] {{clr|2|Easy}} || "Run Flame" combo off the second or later flame column. | | Volcanic Viper = |
| |- | | {| class="wikitable sortable" |
| | | 236P, 214[S], c.S > CL 623H, 666H || Anywhere || 136 || 22 || Everyone || [3] {{clr|3|Medium}} || Long range Gun Flame combo. | | |- |
| |- | | {{GGST-ComboTableHeader}} |
| | | 236P, 5K > jc > j.K > j.D, 665K > 6P > CL 623H, 6S || Corner || 188 || 33 || Everyone || [3] {{clr|3|Medium}} || Gun Flame needs to hit point-blank. | | |- |
| |- | | {{GGST-ComboTableRow |
| | | 236K > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 207 || -42 || Everyone || [3] {{clr|3|Medium}} || Bandit Revolver canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. | | |combo = CL {{clr|H|623H}} > 66RRCC~{{clr|H|j.H}}, {{clr|S|j.S}} > {{clr|H|j.H}} > CL {{clr|H|j.623H}} |
| |- | | |position = Anywhere |
| | | 236K > 22RRC, 665[D], c.S > jc > j.H, j.D, 6P > CL 623H, 6S || Corner || 241 || -41 || Everyone || [3] {{clr|3|Medium}} || Bandit Revolver canceled into a Red Roman Cancel shifted downwards. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. | | |damage = 188 |
| |- | | |tensionGain = Variable |
| | | 623K > FPRC, 6H || Anywhere || 140 || -50 || Everyone || [2] {{clr|2|Easy}} || Wild Throw canceled into a fast Purple Roman Cancel. Requires 50% tension. | | |worksOn = Everyone |
| |- | | |difficulty = Medium |
| | | 214K, 6H || Anywhere || 91 || 13 || Everyone || [1] {{clr|1|Very Easy}} || Basic Bandit Bringer confirm. | | |notes = {{clr|H|H}} Volcanic Viper canceled into a Red Roman Cancel Cancel shifted forward. RCC {{clr|H|H}} Volcanic Viper into {{clr|H|j.H}}. Requires 50% Tension. |
| |- | | |video = |
| | | 214K > 22RRC, 66c.S > CL 623H, 666H || Anywhere || 160 || -42 || Everyone || [3] {{clr|3|Medium}} || Bandit Bringer combo canceled into a Red Roman Cancel shifted downward. Requires 50% tension. | | |recipePC = |
| |- | | |recipePS = |
| | | 214K > 5RRC, delay 5[D], c.S > dc, c.S > 6P > CL j.623H, 6S || Corner || 214 || -41 || Everyone || [4] {{clr|4|Hard}} || Bandit Bringer combo canceled into a Red Roman Cancel with no shifting. Must slightly delay 5D to avoid RC proration. Charge 5[D] completely, use c.S, then dash cancel into another c.S. Can replace the second c.S with 5K for easier execution. Requires 50% tension. | | |checkedVersion = 1.33 |
| |- | | }} |
| | | 214S, c.S > CL 623H, 666H || Anywhere || 190 || 21 || Everyone || [2] {{clr|2|Easy}} || Basic Night Raid Vortex confirm. | | |- |
| |- | | {{GGST-ComboTableRow |
| | | 214S, c.S > CL 623H > 22RRC, 66c.S > CL 623H, 666H || Anywhere || 228 || -32 || Everyone || [3] {{clr|3|Medium}} || Night Raid Vortex combo canceled into a Red Roman Cancel shifted downward. Requires 50% tension. | | |combo = CL {{clr|H|623H}} > 22RRC, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| |- | | |position = Corner |
| | | 214S, 5K > 6S > 236P, dash 6P > CL 623H, 6S || Corner || 214 || 28 || Everyone || [3] {{clr|3|Medium}} || Must do 6P with dash momentum, then time Volcanic Viper so that it clean hits. | | |damage = 237 |
| |- | | |tensionGain = -43 |
| | | 41236H, 214[S], 2K > 6S > 236K || Anywhere || 148 || 25 || Everyone || [2] {{clr|2|Easy}} || Basic Fafnir confirm. | | |worksOn = Everyone |
| |- | | |difficulty = Medium |
| | | 41236H, 44RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 197 || -40 || Everyone || [3] {{clr|3|Medium}} || Fafnir combo canceled into a Red Roman Cancel shifted backward. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension. | | |notes = {{clr|H|H}} Volcanic Viper canceled into a Red Roman Cancel shifted downward. Jump cancel a dashing {{clr|S|c.S}} into {{clr|S|j.S}}, then do a dashing {{clr|S|c.S}} as soon as you land. Requires 50% Tension. |
| |- | | |video = |
| | | 41236H, 214[S], c.S > 6P > CL 623H, 6S || Corner || 226 || 29 || Everyone || [3] {{clr|3|Medium}} || Fafnir corner combo. Can replace c.S with 5K for easier execution. | | |recipePC = |
| |-
| | |recipePS = |
| | | CH 41236H, 214[S], c.S > CL 623H, 666H || Anywhere || 198 || 29 || Everyone || [3] {{clr|3|Medium}} || Counter hit Fafnir confirm. | | |checkedVersion = 1.33 |
| |- | | }} |
| | | CH 41236H, 66c.S > 6S > 236P, 6P > CL 623H, 6S || Corner || 239 || 34 || Everyone || [3] {{clr|3|Medium}} || Counter hit Fafnir corner combo. Can replace c.S with 5K for easier execution. | | |- |
| |- | | |} |
| | | CL 623H, 666H || Anywhere || 155 || 9 || Everyone || [1] {{clr|1|Very Easy}} || Only works if Volcanic Viper was a clean hit. | | |-| |
| |- | | Bandit Revolver = |
| | | CL 623H > 22RRC, 665[D], 66c.S > CL 623H, 666H || Anywhere || 234 || -44 || Everyone || [3] {{clr|3|Medium}} || Volcanic Viper combo canceled into a Red Roman Cancel shifted downward. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 50% tension.
| | {| class="wikitable sortable" |
| |- | | |- |
| | | CL 632146H > 44RRC, 665[D], 66c.S > CL 623H, 666H || Mid-screen || 335 (311) || -98 || Everyone || {{clr|3|Medium}} || Tyrant Rave super canceled into a Red Roman Cancel shifted backward. Deals more damage if TR clean hits. Charge 5[D] completely, then micro dash into c.S so that Volcanic Viper clean hits. Requires 100% tension. | | {{GGST-ComboTableHeader}} |
| |- | | |- |
| | | 214214H > 22RRC(0), 665[D], c.S > CL 623H, 666H || Anywhere || 360 || -98 || Everyone || [4] {{clr|4|Hard}} || Heavy Mob Cemetery super canceled into a Red Roman Cancel shifted downward. Must make the RRC whiff by delaying it or by fast RRC'ing with 5P. Charge 5[D] completely, catching the opponent as they fall. Requires 100% tension.
| | {{GGST-ComboTableRow |
| |- | | |combo = {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > CL {{clr|H|j.623H}} |
| | | 214214H > 22RRC(0), 665[D], c.S > jc > j.D > adc > j.D, c.S > CL 623H, 6S || Anywhere || 388 || -97 || Everyone || [5] {{clr|5|Very Hard}} || Heavy Mob Cemetery super canceled into a Red Roman Cancel shifted downward. Must make the RRC whiff by delaying it or by fast RRC'ing with 5P. Must run under the opponent before using 5D or else you can't get a wall break. Charge 5[D] completely, catching the opponent as they fall. Requires 100% tension. | | |position = Anywhere |
| | |damage = 159 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Bandit Revolver canceled into a Red Roman Cancel Cancel shifted forward. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|236KK}} > 66RRCC~{{clr|K|j.K}}, {{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 219 |
| | |tensionGain = Variable |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Bandit Revolver canceled into a Red Roman Cancel Cancel shifted forward. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|236KK}} > 66RRC, CL {{clr|H|j.623H}}, {{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 261 |
| | |tensionGain = -42 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Bandit Revolver canceled into a Red Roman Cancel shifted forward. Jump cancel {{clr|K|5K}} into {{clr|S|j.S}}, then delay {{clr|D|j.D}} so that you can catch the opponent with {{clr|K|2K}}. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Bandit Bringer = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|214K}}, {{clr|H|6H}} |
| | |position = Anywhere |
| | |damage = 91 |
| | |tensionGain = 13 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Basic Bandit Bringer combo. |
| | |video = [https://youtu.be/L9W50yGYo7U Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|214K}} > 22RRC, 66{{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 143 |
| | |tensionGain = -42 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Bandit Bringer canceled into a Red Roman Cancel shifted downward. Requires 50% Tension. |
| | |video = [https://youtu.be/qEnKfUJNphk Link] |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|214K}} > 22RRC, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}} > CL {{clr|H|j.623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 227 |
| | |tensionGain = -41 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Bandit Bringer canceled into a Red Roman Cancel shifted downward. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|K|214K}}, 66{{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|214K}} |
| | |position = Anywhere |
| | |damage = 129 |
| | |tensionGain = 24 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = CH Bandit Bringer combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|K|214K}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 219 (210) |
| | |tensionGain = 29 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH Bandit Bringer corner combo. Some characters may take only one hit from {{clr|H|j.H}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|j.214[K]}}, 66{{clr|K|5K}} > {{clr|S|6S}} > {{clr|K|236K}}, {{clr|S|c.S}} > CL {{clr|H|j.623H}} |
| | |position = Corner |
| | |damage = 175 |
| | |tensionGain = 26 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Fully charged Aerial Bandit Bringer corner combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|K|j.214[K]}}, 66{{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 175 |
| | |tensionGain = 21 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Fully charged CH Aerial Bandit Bringer combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|K|j.214[K]}}, 66{{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|H|j.D}} > adc, {{clr|D|j.D}}, 66{{clr|K|2K}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Starting |
| | |damage = 244 |
| | |tensionGain = 35 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Omit the final {{clr|S|c.S}} if you don't want to break the wall. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|K|j.214[K]}}, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|H|j.D}}, 66{{clr|K|2K}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Corner |
| | |damage = 241 |
| | |tensionGain = 34 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Do not dash too far forward for {{clr|K|2K}}, as it may cause the opponent to stick to the wall prematurely. Omit the final {{clr|S|c.S}} if you don't want to break the wall. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Wild Throw = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|623K}} > RRC, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 154 |
| | |tensionGain = -38 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Wild Throw canceled into a Red Roman Cancel. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|623K}} > RRC, 66{{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|j.623H}}, WS {{clr|H|5H}} |
| | |position = Midscreen<br>Corner |
| | |damage = 201 |
| | |tensionGain = -38 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Wild Throw canceled into a Red Roman Cancel with no shifting. When throwing the opponent away from the corner, run back under them after the RRC to switch sides again. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|K|623K}} > RRC, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|S|c.S}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Cornered |
| | |damage = 201 |
| | |tensionGain = -38 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Wild Throw canceled into a Red Roman Cancel with no shifting. Requires 50% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |} |
| | |-| |
| | Night Raid Vortex = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|214S}}, {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 138 |
| | |tensionGain = 16 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Basic Night Raid Vortex combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|214S}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, {{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 189 |
| | |tensionGain = 24 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Night Raid Vortex corner combo. Jump cancel {{clr|K|5K}} into {{clr|S|j.S}}, then delay {{clr|D|j.D}} so that you can catch the opponent with {{clr|K|2K}}. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|S|214[S]}}, {{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}} > adc, {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Starting |
| | |damage = 217 |
| | |tensionGain = 26 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Charged Night Raid Vortex combo. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|214S}}, 66{{clr|S|c.S}} > {{clr|D|5[D]}}, {{clr|K|5K}} > dc, {{clr|K|5K}} > {{clr|S|6S}}/dc~CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 168 |
| | |tensionGain = 26 |
| | |worksOn = Everyone |
| | |difficulty = Hard |
| | |notes = CH Night Raid Vortex corner combo. Microdash into {{clr|S|c.S}}, then charge {{clr|D|5[D]}} completely. Use {{clr|K|5K}}, then dash cancel into another {{clr|K|5K}}. Kara cancel into {{clr|H|H}} Volcanic Viper so that it Clean Hits. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|S|214S}}, 66{{clr|S|c.S}} > jc, {{clr|S|j.S}} > {{clr|H|j.H}} > {{clr|D|j.D}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 206 |
| | |tensionGain = 33 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH Night Raid Vortex corner combo. Jump cancel a dashing {{clr|S|c.S}} into {{clr|S|j.S}}, then do a dashing {{clr|S|c.S}} as soon as you land. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Fafnir = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|41236H}}, {{clr|S|6S}} > {{clr|K|236KK(2)}} |
| | |position = Anywhere |
| | |damage = 103 |
| | |tensionGain = 14 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Basic Fafnir combo. Both hits of Bandit Revolver only connect between the middle of the screen and the corner. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|41236H}}, {{clr|S|6S}} > {{clr|D|236D}} > {{clr|S|6S}}, {{clr|K|214K}} |
| | |position = Anywhere |
| | |damage = 122 |
| | |tensionGain = 25 |
| | |worksOn = Everyone |
| | |difficulty = Easy |
| | |notes = Fafnir Wild Assault extender. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|41236H}}, 66{{clr|K|5K}} > jc, {{clr|S|j.S}} > delay {{clr|D|j.D}}, 66{{clr|K|2K}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 204 |
| | |tensionGain = 26 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Max range Fafnir corner combo. Jump cancel a dashing {{clr|K|5K}} into {{clr|S|j.S}}, then do a dashing {{clr|K|2K}} as soon as you land. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|41236H}}, {{clr|S|214S}}, {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 159 |
| | |tensionGain = 26 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH Fafnir confirm. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CH {{clr|H|41236H}}, {{clr|S|214S}}, {{clr|S|c.S}} > jc, {{clr|D|j.D}} > adc, delay {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|5H}} |
| | |position = Starting<br>Cornered |
| | |damage = 206 |
| | |tensionGain = 32 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = CH Fafnir confirm. Delay the final {{clr|D|j.D}} to prevent opponent side switching. Can also be performed while cornered by side switching with Night Raid Vortex. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | |-| |
| | Wild Assault = |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|236D}} > {{clr|S|c.S}} > CL {{clr|H|623H}} |
| | |position = Anywhere |
| | |damage = 101 |
| | |tensionGain = 16 |
| | |worksOn = Everyone |
| | |difficulty = Very Easy |
| | |notes = Wild Assault combo. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|236[D]}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}} > {{clr|K|j.214[K]}}, 66{{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|6H}} |
| | |position = Starting |
| | |damage = 217 |
| | |tensionGain = 30 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Charged Wild Assault combo. Unburstable once the Wild Assault hits. Jump cancel forwards, then microdash after landing from Bandit Bringer. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|D|236[D]}} > {{clr|H|5H}}, 66{{clr|S|c.S}} > jc, {{clr|H|j.H}} > {{clr|D|j.D}}, {{clr|S|c.S}} > CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 215 |
| | |tensionGain = 36 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Charged Wild Assault corner combo. Requires 50% Burst. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | |} |
| | </tabber> |
| | |
| | ===Overdrive Starters=== |
| | {| class="wikitable sortable" |
| | |- |
| | {{GGST-ComboTableHeader}} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CL {{clr|H|632146H}} > RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Midscreen |
| | |damage = 312 (289) |
| | |tensionGain = -99 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Tyrant Rave canceled into a Red Roman Cancel with no shifting. Deals more damage if Tyrant Rave Clean Hits. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also microdash after {{clr|D|5[D]}} in order to omit the jump cancel after {{clr|S|c.S}}. Requires 100% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = CL {{clr|H|632146H}} > RRC, 66{{clr|S|c.S}} > hjc, {{clr|D|j.D}}, {{clr|D|j.D}}, land, 66{{clr|D|j.D}}, {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Cornered |
| | |damage = 358 (337) |
| | |tensionGain = -98 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Tyrant Rave canceled into a Red Roman Cancel with no shifting. Deals more damage if Tyrant Rave Clean Hits. Must run under the opponent before using {{clr|S|c.S}}. Requires 100% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|214214H}} > 22RRC, 66{{clr|D|5[D]}}, {{clr|S|c.S}} > jc, CL {{clr|H|j.623H}} |
| | |position = Anywhere |
| | |damage = 342 |
| | |tensionGain = -99 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Heavy Mob Cemetery canceled into a Red Roman Cancel shifted downward. Charge {{clr|D|5[D]}} completely, then do {{clr|S|c.S}} and jump cancel into an immediate {{clr|H|H}} Volcanic Viper so that it Clean Hits. Can also microdash after {{clr|D|5[D]}} in order to omit the jump cancel after {{clr|S|c.S}}. Requires 100% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| | |- |
| | {{GGST-ComboTableRow |
| | |combo = {{clr|H|214214H}} > 22RRC, 66{{clr|S|c.S}} > hjc, {{clr|D|j.D}}, {{clr|D|j.D}}, land, 66{{clr|D|j.D}}, {{clr|D|j.D}}, CL {{clr|H|623H}}, WS {{clr|H|41236H}} |
| | |position = Corner |
| | |damage = 379 |
| | |tensionGain = -98 |
| | |worksOn = Everyone |
| | |difficulty = Medium |
| | |notes = Heavy Mob Cemetery canceled into a Red Roman Cancel shifted downward. Must run under the opponent before using {{clr|S|c.S}}. Requires 100% Tension. |
| | |video = |
| | |recipePC = |
| | |recipePS = |
| | |checkedVersion = 1.33 |
| | }} |
| |- | | |- |
| |} | | |} |
|
| |
|
| ==Navigation== | | ==Navigation== |
| {{#lst:{{BASEPAGENAME}}/Data|Links}} | | {{GGST/Navigation}} |
| {{Navbar-GGST}}
| |