GGSlash/Potemkin/Frame Data

From Dustloop Wiki

System Data

Defense Modifier: x 0.87

Guts Rating: 4

Stun Resistance: 80

Jump Startup: 5

Backdash Time: 21

Backdash Invincibility: 1-20


Normals

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
5P 11 1.4 - - 1 HLF CSJR 5 5 6 -1
5K 22 2.6 - - 3 LF SJR 7 9 9 -4
c.S 40 2.6 - - 3 HLF SJR 9 3 11 ±0
f.S 36 2.6 - - 3 HLF SJR 13 7 18 -11
5H 58 3.8 - - 5 HLF SR 15 7 16 -4
5D 30 3.8 - - 5 HLF R 29 6 6 +1
6P 35 3.8 - - 4 HLF SJR 11 7 19 -9
  • 1-4F Upper body inv
  • 5-12F Above knees inv
  • 13-22F Upper body inv
6K 23 3.8 - - 5 HF SJR 18 3 20 -3
  • Initial proration 85%
6H 90 3.8 - - 5 HLF SRF 23 5 30 -16
  • Knocks down opponent on ground hit
  • Blows away opponent on hit
  • Dizzy modifier x1.5
2P 12 1.4 - - 1 HLF CSR 9 4 8 -2
2K 16 2.6 - - 2 LF SR 7 4 14 -6
2S 36 3.8 - - 4 HLF SR 14 3 16 -2
  • Staggers opponent on CH (max 43F)
2H 66 3.8 - - 5 HLF SRF 13 5 35 -21
  • Floats opponent on hit (untechable on 30F)
  • Guaranteed knockdown on ground CH
  • Dizzy modifier x1.25
2D 35 3.8 - - 4 LF R 12 5 14 -2
j.P 18 1.4 - - 1 HA CSR 5 9 6 -
j.K 22 2.6 - - 2 HA SR 10 8 13 -
j.S 32 2.6 - - 3 HA SR 13 6 23 -
  • Staggers opponent on CH (max 39F)
j.H 40 3.8 - - 4 HA SR 11 6 16 -
j.D 45 3.8 - - 4 HA R 11 Until L Until L+8 -
  • Slams down opponent on air hit
  • Guaranteed knockdown opponent on air CH
  • Hold Left/Right to steer attack
Ground Throw 45, 30 - - - - Throw: 55 Pixels - - - - -
  • Floats and knocks down opponent on hit
  • 1st hit forced proration 50%
Air Throw 70 - - - - Throw: 130 Pixels - - - - -
  • Knocks down opponent on hit
  • Forced proration 50%
DAA 35 2.6 - - 3 All R 13 5 18 -9
  • 1-17F Full inv
  • 18-32F Strike inv
  • Wall bounces opponent on hit (untechable for 60F)
  • Initial proration 50%
  • 18-35F Potemkin in CH state

Specials

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
Heat Knuckle
623H
0,15*2,40 2.0/0.0+6.0*2+24.0 - - - - R 14 1 22 -
  • 1st-3rd hit knock down opponent on hit
  • 4th hit floats opponent on hit (untechable for 45F)
Heat Extend
Heat Knuckle > 63214H
60 -/19.2 - - - - R - - - -
  • Floats and blows away opponent on hit (untechable for 60F)
Mega Fist Forward
236P
50 1.5/3.6 - - 3 HA RF 22 8 0+8L -4
  • 1F onwards lower body inv
  • 4F onwards airborne
  • Feet inv during landing recovery
Megafist Backward
214P
50 1.0/3.6 - - 5 HA RF 21 9 0+6L +4
  • 1F onwards lower body inv
  • 5F onwards airborne
  • Feet inv during landing recovery
  • Staggers opponent on ground CH (max 47F)
Slide Head
236S
40 2.0/3.6 - - 5 LF R 25 2 28 -11
  • 1-16F Above knees inv
  • 25-38F Low profile
  • Knocks down opponent on ground hit
  • Quake has 29F startup and is unblockable. Can not be RC’d
Hammer Fall
[4]6H
60 3.8/9.0 - - 5 HLF RF 19~35 2 33 -16
  • Startup depends on distance
  • Must charge for 30F to use this move
  • Knocks down opponent on ground hit
  • Gains super armor that can absorb one (non-super) hit for half damage from 1F until 1st active frame
Hammer Fall Break
Hammer Fall > P
- - - - - - - - - Total 18 -
FDB
63214S
40 1.5/6.0 - - 4 All R 21 3 12 +2
  • Staggers opponent on ground hit (max 35F)
  • Blows opponent away on CH (untechable for 40F)
  • 4-14F can reflect projectile. On successful reflect, immediately cancels into FDB Reflect
FDB Reflect 16 -/1.2 - - 3 All - 2 - Total 22 -
  • Strike inv during entire move
  • Staggers opponent on hit (max 48F)
  • On air hit, untechable for 60F
Potemkin Buster
632146P
140 - - - - Throw: 176 Pixels - 4 1 - -
  • 1-2F Throw inv
  • 3-5F Full inv
  • 6-16F Throw inv
  • Dizzy modifier x0.5
  • Initial proration 75%
  • Knocks down opponent on hit
  • On whiff, recovery is 40F
Judge Gauntlet
63214H
85 1.5/9.0 - - 5 HLF R 32 6 44 -16
  • Knocks down opponent on ground hit
  • If hit between 2-28F (1-10F of autoguard), autoguard activates (resets autoguard)
  • If hit between 29-33F (11-15F of autoguard), attack comes out
  • Being hit 8+ times while in autoguard also forces attack to come out
  • After activating autoguard, the punch part has startup 14F

Overdrives

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
Giganter
632146H
45 - - - 5 All - 9+8 48 Total 41 +9
  • 1-9F Full inv
  • 10-15F Strike inv
  • Dizzy modifier x3
  • Staggers opponent on ground hit (max 70F)
  • On air hit, untechable for 75F
Gigantic Bullet
Giganter > 4123641236P
126 - - - 5 HLF R 51 24 14 -19
  • Wall bounces opponent on hit (untechable for 60F)
  • Dizzy modifier x0
Heavenly Potemkin Buster
236236S
170 - - - - - - 12+1 15 10 -
  • 1-12F Full inv
  • Potemkin is in CH state during move
  • Knocks down opponent on hit
  • Dizzy modifier x0.5

Instant Kill

Version Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery Frame Adv.
Magnum Opera
in IK mode: 236236H
DESTROY - - - - All - 11+6 12 16 -9
  • IK Mode activation: 98F
  • 1-21F Strike inv

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P K, 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H 5D, 2D Sp
6P - - - - - Jump, Sp
5K - - c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp
2K - - c.S, f.S, 2S 2H 5D, 2D Sp
6K - - - - 2D Jump, Sp
c.S - - f.S, 2S 5H, 2H 5D, 2D Jump, Sp
f.S - - 2S 5H, 2H 5D, 2D Jump, Sp
2S - - - 2H 5D, 2D Sp
5H - - - - 5D, 2D Sp
2H - - - - 5D, 2D Sp
6H - - - - - Sp
D - - - - - homing jump
2D - - - - - Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Sp
j.K j.P - j.S - - Jump, Sp
j.S j.P - - j.H j.D Sp
j.H - - - - Sp
j.D - - - - - -
  • 5D can be only canceled into Homing Jump on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear XX Slashe
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc