No edit summary |
No edit summary |
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Line 27: | Line 27: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|5H (1) Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|5H (1) Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*Followup hits can be inputted on frames 22, 31, 40, 49 | {{Description|14|text={{ColumnList |text=*Followup hits can be inputted on frames 22, 31, 40, 49 | ||
*Can not hit crouching opponents | *Can not hit crouching opponents | ||
}} | }} | ||
Line 65: | Line 65: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|j.D Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|j.D Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*On YRC, the attack can be blocked Mid | {{Description|14|text={{ColumnList |text=*On YRC, the attack can be blocked Mid | ||
}} | }} | ||
}} | }} | ||
Line 72: | Line 72: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|6P Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|6P Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*Staggers opponent on hit. Max duration 35F, Frame Adv: -8 to +10 | {{Description|14|text={{ColumnList |text=*Staggers opponent on hit. Max duration 35F, Frame Adv: -8 to +10 | ||
}} | }} | ||
}} | }} | ||
Line 95: | Line 95: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Ground Throw Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Ground Throw Full}} | ||
|- | |- | ||
{{Description|14|*Stun: 30 | {{Description|14|text=*Stun: 30 | ||
}} | }} | ||
|- | |- | ||
Line 101: | Line 101: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Air Throw Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Air Throw Full}} | ||
|- | |- | ||
{{Description|14|*Stun: 30 | {{Description|14|text=*Stun: 30 | ||
}} | }} | ||
|- | |- | ||
Line 110: | Line 110: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Blitz Attack Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Blitz Attack Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
*Slighty refills own Burst and slightly drains opponent's Burst on hit | *Slighty refills own Burst and slightly drains opponent's Burst on hit | ||
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH) | *Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH) | ||
Line 120: | Line 120: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Blitz Attack Max Charge Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Blitz Attack Max Charge Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
*Slighty refills own Burst and slightly drains opponent's Burst on hit | *Slighty refills own Burst and slightly drains opponent's Burst on hit | ||
*Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH) | *Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH) | ||
Line 140: | Line 140: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Pineberry>4P Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Pineberry>4P Full}} | ||
|- | |- | ||
{{Description|14|*[ ] Values are when Pineberry is thrown with under 1 second left on timer | {{Description|14|text=*[ ] Values are when Pineberry is thrown with under 1 second left on timer | ||
}} | }} | ||
{{AttackVersion|name=Underhand Throw |subtitle=Pineberry>2P|rowspan=2}} | {{AttackVersion|name=Underhand Throw |subtitle=Pineberry>2P|rowspan=2}} | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Pineberry>2P Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Pineberry>2P Full}} | ||
|- | |- | ||
{{Description|14|*[ ] Values are when Pineberry is thrown with under 1 second left on timer | {{Description|14|text=*[ ] Values are when Pineberry is thrown with under 1 second left on timer | ||
}} | }} | ||
{{AttackVersion|name=Air Overhand Throw |subtitle=Pineberry>j.4P|rowspan=2}} | {{AttackVersion|name=Air Overhand Throw |subtitle=Pineberry>j.4P|rowspan=2}} | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Pineberry>j.4P Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Pineberry>j.4P Full}} | ||
|- | |- | ||
{{Description|14|*[ ] Values are when Pineberry is thrown with under 1 second left on timer | {{Description|14|text=*[ ] Values are when Pineberry is thrown with under 1 second left on timer | ||
}} | }} | ||
{{AttackVersion|name=Pineberry Explosion (Normal) |subtitle=Throw Pineberry}} | {{AttackVersion|name=Pineberry Explosion (Normal) |subtitle=Throw Pineberry}} | ||
Line 158: | Line 158: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Shoot Pineberry Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Shoot Pineberry Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*Shoot the Pineberry with 5H, j.D, Miss Travallier, Miss Confire, or Genoise | {{Description|14|text={{ColumnList |text=*Shoot the Pineberry with 5H, j.D, Miss Travallier, Miss Confire, or Genoise | ||
*Opponent can detonate the Pineberry with their own projectiles | *Opponent can detonate the Pineberry with their own projectiles | ||
}} | }} | ||
Line 165: | Line 165: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Don't Throw Pineberry or get hit Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Don't Throw Pineberry or get hit Full}} | ||
|- | |- | ||
{{Description|14|*Opponent gains Tension listed | {{Description|14|text=*Opponent gains Tension listed | ||
}} | }} | ||
|- | |- | ||
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{{#lsth:GGXRD-R2/Elphelt Valentine/Data|j.214K Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|j.214K Full}} | ||
|- | |- | ||
{{Description|14|*Frame Advantage Listed is from Tiger Knee-ing this attack | {{Description|14|text=*Frame Advantage Listed is from Tiger Knee-ing this attack | ||
}} | }} | ||
{{AttackVersion|name=Miss Confire |subtitle=236S|rowspan=2}} | {{AttackVersion|name=Miss Confire |subtitle=236S|rowspan=2}} | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|236S Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|236S Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*Can Cancel and move reticule on 13F | {{Description|14|text={{ColumnList |text=*Can Cancel and move reticule on 13F | ||
*Can Fire on 28F | *Can Fire on 28F | ||
*Hold reticule in place for 35F to become Powered Up | *Hold reticule in place for 35F to become Powered Up | ||
Line 187: | Line 187: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Confire>P/K/S/H Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Confire>P/K/S/H Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*20F onwards can cancel into Reload | {{Description|14|text={{ColumnList |text=*20F onwards can cancel into Reload | ||
*Fastest Neutral > Fire is 30F | *Fastest Neutral > Fire is 30F | ||
}} | }} | ||
Line 194: | Line 194: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Confire>P/K/S/H (Charged) Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Confire>P/K/S/H (Charged) Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*20F onwards can cancel into Reload | {{Description|14|text={{ColumnList |text=*20F onwards can cancel into Reload | ||
*Fastest Neutral > Fire (Powered Up) is 62F | *Fastest Neutral > Fire (Powered Up) is 62F | ||
}} | }} | ||
Line 201: | Line 201: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Confire Fire>46S Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Confire Fire>46S Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*[ ] values are for Perfect Reload | {{Description|14|text={{ColumnList |text=*[ ] values are for Perfect Reload | ||
*Press 6 and S within 2F of each other to execute a Perfect Reload | *Press 6 and S within 2F of each other to execute a Perfect Reload | ||
}} | }} | ||
Line 214: | Line 214: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>H Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>H Full}} | ||
|- | |- | ||
{{Description|14|{{ColumnList |text=*Stand still for 13F to power up shot | {{Description|14|text={{ColumnList |text=*Stand still for 13F to power up shot | ||
*14F onwards Can cancel into Reload | *14F onwards Can cancel into Reload | ||
}} | }} | ||
Line 222: | Line 222: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>H (Charged) Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>H (Charged) Full}} | ||
|- | |- | ||
{{Description|14|*12F onwards Can cancel into Reload | {{Description|14|text=*12F onwards Can cancel into Reload | ||
}} | }} | ||
{{AttackVersion|name=Reload |subtitle=Travailler Fire>46H|rowspan=2}} | {{AttackVersion|name=Reload |subtitle=Travailler Fire>46H|rowspan=2}} | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>46H Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>46H Full}} | ||
|- | |- | ||
{{Description|14|* [ ] Values are for Powered Up Shot > Reload | {{Description|14|text=* [ ] Values are for Powered Up Shot > Reload | ||
}} | }} | ||
|- | |- | ||
Line 236: | Line 236: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>K Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>K Full}} | ||
|- | |- | ||
{{Description|14|*Can pass through opponent 1-10F | {{Description|14|text=*Can pass through opponent 1-10F | ||
}} | }} | ||
{{AttackVersion|name=Launch |subtitle=Travailler>S}} | {{AttackVersion|name=Launch |subtitle=Travailler>S}} | ||
Line 244: | Line 244: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>D Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>D Full}} | ||
|- | |- | ||
{{Description|14|* [ ] Values are when opponent is in corner | {{Description|14|text=* [ ] Values are when opponent is in corner | ||
*Total animation on whiff is 52F | *Total animation on whiff is 52F | ||
*Stun: 23, 8 | *Stun: 23, 8 | ||
Line 252: | Line 252: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>236H Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|Travailler>236H Full}} | ||
|- | |- | ||
{{Description|14|* Frame advantage is after Thrust > Cancel [Launch > Cancel] | {{Description|14|text=* Frame advantage is after Thrust > Cancel [Launch > Cancel] | ||
}} | }} | ||
|- | |- | ||
Line 267: | Line 267: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|236236K Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|236236K Full}} | ||
|- | |- | ||
{{Description|14|*[ ] Vales are when first hit is blocked or misses | {{Description|14|text=*[ ] Vales are when first hit is blocked or misses | ||
}} | }} | ||
|- | |- | ||
Line 273: | Line 273: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|236236D Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|236236D Full}} | ||
|- | |- | ||
{{Description|14|*[ ] Vales are when first hit is blocked or misses | {{Description|14|text=*[ ] Vales are when first hit is blocked or misses | ||
}} | }} | ||
|- | |- | ||
Line 279: | Line 279: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|632146H Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|632146H Full}} | ||
|- | |- | ||
{{Description|14|*Explosion stats up 3F after missile touches opponent. Explosion lasts for 15F | {{Description|14|text=*Explosion stats up 3F after missile touches opponent. Explosion lasts for 15F | ||
}} | }} | ||
|} | |} | ||
Line 291: | Line 291: | ||
{{#lsth:GGXRD-R2/Elphelt Valentine/Data|IK Full}} | {{#lsth:GGXRD-R2/Elphelt Valentine/Data|IK Full}} | ||
|- | |- | ||
{{Description|14|*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | {{Description|14|text=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | ||
*IK Mode Activation: 80F [5F+5F] | *IK Mode Activation: 80F [5F+5F] | ||
}} | }} |
Revision as of 01:20, 23 February 2019
System Data
Normal Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P | |||||||||||||
5K | |||||||||||||
c.S | |||||||||||||
f.S | |||||||||||||
5H (1) | |||||||||||||
| |||||||||||||
5H (2-4) | |||||||||||||
5H (5) | |||||||||||||
2P | |||||||||||||
2K | |||||||||||||
2S | |||||||||||||
2H | |||||||||||||
j.P | |||||||||||||
j.K | |||||||||||||
j.S | |||||||||||||
j.H | |||||||||||||
j.D | |||||||||||||
| |||||||||||||
6P | |||||||||||||
| |||||||||||||
6H | |||||||||||||
2D | |||||||||||||
5D |
Universal Mechanics
Special Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pineberry 236P | |||||||||||||
Overhand Throw Pineberry>4P | |||||||||||||
| |||||||||||||
Underhand Throw Pineberry>2P | |||||||||||||
| |||||||||||||
Air Overhand Throw Pineberry>j.4P | |||||||||||||
| |||||||||||||
Pineberry Explosion (Normal) Throw Pineberry | |||||||||||||
Pineberry Explosion (Shoot) Shoot Pineberry | |||||||||||||
| |||||||||||||
Pineberry Self Explosion Don't Throw Pineberry or get hit | |||||||||||||
| |||||||||||||
Bridal Express 214K | |||||||||||||
Air Bridal Express j.214K | |||||||||||||
| |||||||||||||
Miss Confire 236S | |||||||||||||
| |||||||||||||
Fire Confire>P/K/S/H | |||||||||||||
| |||||||||||||
Fire (Powered Up) Confire>P/K/S/H | |||||||||||||
| |||||||||||||
Reload Confire Fire>46S | |||||||||||||
| |||||||||||||
Cancel Confire>D | |||||||||||||
Miss Travailler 236H | |||||||||||||
Fire Travailler>H | |||||||||||||
| |||||||||||||
Fire (Powered Up) Travailler>H | |||||||||||||
| |||||||||||||
Reload Travailler Fire>46H | |||||||||||||
| |||||||||||||
Thrust Travailler>P | |||||||||||||
Roll Travailler>K | |||||||||||||
| |||||||||||||
Launch Travailler>S | |||||||||||||
Demolish Travailler>D | |||||||||||||
| |||||||||||||
Cancel Travailler>236H | |||||||||||||
| |||||||||||||
Roll > Miss Travalier 236K |
Overdrives
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Judge Better Half 236236H | |||||||||||||
| |||||||||||||
Judge Better Half (Burst) 236236D | |||||||||||||
| |||||||||||||
Genoise 632146H | |||||||||||||
|
Instant Kill
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Magnum Wedding During IK Mode: 236236H | |||||||||||||
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp, Su |
2P | 5P, 2P[+], 6P | 5K, 2K | c.S, f.S, 2S | 2H | 5D, 2D | Sp, Su |
6P | - | - | - | - | - | Sp, Su |
5K | - | - | c.S, f.S, 2S | 2H, 6H | 5D, 2D | Jump, Sp, Su |
2K | 6P | 5K | c.S, f.S, 2S | 2H | 5D, 2D | Sp, Su |
c.S | 6P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp, Su |
f.S | - | - | 2S | 5H, 2H | 2D | Jump, Sp, Su |
2S | - | - | - | 5H, 2H | 5D, 2D | Sp, Su |
5H | - | - | - | 5H(2-5) | - | Sp, Su |
2H | - | - | - | - | 5D, 2D | Sp, Su |
6H | - | - | - | - | - | Sp, Su |
5D | - | - | - | - | - | Homing Jump, Homing Dash |
2D | - | - | - | - | - | Jump, Sp, Su |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Jump, Sp |
j.K | j.P | - | j.S | j.H | j.D | Sp |
j.S | j.P | - | j.S | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
SG.P | SG.P | SG.K | SG.S | SG.h, SG.H | - | Sp |
SG.K | - | - | - | - | - | - |
SG.S | - | SG.K | - | - | - | Sp |
SG.h | - | - | - | - | - | Rel |
SG.H | - | - | - | - | - | Rel |
SG.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
- Rel = Reload
To edit frame data, edit values in GGXRD-R2/Elphelt Valentine/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.