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{{# | {{#lst:GGXRD-R2/Faust/Data|Nav}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[GGXRD-R2/Frame Data|System Data]]== | ==[[GGXRD-R2/Frame Data|System Data]]== | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|SystemData}} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
Line 13: | Line 13: | ||
|- | |- | ||
{{AttackVersion|name=5P|subtitle=}} | {{AttackVersion|name=5P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|5P Full}} | ||
|- | |- | ||
{{AttackVersion|name=5K|subtitle=}} | {{AttackVersion|name=5K|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|5K Full}} | ||
|- | |- | ||
{{AttackVersion|name=c.S|subtitle=}} | {{AttackVersion|name=c.S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|c.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=f.S|subtitle=}} | {{AttackVersion|name=f.S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|f.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=5H|subtitle=}} | {{AttackVersion|name=5H|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|5H Full}} | ||
|- | |- | ||
{{AttackVersion|name=2P|subtitle=}} | {{AttackVersion|name=2P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|2P Full}} | ||
|- | |- | ||
{{AttackVersion|name=2K|subtitle=}} | {{AttackVersion|name=2K|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|2K Full}} | ||
|- | |- | ||
{{AttackVersion|name=2S|subtitle=}} | {{AttackVersion|name=2S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|2S Full}} | ||
|- | |- | ||
{{AttackVersion|name=2H|subtitle=}} | {{AttackVersion|name=2H|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|2H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.P|subtitle=}} | {{AttackVersion|name=j.P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.P Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.K|subtitle=}} | {{AttackVersion|name=j.K|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.K Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.S|subtitle=}} | {{AttackVersion|name=j.S|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.H|subtitle=}} | {{AttackVersion|name=j.H|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.D|subtitle=}} | {{AttackVersion|name=j.D|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.D Full}} | ||
|- | |- | ||
{{AttackVersion|name=6P|subtitle=}} | {{AttackVersion|name=6P|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|6P Full}} | ||
|- | |- | ||
{{AttackVersion|name=6H|subtitle=}} | {{AttackVersion|name=6H|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|6H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.2K|subtitle=}} | {{AttackVersion|name=j.2K|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.2K Full}} | ||
|- | |- | ||
{{AttackVersion|name=2D|subtitle=}} | {{AttackVersion|name=2D|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|2D Full}} | ||
|- | |- | ||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | {{AttackVersion|name=5D|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|5D Full}} | ||
|- | |- | ||
{{Description|14|text=*On successful reflect, immediately creates a Reflect Projectile | {{Description|14|text=*On successful reflect, immediately creates a Reflect Projectile | ||
Line 73: | Line 73: | ||
|- | |- | ||
{{AttackVersion|name=Reflect Projectile|subtitle=|rowspan=2}} | {{AttackVersion|name=Reflect Projectile|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|5D Reflect Full}} | ||
|- | |- | ||
{{Description|14|text=*Values in [ ] are when projectile is reflected on first 2 possible frames (24-25) | {{Description|14|text=*Values in [ ] are when projectile is reflected on first 2 possible frames (24-25) | ||
Line 86: | Line 86: | ||
|- | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Ground Throw Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 30 | {{Description|14|text=*Stun: 30 | ||
Line 92: | Line 92: | ||
|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Air Throw Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 27 | {{Description|14|text=*Stun: 27 | ||
Line 98: | Line 98: | ||
|- | |- | ||
{{AttackVersion|name=Dead Angle Attack|subtitle=}} | {{AttackVersion|name=Dead Angle Attack|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|DAA Full}} | ||
|- | |- | ||
{{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}} | {{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Blitz Attack Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
Line 111: | Line 111: | ||
|- | |- | ||
{{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}} | {{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Blitz Attack Max Charge Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
Line 128: | Line 128: | ||
|- | |- | ||
{{AttackVersion|name=Special Movement |subtitle=1 or 3}} | {{AttackVersion|name=Special Movement |subtitle=1 or 3}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|1 or 3 Full}} | ||
|- | |- | ||
{{AttackVersion|name=Taunt (Face FLASH!) |subtitle=Taunt}} | {{AttackVersion|name=Taunt (Face FLASH!) |subtitle=Taunt}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Taunt Full}} | ||
|- | |- | ||
{{AttackVersion|name=Re-re-re Thrust |subtitle=41236K}} | {{AttackVersion|name=Re-re-re Thrust |subtitle=41236K}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|41236K Full}} | ||
|- | |- | ||
{{AttackVersion|name=Pull Back |subtitle=Re-re-re Thrust > 4|rowspan=2}} | {{AttackVersion|name=Pull Back |subtitle=Re-re-re Thrust > 4|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Re-re-re Thrust > 4 Full}} | ||
|- | |- | ||
{{Description|14|text=*Frame Advantage is on hit | {{Description|14|text=*Frame Advantage is on hit | ||
Line 143: | Line 143: | ||
|- | |- | ||
{{AttackVersion|name=Hello! |subtitle=Pull Back > 236P}} | {{AttackVersion|name=Hello! |subtitle=Pull Back > 236P}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pull Back > 236P Full}} | ||
|- | |- | ||
{{AttackVersion|name=Can't Hear You! |subtitle=Holler! > 236P}} | {{AttackVersion|name=Can't Hear You! |subtitle=Holler! > 236P}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Holler! > 236P Full}} | ||
|- | |- | ||
{{AttackVersion|name=Hello Again! |subtitle=Can't Hear You! > 236P|rowspan=2}} | {{AttackVersion|name=Hello Again! |subtitle=Can't Hear You! > 236P|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Can't Hear You! > 236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 160 | {{Description|14|text=*Stun: 160 | ||
Line 155: | Line 155: | ||
|- | |- | ||
{{AttackVersion|name=Hack n' Slash |subtitle=214H|rowspan=2}} | {{AttackVersion|name=Hack n' Slash |subtitle=214H|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|214H Full}} | ||
|- | |- | ||
{{Description|14|text=*On whiff, total animation 40F | {{Description|14|text=*On whiff, total animation 40F | ||
Line 161: | Line 161: | ||
|- | |- | ||
{{AttackVersion|name=Going My Way |subtitle=j.236H|rowspan=2}} | {{AttackVersion|name=Going My Way |subtitle=j.236H|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.236H Full}} | ||
|- | |- | ||
{{Description|14|text=*Landing recovery becomes 0F if all hits touch opponent | {{Description|14|text=*Landing recovery becomes 0F if all hits touch opponent | ||
Line 167: | Line 167: | ||
|- | |- | ||
{{AttackVersion|name=What Could This Be? |subtitle=236P|rowspan=2}} | {{AttackVersion|name=What Could This Be? |subtitle=236P|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Item startup at 13F [25F] | {{Description|14|text=*Item startup at 13F [25F] | ||
Line 174: | Line 174: | ||
|- | |- | ||
{{AttackVersion|name=From The Front |subtitle=214P}} | {{AttackVersion|name=From The Front |subtitle=214P}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|214P Full}} | ||
|- | |- | ||
{{AttackVersion|name=From Behind |subtitle=214K}} | {{AttackVersion|name=From Behind |subtitle=214K}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|214K Full}} | ||
|- | |- | ||
{{AttackVersion|name=From Above |subtitle=214S|rowspan=2}} | {{AttackVersion|name=From Above |subtitle=214S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|214S Full}} | ||
|- | |- | ||
{{Description|14|text=*Startup to hit standing Sol is 64F | {{Description|14|text=*Startup to hit standing Sol is 64F | ||
Line 189: | Line 189: | ||
|- | |- | ||
{{AttackVersion|name=Spear Point Centripetal Dance |subtitle=236S|rowspan=2}} | {{AttackVersion|name=Spear Point Centripetal Dance |subtitle=236S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|236S Full}} | ||
|- | |- | ||
{{Description|14|text=*25F onwards can cancel into followup attacks | {{Description|14|text=*25F onwards can cancel into followup attacks | ||
Line 195: | Line 195: | ||
|- | |- | ||
{{AttackVersion|name=Just A Taste! |subtitle=on Pogo > P}} | {{AttackVersion|name=Just A Taste! |subtitle=on Pogo > P}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > P Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Growing Flower |subtitle=on Pogo > K|rowspan=2}} | {{AttackVersion|name=→Growing Flower |subtitle=on Pogo > K|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > K Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun value 64 | {{Description|14|text=*Stun value 64 | ||
Line 204: | Line 204: | ||
|- | |- | ||
{{AttackVersion|name=Growing Flower (Charged) |subtitle=on Pogo > [K]|rowspan=2}} | {{AttackVersion|name=Growing Flower (Charged) |subtitle=on Pogo > [K]|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > [K] Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun value 96 | {{Description|14|text=*Stun value 96 | ||
Line 210: | Line 210: | ||
|- | |- | ||
{{AttackVersion|name=See? I'm A Flower! |subtitle=on Pogo > S|rowspan=2}} | {{AttackVersion|name=See? I'm A Flower! |subtitle=on Pogo > S|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > S Full}} | ||
|- | |- | ||
{{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | {{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | ||
Line 216: | Line 216: | ||
|- | |- | ||
{{AttackVersion|name=See? I'm A Flower! (Charged) |subtitle=on Pogo > [S]|rowspan=2}} | {{AttackVersion|name=See? I'm A Flower! (Charged) |subtitle=on Pogo > [S]|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > [S] Full}} | ||
|- | |- | ||
{{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | {{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | ||
Line 222: | Line 222: | ||
|- | |- | ||
{{AttackVersion|name=→Going My Way (Pogo) |subtitle=on Pogo > H}} | {{AttackVersion|name=→Going My Way (Pogo) |subtitle=on Pogo > H}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > H Full}} | ||
|- | |- | ||
{{AttackVersion|name=→What Could This Be? (Pogo) |subtitle=on Pogo > D}} | {{AttackVersion|name=→What Could This Be? (Pogo) |subtitle=on Pogo > D}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > D Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Forward |subtitle=on Pogo > 66}} | {{AttackVersion|name=→Forward |subtitle=on Pogo > 66}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > 66 Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Backward |subtitle=on Pogo > 44}} | {{AttackVersion|name=→Backward |subtitle=on Pogo > 44}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > 44 Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Small Jump |subtitle=on Pogo > 9}} | {{AttackVersion|name=→Small Jump |subtitle=on Pogo > 9}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > 9 Full}} | ||
|- | |- | ||
{{AttackVersion|name=Doctor-Copter |subtitle=on Pogo > 8|rowspan=2}} | {{AttackVersion|name=Doctor-Copter |subtitle=on Pogo > 8|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > 8 Full}} | ||
|- | |- | ||
{{Description|14|text=*Up input active frames: 84F | {{Description|14|text=*Up input active frames: 84F | ||
Line 243: | Line 243: | ||
|- | |- | ||
{{AttackVersion|name=Cancel |subtitle=on Pogo > 2|rowspan=2}} | {{AttackVersion|name=Cancel |subtitle=on Pogo > 2|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Pogo > 2 Full}} | ||
|- | |- | ||
{{Description|14|text=*Frame Advantage is fastest Spear Point Centripetal Dance > Cancel | {{Description|14|text=*Frame Advantage is fastest Spear Point Centripetal Dance > Cancel | ||
Line 249: | Line 249: | ||
|- | |- | ||
{{AttackVersion|name=Love |subtitle=j.236P|rowspan=2}} | {{AttackVersion|name=Love |subtitle=j.236P|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|j.236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Explodes on self also(Self-blow up damage 30) | {{Description|14|text=*Explodes on self also(Self-blow up damage 30) | ||
Line 262: | Line 262: | ||
|- | |- | ||
{{AttackVersion|name=Donut/Chocolate|subtitle=|rowspan=2}} | {{AttackVersion|name=Donut/Chocolate|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Donut/Chocolate Full}} | ||
|- | |- | ||
{{Description|14|text=*Both items are functionally identical | {{Description|14|text=*Both items are functionally identical | ||
Line 268: | Line 268: | ||
|- | |- | ||
{{AttackVersion|name=Donut Box/Large Chocolate|subtitle=|rowspan=2}} | {{AttackVersion|name=Donut Box/Large Chocolate|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Donut Box/Large Chocolate Full}} | ||
|- | |- | ||
{{Description|14|text=*Both items are functionally identical | {{Description|14|text=*Both items are functionally identical | ||
Line 274: | Line 274: | ||
|- | |- | ||
{{AttackVersion|name=Hammer|subtitle=|rowspan=2}} | {{AttackVersion|name=Hammer|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Hammer Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 88 | {{Description|14|text=*Stun: 88 | ||
Line 280: | Line 280: | ||
|- | |- | ||
{{AttackVersion|name=Golden Hammer|subtitle=|rowspan=2}} | {{AttackVersion|name=Golden Hammer|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Golden Hammer Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Stun: 132 | {{Description|14|text={{ColumnList |text=*Stun: 132 | ||
Line 288: | Line 288: | ||
|- | |- | ||
{{AttackVersion|name=Chibi Faust|subtitle=}} | {{AttackVersion|name=Chibi Faust|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Chibi Faust Full}} | ||
|- | |- | ||
{{AttackVersion|name=Large Faust|subtitle=}} | {{AttackVersion|name=Large Faust|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Large Faust Full}} | ||
|- | |- | ||
{{AttackVersion|name=Bomb|subtitle=}} | {{AttackVersion|name=Bomb|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Bomb Full}} | ||
|- | |- | ||
{{AttackVersion|name=Fireworks|subtitle=}} | {{AttackVersion|name=Fireworks|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Fireworks Full}} | ||
|- | |- | ||
{{AttackVersion|name=Meteors|subtitle=}} | {{AttackVersion|name=Meteors|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Meteors Full}} | ||
|- | |- | ||
{{AttackVersion|name=Gigantic Meteor|subtitle=|rowspan=2}} | {{AttackVersion|name=Gigantic Meteor|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Gigantic Meteor Full}} | ||
|- | |- | ||
{{Description|14|text=*Hits standing Sol on 277F | {{Description|14|text=*Hits standing Sol on 277F | ||
Line 309: | Line 309: | ||
|- | |- | ||
{{AttackVersion|name=Poison|subtitle=}} | {{AttackVersion|name=Poison|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Poison Full}} | ||
|- | |- | ||
{{AttackVersion|name=100 Ton Weight|subtitle=|rowspan=2}} | {{AttackVersion|name=100 Ton Weight|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|100 Ton Weight Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 88, 0 | {{Description|14|text=*Stun: 88, 0 | ||
Line 318: | Line 318: | ||
|- | |- | ||
{{AttackVersion|name=10000 Ton Weight|subtitle=|rowspan=2}} | {{AttackVersion|name=10000 Ton Weight|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|10000 Ton Weight Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 88, 0 | {{Description|14|text=*Stun: 88, 0 | ||
Line 324: | Line 324: | ||
|- | |- | ||
{{AttackVersion|name=Drum Can|subtitle=|rowspan=2}} | {{AttackVersion|name=Drum Can|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Drum Can Full}} | ||
|- | |- | ||
{{Description|14|text=*Oil startup 124F,Stays for 420F | {{Description|14|text=*Oil startup 124F,Stays for 420F | ||
Line 330: | Line 330: | ||
|- | |- | ||
{{AttackVersion|name=Oil Combustion|subtitle=}} | {{AttackVersion|name=Oil Combustion|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Oil Combustion Full}} | ||
|- | |- | ||
{{AttackVersion|name=Jump Pad|subtitle=}} | {{AttackVersion|name=Jump Pad|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Jump Pad Full}} | ||
|- | |- | ||
{{AttackVersion|name=Black Hole|subtitle=|rowspan=2}} | {{AttackVersion|name=Black Hole|subtitle=|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Black Hole Full}} | ||
|- | |- | ||
{{Description|14|text=*68F onwards pulls in characters and items towards Black Hole | {{Description|14|text=*68F onwards pulls in characters and items towards Black Hole | ||
Line 342: | Line 342: | ||
|- | |- | ||
{{AttackVersion|name=Helium Gas|subtitle=}} | {{AttackVersion|name=Helium Gas|subtitle=}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Helium Gas Full}} | ||
|- | |- | ||
|} | |} | ||
Line 353: | Line 353: | ||
{{AttackVersion|name=Stimulating Fists of Annihilation |subtitle=236236S<br/>[236236D]|rowspan=2}} | {{AttackVersion|name=Stimulating Fists of Annihilation |subtitle=236236S<br/>[236236D]|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|236236S Full}} | ||
|- | |- | ||
{{Description|14|text=*Values in [ ] are for Burst version | {{Description|14|text=*Values in [ ] are for Burst version | ||
Line 360: | Line 360: | ||
|- | |- | ||
{{AttackVersion|name=W-W-What Could This Be? |subtitle=236236P|rowspan=2}} | {{AttackVersion|name=W-W-What Could This Be? |subtitle=236236P|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|236236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Item startup at 7,17,27,42 | {{Description|14|text=*Item startup at 7,17,27,42 | ||
Line 366: | Line 366: | ||
|- | |- | ||
{{AttackVersion|name=W-W-What Could This Be? (100% Ver.) |subtitle=236236236P|rowspan=2}} | {{AttackVersion|name=W-W-What Could This Be? (100% Ver.) |subtitle=236236236P|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|236236236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Item startup at 4,8,12,16,20,24,28,32,36,40 | {{Description|14|text=*Item startup at 4,8,12,16,20,24,28,32,36,40 | ||
Line 379: | Line 379: | ||
|- | |- | ||
{{AttackVersion|name=This is... Me? |subtitle=During IK Mode: 236236H|rowspan=2}} | {{AttackVersion|name=This is... Me? |subtitle=During IK Mode: 236236H|rowspan=2}} | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|IK Full}} | ||
|- | |- | ||
{{Description|14|text=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | {{Description|14|text=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | ||
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: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:GGXRD-R2/Faust/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[GGXRD-R2/Faust/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[GGXRD-R2/Faust/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-GGXRD-R2}} | {{Navbar-GGXRD-R2}} |
Revision as of 07:21, 5 March 2020
System Data
Normal Moves
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
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5P | |||||||||||||
5K | |||||||||||||
c.S | |||||||||||||
f.S | |||||||||||||
5H | |||||||||||||
2P | |||||||||||||
2K | |||||||||||||
2S | |||||||||||||
2H | |||||||||||||
j.P | |||||||||||||
j.K | |||||||||||||
j.S | |||||||||||||
j.H | |||||||||||||
j.D | |||||||||||||
6P | |||||||||||||
6H | |||||||||||||
j.2K | |||||||||||||
2D | |||||||||||||
5D | |||||||||||||
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Reflect Projectile | |||||||||||||
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Universal Mechanics
Special Moves
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
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Special Movement 1 or 3 | |||||||||||||
Taunt (Face FLASH!) Taunt | |||||||||||||
Re-re-re Thrust 41236K | |||||||||||||
Pull Back Re-re-re Thrust > 4 | |||||||||||||
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Hello! Pull Back > 236P | |||||||||||||
Can't Hear You! Holler! > 236P | |||||||||||||
Hello Again! Can't Hear You! > 236P | |||||||||||||
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Hack n' Slash 214H | |||||||||||||
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Going My Way j.236H | |||||||||||||
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What Could This Be? 236P | |||||||||||||
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From The Front 214P | |||||||||||||
From Behind 214K | |||||||||||||
From Above 214S | |||||||||||||
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Spear Point Centripetal Dance 236S | |||||||||||||
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Just A Taste! on Pogo > P | |||||||||||||
→Growing Flower on Pogo > K | |||||||||||||
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Growing Flower (Charged) on Pogo > [K] | |||||||||||||
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See? I'm A Flower! on Pogo > S | |||||||||||||
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See? I'm A Flower! (Charged) on Pogo > [S] | |||||||||||||
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→Going My Way (Pogo) on Pogo > H | |||||||||||||
→What Could This Be? (Pogo) on Pogo > D | |||||||||||||
→Forward on Pogo > 66 | |||||||||||||
→Backward on Pogo > 44 | |||||||||||||
→Small Jump on Pogo > 9 | |||||||||||||
Doctor-Copter on Pogo > 8 | |||||||||||||
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Cancel on Pogo > 2 | |||||||||||||
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Love j.236P | |||||||||||||
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Items
Overdrives
Instant Kill
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
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This is... Me? During IK Mode: 236236H | |||||||||||||
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Gatling Table
P | K | S | H | D | Cancel | |
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5P | - | - | c.S, f.S, 2S | 2H, 6H | D, 2D | Jump, Sp |
2P | - | - | 2S | 2H | D, 2D | Sp |
6P | - | - | - | - | - | Sp |
5K | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | - | - | f.S | 5H | 5D, 2D | Jump, Sp |
c.S | 5P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | - | 5H | 5D | Sp |
2S | - | - | - | 5H, 2H | 5D, 2D | Jump, Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | 6P | - | - | - | 5D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | - |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
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j.P | - | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Jump, Sp |
j.S | j.P | - | - | j.H | - | Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGXRD-R2/Faust/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.