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|- | |- | ||
! Defense | ! Defense | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|defense}} | ||
|- | |- | ||
! Guts | ! Guts | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|guts}} | ||
|- | |- | ||
! Weight | ! Weight | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|weight}} | ||
|- | |- | ||
! Stun Resistance | ! Stun Resistance | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|stunres}} | ||
|- | |- | ||
! Prejump | ! Prejump | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|prejump}} | ||
|- | |- | ||
! backdash | ! backdash | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|backdash}} | ||
|- | |- | ||
! Wakeup | ! Wakeup | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|wakeup}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=5P|subtitle=}} | {{AttackVersion|name=5P|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5P Full}} | ||
|- | |- | ||
{{AttackVersion|name=5K|subtitle=}} | {{AttackVersion|name=5K|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5K Full}} | ||
|- | |- | ||
{{AttackVersion|name=c.S|subtitle=}} | {{AttackVersion|name=c.S|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|c.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=f.S|subtitle=}} | {{AttackVersion|name=f.S|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|f.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=5H|subtitle=}} | {{AttackVersion|name=5H|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5H Full}} | ||
|- | |- | ||
{{AttackVersion|name=2P|subtitle=}} | {{AttackVersion|name=2P|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2P Full}} | ||
|- | |- | ||
{{AttackVersion|name=2K|subtitle=}} | {{AttackVersion|name=2K|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2K Full}} | ||
|- | |- | ||
{{AttackVersion|name=2S|subtitle=}} | {{AttackVersion|name=2S|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2S Full}} | ||
|- | |- | ||
{{AttackVersion|name=2H|subtitle=}} | {{AttackVersion|name=2H|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.P|subtitle=}} | {{AttackVersion|name=j.P|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.P Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.K|subtitle=}} | {{AttackVersion|name=j.K|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.K Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.S|subtitle=}} | {{AttackVersion|name=j.S|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.S Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.H|subtitle=}} | {{AttackVersion|name=j.H|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.D|subtitle=}} | {{AttackVersion|name=j.D|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.D Full}} | ||
|- | |- | ||
{{AttackVersion|name=6P|subtitle=}} | {{AttackVersion|name=6P|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6P Full}} | ||
|- | |- | ||
{{AttackVersion|name=6H|subtitle=}} | {{AttackVersion|name=6H|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.2K|subtitle=}} | {{AttackVersion|name=j.2K|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.2K Full}} | ||
|- | |- | ||
{{AttackVersion|name=2D|subtitle=}} | {{AttackVersion|name=2D|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2D Full}} | ||
|- | |- | ||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | {{AttackVersion|name=5D|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5D Full}} | ||
|- | |- | ||
{{Description|14|text=*On successful reflect, immediately creates a Reflect Projectile | {{Description|14|text=*On successful reflect, immediately creates a Reflect Projectile | ||
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|- | |- | ||
{{AttackVersion|name=Reflect Projectile|subtitle=|rowspan=2}} | {{AttackVersion|name=Reflect Projectile|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5D Reflect Full}} | ||
|- | |- | ||
{{Description|14|text=*Values in [ ] are when projectile is reflected on first 2 possible frames (24-25) | {{Description|14|text=*Values in [ ] are when projectile is reflected on first 2 possible frames (24-25) | ||
Line 109: | Line 109: | ||
|- | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Ground Throw Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 30 | {{Description|14|text=*Stun: 30 | ||
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|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Air Throw Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 27 | {{Description|14|text=*Stun: 27 | ||
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|- | |- | ||
{{AttackVersion|name=Dead Angle Attack|subtitle=}} | {{AttackVersion|name=Dead Angle Attack|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|DAA Full}} | ||
|- | |- | ||
{{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}} | {{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Blitz Attack Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
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|- | |- | ||
{{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}} | {{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Blitz Attack Max Charge Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Hitstop 30F | {{Description|14|text={{ColumnList |text=*Hitstop 30F | ||
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|- | |- | ||
{{AttackVersion|name=Special Movement |subtitle=1 or 3}} | {{AttackVersion|name=Special Movement |subtitle=1 or 3}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|1 or 3 Full}} | ||
|- | |- | ||
{{AttackVersion|name=Taunt (Face FLASH!) |subtitle=Taunt}} | {{AttackVersion|name=Taunt (Face FLASH!) |subtitle=Taunt}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Taunt Full}} | ||
|- | |- | ||
{{AttackVersion|name=Re-re-re Thrust |subtitle=41236K}} | {{AttackVersion|name=Re-re-re Thrust |subtitle=41236K}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|41236K Full}} | ||
|- | |- | ||
{{AttackVersion|name=Pull Back |subtitle=Re-re-re Thrust > 4|rowspan=2}} | {{AttackVersion|name=Pull Back |subtitle=Re-re-re Thrust > 4|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Re-re-re Thrust 4 Full}} | ||
|- | |- | ||
{{Description|14|text=*Frame Advantage is on hit | {{Description|14|text=*Frame Advantage is on hit | ||
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|- | |- | ||
{{AttackVersion|name=Hello! |subtitle=Pull Back > 236P}} | {{AttackVersion|name=Hello! |subtitle=Pull Back > 236P}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pull Back 236P Full}} | ||
|- | |- | ||
{{AttackVersion|name=Can't Hear You! |subtitle=Holler! > 236P}} | {{AttackVersion|name=Can't Hear You! |subtitle=Holler! > 236P}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Holler! 236P Full}} | ||
|- | |- | ||
{{AttackVersion|name=Hello Again! |subtitle=Can't Hear You! > 236P|rowspan=2}} | {{AttackVersion|name=Hello Again! |subtitle=Can't Hear You! > 236P|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Can't Hear You! 236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 160 | {{Description|14|text=*Stun: 160 | ||
Line 178: | Line 178: | ||
|- | |- | ||
{{AttackVersion|name=Hack n' Slash |subtitle=214H|rowspan=2}} | {{AttackVersion|name=Hack n' Slash |subtitle=214H|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214H Full}} | ||
|- | |- | ||
{{Description|14|text=*On whiff, total animation 40F | {{Description|14|text=*On whiff, total animation 40F | ||
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|- | |- | ||
{{AttackVersion|name=Going My Way |subtitle=j.236H|rowspan=2}} | {{AttackVersion|name=Going My Way |subtitle=j.236H|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.236H Full}} | ||
|- | |- | ||
{{Description|14|text=*Landing recovery becomes 0F if all hits touch opponent | {{Description|14|text=*Landing recovery becomes 0F if all hits touch opponent | ||
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|- | |- | ||
{{AttackVersion|name=What Could This Be? |subtitle=236P|rowspan=2}} | {{AttackVersion|name=What Could This Be? |subtitle=236P|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Item startup at 13F [25F] | {{Description|14|text=*Item startup at 13F [25F] | ||
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|- | |- | ||
{{AttackVersion|name=From The Front |subtitle=214P}} | {{AttackVersion|name=From The Front |subtitle=214P}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214P Full}} | ||
|- | |- | ||
{{AttackVersion|name=From Behind |subtitle=214K}} | {{AttackVersion|name=From Behind |subtitle=214K}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214K Full}} | ||
|- | |- | ||
{{AttackVersion|name=From Above |subtitle=214S|rowspan=2}} | {{AttackVersion|name=From Above |subtitle=214S|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214S Full}} | ||
|- | |- | ||
{{Description|14|text=*Startup to hit standing Sol is 64F | {{Description|14|text=*Startup to hit standing Sol is 64F | ||
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|- | |- | ||
{{AttackVersion|name=Spear Point Centripetal Dance |subtitle=236S|rowspan=2}} | {{AttackVersion|name=Spear Point Centripetal Dance |subtitle=236S|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236S Full}} | ||
|- | |- | ||
{{Description|14|text=*25F onwards can cancel into followup attacks | {{Description|14|text=*25F onwards can cancel into followup attacks | ||
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|- | |- | ||
{{AttackVersion|name=Just A Taste! |subtitle=on Pogo > P}} | {{AttackVersion|name=Just A Taste! |subtitle=on Pogo > P}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo P Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Growing Flower |subtitle=on Pogo > K|rowspan=2}} | {{AttackVersion|name=→Growing Flower |subtitle=on Pogo > K|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo K Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun value 64 | {{Description|14|text=*Stun value 64 | ||
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|- | |- | ||
{{AttackVersion|name=Growing Flower (Charged) |subtitle=on Pogo > [K]|rowspan=2}} | {{AttackVersion|name=Growing Flower (Charged) |subtitle=on Pogo > [K]|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo [K] Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun value 96 | {{Description|14|text=*Stun value 96 | ||
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|- | |- | ||
{{AttackVersion|name=See? I'm A Flower! |subtitle=on Pogo > S|rowspan=2}} | {{AttackVersion|name=See? I'm A Flower! |subtitle=on Pogo > S|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo S Full}} | ||
|- | |- | ||
{{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | {{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | ||
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|- | |- | ||
{{AttackVersion|name=See? I'm A Flower! (Charged) |subtitle=on Pogo > [S]|rowspan=2}} | {{AttackVersion|name=See? I'm A Flower! (Charged) |subtitle=on Pogo > [S]|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo [S] Full}} | ||
|- | |- | ||
{{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | {{Description|14|text=*On YRC, becomes a Projectile that can be blocked Mid | ||
Line 245: | Line 245: | ||
|- | |- | ||
{{AttackVersion|name=→Going My Way (Pogo) |subtitle=on Pogo > H}} | {{AttackVersion|name=→Going My Way (Pogo) |subtitle=on Pogo > H}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo H Full}} | ||
|- | |- | ||
{{AttackVersion|name=→What Could This Be? (Pogo) |subtitle=on Pogo > D}} | {{AttackVersion|name=→What Could This Be? (Pogo) |subtitle=on Pogo > D}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo D Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Forward |subtitle=on Pogo > 66}} | {{AttackVersion|name=→Forward |subtitle=on Pogo > 66}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo 66 Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Backward |subtitle=on Pogo > 44}} | {{AttackVersion|name=→Backward |subtitle=on Pogo > 44}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo 44 Full}} | ||
|- | |- | ||
{{AttackVersion|name=→Small Jump |subtitle=on Pogo > 9}} | {{AttackVersion|name=→Small Jump |subtitle=on Pogo > 9}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo 9 Full}} | ||
|- | |- | ||
{{AttackVersion|name=Doctor-Copter |subtitle=on Pogo > 8|rowspan=2}} | {{AttackVersion|name=Doctor-Copter |subtitle=on Pogo > 8|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo 8 Full}} | ||
|- | |- | ||
{{Description|14|text=*Up input active frames: 84F | {{Description|14|text=*Up input active frames: 84F | ||
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|- | |- | ||
{{AttackVersion|name=Cancel |subtitle=on Pogo > 2|rowspan=2}} | {{AttackVersion|name=Cancel |subtitle=on Pogo > 2|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Pogo 2 Full}} | ||
|- | |- | ||
{{Description|14|text=*Frame Advantage is fastest Spear Point Centripetal Dance > Cancel | {{Description|14|text=*Frame Advantage is fastest Spear Point Centripetal Dance > Cancel | ||
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|- | |- | ||
{{AttackVersion|name=Love |subtitle=j.236P|rowspan=2}} | {{AttackVersion|name=Love |subtitle=j.236P|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Explodes on self also(Self-blow up damage 30) | {{Description|14|text=*Explodes on self also(Self-blow up damage 30) | ||
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|- | |- | ||
{{AttackVersion|name=Donut/Chocolate|subtitle=|rowspan=2}} | {{AttackVersion|name=Donut/Chocolate|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Donut/Chocolate Full}} | ||
|- | |- | ||
{{Description|14|text=*Both items are functionally identical | {{Description|14|text=*Both items are functionally identical | ||
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|- | |- | ||
{{AttackVersion|name=Donut Box/Large Chocolate|subtitle=|rowspan=2}} | {{AttackVersion|name=Donut Box/Large Chocolate|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Donut Box/Large Chocolate Full}} | ||
|- | |- | ||
{{Description|14|text=*Both items are functionally identical | {{Description|14|text=*Both items are functionally identical | ||
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|- | |- | ||
{{AttackVersion|name=Hammer|subtitle=|rowspan=2}} | {{AttackVersion|name=Hammer|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Hammer Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 88 | {{Description|14|text=*Stun: 88 | ||
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|- | |- | ||
{{AttackVersion|name=Golden Hammer|subtitle=|rowspan=2}} | {{AttackVersion|name=Golden Hammer|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Golden Hammer Full}} | ||
|- | |- | ||
{{Description|14|text={{ColumnList |text=*Stun: 132 | {{Description|14|text={{ColumnList |text=*Stun: 132 | ||
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|- | |- | ||
{{AttackVersion|name=Chibi Faust|subtitle=}} | {{AttackVersion|name=Chibi Faust|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Chibi Faust Full}} | ||
|- | |- | ||
{{AttackVersion|name=Large Faust|subtitle=}} | {{AttackVersion|name=Large Faust|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Large Faust Full}} | ||
|- | |- | ||
{{AttackVersion|name=Bomb|subtitle=}} | {{AttackVersion|name=Bomb|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Bomb Full}} | ||
|- | |- | ||
{{AttackVersion|name=Fireworks|subtitle=}} | {{AttackVersion|name=Fireworks|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Fireworks Full}} | ||
|- | |- | ||
{{AttackVersion|name=Meteors|subtitle=}} | {{AttackVersion|name=Meteors|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Meteors Full}} | ||
|- | |- | ||
{{AttackVersion|name=Gigantic Meteor|subtitle=|rowspan=2}} | {{AttackVersion|name=Gigantic Meteor|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Gigantic Meteor Full}} | ||
|- | |- | ||
{{Description|14|text=*Hits standing Sol on 277F | {{Description|14|text=*Hits standing Sol on 277F | ||
Line 332: | Line 332: | ||
|- | |- | ||
{{AttackVersion|name=Poison|subtitle=}} | {{AttackVersion|name=Poison|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Poison Full}} | ||
|- | |- | ||
{{AttackVersion|name=100 Ton Weight|subtitle=|rowspan=2}} | {{AttackVersion|name=100 Ton Weight|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|100 Ton Weight Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 88, 0 | {{Description|14|text=*Stun: 88, 0 | ||
Line 341: | Line 341: | ||
|- | |- | ||
{{AttackVersion|name=10000 Ton Weight|subtitle=|rowspan=2}} | {{AttackVersion|name=10000 Ton Weight|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|10000 Ton Weight Full}} | ||
|- | |- | ||
{{Description|14|text=*Stun: 88, 0 | {{Description|14|text=*Stun: 88, 0 | ||
Line 347: | Line 347: | ||
|- | |- | ||
{{AttackVersion|name=Drum Can|subtitle=|rowspan=2}} | {{AttackVersion|name=Drum Can|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Drum Can Full}} | ||
|- | |- | ||
{{Description|14|text=*Oil startup 124F,Stays for 420F | {{Description|14|text=*Oil startup 124F,Stays for 420F | ||
Line 353: | Line 353: | ||
|- | |- | ||
{{AttackVersion|name=Oil Combustion|subtitle=}} | {{AttackVersion|name=Oil Combustion|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Oil Combustion Full}} | ||
|- | |- | ||
{{AttackVersion|name=Jump Pad|subtitle=}} | {{AttackVersion|name=Jump Pad|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Jump Pad Full}} | ||
|- | |- | ||
{{AttackVersion|name=Black Hole|subtitle=|rowspan=2}} | {{AttackVersion|name=Black Hole|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Black Hole Full}} | ||
|- | |- | ||
{{Description|14|text=*68F onwards pulls in characters and items towards Black Hole | {{Description|14|text=*68F onwards pulls in characters and items towards Black Hole | ||
Line 365: | Line 365: | ||
|- | |- | ||
{{AttackVersion|name=Helium Gas|subtitle=}} | {{AttackVersion|name=Helium Gas|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Helium Gas Full}} | ||
|- | |- | ||
|} | |} | ||
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{{AttackVersion|name=Stimulating Fists of Annihilation |subtitle=236236S<br/>[236236D]|rowspan=2}} | {{AttackVersion|name=Stimulating Fists of Annihilation |subtitle=236236S<br/>[236236D]|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236236S Full}} | ||
|- | |- | ||
{{Description|14|text=*Values in [ ] are for Burst version | {{Description|14|text=*Values in [ ] are for Burst version | ||
Line 383: | Line 383: | ||
|- | |- | ||
{{AttackVersion|name=W-W-What Could This Be? |subtitle=236236P|rowspan=2}} | {{AttackVersion|name=W-W-What Could This Be? |subtitle=236236P|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Item startup at 7,17,27,42 | {{Description|14|text=*Item startup at 7,17,27,42 | ||
Line 389: | Line 389: | ||
|- | |- | ||
{{AttackVersion|name=W-W-What Could This Be? (100% Ver.) |subtitle=236236236P|rowspan=2}} | {{AttackVersion|name=W-W-What Could This Be? (100% Ver.) |subtitle=236236236P|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236236236P Full}} | ||
|- | |- | ||
{{Description|14|text=*Item startup at 4,8,12,16,20,24,28,32,36,40 | {{Description|14|text=*Item startup at 4,8,12,16,20,24,28,32,36,40 | ||
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|- | |- | ||
{{AttackVersion|name=This is... Me? |subtitle=During IK Mode: 236236H|rowspan=2}} | {{AttackVersion|name=This is... Me? |subtitle=During IK Mode: 236236H|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|IK Full}} | ||
|- | |- | ||
{{Description|14|text=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | {{Description|14|text=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | ||
Line 487: | Line 487: | ||
: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Navigation== | ==Navigation== | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-GGXRD-R2}} | {{Navbar-GGXRD-R2}} |
Revision as of 08:13, 7 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Forums | Videos |
System Data
Defense | |
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Guts | |
Weight | |
Stun Resistance | |
Prejump | |
backdash | |
Wakeup |
Normal Moves
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
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5P | |||||||||||||
5K | |||||||||||||
c.S | |||||||||||||
f.S | |||||||||||||
5H | |||||||||||||
2P | |||||||||||||
2K | |||||||||||||
2S | |||||||||||||
2H | |||||||||||||
j.P | |||||||||||||
j.K | |||||||||||||
j.S | |||||||||||||
j.H | |||||||||||||
j.D | |||||||||||||
6P | |||||||||||||
6H | |||||||||||||
j.2K | |||||||||||||
2D | |||||||||||||
5D | |||||||||||||
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Reflect Projectile | |||||||||||||
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Universal Mechanics
Special Moves
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
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Special Movement 1 or 3 | |||||||||||||
Taunt (Face FLASH!) Taunt | |||||||||||||
Re-re-re Thrust 41236K | |||||||||||||
Pull Back Re-re-re Thrust > 4 | |||||||||||||
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Hello! Pull Back > 236P | |||||||||||||
Can't Hear You! Holler! > 236P | |||||||||||||
Hello Again! Can't Hear You! > 236P | |||||||||||||
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Hack n' Slash 214H | |||||||||||||
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Going My Way j.236H | |||||||||||||
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What Could This Be? 236P | |||||||||||||
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From The Front 214P | |||||||||||||
From Behind 214K | |||||||||||||
From Above 214S | |||||||||||||
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Spear Point Centripetal Dance 236S | |||||||||||||
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Just A Taste! on Pogo > P | |||||||||||||
→Growing Flower on Pogo > K | |||||||||||||
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Growing Flower (Charged) on Pogo > [K] | |||||||||||||
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See? I'm A Flower! on Pogo > S | |||||||||||||
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See? I'm A Flower! (Charged) on Pogo > [S] | |||||||||||||
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→Going My Way (Pogo) on Pogo > H | |||||||||||||
→What Could This Be? (Pogo) on Pogo > D | |||||||||||||
→Forward on Pogo > 66 | |||||||||||||
→Backward on Pogo > 44 | |||||||||||||
→Small Jump on Pogo > 9 | |||||||||||||
Doctor-Copter on Pogo > 8 | |||||||||||||
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Cancel on Pogo > 2 | |||||||||||||
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Love j.236P | |||||||||||||
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Items
Overdrives
Instant Kill
Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
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This is... Me? During IK Mode: 236236H | |||||||||||||
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Gatling Table
P | K | S | H | D | Cancel | |
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5P | - | - | c.S, f.S, 2S | 2H, 6H | D, 2D | Jump, Sp |
2P | - | - | 2S | 2H | D, 2D | Sp |
6P | - | - | - | - | - | Sp |
5K | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | - | - | f.S | 5H | 5D, 2D | Jump, Sp |
c.S | 5P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | - | 5H | 5D | Sp |
2S | - | - | - | 5H, 2H | 5D, 2D | Jump, Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | 6P | - | - | - | 5D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | - |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
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j.P | - | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Jump, Sp |
j.S | j.P | - | - | j.H | - | Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGXRD-R2/Faust/Frame Data/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.